Mercurial > sdl-ios-xcode
annotate src/video/nds/SDL_ndsevents_c.h @ 4266:62849663f20a SDL-1.2
Removed duplicate memset() calls.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 29 Sep 2009 13:40:34 +0000 |
parents | a1b03ba2fcd0 |
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3976
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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1 /* |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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2 SDL - Simple DirectMedia Layer |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
8582c6a5ca16
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5 This library is free software; you can redistribute it and/or |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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6 modify it under the terms of the GNU Lesser General Public |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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7 License as published by the Free Software Foundation; either |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
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8 version 2.1 of the License, or (at your option) any later version. |
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Sam Lantinga <slouken@libsdl.org>
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9 |
8582c6a5ca16
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10 This library is distributed in the hope that it will be useful, |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
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13 Lesser General Public License for more details. |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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14 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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15 You should have received a copy of the GNU Lesser General Public |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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16 License along with this library; if not, write to the Free Software |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
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18 |
8582c6a5ca16
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19 Sam Lantinga |
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Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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21 */ |
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Sam Lantinga <slouken@libsdl.org>
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_ndsvideo.h" |
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Sam Lantinga <slouken@libsdl.org>
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25 |
8582c6a5ca16
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26 /* Variables and functions exported by SDL_sysevents.c to other parts |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
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27 of the native video subsystem (SDL_sysvideo.c) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
parents:
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28 */ |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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29 extern void NDS_InitOSKeymap(_THIS); |
8582c6a5ca16
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30 extern void NDS_PumpEvents(_THIS); |
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31 |
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32 #define NDS_NUMKEYS 12 |
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33 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents:
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34 /* |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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35 #define NDS_JOYPADREG 0x4000130 |
8582c6a5ca16
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36 #define NDS_JOYPAD (*(volatile Uint16*)NDS_JOYPADREG) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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37 |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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38 #define NDS_NUMKEYS 10 |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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39 #define NDS_KEYA (0) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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40 #define NDS_KEYB (1) |
8582c6a5ca16
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41 #define NDS_KEYSEL (2) |
8582c6a5ca16
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42 #define NDS_KEYSTART (3) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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43 #define NDS_KEYRIGHT (4) |
8582c6a5ca16
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
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44 #define NDS_KEYLEFT (5) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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45 #define NDS_KEYUP (6) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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46 #define NDS_KEYDOWN (7) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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47 #define NDS_KEYR (8) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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48 #define NDS_KEYL (9) |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
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49 */ |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
parents:
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50 /* end of SDL_NDSevents_c.h ... */ |
8582c6a5ca16
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Sam Lantinga <slouken@libsdl.org>
parents:
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51 |