Mercurial > sdl-ios-xcode
annotate test/testwin.c @ 5067:61d53410eb41
Fixed bug #859
CREATE_SUBDIRS helps a lot if browsing HTML documentation in a file browser.
ALWAYS_DETAILED_SEC makes sure everything has at least the automatic
documentation like function prototype and source references.
STRIP_FROM_PATH allows you to include only the relevant portions of the files'
paths, cleaning up both the file list and directory tree, though you need to
change the path listed here to match wherever you put SDL.
ALIASES avoids some warnings generated by
C:\source\svn.libsdl.org\trunk\SDL\src\joystick\darwin\10.3.9-FIX\IOHIDLib.h.
It seems Apple uses a few commands which are not normally supported by Doxygen.
BUILTIN_STL_SUPPORT adds support for parsing code which makes use of the
standard template library. There isn't a lot of C++ in SDL (some in bwindow at
least), but this still seems like a good idea.
TYPEDEF_HIDES_STRUCT means that for code like this:
typedef struct A {int B;} C;
C is documented as a structure containing B instead of a typedef mapped to A.
EXTRACT_ALL, EXTRACT_PRIVATE, EXTRACT_STATIC, EXTRACT_LOCAL_METHODS,
EXTRACT_ANON_NSPACES and INTERNAL_DOCS make sure that _everything_ is
documented.
CASE_SENSE_NAMES = NO avoids potential conflicts when building documentation on
case insensitive file systems like NTFS and FAT32.
WARN_NO_PARAMDOC lets you know when you have documented some, but not all, of
the parameters of a function. This is useful when you're working on adding
such documentation since it makes partially documented functions easier to
spot.
WARN_LOGFILE writes warnings to a seperate file instead of mixing them in with
stdout. When not running in quiet mode, these warnings can be hard to spot
without this flag.
I added *.h.in and *.h.default to FILE_PATTERNS to generate documentation for
config.h.in and config.h.default.
RECURSIVE tells doxygen to look not only in the input directory, but also in
subfolders.
EXCLUDE avoids documenting things like test programs, examples and templates
which need to be documented separately.
I've used EXCLUDE_PATTERNS to exclude non-source subdirectories that often find
their way into source folders (such as obj or .svn).
EXAMPLE_PATH lists directories doxygen will search to find included example
code. So far, SDL doesn't really use this feature, but I've listed some likely
locations.
SOURCE_BROWSER adds syntax highlighted source code to the HTML output.
USE_HTAGS is nice, but not available on Windows.
INLINE_SOURCES adds the body of a function to it's documentation so you can
quickly see exactly what it does.
ALPHABETICAL_INDEX generates an alphabetical list of all structures, functions,
etc., which makes it much easier to find what you're looking for.
IGNORE_PREFIX skips the SDL_ prefix when deciding which index page to place an
item on so you don't have everything show up under "S".
HTML_DYNAMIC_SECTIONS hides the includes/included by diagrams by default and
adds JavaScript to allow the user to show and hide them by clicking a link.
ENUM_VALUES_PER_LINE = 1 makes enums easier to read by placing each value on
it's own line.
GENERATE_TREEVIEW produces a two frame index page with a navigation tree on the
left.
I have LaTeX and man pages turned off to speed up doxygen, you may want to turn
them back on yourself.
I added _WIN32=1 to PREDEFINED to cause SDL to output documentation related to
Win32 builds of SDL. Normally, doxygen gets confused since there are multiple
definitions for various structures and formats that vary by platform. Without
this doxygen can produce broken documentation or, if you're lucky, output
documentation only for the dummy drivers, which isn't very useful. You need to
pick a platform.
GENERATE_TAGFILE produces a file which can be used to link other doxygen
documentation to the SDL documentation.
CLASS_DIAGRAMS turns on class diagrams even when dot is not available.
HAVE_DOT tells doxygen to try to use dot to generate diagrams.
TEMPLATE_RELATIONS and INCLUDE_GRAPH add additional diagrams to the
documentation.
DOT_MULTI_TARGETS speeds up dot.
OUTPUT_DIRECTORY, INPUT and other paths reflect the fact that this Doxyfile is
intended to process src as well as include and is being run from a separate
subdirectory. Doxygen produces several temporary files while it's running and
if interrupted, can leave those files behind. It's easier to clean up if there
aren't a hundred or so files in the same folder. I typically run doxygen in
SDL/doxy and set the output directory to '.'. Since doxygen puts it's output
in subfolders by type, this keeps things pretty well organised. You could use
'../doc' instead and get the same results.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 21 Jan 2011 12:57:01 -0800 |
parents | c4eccbd21d16 |
children |
rev | line source |
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0 | 1 |
2 /* Bring up a window and play with it */ | |
3 | |
4 #include <stdlib.h> | |
5 #include <stdio.h> | |
6 #include <string.h> | |
7 | |
8 #define BENCHMARK_SDL | |
9 | |
10 #define NOTICE(X) printf("%s", X); | |
11 | |
12 #include "SDL.h" | |
13 | |
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14 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
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15 static void |
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16 quit(int rc) |
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17 { |
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18 SDL_Quit(); |
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19 exit(rc); |
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20 } |
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21 |
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22 void |
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23 DrawPict(SDL_Surface * screen, char *bmpfile, |
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24 int speedy, int flip, int nofade) |
0 | 25 { |
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26 SDL_Surface *picture; |
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27 SDL_Rect dest, update; |
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28 int i, centered; |
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29 int ncolors; |
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30 SDL_Color *colors, *cmap; |
0 | 31 |
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32 /* Load the image into a surface */ |
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33 if (bmpfile == NULL) { |
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34 bmpfile = "sample.bmp"; /* Sample image */ |
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35 } |
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36 fprintf(stderr, "Loading picture: %s\n", bmpfile); |
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37 picture = SDL_LoadBMP(bmpfile); |
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38 if (picture == NULL) { |
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39 fprintf(stderr, "Couldn't load %s: %s\n", bmpfile, SDL_GetError()); |
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40 return; |
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41 } |
0 | 42 |
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43 /* Set the display colors -- on a hicolor display this is a no-op */ |
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44 if (picture->format->palette) { |
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45 ncolors = picture->format->palette->ncolors; |
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46 colors = (SDL_Color *) malloc(ncolors * sizeof(SDL_Color)); |
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47 cmap = (SDL_Color *) malloc(ncolors * sizeof(SDL_Color)); |
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48 memcpy(colors, picture->format->palette->colors, |
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49 ncolors * sizeof(SDL_Color)); |
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50 } else { |
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51 int r, g, b; |
0 | 52 |
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53 /* Allocate 256 color palette */ |
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54 ncolors = 256; |
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55 colors = (SDL_Color *) malloc(ncolors * sizeof(SDL_Color)); |
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56 cmap = (SDL_Color *) malloc(ncolors * sizeof(SDL_Color)); |
0 | 57 |
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58 /* Set a 3,3,2 color cube */ |
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59 for (r = 0; r < 8; ++r) { |
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60 for (g = 0; g < 8; ++g) { |
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61 for (b = 0; b < 4; ++b) { |
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62 i = ((r << 5) | (g << 2) | b); |
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63 colors[i].r = r << 5; |
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64 colors[i].g = g << 5; |
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65 colors[i].b = b << 6; |
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66 } |
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67 } |
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68 } |
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69 } |
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70 NOTICE("testwin: setting colors\n"); |
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71 if (!SDL_SetColors(screen, colors, 0, ncolors) && |
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72 (screen->format->palette != NULL)) { |
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73 fprintf(stderr, |
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74 "Warning: Couldn't set all of the colors, but SDL will map the image\n" |
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75 " (colormap fading will suffer - try the -warp option)\n"); |
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76 } |
0 | 77 |
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78 /* Display the picture */ |
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79 if (speedy) { |
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80 SDL_Surface *displayfmt; |
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82 fprintf(stderr, "Converting picture\n"); |
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83 displayfmt = SDL_DisplayFormat(picture); |
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84 if (displayfmt == NULL) { |
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85 fprintf(stderr, "Couldn't convert image: %s\n", SDL_GetError()); |
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86 goto done; |
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87 } |
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88 SDL_FreeSurface(picture); |
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89 picture = displayfmt; |
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90 } |
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91 printf("(image surface located in %s memory)\n", |
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92 (picture->flags & SDL_HWSURFACE) ? "video" : "system"); |
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93 centered = (screen->w - picture->w) / 2; |
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94 if (centered < 0) { |
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95 centered = 0; |
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96 } |
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97 dest.y = (screen->h - picture->h) / 2; |
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98 dest.w = picture->w; |
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99 dest.h = picture->h; |
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100 NOTICE("testwin: moving image\n"); |
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101 for (i = 0; i <= centered; ++i) { |
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102 dest.x = i; |
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103 update = dest; |
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104 if (SDL_BlitSurface(picture, NULL, screen, &update) < 0) { |
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105 fprintf(stderr, "Blit failed: %s\n", SDL_GetError()); |
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106 break; |
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107 } |
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108 if (flip) { |
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109 SDL_Flip(screen); |
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110 } else { |
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111 SDL_UpdateRects(screen, 1, &update); |
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112 } |
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113 } |
0 | 114 |
115 #ifdef SCREENSHOT | |
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116 if (SDL_SaveBMP(screen, "screen.bmp") < 0) |
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117 printf("Couldn't save screen: %s\n", SDL_GetError()); |
0 | 118 #endif |
119 | |
120 #ifndef BENCHMARK_SDL | |
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121 /* Let it sit there for a while */ |
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122 SDL_Delay(5 * 1000); |
0 | 123 #endif |
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124 /* Fade the colormap */ |
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125 if (!nofade) { |
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126 int maxstep; |
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127 SDL_Color final; |
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128 SDL_Color palcolors[256]; |
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129 struct |
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130 { |
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131 Sint16 r, g, b; |
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132 } cdist[256]; |
0 | 133 |
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134 NOTICE("testwin: fading out...\n"); |
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135 memcpy(cmap, colors, ncolors * sizeof(SDL_Color)); |
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136 maxstep = 32 - 1; |
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137 final.r = 0xFF; |
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138 final.g = 0x00; |
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139 final.b = 0x00; |
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140 memcpy(palcolors, colors, ncolors * sizeof(SDL_Color)); |
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141 for (i = 0; i < ncolors; ++i) { |
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142 cdist[i].r = final.r - palcolors[i].r; |
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143 cdist[i].g = final.g - palcolors[i].g; |
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144 cdist[i].b = final.b - palcolors[i].b; |
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145 } |
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146 for (i = 0; i <= maxstep / 2; ++i) { /* halfway fade */ |
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147 int c; |
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148 for (c = 0; c < ncolors; ++c) { |
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149 colors[c].r = palcolors[c].r + ((cdist[c].r * i)) / maxstep; |
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150 colors[c].g = palcolors[c].g + ((cdist[c].g * i)) / maxstep; |
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151 colors[c].b = palcolors[c].b + ((cdist[c].b * i)) / maxstep; |
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152 } |
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153 SDL_SetColors(screen, colors, 0, ncolors); |
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154 SDL_Delay(1); |
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155 } |
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156 final.r = 0x00; |
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157 final.g = 0x00; |
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158 final.b = 0x00; |
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159 memcpy(palcolors, colors, ncolors * sizeof(SDL_Color)); |
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160 for (i = 0; i < ncolors; ++i) { |
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161 cdist[i].r = final.r - palcolors[i].r; |
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162 cdist[i].g = final.g - palcolors[i].g; |
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163 cdist[i].b = final.b - palcolors[i].b; |
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164 } |
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165 maxstep /= 2; |
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166 for (i = 0; i <= maxstep; ++i) { /* finish fade out */ |
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167 int c; |
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168 for (c = 0; c < ncolors; ++c) { |
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169 colors[c].r = palcolors[c].r + ((cdist[c].r * i)) / maxstep; |
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170 colors[c].g = palcolors[c].g + ((cdist[c].g * i)) / maxstep; |
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171 colors[c].b = palcolors[c].b + ((cdist[c].b * i)) / maxstep; |
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172 } |
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173 SDL_SetColors(screen, colors, 0, ncolors); |
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174 SDL_Delay(1); |
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175 } |
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176 for (i = 0; i < ncolors; ++i) { |
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177 colors[i].r = final.r; |
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178 colors[i].g = final.g; |
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179 colors[i].b = final.b; |
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180 } |
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181 SDL_SetColors(screen, colors, 0, ncolors); |
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182 NOTICE("testwin: fading in...\n"); |
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183 memcpy(palcolors, colors, ncolors * sizeof(SDL_Color)); |
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184 for (i = 0; i < ncolors; ++i) { |
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185 cdist[i].r = cmap[i].r - palcolors[i].r; |
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186 cdist[i].g = cmap[i].g - palcolors[i].g; |
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187 cdist[i].b = cmap[i].b - palcolors[i].b; |
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188 } |
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189 for (i = 0; i <= maxstep; ++i) { /* 32 step fade in */ |
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190 int c; |
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191 for (c = 0; c < ncolors; ++c) { |
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192 colors[c].r = palcolors[c].r + ((cdist[c].r * i)) / maxstep; |
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193 colors[c].g = palcolors[c].g + ((cdist[c].g * i)) / maxstep; |
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194 colors[c].b = palcolors[c].b + ((cdist[c].b * i)) / maxstep; |
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195 } |
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196 SDL_SetColors(screen, colors, 0, ncolors); |
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197 SDL_Delay(1); |
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198 } |
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199 NOTICE("testwin: fading over\n"); |
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200 } |
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201 |
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202 done: |
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203 /* Free the picture and return */ |
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204 SDL_FreeSurface(picture); |
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205 free(colors); |
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206 free(cmap); |
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207 return; |
0 | 208 } |
209 | |
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210 int |
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211 main(int argc, char *argv[]) |
0 | 212 { |
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213 SDL_Surface *screen; |
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214 /* Options */ |
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215 int speedy, flip, nofade; |
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216 int delay; |
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217 int w, h; |
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218 int desired_bpp; |
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219 Uint32 video_flags; |
0 | 220 #ifdef BENCHMARK_SDL |
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221 Uint32 then, now; |
0 | 222 #endif |
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223 /* Set default options and check command-line */ |
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224 speedy = 0; |
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225 flip = 0; |
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226 nofade = 0; |
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227 delay = 1; |
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228 |
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229 #ifdef _WIN32_WCE |
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230 w = 240; |
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231 h = 320; |
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232 desired_bpp = 8; |
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233 video_flags = SDL_FULLSCREEN; |
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234 #else |
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235 w = 640; |
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236 h = 480; |
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237 desired_bpp = 0; |
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238 video_flags = 0; |
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239 #endif |
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240 if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
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241 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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242 return (1); |
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243 } |
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244 |
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245 while (argc > 1) { |
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246 if (strcmp(argv[1], "-speedy") == 0) { |
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247 speedy = 1; |
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248 argv += 1; |
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249 argc -= 1; |
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250 } else if (strcmp(argv[1], "-nofade") == 0) { |
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251 nofade = 1; |
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252 argv += 1; |
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253 argc -= 1; |
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254 } else if (strcmp(argv[1], "-delay") == 0) { |
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255 if (argv[2]) { |
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256 delay = atoi(argv[2]); |
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257 argv += 2; |
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258 argc -= 2; |
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259 } else { |
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260 fprintf(stderr, "The -delay option requires an argument\n"); |
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261 quit(1); |
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262 } |
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263 } else if (strcmp(argv[1], "-width") == 0) { |
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264 if (argv[2] && ((w = atoi(argv[2])) > 0)) { |
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265 argv += 2; |
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266 argc -= 2; |
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267 } else { |
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268 fprintf(stderr, "The -width option requires an argument\n"); |
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269 quit(1); |
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270 } |
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271 } else if (strcmp(argv[1], "-height") == 0) { |
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272 if (argv[2] && ((h = atoi(argv[2])) > 0)) { |
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273 argv += 2; |
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274 argc -= 2; |
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275 } else { |
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276 fprintf(stderr, "The -height option requires an argument\n"); |
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277 quit(1); |
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278 } |
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279 } else if (strcmp(argv[1], "-bpp") == 0) { |
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280 if (argv[2]) { |
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281 desired_bpp = atoi(argv[2]); |
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282 argv += 2; |
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283 argc -= 2; |
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284 } else { |
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285 fprintf(stderr, "The -bpp option requires an argument\n"); |
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286 quit(1); |
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287 } |
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288 } else if (strcmp(argv[1], "-warp") == 0) { |
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289 video_flags |= SDL_HWPALETTE; |
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290 argv += 1; |
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291 argc -= 1; |
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292 } else if (strcmp(argv[1], "-hw") == 0) { |
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293 video_flags |= SDL_HWSURFACE; |
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294 argv += 1; |
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295 argc -= 1; |
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296 } else if (strcmp(argv[1], "-flip") == 0) { |
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297 video_flags |= SDL_DOUBLEBUF; |
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298 argv += 1; |
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299 argc -= 1; |
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300 } else if (strcmp(argv[1], "-fullscreen") == 0) { |
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301 video_flags |= SDL_FULLSCREEN; |
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302 argv += 1; |
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303 argc -= 1; |
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304 } else |
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305 break; |
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306 } |
0 | 307 |
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308 /* Initialize the display */ |
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309 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); |
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310 if (screen == NULL) { |
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311 fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n", |
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312 w, h, desired_bpp, SDL_GetError()); |
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313 quit(1); |
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314 } |
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315 printf("Set%s %dx%dx%d mode\n", |
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316 screen->flags & SDL_FULLSCREEN ? " fullscreen" : "", |
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317 screen->w, screen->h, screen->format->BitsPerPixel); |
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318 printf("(video surface located in %s memory)\n", |
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319 (screen->flags & SDL_HWSURFACE) ? "video" : "system"); |
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320 if (screen->flags & SDL_DOUBLEBUF) { |
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321 printf("Double-buffering enabled\n"); |
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322 flip = 1; |
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323 } |
0 | 324 |
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325 /* Set the window manager title bar */ |
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326 SDL_WM_SetCaption("SDL test window", "testwin"); |
0 | 327 |
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328 /* Do all the drawing work */ |
0 | 329 #ifdef BENCHMARK_SDL |
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330 then = SDL_GetTicks(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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331 DrawPict(screen, argv[1], speedy, flip, nofade); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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332 now = SDL_GetTicks(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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333 printf("Time: %d milliseconds\n", now - then); |
0 | 334 #else |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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335 DrawPict(screen, argv[1], speedy, flip, nofade); |
0 | 336 #endif |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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337 SDL_Delay(delay * 1000); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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338 SDL_Quit(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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339 return (0); |
0 | 340 } |