Mercurial > sdl-ios-xcode
annotate src/video/riscos/SDL_riscosmouse.c @ 5067:61d53410eb41
Fixed bug #859
CREATE_SUBDIRS helps a lot if browsing HTML documentation in a file browser.
ALWAYS_DETAILED_SEC makes sure everything has at least the automatic
documentation like function prototype and source references.
STRIP_FROM_PATH allows you to include only the relevant portions of the files'
paths, cleaning up both the file list and directory tree, though you need to
change the path listed here to match wherever you put SDL.
ALIASES avoids some warnings generated by
C:\source\svn.libsdl.org\trunk\SDL\src\joystick\darwin\10.3.9-FIX\IOHIDLib.h.
It seems Apple uses a few commands which are not normally supported by Doxygen.
BUILTIN_STL_SUPPORT adds support for parsing code which makes use of the
standard template library. There isn't a lot of C++ in SDL (some in bwindow at
least), but this still seems like a good idea.
TYPEDEF_HIDES_STRUCT means that for code like this:
typedef struct A {int B;} C;
C is documented as a structure containing B instead of a typedef mapped to A.
EXTRACT_ALL, EXTRACT_PRIVATE, EXTRACT_STATIC, EXTRACT_LOCAL_METHODS,
EXTRACT_ANON_NSPACES and INTERNAL_DOCS make sure that _everything_ is
documented.
CASE_SENSE_NAMES = NO avoids potential conflicts when building documentation on
case insensitive file systems like NTFS and FAT32.
WARN_NO_PARAMDOC lets you know when you have documented some, but not all, of
the parameters of a function. This is useful when you're working on adding
such documentation since it makes partially documented functions easier to
spot.
WARN_LOGFILE writes warnings to a seperate file instead of mixing them in with
stdout. When not running in quiet mode, these warnings can be hard to spot
without this flag.
I added *.h.in and *.h.default to FILE_PATTERNS to generate documentation for
config.h.in and config.h.default.
RECURSIVE tells doxygen to look not only in the input directory, but also in
subfolders.
EXCLUDE avoids documenting things like test programs, examples and templates
which need to be documented separately.
I've used EXCLUDE_PATTERNS to exclude non-source subdirectories that often find
their way into source folders (such as obj or .svn).
EXAMPLE_PATH lists directories doxygen will search to find included example
code. So far, SDL doesn't really use this feature, but I've listed some likely
locations.
SOURCE_BROWSER adds syntax highlighted source code to the HTML output.
USE_HTAGS is nice, but not available on Windows.
INLINE_SOURCES adds the body of a function to it's documentation so you can
quickly see exactly what it does.
ALPHABETICAL_INDEX generates an alphabetical list of all structures, functions,
etc., which makes it much easier to find what you're looking for.
IGNORE_PREFIX skips the SDL_ prefix when deciding which index page to place an
item on so you don't have everything show up under "S".
HTML_DYNAMIC_SECTIONS hides the includes/included by diagrams by default and
adds JavaScript to allow the user to show and hide them by clicking a link.
ENUM_VALUES_PER_LINE = 1 makes enums easier to read by placing each value on
it's own line.
GENERATE_TREEVIEW produces a two frame index page with a navigation tree on the
left.
I have LaTeX and man pages turned off to speed up doxygen, you may want to turn
them back on yourself.
I added _WIN32=1 to PREDEFINED to cause SDL to output documentation related to
Win32 builds of SDL. Normally, doxygen gets confused since there are multiple
definitions for various structures and formats that vary by platform. Without
this doxygen can produce broken documentation or, if you're lucky, output
documentation only for the dummy drivers, which isn't very useful. You need to
pick a platform.
GENERATE_TAGFILE produces a file which can be used to link other doxygen
documentation to the SDL documentation.
CLASS_DIAGRAMS turns on class diagrams even when dot is not available.
HAVE_DOT tells doxygen to try to use dot to generate diagrams.
TEMPLATE_RELATIONS and INCLUDE_GRAPH add additional diagrams to the
documentation.
DOT_MULTI_TARGETS speeds up dot.
OUTPUT_DIRECTORY, INPUT and other paths reflect the fact that this Doxyfile is
intended to process src as well as include and is being run from a separate
subdirectory. Doxygen produces several temporary files while it's running and
if interrupted, can leave those files behind. It's easier to clean up if there
aren't a hundred or so files in the same folder. I typically run doxygen in
SDL/doxy and set the output directory to '.'. Since doxygen puts it's output
in subfolders by type, this keeps things pretty well organised. You could use
'../doc' instead and get the same results.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 21 Jan 2011 12:57:01 -0800 |
parents | f7b03b6838cb |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
3697 | 6 modify it under the terms of the GNU Lesser General Public |
630
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7 License as published by the Free Software Foundation; either |
3697 | 8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
3697 | 13 Lesser General Public License for more details. |
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14 |
3697 | 15 You should have received a copy of the GNU Lesser General Public |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* |
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25 File added by Alan Buckley (alan_baa@hotmail.com) for RISC OS compatability |
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26 27 March 2003 |
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27 |
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28 Implements mouse cursor shape definitions and positioning |
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29 */ |
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30 |
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31 #include "SDL_mouse.h" |
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32 #include "../../events/SDL_events_c.h" |
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33 |
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34 #include "SDL_riscosmouse_c.h" |
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35 |
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36 #include "kernel.h" |
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37 #include "swis.h" |
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38 |
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39 static WMcursor *current_cursor = NULL; |
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40 static WMcursor *defined_cursor = NULL; |
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41 |
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42 extern int mouseInWindow; |
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43 |
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44 /* Area to save cursor palette colours changed by SDL. |
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45 Actual values will be read before we change to the SDL cursor */ |
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46 static Uint8 wimp_cursor_palette[2][5] = { |
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47 {1, 25, 255, 255, 255}, |
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48 {3, 25, 255, 255, 255} |
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49 }; |
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50 |
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51 static int cursor_palette_saved = 0; |
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52 |
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53 void WIMP_SaveCursorPalette(); |
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54 void WIMP_RestoreWimpCursor(); |
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55 void WIMP_SetSDLCursorPalette(); |
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56 |
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57 |
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58 void |
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59 RISCOS_FreeWMCursor(_THIS, WMcursor * cursor) |
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60 { |
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61 SDL_free(cursor->data); |
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62 SDL_free(cursor); |
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63 } |
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64 |
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65 WMcursor * |
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66 RISCOS_CreateWMCursor(_THIS, |
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67 Uint8 * data, Uint8 * mask, int w, int h, int hot_x, |
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68 int hot_y) |
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69 { |
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70 WMcursor *cursor; |
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71 Uint8 *cursor_data; |
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72 Uint8 *ptr; |
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73 int i, j, k; |
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74 int data_byte, mask_byte; |
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75 |
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76 /* Check to make sure the cursor size is okay */ |
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77 if ((w > 32) || (h > 32)) { |
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78 SDL_SetError("Only with width and height <= 32 pixels are allowed"); |
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79 return (NULL); |
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80 } |
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81 |
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82 /* Allocate the cursor */ |
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83 cursor = (WMcursor *) SDL_malloc(sizeof(*cursor)); |
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84 if (cursor == NULL) { |
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85 SDL_SetError("Out of memory"); |
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86 return (NULL); |
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87 } |
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88 |
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89 /* Note: SDL says width must be a multiple of 8 */ |
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90 cursor_data = SDL_malloc(w / 4 * h); |
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91 if (cursor_data == NULL) { |
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92 SDL_free(cursor); |
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93 SDL_SetError("Out of memory"); |
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94 return (NULL); |
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95 } |
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96 |
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97 cursor->w = w; |
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98 cursor->h = h; |
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99 cursor->hot_x = hot_x; |
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100 cursor->hot_y = hot_y; |
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101 cursor->data = cursor_data; |
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102 |
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103 |
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104 /* Data / Mask Resulting pixel on screen |
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105 0 / 1 White |
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106 1 / 1 Black |
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107 0 / 0 Transparent |
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108 1 / 0 Inverted color if possible, black if not. |
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109 */ |
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110 ptr = cursor_data; |
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111 |
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112 for (i = 0; i < h; ++i) { |
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113 for (j = 0; j < w / 8; ++j) { |
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114 data_byte = *data; |
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115 mask_byte = *mask; |
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116 *ptr++ = 0; /* Sets whole byte transparent */ |
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117 *ptr = 0; |
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118 for (k = 0; k < 8; k++) { |
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119 (*ptr) <<= 2; |
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120 if (data_byte & 1) |
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121 *ptr |= 3; /* Black or inverted */ |
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122 else if (mask_byte & 1) |
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123 *ptr |= 1; /* White */ |
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124 if ((k & 3) == 3) |
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125 ptr--; |
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126 data_byte >>= 1; |
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127 mask_byte >>= 1; |
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128 } |
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129 |
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130 ptr += 3; |
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131 data++; |
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132 mask++; |
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133 } |
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134 } |
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135 |
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136 return (cursor); |
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137 } |
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138 |
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139 int |
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140 RISCOS_ShowWMCursor(_THIS, WMcursor * cursor) |
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141 { |
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142 current_cursor = cursor; |
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143 |
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144 if (cursor == NULL) { |
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145 _kernel_osbyte(106, 0, 0); |
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146 defined_cursor = NULL; |
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147 } else { |
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148 WMcursor *old_cursor = defined_cursor; |
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149 |
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150 if (cursor != defined_cursor) { |
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151 Uint8 cursor_def[10]; |
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152 |
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153 cursor_def[0] = 0; |
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154 cursor_def[1] = 2; /* Use shape number 2 */ |
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155 cursor_def[2] = cursor->w / 4; /* Width in bytes */ |
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156 cursor_def[3] = cursor->h; /* Height (h) in pixels */ |
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157 cursor_def[4] = cursor->hot_x; /* ActiveX in pixels from left */ |
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158 cursor_def[5] = cursor->hot_y; /* ActiveY in pixels from top */ |
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159 cursor_def[6] = ((int) (cursor->data) & 0xFF); /* Least significant byte of pointer to data */ |
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160 cursor_def[7] = ((int) (cursor->data) >> 8) & 0xFF; /* ... */ |
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161 cursor_def[8] = ((int) (cursor->data) >> 16) & 0xFF; /* ... */ |
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162 cursor_def[9] = ((int) (cursor->data) >> 24) & 0xFF; /* Most significant byte of pointer to data */ |
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163 |
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164 if (_kernel_osword(21, (int *) cursor_def) != 0) { |
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165 SDL_SetError("RISCOS couldn't create the cursor to show"); |
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166 return (0); |
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167 } |
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168 defined_cursor = cursor; |
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169 } |
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170 |
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171 if (old_cursor == NULL) { |
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172 /* First time or reshow in window, so save/setup palette */ |
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173 if (!cursor_palette_saved) { |
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174 WIMP_SaveCursorPalette(); |
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175 } |
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176 WIMP_SetSDLCursorPalette(); |
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177 } |
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178 |
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179 _kernel_osbyte(106, 2, 0); |
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180 } |
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181 |
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182 return (1); |
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183 } |
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184 |
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185 void |
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186 FULLSCREEN_WarpWMCursor(_THIS, Uint16 x, Uint16 y) |
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187 { |
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188 Uint8 move_block[5]; |
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189 int eig_block[3]; |
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190 _kernel_swi_regs regs; |
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191 int os_x, os_y; |
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192 |
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193 eig_block[0] = 4; /* X eig factor */ |
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194 eig_block[1] = 5; /* Y eig factor */ |
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195 eig_block[2] = -1; /* End of list of variables to request */ |
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196 |
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197 regs.r[0] = (int) eig_block; |
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198 regs.r[1] = (int) eig_block; |
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199 _kernel_swi(OS_ReadVduVariables, ®s, ®s); |
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200 |
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201 os_x = x << eig_block[0]; |
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202 os_y = y << eig_block[1]; |
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203 |
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204 move_block[0] = 3; /* Move cursor */ |
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205 move_block[1] = os_x & 0xFF; |
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206 move_block[2] = (os_x >> 8) & 0xFF; |
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207 move_block[3] = os_y & 0xFF; |
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208 move_block[4] = (os_y >> 8) & 0xFF; |
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209 |
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210 _kernel_osword(21, (int *) move_block); |
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211 SDL_PrivateMouseMotion(0, 0, x, y); |
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212 } |
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213 |
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214 |
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215 /* Reshow cursor when mouse re-enters the window */ |
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216 void |
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217 WIMP_ReshowCursor(_THIS) |
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218 { |
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219 defined_cursor = NULL; |
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220 cursor_palette_saved = 0; |
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221 RISCOS_ShowWMCursor(this, current_cursor); |
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222 } |
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223 |
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224 void |
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225 WIMP_WarpWMCursor(_THIS, Uint16 x, Uint16 y) |
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226 { |
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227 _kernel_swi_regs regs; |
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228 int window_state[9]; |
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229 char block[5]; |
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230 int osX, osY; |
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231 |
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232 window_state[0] = this->hidden->window_handle; |
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233 regs.r[1] = (unsigned int) window_state; |
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234 _kernel_swi(Wimp_GetWindowState, ®s, ®s); |
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235 |
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236 osX = (x << this->hidden->xeig) + window_state[1]; |
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237 osY = window_state[4] - (y << this->hidden->yeig); |
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238 |
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239 block[0] = 3; |
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240 block[1] = osX & 0xFF; |
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241 block[2] = (osX >> 8) & 0xFF; |
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242 block[3] = osY & 0xFF; |
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243 block[4] = (osY >> 8) & 0xFF; |
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244 |
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245 regs.r[0] = 21; |
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246 regs.r[1] = (int) block; |
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247 _kernel_swi(OS_Word, ®s, ®s); |
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248 SDL_PrivateMouseMotion(0, 0, x, y); |
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249 } |
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250 |
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251 int |
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252 WIMP_ShowWMCursor(_THIS, WMcursor * cursor) |
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253 { |
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254 if (mouseInWindow) |
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255 return RISCOS_ShowWMCursor(this, cursor); |
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256 else |
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257 current_cursor = cursor; |
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258 |
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259 return 1; |
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260 } |
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261 |
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262 SDL_GrabMode |
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263 RISCOS_GrabInput(_THIS, SDL_GrabMode mode) |
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264 { |
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265 /* In fullscreen mode we don't need to do anything */ |
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266 if (mode < SDL_GRAB_FULLSCREEN) { |
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267 _kernel_swi_regs regs; |
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268 unsigned char block[9]; |
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269 block[0] = 1; /* Define mouse cursor bounding block */ |
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270 |
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271 if (mode == SDL_GRAB_OFF) { |
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272 /* Clip to whole screen */ |
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273 |
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274 int r = (this->hidden->screen_width << this->hidden->xeig) - 1; |
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275 int t = (this->hidden->screen_height << this->hidden->yeig) - 1; |
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276 |
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277 block[1] = 0; |
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278 block[2] = 0; /* Left */ |
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279 block[3] = 0; |
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280 block[4] = 0; /* Bottom */ |
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281 block[5] = r & 0xFF; |
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282 block[6] = (r >> 8) & 0xFF; /* Right */ |
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283 block[7] = t & 0xFF; |
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284 block[8] = (t >> 8) & 0xFF; /* Top */ |
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285 } else { |
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286 /* Clip to window */ |
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287 unsigned char window_state[36]; |
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288 |
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289 *((int *) window_state) = this->hidden->window_handle; |
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290 regs.r[1] = (unsigned int) window_state; |
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291 _kernel_swi(Wimp_GetWindowState, ®s, ®s); |
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292 |
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293 block[1] = window_state[4]; |
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294 block[2] = window_state[5]; |
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295 block[3] = window_state[8]; |
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296 block[4] = window_state[9]; |
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297 block[5] = window_state[12]; |
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298 block[6] = window_state[13]; |
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299 block[7] = window_state[16]; |
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300 block[8] = window_state[17]; |
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301 |
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302 } |
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303 |
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304 regs.r[0] = 21; /* OS word code */ |
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305 regs.r[1] = (int) block; |
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306 _kernel_swi(OS_Word, ®s, ®s); |
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307 } |
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308 |
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309 return mode; |
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310 } |
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311 |
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312 /* Save mouse cursor palette to be restore when we are no longer |
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313 defining a cursor */ |
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314 |
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315 void |
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316 WIMP_SaveCursorPalette() |
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317 { |
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318 _kernel_swi_regs regs; |
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319 int colour; |
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320 |
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321 for (colour = 0; colour < 2; colour++) { |
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322 regs.r[0] = (int) wimp_cursor_palette[colour][0]; |
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323 regs.r[1] = 25; |
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324 /* Read settings with OS_ReadPalette */ |
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325 if (_kernel_swi(0x2f, ®s, ®s) == NULL) { |
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326 wimp_cursor_palette[colour][2] = |
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327 (unsigned char) ((regs.r[2] >> 8) & 0xFF); |
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328 wimp_cursor_palette[colour][3] = |
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329 (unsigned char) ((regs.r[2] >> 16) & 0xFF); |
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330 wimp_cursor_palette[colour][4] = |
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331 (unsigned char) ((regs.r[2] >> 24) & 0xFF); |
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332 } |
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333 } |
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334 |
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335 cursor_palette_saved = 1; |
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336 } |
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337 |
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338 /* Restore the WIMP's cursor when we leave the SDL window */ |
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339 void |
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340 WIMP_RestoreWimpCursor() |
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341 { |
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342 int colour; |
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343 |
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344 /* Reset to pointer shape 1 */ |
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345 _kernel_osbyte(106, 1, 0); |
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346 |
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347 /* Reset pointer colours */ |
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348 if (cursor_palette_saved) { |
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349 for (colour = 0; colour < 2; colour++) { |
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350 _kernel_osword(12, (int *) wimp_cursor_palette[colour]); |
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351 } |
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352 } |
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353 cursor_palette_saved = 0; |
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354 } |
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355 |
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356 /* Set palette used for SDL mouse cursors */ |
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357 void |
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358 WIMP_SetSDLCursorPalette() |
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359 { |
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360 /* First time set up the mouse colours */ |
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361 Uint8 block[5]; |
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362 |
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363 /* Set up colour 1 as white */ |
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364 block[0] = 1; /* Colour to change 1 - 3 */ |
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365 block[1] = 25; /* Set pointer colour */ |
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366 block[2] = 255; /* red component */ |
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367 block[3] = 255; /* green component */ |
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368 block[4] = 255; /* blue component */ |
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369 _kernel_osword(12, (int *) block); |
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370 |
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371 /* Set colour 3 to back */ |
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372 block[0] = 3; /* Colour to change 1 - 3 */ |
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373 block[1] = 25; /* Set pointer colour */ |
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374 block[2] = 0; /* red component */ |
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375 block[3] = 0; /* green component */ |
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376 block[4] = 0; /* blue component */ |
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377 _kernel_osword(12, (int *) block); |
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378 } |
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379 |
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380 /* vi: set ts=4 sw=4 expandtab: */ |