annotate src/audio/SDL_audiotypecvt.c @ 5067:61d53410eb41

Fixed bug #859 CREATE_SUBDIRS helps a lot if browsing HTML documentation in a file browser. ALWAYS_DETAILED_SEC makes sure everything has at least the automatic documentation like function prototype and source references. STRIP_FROM_PATH allows you to include only the relevant portions of the files' paths, cleaning up both the file list and directory tree, though you need to change the path listed here to match wherever you put SDL. ALIASES avoids some warnings generated by C:\source\svn.libsdl.org\trunk\SDL\src\joystick\darwin\10.3.9-FIX\IOHIDLib.h. It seems Apple uses a few commands which are not normally supported by Doxygen. BUILTIN_STL_SUPPORT adds support for parsing code which makes use of the standard template library. There isn't a lot of C++ in SDL (some in bwindow at least), but this still seems like a good idea. TYPEDEF_HIDES_STRUCT means that for code like this: typedef struct A {int B;} C; C is documented as a structure containing B instead of a typedef mapped to A. EXTRACT_ALL, EXTRACT_PRIVATE, EXTRACT_STATIC, EXTRACT_LOCAL_METHODS, EXTRACT_ANON_NSPACES and INTERNAL_DOCS make sure that _everything_ is documented. CASE_SENSE_NAMES = NO avoids potential conflicts when building documentation on case insensitive file systems like NTFS and FAT32. WARN_NO_PARAMDOC lets you know when you have documented some, but not all, of the parameters of a function. This is useful when you're working on adding such documentation since it makes partially documented functions easier to spot. WARN_LOGFILE writes warnings to a seperate file instead of mixing them in with stdout. When not running in quiet mode, these warnings can be hard to spot without this flag. I added *.h.in and *.h.default to FILE_PATTERNS to generate documentation for config.h.in and config.h.default. RECURSIVE tells doxygen to look not only in the input directory, but also in subfolders. EXCLUDE avoids documenting things like test programs, examples and templates which need to be documented separately. I've used EXCLUDE_PATTERNS to exclude non-source subdirectories that often find their way into source folders (such as obj or .svn). EXAMPLE_PATH lists directories doxygen will search to find included example code. So far, SDL doesn't really use this feature, but I've listed some likely locations. SOURCE_BROWSER adds syntax highlighted source code to the HTML output. USE_HTAGS is nice, but not available on Windows. INLINE_SOURCES adds the body of a function to it's documentation so you can quickly see exactly what it does. ALPHABETICAL_INDEX generates an alphabetical list of all structures, functions, etc., which makes it much easier to find what you're looking for. IGNORE_PREFIX skips the SDL_ prefix when deciding which index page to place an item on so you don't have everything show up under "S". HTML_DYNAMIC_SECTIONS hides the includes/included by diagrams by default and adds JavaScript to allow the user to show and hide them by clicking a link. ENUM_VALUES_PER_LINE = 1 makes enums easier to read by placing each value on it's own line. GENERATE_TREEVIEW produces a two frame index page with a navigation tree on the left. I have LaTeX and man pages turned off to speed up doxygen, you may want to turn them back on yourself. I added _WIN32=1 to PREDEFINED to cause SDL to output documentation related to Win32 builds of SDL. Normally, doxygen gets confused since there are multiple definitions for various structures and formats that vary by platform. Without this doxygen can produce broken documentation or, if you're lucky, output documentation only for the dummy drivers, which isn't very useful. You need to pick a platform. GENERATE_TAGFILE produces a file which can be used to link other doxygen documentation to the SDL documentation. CLASS_DIAGRAMS turns on class diagrams even when dot is not available. HAVE_DOT tells doxygen to try to use dot to generate diagrams. TEMPLATE_RELATIONS and INCLUDE_GRAPH add additional diagrams to the documentation. DOT_MULTI_TARGETS speeds up dot. OUTPUT_DIRECTORY, INPUT and other paths reflect the fact that this Doxyfile is intended to process src as well as include and is being run from a separate subdirectory. Doxygen produces several temporary files while it's running and if interrupted, can leave those files behind. It's easier to clean up if there aren't a hundred or so files in the same folder. I typically run doxygen in SDL/doxy and set the output directory to '.'. Since doxygen puts it's output in subfolders by type, this keeps things pretty well organised. You could use '../doc' instead and get the same results.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 21 Jan 2011 12:57:01 -0800
parents 8c9cbb623d55
children b530ef003506
rev   line source
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
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1 /* DO NOT EDIT! This file is generated by sdlgenaudiocvt.pl */
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2 /*
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3 SDL - Simple DirectMedia Layer
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4 Copyright (C) 1997-2010 Sam Lantinga
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5
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6 This library is free software; you can redistribute it and/or
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7 modify it under the terms of the GNU Lesser General Public
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8 License as published by the Free Software Foundation; either
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9 version 2.1 of the License, or (at your option) any later version.
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10
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11 This library is distributed in the hope that it will be useful,
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 Lesser General Public License for more details.
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15
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16 You should have received a copy of the GNU Lesser General Public
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17 License along with this library; if not, write to the Free Software
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18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19
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20 Sam Lantinga
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21 slouken@libsdl.org
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22 */
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23
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24 #include "SDL_config.h"
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25 #include "SDL_audio.h"
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26 #include "SDL_audio_c.h"
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27
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28 #ifndef DEBUG_CONVERT
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29 #define DEBUG_CONVERT 0
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30 #endif
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31
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32
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33 /* If you can guarantee your data and need space, you can eliminate code... */
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34
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35 /* Just build the arbitrary resamplers if you're saving code space. */
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36 #ifndef LESS_RESAMPLERS
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37 #define LESS_RESAMPLERS 0
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38 #endif
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39
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40 /* Don't build any resamplers if you're REALLY saving code space. */
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41 #ifndef NO_RESAMPLERS
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42 #define NO_RESAMPLERS 0
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43 #endif
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44
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45 /* Don't build any type converters if you're saving code space. */
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46 #ifndef NO_CONVERTERS
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47 #define NO_CONVERTERS 0
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48 #endif
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49
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50
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51 /* *INDENT-OFF* */
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52
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53 #define DIVBY127 0.0078740157480315f
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54 #define DIVBY32767 3.05185094759972e-05f
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55 #define DIVBY2147483647 4.6566128752458e-10f
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56
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57 #if !NO_CONVERTERS
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58
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59 static void SDLCALL
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60 SDL_Convert_U8_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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61 {
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62 int i;
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63 const Uint8 *src;
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64 Sint8 *dst;
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65
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66 #if DEBUG_CONVERT
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67 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S8.\n");
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68 #endif
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69
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70 src = (const Uint8 *) cvt->buf;
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71 dst = (Sint8 *) cvt->buf;
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72 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
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73 const Sint8 val = ((*src) ^ 0x80);
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74 *dst = ((Sint8) val);
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75 }
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76
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77 if (cvt->filters[++cvt->filter_index]) {
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78 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
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79 }
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80 }
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81
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82 static void SDLCALL
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83 SDL_Convert_U8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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84 {
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85 int i;
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86 const Uint8 *src;
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87 Uint16 *dst;
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88
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89 #if DEBUG_CONVERT
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90 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16LSB.\n");
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91 #endif
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92
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93 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
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94 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
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95 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
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96 const Uint16 val = (((Uint16) *src) << 8);
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97 *dst = SDL_SwapLE16(val);
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98 }
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99
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100 cvt->len_cvt *= 2;
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101 if (cvt->filters[++cvt->filter_index]) {
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102 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
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103 }
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104 }
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105
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106 static void SDLCALL
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107 SDL_Convert_U8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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108 {
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109 int i;
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110 const Uint8 *src;
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111 Sint16 *dst;
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112
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113 #if DEBUG_CONVERT
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114 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16LSB.\n");
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115 #endif
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116
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117 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
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118 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
119 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
120 const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
121 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
122 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
123
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
124 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
125 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
126 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
127 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
128 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
129
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
130 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
131 SDL_Convert_U8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
132 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
133 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
134 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
135 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
136
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
137 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
138 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
139 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
140
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Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
141 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
142 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
143 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
144 const Uint16 val = (((Uint16) *src) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
145 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
146 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
147
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
148 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
149 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
150 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
151 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
152 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
153
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
154 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
155 SDL_Convert_U8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
156 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
157 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
158 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
159 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
160
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
161 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
162 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
163 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
164
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1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
165 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
166 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
167 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
168 const Sint16 val = (((Sint16) ((*src) ^ 0x80)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
169 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
170 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
171
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
172 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
173 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
174 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
175 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
176 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
177
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
178 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
179 SDL_Convert_U8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
180 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
181 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
182 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
183 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
184
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
185 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
186 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
187 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
188
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1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
189 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
190 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
191 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
192 const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
193 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
194 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
195
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
196 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
197 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
198 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
199 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
200 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
201
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
202 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
203 SDL_Convert_U8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
204 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
205 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
206 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
207 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
208
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
209 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
210 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
211 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
212
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
213 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
214 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
215 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
216 const Sint32 val = (((Sint32) ((*src) ^ 0x80)) << 24);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
217 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
218 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
219
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
220 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
221 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
222 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
223 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
224 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
225
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
226 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
227 SDL_Convert_U8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
228 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
229 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
230 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
231 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
232
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
233 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
234 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
235 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
236
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
237 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
238 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
239 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
240 const float val = ((((float) *src) * DIVBY127) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
241 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
242 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
243
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
244 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
245 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
246 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
247 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
248 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
249
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
250 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
251 SDL_Convert_U8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
252 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
253 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
254 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
255 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
256
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
257 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
258 fprintf(stderr, "Converting AUDIO_U8 to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
259 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
260
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1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
261 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
262 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
263 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
264 const float val = ((((float) *src) * DIVBY127) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
265 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
266 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
267
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
268 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
269 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
270 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
271 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
272 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
273
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
274 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
275 SDL_Convert_S8_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
276 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
277 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
278 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
279 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
280
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
281 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
282 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
283 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
284
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
285 src = (const Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
286 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
287 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
288 const Uint8 val = ((((Sint8) *src)) ^ 0x80);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
289 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
290 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
291
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
292 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
293 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
294 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
295 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
296
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
297 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
298 SDL_Convert_S8_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
299 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
300 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
301 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
302 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
303
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
304 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
305 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
306 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
307
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
308 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
309 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
310 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
311 const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
312 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
313 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
314
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
315 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
316 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
317 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
318 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
319 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
320
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
321 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
322 SDL_Convert_S8_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
323 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
324 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
325 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
326 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
327
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
328 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
329 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
330 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
331
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
332 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
333 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
334 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
335 const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
336 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
337 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
338
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
339 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
340 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
341 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
342 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
343 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
344
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
345 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
346 SDL_Convert_S8_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
347 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
348 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
349 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
350 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
351
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
352 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
353 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
354 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
355
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
356 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
357 dst = ((Uint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
358 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
359 const Uint16 val = (((Uint16) ((((Sint8) *src)) ^ 0x80)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
360 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
361 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
362
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
363 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
364 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
365 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
366 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
367 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
368
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
369 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
370 SDL_Convert_S8_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
371 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
372 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
373 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
374 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
375
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
376 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
377 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
378 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
379
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
380 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
381 dst = ((Sint16 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
382 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
383 const Sint16 val = (((Sint16) ((Sint8) *src)) << 8);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
384 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
385 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
386
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
387 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
388 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
389 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
390 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
391 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
392
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
393 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
394 SDL_Convert_S8_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
395 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
396 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
397 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
398 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
399
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
400 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
401 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
402 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
403
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
404 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
405 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
406 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
407 const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
408 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
409 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
410
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
411 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
412 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
413 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
414 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
415 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
416
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
417 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
418 SDL_Convert_S8_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
419 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
420 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
421 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
422 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
423
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
424 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
425 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
426 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
427
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
428 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
429 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
430 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
431 const Sint32 val = (((Sint32) ((Sint8) *src)) << 24);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
432 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
433 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
434
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
435 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
436 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
437 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
438 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
439 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
440
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
441 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
442 SDL_Convert_S8_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
443 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
444 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
445 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
446 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
447
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
448 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
449 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
450 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
451
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
452 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
453 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
454 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
455 const float val = (((float) ((Sint8) *src)) * DIVBY127);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
456 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
457 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
458
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
459 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
460 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
461 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
462 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
463 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
464
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
465 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
466 SDL_Convert_S8_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
467 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
468 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
469 const Uint8 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
470 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
471
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
472 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
473 fprintf(stderr, "Converting AUDIO_S8 to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
474 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
475
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
476 src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
477 dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
478 for (i = cvt->len_cvt / sizeof (Uint8); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
479 const float val = (((float) ((Sint8) *src)) * DIVBY127);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
480 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
481 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
482
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
483 cvt->len_cvt *= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
484 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
485 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
486 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
487 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
488
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
489 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
490 SDL_Convert_U16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
491 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
492 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
493 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
494 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
495
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
496 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
497 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
498 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
499
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
500 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
501 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
502 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
503 const Uint8 val = ((Uint8) (SDL_SwapLE16(*src) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
504 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
505 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
506
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
507 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
508 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
509 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
510 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
511 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
512
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
513 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
514 SDL_Convert_U16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
515 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
516 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
517 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
518 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
519
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
520 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
521 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
522 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
523
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
524 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
525 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
526 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
527 const Sint8 val = ((Sint8) (((SDL_SwapLE16(*src)) ^ 0x8000) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
528 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
529 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
530
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
531 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
532 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
533 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
534 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
535 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
536
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
537 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
538 SDL_Convert_U16LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
539 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
540 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
541 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
542 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
543
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
544 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
545 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
546 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
547
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
548 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
549 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
550 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
551 const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
552 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
553 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
554
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
555 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
556 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
557 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
558 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
559
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
560 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
561 SDL_Convert_U16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
562 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
563 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
564 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
565 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
566
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
567 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
568 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
569 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
570
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
571 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
572 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
573 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
574 const Uint16 val = SDL_SwapLE16(*src);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
575 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
576 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
577
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
578 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
579 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
580 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
581 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
582
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
583 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
584 SDL_Convert_U16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
585 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
586 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
587 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
588 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
589
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
590 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
591 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
592 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
593
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
594 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
595 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
596 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
597 const Sint16 val = ((SDL_SwapLE16(*src)) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
598 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
599 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
600
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
601 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
602 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
603 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
604 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
605
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
606 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
607 SDL_Convert_U16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
608 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
609 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
610 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
611 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
612
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
613 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
614 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
615 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
616
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
617 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
618 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
619 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
620 const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
621 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
622 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
623
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
624 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
625 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
626 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
627 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
628 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
629
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
630 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
631 SDL_Convert_U16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
632 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
633 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
634 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
635 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
636
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
637 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
638 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
639 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
640
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
641 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
642 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
643 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
644 const Sint32 val = (((Sint32) ((SDL_SwapLE16(*src)) ^ 0x8000)) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
645 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
646 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
647
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
648 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
649 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
650 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
651 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
652 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
653
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
654 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
655 SDL_Convert_U16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
656 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
657 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
658 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
659 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
660
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
661 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
662 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
663 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
664
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
665 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
666 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
667 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
668 const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
669 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
670 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
671
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
672 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
673 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
674 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
675 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
676 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
677
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
678 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
679 SDL_Convert_U16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
680 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
681 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
682 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
683 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
684
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
685 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
686 fprintf(stderr, "Converting AUDIO_U16LSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
687 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
688
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
689 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
690 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
691 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
692 const float val = ((((float) SDL_SwapLE16(*src)) * DIVBY32767) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
693 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
694 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
695
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
696 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
697 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
698 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
699 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
700 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
701
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
702 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
703 SDL_Convert_S16LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
704 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
705 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
706 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
707 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
708
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
709 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
710 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
711 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
712
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
713 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
714 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
715 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
716 const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
717 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
718 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
719
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
720 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
721 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
722 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
723 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
724 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
725
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
726 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
727 SDL_Convert_S16LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
728 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
729 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
730 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
731 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
732
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
733 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
734 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
735 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
736
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
737 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
738 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
739 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
740 const Sint8 val = ((Sint8) (((Sint16) SDL_SwapLE16(*src)) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
741 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
742 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
743
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
744 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
745 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
746 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
747 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
748 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
749
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
750 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
751 SDL_Convert_S16LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
752 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
753 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
754 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
755 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
756
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
757 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
758 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
759 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
760
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
761 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
762 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
763 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
764 const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
765 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
766 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
767
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
768 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
769 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
770 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
771 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
772
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
773 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
774 SDL_Convert_S16LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
775 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
776 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
777 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
778 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
779
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
780 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
781 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
782 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
783
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
784 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
785 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
786 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
787 const Uint16 val = ((((Sint16) SDL_SwapLE16(*src))) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
788 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
789 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
790
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
791 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
792 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
793 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
794 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
795
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
796 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
797 SDL_Convert_S16LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
798 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
799 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
800 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
801 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
802
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
803 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
804 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
805 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
806
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
807 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
808 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
809 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
810 const Sint16 val = ((Sint16) SDL_SwapLE16(*src));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
811 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
812 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
813
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
814 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
815 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
816 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
817 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
818
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
819 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
820 SDL_Convert_S16LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
821 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
822 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
823 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
824 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
825
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
826 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
827 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
828 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
829
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
830 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
831 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
832 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
833 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
834 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
835 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
836
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
837 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
838 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
839 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
840 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
841 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
842
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
843 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
844 SDL_Convert_S16LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
845 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
846 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
847 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
848 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
849
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
850 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
851 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
852 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
853
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
854 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
855 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
856 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
857 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapLE16(*src))) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
858 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
859 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
860
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
861 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
862 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
863 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
864 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
865 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
866
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
867 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
868 SDL_Convert_S16LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
869 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
870 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
871 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
872 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
873
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
874 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
875 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
876 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
877
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
878 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
879 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
880 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
881 const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
882 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
883 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
884
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
885 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
886 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
887 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
888 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
889 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
890
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
891 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
892 SDL_Convert_S16LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
893 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
894 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
895 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
896 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
897
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
898 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
899 fprintf(stderr, "Converting AUDIO_S16LSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
900 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
901
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
902 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
903 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
904 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
905 const float val = (((float) ((Sint16) SDL_SwapLE16(*src))) * DIVBY32767);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
906 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
907 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
908
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
909 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
910 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
911 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
912 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
913 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
914
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
915 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
916 SDL_Convert_U16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
917 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
918 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
919 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
920 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
921
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
922 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
923 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
924 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
925
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
926 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
927 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
928 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
929 const Uint8 val = ((Uint8) (SDL_SwapBE16(*src) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
930 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
931 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
932
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
933 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
934 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
935 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
936 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
937 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
938
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
939 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
940 SDL_Convert_U16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
941 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
942 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
943 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
944 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
945
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
946 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
947 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
948 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
949
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
950 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
951 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
952 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
953 const Sint8 val = ((Sint8) (((SDL_SwapBE16(*src)) ^ 0x8000) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
954 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
955 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
956
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
957 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
958 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
959 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
960 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
961 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
962
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
963 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
964 SDL_Convert_U16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
965 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
966 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
967 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
968 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
969
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
970 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
971 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
972 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
973
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
974 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
975 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
976 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
977 const Uint16 val = SDL_SwapBE16(*src);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
978 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
979 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
980
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
981 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
982 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
983 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
984 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
985
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
986 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
987 SDL_Convert_U16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
988 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
989 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
990 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
991 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
992
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
993 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
994 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
995 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
996
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
997 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
998 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
999 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1000 const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1001 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1002 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1003
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1004 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1005 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1006 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1007 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1008
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1009 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1010 SDL_Convert_U16MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1011 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1012 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1013 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1014 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1015
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1016 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1017 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1018 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1019
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1020 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1021 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1022 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1023 const Sint16 val = ((SDL_SwapBE16(*src)) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1024 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1025 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1026
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1027 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1028 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1029 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1030 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1031
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1032 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1033 SDL_Convert_U16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1034 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1035 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1036 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1037 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1038
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1039 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1040 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1041 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1042
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1043 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1044 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1045 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1046 const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1047 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1048 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1049
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1050 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1051 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1052 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1053 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1054 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1055
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1056 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1057 SDL_Convert_U16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1058 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1059 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1060 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1061 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1062
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1063 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1064 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1065 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1066
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1067 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1068 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1069 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1070 const Sint32 val = (((Sint32) ((SDL_SwapBE16(*src)) ^ 0x8000)) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1071 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1072 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1073
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1074 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1075 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1076 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1077 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1078 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1079
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1080 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1081 SDL_Convert_U16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1082 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1083 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1084 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1085 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1086
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1087 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1088 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1089 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1090
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1091 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1092 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1093 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1094 const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1095 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1096 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1097
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1098 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1099 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1100 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1101 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1102 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1103
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1104 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1105 SDL_Convert_U16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1106 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1107 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1108 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1109 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1110
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1111 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1112 fprintf(stderr, "Converting AUDIO_U16MSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1113 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1114
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1115 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1116 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1117 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1118 const float val = ((((float) SDL_SwapBE16(*src)) * DIVBY32767) - 1.0f);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1119 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1120 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1121
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1122 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1123 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1124 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1125 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1126 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1127
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1128 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1129 SDL_Convert_S16MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1130 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1131 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1132 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1133 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1134
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1135 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1136 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1137 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1138
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1139 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1140 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1141 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1142 const Uint8 val = ((Uint8) (((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1143 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1144 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1145
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1146 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1147 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1148 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1149 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1150 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1151
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1152 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1153 SDL_Convert_S16MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1154 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1155 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1156 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1157 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1158
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1159 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1160 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1161 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1162
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1163 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1164 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1165 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1166 const Sint8 val = ((Sint8) (((Sint16) SDL_SwapBE16(*src)) >> 8));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1167 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1168 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1169
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1170 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1171 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1172 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1173 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1174 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1175
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1176 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1177 SDL_Convert_S16MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1178 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1179 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1180 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1181 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1182
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1183 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1184 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1185 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1186
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1187 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1188 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1189 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1190 const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1191 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1192 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1193
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1194 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1195 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1196 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1197 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1198
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1199 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1200 SDL_Convert_S16MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1201 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1202 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1203 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1204 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1205
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1206 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1207 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1208 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1209
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1210 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1211 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1212 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1213 const Sint16 val = ((Sint16) SDL_SwapBE16(*src));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1214 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1215 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1216
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1217 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1218 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1219 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1220 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1221
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1222 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1223 SDL_Convert_S16MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1224 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1225 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1226 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1227 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1228
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1229 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1230 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1231 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1232
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1233 src = (const Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1234 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1235 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1236 const Uint16 val = ((((Sint16) SDL_SwapBE16(*src))) ^ 0x8000);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1237 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1238 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1239
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1240 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1241 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1242 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1243 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1244
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1245 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1246 SDL_Convert_S16MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1247 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1248 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1249 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1250 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1251
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1252 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1253 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1254 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1255
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1256 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1257 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1258 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1259 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1260 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1261 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1262
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1263 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1264 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1265 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1266 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1267 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1268
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1269 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1270 SDL_Convert_S16MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1271 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1272 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1273 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1274 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1275
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1276 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1277 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1278 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1279
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1280 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1281 dst = ((Sint32 *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1282 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1283 const Sint32 val = (((Sint32) ((Sint16) SDL_SwapBE16(*src))) << 16);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1284 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1285 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1286
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1287 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1288 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1289 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1290 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1291 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1292
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1293 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1294 SDL_Convert_S16MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1295 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1296 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1297 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1298 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1299
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1300 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1301 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1302 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1303
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1304 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1305 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1306 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1307 const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1308 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1309 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1310
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1311 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1312 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1313 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1314 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1315 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1316
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1317 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1318 SDL_Convert_S16MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1319 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1320 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1321 const Uint16 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1322 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1323
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1324 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1325 fprintf(stderr, "Converting AUDIO_S16MSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1326 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1327
2956
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1328 src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
1210d5a28e16 Fixed off-by-one in audio converters, when growing a data type's size.
Ryan C. Gordon <icculus@icculus.org>
parents: 2955
diff changeset
1329 dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1330 for (i = cvt->len_cvt / sizeof (Uint16); i; --i, --src, --dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1331 const float val = (((float) ((Sint16) SDL_SwapBE16(*src))) * DIVBY32767);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1332 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1333 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1334
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1335 cvt->len_cvt *= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1336 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1337 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1338 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1339 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1340
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1341 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1342 SDL_Convert_S32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1343 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1344 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1345 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1346 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1347
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1348 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1349 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1350 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1351
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1352 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1353 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1354 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1355 const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 24));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1356 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1357 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1358
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1359 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1360 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1361 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1362 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1363 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1364
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1365 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1366 SDL_Convert_S32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1367 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1368 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1369 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1370 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1371
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1372 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1373 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1374 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1375
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1376 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1377 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1378 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1379 const Sint8 val = ((Sint8) (((Sint32) SDL_SwapLE32(*src)) >> 24));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1380 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1381 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1382
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1383 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1384 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1385 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1386 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1387 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1388
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1389 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1390 SDL_Convert_S32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1391 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1392 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1393 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1394 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1395
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1396 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1397 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1398 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1399
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1400 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1401 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1402 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1403 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1404 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1405 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1406
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1407 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1408 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1409 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1410 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1411 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1412
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1413 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1414 SDL_Convert_S32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1415 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1416 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1417 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1418 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1419
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1420 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1421 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1422 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1423
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1424 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1425 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1426 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1427 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1428 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1429 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1430
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1431 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1432 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1433 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1434 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1435 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1436
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1437 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1438 SDL_Convert_S32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1439 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1440 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1441 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1442 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1443
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1444 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1445 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1446 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1447
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1448 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1449 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1450 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1451 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapLE32(*src))) ^ 0x80000000) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1452 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1453 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1454
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1455 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1456 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1457 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1458 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1459 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1460
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1461 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1462 SDL_Convert_S32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1463 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1464 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1465 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1466 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1467
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1468 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1469 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1470 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1471
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1472 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1473 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1474 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1475 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapLE32(*src)) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1476 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1477 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1478
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1479 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1480 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1481 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1482 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1483 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1484
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1485 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1486 SDL_Convert_S32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1487 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1488 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1489 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1490 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1491
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1492 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1493 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1494 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1495
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1496 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1497 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1498 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1499 const Sint32 val = ((Sint32) SDL_SwapLE32(*src));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1500 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1501 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1502
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1503 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1504 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1505 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1506 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1507
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1508 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1509 SDL_Convert_S32LSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1510 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1511 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1512 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1513 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1514
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1515 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1516 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1517 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1518
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1519 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1520 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1521 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1522 const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1523 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1524 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1525
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1526 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1527 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1528 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1529 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1530
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1531 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1532 SDL_Convert_S32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1533 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1534 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1535 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1536 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1537
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1538 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1539 fprintf(stderr, "Converting AUDIO_S32LSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1540 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1541
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1542 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1543 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1544 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1545 const float val = (((float) ((Sint32) SDL_SwapLE32(*src))) * DIVBY2147483647);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1546 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1547 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1548
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1549 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1550 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1551 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1552 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1553
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1554 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1555 SDL_Convert_S32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1556 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1557 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1558 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1559 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1560
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1561 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1562 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1563 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1564
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1565 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1566 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1567 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1568 const Uint8 val = ((Uint8) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 24));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1569 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1570 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1571
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1572 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1573 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1574 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1575 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1576 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1577
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1578 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1579 SDL_Convert_S32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1580 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1581 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1582 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1583 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1584
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1585 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1586 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1587 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1588
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1589 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1590 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1591 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1592 const Sint8 val = ((Sint8) (((Sint32) SDL_SwapBE32(*src)) >> 24));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1593 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1594 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1595
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1596 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1597 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1598 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1599 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1600 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1601
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1602 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1603 SDL_Convert_S32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1604 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1605 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1606 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1607 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1608
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1609 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1610 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1611 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1612
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1613 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1614 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1615 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1616 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1617 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1618 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1619
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1620 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1621 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1622 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1623 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1624 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1625
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1626 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1627 SDL_Convert_S32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1628 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1629 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1630 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1631 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1632
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1633 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1634 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1635 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1636
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1637 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1638 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1639 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1640 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1641 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1642 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1643
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1644 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1645 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1646 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1647 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1648 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1649
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1650 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1651 SDL_Convert_S32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1652 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1653 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1654 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1655 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1656
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1657 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1658 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1659 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1660
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1661 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1662 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1663 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1664 const Uint16 val = ((Uint16) (((((Sint32) SDL_SwapBE32(*src))) ^ 0x80000000) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1665 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1666 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1667
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1668 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1669 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1670 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1671 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1672 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1673
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1674 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1675 SDL_Convert_S32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1676 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1677 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1678 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1679 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1680
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1681 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1682 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1683 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1684
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1685 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1686 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1687 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1688 const Sint16 val = ((Sint16) (((Sint32) SDL_SwapBE32(*src)) >> 16));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1689 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1690 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1691
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1692 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1693 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1694 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1695 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1696 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1697
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1698 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1699 SDL_Convert_S32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1700 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1701 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1702 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1703 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1704
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1705 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1706 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1707 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1708
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1709 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1710 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1711 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1712 const Sint32 val = ((Sint32) SDL_SwapBE32(*src));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1713 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1714 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1715
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1716 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1717 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1718 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1719 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1720
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1721 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1722 SDL_Convert_S32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1723 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1724 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1725 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1726 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1727
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1728 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1729 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1730 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1731
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1732 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1733 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1734 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1735 const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1736 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1737 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1738
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1739 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1740 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1741 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1742 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1743
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1744 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1745 SDL_Convert_S32MSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1746 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1747 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1748 const Uint32 *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1749 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1750
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1751 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1752 fprintf(stderr, "Converting AUDIO_S32MSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1753 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1754
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1755 src = (const Uint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1756 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1757 for (i = cvt->len_cvt / sizeof (Uint32); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1758 const float val = (((float) ((Sint32) SDL_SwapBE32(*src))) * DIVBY2147483647);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1759 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1760 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1761
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1762 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1763 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1764 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1765 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1766
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1767 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1768 SDL_Convert_F32LSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1769 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1770 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1771 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1772 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1773
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1774 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1775 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1776 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1777
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1778 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1779 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1780 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1781 const Uint8 val = ((Uint8) ((SDL_SwapFloatLE(*src) + 1.0f) * 127.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1782 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1783 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1784
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1785 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1786 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1787 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1788 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1789 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1790
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1791 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1792 SDL_Convert_F32LSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1793 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1794 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1795 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1796 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1797
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1798 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1799 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1800 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1801
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1802 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1803 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1804 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1805 const Sint8 val = ((Sint8) (SDL_SwapFloatLE(*src) * 127.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1806 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1807 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1808
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1809 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1810 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1811 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1812 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1813 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1814
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1815 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1816 SDL_Convert_F32LSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1817 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1818 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1819 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1820 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1821
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1822 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1823 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1824 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1825
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1826 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1827 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1828 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1829 const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1830 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1831 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1832
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1833 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1834 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1835 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1836 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1837 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1838
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1839 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1840 SDL_Convert_F32LSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1841 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1842 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1843 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1844 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1845
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1846 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1847 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1848 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1849
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1850 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1851 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1852 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1853 const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1854 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1855 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1856
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1857 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1858 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1859 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1860 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1861 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1862
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1863 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1864 SDL_Convert_F32LSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1865 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1866 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1867 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1868 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1869
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1870 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1871 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1872 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1873
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1874 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1875 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1876 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1877 const Uint16 val = ((Uint16) ((SDL_SwapFloatLE(*src) + 1.0f) * 32767.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1878 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1879 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1880
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1881 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1882 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1883 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1884 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1885 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1886
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1887 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1888 SDL_Convert_F32LSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1889 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1890 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1891 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1892 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1893
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1894 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1895 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1896 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1897
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1898 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1899 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1900 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1901 const Sint16 val = ((Sint16) (SDL_SwapFloatLE(*src) * 32767.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1902 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1903 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1904
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1905 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1906 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1907 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1908 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1909 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1910
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1911 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1912 SDL_Convert_F32LSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1913 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1914 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1915 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1916 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1917
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1918 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1919 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1920 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1921
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1922 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1923 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1924 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1925 const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1926 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1927 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1928
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1929 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1930 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1931 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1932 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1933
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1934 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1935 SDL_Convert_F32LSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1936 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1937 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1938 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1939 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1940
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1941 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1942 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1943 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1944
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1945 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1946 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1947 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1948 const Sint32 val = ((Sint32) (SDL_SwapFloatLE(*src) * 2147483647.0));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1949 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1950 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1951
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1952 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1953 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1954 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1955 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1956
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1957 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1958 SDL_Convert_F32LSB_to_F32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1959 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1960 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1961 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1962 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1963
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1964 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1965 fprintf(stderr, "Converting AUDIO_F32LSB to AUDIO_F32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1966 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1967
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1968 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1969 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1970 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1971 const float val = SDL_SwapFloatLE(*src);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1972 *dst = SDL_SwapFloatBE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1973 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1974
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1975 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
1976 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1977 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1978 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1979
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1980 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1981 SDL_Convert_F32MSB_to_U8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1982 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1983 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1984 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1985 Uint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1986
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
1987 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1988 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1989 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1990
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1991 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1992 dst = (Uint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1993 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
1994 const Uint8 val = ((Uint8) ((SDL_SwapFloatBE(*src) + 1.0f) * 127.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1995 *dst = val;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1996 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1997
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1998 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1999 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2000 cvt->filters[cvt->filter_index] (cvt, AUDIO_U8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2001 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2002 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2003
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2004 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2005 SDL_Convert_F32MSB_to_S8(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2006 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2007 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2008 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2009 Sint8 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2010
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2011 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2012 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S8.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2013 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2014
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2015 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2016 dst = (Sint8 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2017 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2018 const Sint8 val = ((Sint8) (SDL_SwapFloatBE(*src) * 127.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2019 *dst = ((Sint8) val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2020 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2021
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2022 cvt->len_cvt /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2023 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2024 cvt->filters[cvt->filter_index] (cvt, AUDIO_S8);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2025 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2026 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2027
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2028 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2029 SDL_Convert_F32MSB_to_U16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2030 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2031 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2032 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2033 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2034
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2035 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2036 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2037 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2038
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2039 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2040 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2041 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
2042 const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2043 *dst = SDL_SwapLE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2044 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2045
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2046 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2047 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2048 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2049 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2050 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2051
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2052 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2053 SDL_Convert_F32MSB_to_S16LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2054 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2055 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2056 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2057 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2058
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2059 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2060 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2061 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2062
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2063 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2064 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2065 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2066 const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2067 *dst = ((Sint16) SDL_SwapLE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2068 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2069
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2070 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2071 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2072 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2073 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2074 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2075
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2076 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2077 SDL_Convert_F32MSB_to_U16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2078 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2079 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2080 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2081 Uint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2082
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2083 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2084 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_U16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2085 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2086
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2087 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2088 dst = (Uint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2089 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
2011
b2b7154ce016 Fixed broken audio conversions between float and unsigned datatypes.
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
2090 const Uint16 val = ((Uint16) ((SDL_SwapFloatBE(*src) + 1.0f) * 32767.0f));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2091 *dst = SDL_SwapBE16(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2092 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2093
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2094 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2095 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2096 cvt->filters[cvt->filter_index] (cvt, AUDIO_U16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2097 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2098 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2099
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2100 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2101 SDL_Convert_F32MSB_to_S16MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2102 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2103 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2104 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2105 Sint16 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2106
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2107 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2108 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S16MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2109 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2110
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2111 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2112 dst = (Sint16 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2113 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2114 const Sint16 val = ((Sint16) (SDL_SwapFloatBE(*src) * 32767.0f));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2115 *dst = ((Sint16) SDL_SwapBE16(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2116 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2117
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2118 cvt->len_cvt /= 2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2119 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2120 cvt->filters[cvt->filter_index] (cvt, AUDIO_S16MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2121 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2122 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2123
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2124 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2125 SDL_Convert_F32MSB_to_S32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2126 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2127 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2128 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2129 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2130
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2131 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2132 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2133 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2134
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2135 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2136 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2137 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2138 const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2139 *dst = ((Sint32) SDL_SwapLE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2140 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2141
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2142 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2143 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2144 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2145 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2146
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2147 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2148 SDL_Convert_F32MSB_to_S32MSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2149 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2150 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2151 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2152 Sint32 *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2153
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2154 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2155 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_S32MSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2156 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2157
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2158 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2159 dst = (Sint32 *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2160 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2161 const Sint32 val = ((Sint32) (SDL_SwapFloatBE(*src) * 2147483647.0));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2162 *dst = ((Sint32) SDL_SwapBE32(val));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2163 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2164
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2165 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2166 cvt->filters[cvt->filter_index] (cvt, AUDIO_S32MSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2167 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2168 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2169
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2170 static void SDLCALL
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2171 SDL_Convert_F32MSB_to_F32LSB(SDL_AudioCVT * cvt, SDL_AudioFormat format)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2172 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2173 int i;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2174 const float *src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2175 float *dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2176
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2177 #if DEBUG_CONVERT
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2178 fprintf(stderr, "Converting AUDIO_F32MSB to AUDIO_F32LSB.\n");
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2179 #endif
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2180
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2181 src = (const float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2182 dst = (float *) cvt->buf;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2183 for (i = cvt->len_cvt / sizeof (float); i; --i, ++src, ++dst) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2184 const float val = SDL_SwapFloatBE(*src);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2185 *dst = SDL_SwapFloatLE(val);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2186 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2187
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2188 if (cvt->filters[++cvt->filter_index]) {
2955
2692999d5271 Avoid unnecessary assignment in generated audio type converters.
Ryan C. Gordon <icculus@icculus.org>
parents: 2859
diff changeset
2189 cvt->filters[cvt->filter_index] (cvt, AUDIO_F32LSB);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2190 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2191 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2192
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2193 #endif /* !NO_CONVERTERS */
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2194
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2195
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2196 const SDL_AudioTypeFilters sdl_audio_type_filters[] =
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2197 {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2198 #if !NO_CONVERTERS
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2199 { AUDIO_U8, AUDIO_S8, SDL_Convert_U8_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2200 { AUDIO_U8, AUDIO_U16LSB, SDL_Convert_U8_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2201 { AUDIO_U8, AUDIO_S16LSB, SDL_Convert_U8_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2202 { AUDIO_U8, AUDIO_U16MSB, SDL_Convert_U8_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2203 { AUDIO_U8, AUDIO_S16MSB, SDL_Convert_U8_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2204 { AUDIO_U8, AUDIO_S32LSB, SDL_Convert_U8_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2205 { AUDIO_U8, AUDIO_S32MSB, SDL_Convert_U8_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2206 { AUDIO_U8, AUDIO_F32LSB, SDL_Convert_U8_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2207 { AUDIO_U8, AUDIO_F32MSB, SDL_Convert_U8_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2208 { AUDIO_S8, AUDIO_U8, SDL_Convert_S8_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2209 { AUDIO_S8, AUDIO_U16LSB, SDL_Convert_S8_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2210 { AUDIO_S8, AUDIO_S16LSB, SDL_Convert_S8_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2211 { AUDIO_S8, AUDIO_U16MSB, SDL_Convert_S8_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2212 { AUDIO_S8, AUDIO_S16MSB, SDL_Convert_S8_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2213 { AUDIO_S8, AUDIO_S32LSB, SDL_Convert_S8_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2214 { AUDIO_S8, AUDIO_S32MSB, SDL_Convert_S8_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2215 { AUDIO_S8, AUDIO_F32LSB, SDL_Convert_S8_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2216 { AUDIO_S8, AUDIO_F32MSB, SDL_Convert_S8_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2217 { AUDIO_U16LSB, AUDIO_U8, SDL_Convert_U16LSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2218 { AUDIO_U16LSB, AUDIO_S8, SDL_Convert_U16LSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2219 { AUDIO_U16LSB, AUDIO_S16LSB, SDL_Convert_U16LSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2220 { AUDIO_U16LSB, AUDIO_U16MSB, SDL_Convert_U16LSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2221 { AUDIO_U16LSB, AUDIO_S16MSB, SDL_Convert_U16LSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2222 { AUDIO_U16LSB, AUDIO_S32LSB, SDL_Convert_U16LSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2223 { AUDIO_U16LSB, AUDIO_S32MSB, SDL_Convert_U16LSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2224 { AUDIO_U16LSB, AUDIO_F32LSB, SDL_Convert_U16LSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2225 { AUDIO_U16LSB, AUDIO_F32MSB, SDL_Convert_U16LSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2226 { AUDIO_S16LSB, AUDIO_U8, SDL_Convert_S16LSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2227 { AUDIO_S16LSB, AUDIO_S8, SDL_Convert_S16LSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2228 { AUDIO_S16LSB, AUDIO_U16LSB, SDL_Convert_S16LSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2229 { AUDIO_S16LSB, AUDIO_U16MSB, SDL_Convert_S16LSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2230 { AUDIO_S16LSB, AUDIO_S16MSB, SDL_Convert_S16LSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2231 { AUDIO_S16LSB, AUDIO_S32LSB, SDL_Convert_S16LSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2232 { AUDIO_S16LSB, AUDIO_S32MSB, SDL_Convert_S16LSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2233 { AUDIO_S16LSB, AUDIO_F32LSB, SDL_Convert_S16LSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2234 { AUDIO_S16LSB, AUDIO_F32MSB, SDL_Convert_S16LSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2235 { AUDIO_U16MSB, AUDIO_U8, SDL_Convert_U16MSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2236 { AUDIO_U16MSB, AUDIO_S8, SDL_Convert_U16MSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2237 { AUDIO_U16MSB, AUDIO_U16LSB, SDL_Convert_U16MSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2238 { AUDIO_U16MSB, AUDIO_S16LSB, SDL_Convert_U16MSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2239 { AUDIO_U16MSB, AUDIO_S16MSB, SDL_Convert_U16MSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2240 { AUDIO_U16MSB, AUDIO_S32LSB, SDL_Convert_U16MSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2241 { AUDIO_U16MSB, AUDIO_S32MSB, SDL_Convert_U16MSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2242 { AUDIO_U16MSB, AUDIO_F32LSB, SDL_Convert_U16MSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2243 { AUDIO_U16MSB, AUDIO_F32MSB, SDL_Convert_U16MSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2244 { AUDIO_S16MSB, AUDIO_U8, SDL_Convert_S16MSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2245 { AUDIO_S16MSB, AUDIO_S8, SDL_Convert_S16MSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2246 { AUDIO_S16MSB, AUDIO_U16LSB, SDL_Convert_S16MSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2247 { AUDIO_S16MSB, AUDIO_S16LSB, SDL_Convert_S16MSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2248 { AUDIO_S16MSB, AUDIO_U16MSB, SDL_Convert_S16MSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2249 { AUDIO_S16MSB, AUDIO_S32LSB, SDL_Convert_S16MSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2250 { AUDIO_S16MSB, AUDIO_S32MSB, SDL_Convert_S16MSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2251 { AUDIO_S16MSB, AUDIO_F32LSB, SDL_Convert_S16MSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2252 { AUDIO_S16MSB, AUDIO_F32MSB, SDL_Convert_S16MSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2253 { AUDIO_S32LSB, AUDIO_U8, SDL_Convert_S32LSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2254 { AUDIO_S32LSB, AUDIO_S8, SDL_Convert_S32LSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2255 { AUDIO_S32LSB, AUDIO_U16LSB, SDL_Convert_S32LSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2256 { AUDIO_S32LSB, AUDIO_S16LSB, SDL_Convert_S32LSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2257 { AUDIO_S32LSB, AUDIO_U16MSB, SDL_Convert_S32LSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2258 { AUDIO_S32LSB, AUDIO_S16MSB, SDL_Convert_S32LSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2259 { AUDIO_S32LSB, AUDIO_S32MSB, SDL_Convert_S32LSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2260 { AUDIO_S32LSB, AUDIO_F32LSB, SDL_Convert_S32LSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2261 { AUDIO_S32LSB, AUDIO_F32MSB, SDL_Convert_S32LSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2262 { AUDIO_S32MSB, AUDIO_U8, SDL_Convert_S32MSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2263 { AUDIO_S32MSB, AUDIO_S8, SDL_Convert_S32MSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2264 { AUDIO_S32MSB, AUDIO_U16LSB, SDL_Convert_S32MSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2265 { AUDIO_S32MSB, AUDIO_S16LSB, SDL_Convert_S32MSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2266 { AUDIO_S32MSB, AUDIO_U16MSB, SDL_Convert_S32MSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2267 { AUDIO_S32MSB, AUDIO_S16MSB, SDL_Convert_S32MSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2268 { AUDIO_S32MSB, AUDIO_S32LSB, SDL_Convert_S32MSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2269 { AUDIO_S32MSB, AUDIO_F32LSB, SDL_Convert_S32MSB_to_F32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2270 { AUDIO_S32MSB, AUDIO_F32MSB, SDL_Convert_S32MSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2271 { AUDIO_F32LSB, AUDIO_U8, SDL_Convert_F32LSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2272 { AUDIO_F32LSB, AUDIO_S8, SDL_Convert_F32LSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2273 { AUDIO_F32LSB, AUDIO_U16LSB, SDL_Convert_F32LSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2274 { AUDIO_F32LSB, AUDIO_S16LSB, SDL_Convert_F32LSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2275 { AUDIO_F32LSB, AUDIO_U16MSB, SDL_Convert_F32LSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2276 { AUDIO_F32LSB, AUDIO_S16MSB, SDL_Convert_F32LSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2277 { AUDIO_F32LSB, AUDIO_S32LSB, SDL_Convert_F32LSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2278 { AUDIO_F32LSB, AUDIO_S32MSB, SDL_Convert_F32LSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2279 { AUDIO_F32LSB, AUDIO_F32MSB, SDL_Convert_F32LSB_to_F32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2280 { AUDIO_F32MSB, AUDIO_U8, SDL_Convert_F32MSB_to_U8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2281 { AUDIO_F32MSB, AUDIO_S8, SDL_Convert_F32MSB_to_S8 },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2282 { AUDIO_F32MSB, AUDIO_U16LSB, SDL_Convert_F32MSB_to_U16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2283 { AUDIO_F32MSB, AUDIO_S16LSB, SDL_Convert_F32MSB_to_S16LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2284 { AUDIO_F32MSB, AUDIO_U16MSB, SDL_Convert_F32MSB_to_U16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2285 { AUDIO_F32MSB, AUDIO_S16MSB, SDL_Convert_F32MSB_to_S16MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2286 { AUDIO_F32MSB, AUDIO_S32LSB, SDL_Convert_F32MSB_to_S32LSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2287 { AUDIO_F32MSB, AUDIO_S32MSB, SDL_Convert_F32MSB_to_S32MSB },
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2288 { AUDIO_F32MSB, AUDIO_F32LSB, SDL_Convert_F32MSB_to_F32LSB },
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2289 #endif /* !NO_CONVERTERS */
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2290 { 0, 0, NULL }
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2291 };
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2292
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2293
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2294 #if !NO_RESAMPLERS
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2295
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2296 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2297 SDL_Upsample_U8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2298 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2299 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2300 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2301 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2302
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2303 const int srcsize = cvt->len_cvt - 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2304 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2305 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2306 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2307 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2308 const Uint8 *target = ((const Uint8 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2309 Uint8 sample0 = src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2310 Uint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2311 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2312 dst[0] = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2313 dst--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2314 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2315 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2316 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2317 sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2318 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2319 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2320 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2321 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2322 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2323 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2324 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2325 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2326 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2327
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2328 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2329 SDL_Downsample_U8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2330 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2331 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2332 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2333 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2334
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2335 const int srcsize = cvt->len_cvt - 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2336 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2337 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2338 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2339 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2340 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2341 Uint8 sample0 = src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2342 Uint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2343 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2344 src++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2345 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2346 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2347 dst[0] = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2348 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2349 sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2350 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2351 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2352 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2353 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2354 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2355 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2356 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2357 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2358 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2359
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2360 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2361 SDL_Upsample_U8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2362 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2363 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2364 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2365 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2366
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2367 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2368 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2369 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2370 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2371 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2372 const Uint8 *target = ((const Uint8 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2373 Uint8 sample1 = src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2374 Uint8 sample0 = src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2375 Uint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2376 Uint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2377 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2378 dst[1] = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2379 dst[0] = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2380 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2381 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2382 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2383 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2384 sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2385 sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2386 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2387 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2388 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2389 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2390 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2391 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2392 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2393 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2394 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2395 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2396
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2397 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2398 SDL_Downsample_U8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2399 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2400 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2401 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2402 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2403
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2404 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2405 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2406 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2407 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2408 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2409 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2410 Uint8 sample0 = src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2411 Uint8 sample1 = src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2412 Uint8 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2413 Uint8 last_sample1 = sample1;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2414 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2415 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2416 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2417 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2418 dst[0] = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2419 dst[1] = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2420 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2421 sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2422 sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2423 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2424 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2425 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2426 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2427 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2428 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2429 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2430 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2431 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2432 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2433
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2434 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2435 SDL_Upsample_U8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2436 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2437 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2438 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2439 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2440
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2441 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2442 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2443 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2444 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2445 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2446 const Uint8 *target = ((const Uint8 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2447 Uint8 sample3 = src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2448 Uint8 sample2 = src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2449 Uint8 sample1 = src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2450 Uint8 sample0 = src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2451 Uint8 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2452 Uint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2453 Uint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2454 Uint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2455 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2456 dst[3] = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2457 dst[2] = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2458 dst[1] = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2459 dst[0] = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2460 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2461 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2462 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2463 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2464 sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2465 sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2466 sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2467 sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2468 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2469 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2470 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2471 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2472 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2473 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2474 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2475 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2476 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2477 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2478 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2479 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2480
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2481 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2482 SDL_Downsample_U8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2483 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2484 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2485 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2486 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2487
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2488 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2489 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2490 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2491 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2492 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2493 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2494 Uint8 sample0 = src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2495 Uint8 sample1 = src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2496 Uint8 sample2 = src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2497 Uint8 sample3 = src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2498 Uint8 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2499 Uint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2500 Uint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2501 Uint8 last_sample3 = sample3;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2502 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2503 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2504 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2505 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2506 dst[0] = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2507 dst[1] = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2508 dst[2] = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2509 dst[3] = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2510 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2511 sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2512 sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2513 sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2514 sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2515 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2516 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2517 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2518 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2519 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2520 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2521 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2522 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2523 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2524 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2525 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2526 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2527
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2528 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2529 SDL_Upsample_U8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2530 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2531 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2532 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2533 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2534
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2535 const int srcsize = cvt->len_cvt - 96;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2536 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2537 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2538 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2539 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2540 const Uint8 *target = ((const Uint8 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2541 Uint8 sample5 = src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2542 Uint8 sample4 = src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2543 Uint8 sample3 = src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2544 Uint8 sample2 = src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2545 Uint8 sample1 = src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2546 Uint8 sample0 = src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2547 Uint8 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2548 Uint8 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2549 Uint8 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2550 Uint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2551 Uint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2552 Uint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2553 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2554 dst[5] = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2555 dst[4] = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2556 dst[3] = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2557 dst[2] = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2558 dst[1] = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2559 dst[0] = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2560 dst -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2561 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2562 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2563 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2564 sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2565 sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2566 sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2567 sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2568 sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2569 sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2570 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2571 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2572 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2573 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2574 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2575 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2576 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2577 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2578 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2579 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2580 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2581 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2582 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2583 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2584
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2585 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2586 SDL_Downsample_U8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2587 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2588 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2589 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2590 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2591
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2592 const int srcsize = cvt->len_cvt - 96;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2593 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2594 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2595 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2596 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2597 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2598 Uint8 sample0 = src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2599 Uint8 sample1 = src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2600 Uint8 sample2 = src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2601 Uint8 sample3 = src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2602 Uint8 sample4 = src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2603 Uint8 sample5 = src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2604 Uint8 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2605 Uint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2606 Uint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2607 Uint8 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2608 Uint8 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2609 Uint8 last_sample5 = sample5;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2610 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2611 src += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2612 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2613 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2614 dst[0] = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2615 dst[1] = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2616 dst[2] = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2617 dst[3] = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2618 dst[4] = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2619 dst[5] = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2620 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2621 sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2622 sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2623 sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2624 sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2625 sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2626 sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2627 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2628 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2629 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2630 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2631 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2632 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2633 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2634 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2635 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2636 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2637 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2638 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2639 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2640 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2641
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2642 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2643 SDL_Upsample_U8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2644 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2645 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2646 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U8, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2647 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2648
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2649 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2650 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2651 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2652 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2653 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2654 const Uint8 *target = ((const Uint8 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2655 Uint8 sample7 = src[7];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2656 Uint8 sample6 = src[6];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2657 Uint8 sample5 = src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2658 Uint8 sample4 = src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2659 Uint8 sample3 = src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2660 Uint8 sample2 = src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2661 Uint8 sample1 = src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2662 Uint8 sample0 = src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2663 Uint8 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2664 Uint8 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2665 Uint8 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2666 Uint8 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2667 Uint8 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2668 Uint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2669 Uint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2670 Uint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2671 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2672 dst[7] = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2673 dst[6] = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2674 dst[5] = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2675 dst[4] = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2676 dst[3] = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2677 dst[2] = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2678 dst[1] = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2679 dst[0] = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2680 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2681 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2682 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2683 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2684 sample7 = (Uint8) ((((Sint16) src[7]) + ((Sint16) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2685 sample6 = (Uint8) ((((Sint16) src[6]) + ((Sint16) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2686 sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2687 sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2688 sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2689 sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2690 sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2691 sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2692 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2693 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2694 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2695 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2696 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2697 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2698 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2699 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2700 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2701 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2702 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2703 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2704 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2705 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2706 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2707 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2708
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2709 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2710 SDL_Downsample_U8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2711 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2712 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2713 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U8, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2714 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2715
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2716 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2717 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2718 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2719 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2720 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2721 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2722 Uint8 sample0 = src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2723 Uint8 sample1 = src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2724 Uint8 sample2 = src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2725 Uint8 sample3 = src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2726 Uint8 sample4 = src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2727 Uint8 sample5 = src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2728 Uint8 sample6 = src[6];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2729 Uint8 sample7 = src[7];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2730 Uint8 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2731 Uint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2732 Uint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2733 Uint8 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2734 Uint8 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2735 Uint8 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2736 Uint8 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2737 Uint8 last_sample7 = sample7;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2738 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2739 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2740 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2741 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2742 dst[0] = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2743 dst[1] = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2744 dst[2] = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2745 dst[3] = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2746 dst[4] = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2747 dst[5] = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2748 dst[6] = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2749 dst[7] = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2750 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2751 sample0 = (Uint8) ((((Sint16) src[0]) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2752 sample1 = (Uint8) ((((Sint16) src[1]) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2753 sample2 = (Uint8) ((((Sint16) src[2]) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2754 sample3 = (Uint8) ((((Sint16) src[3]) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2755 sample4 = (Uint8) ((((Sint16) src[4]) + ((Sint16) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2756 sample5 = (Uint8) ((((Sint16) src[5]) + ((Sint16) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2757 sample6 = (Uint8) ((((Sint16) src[6]) + ((Sint16) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2758 sample7 = (Uint8) ((((Sint16) src[7]) + ((Sint16) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2759 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2760 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2761 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2762 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2763 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2764 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2765 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2766 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2767 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2768 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2769 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2770 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2771 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2772 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2773 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2774 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2775
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2776 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2777 SDL_Upsample_S8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2778 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2779 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2780 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2781 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2782
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2783 const int srcsize = cvt->len_cvt - 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2784 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2785 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2786 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2787 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2788 const Sint8 *target = ((const Sint8 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2789 Sint8 sample0 = ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2790 Sint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2791 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2792 dst[0] = ((Sint8) sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2793 dst--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2794 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2795 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2796 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2797 sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2798 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2799 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2800 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2801 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2802 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2803 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2804 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2805 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2806 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2807
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2808 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2809 SDL_Downsample_S8_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2810 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2811 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2812 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2813 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2814
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2815 const int srcsize = cvt->len_cvt - 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2816 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2817 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2818 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2819 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2820 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2821 Sint8 sample0 = ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2822 Sint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2823 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2824 src++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2825 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2826 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2827 dst[0] = ((Sint8) sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2828 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2829 sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2830 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2831 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2832 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2833 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2834 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2835 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2836 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2837 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2838 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2839
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2840 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2841 SDL_Upsample_S8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2842 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2843 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2844 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2845 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2846
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2847 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2848 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2849 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2850 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2851 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2852 const Sint8 *target = ((const Sint8 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2853 Sint8 sample1 = ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2854 Sint8 sample0 = ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2855 Sint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2856 Sint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2857 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2858 dst[1] = ((Sint8) sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2859 dst[0] = ((Sint8) sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2860 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2861 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2862 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2863 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2864 sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2865 sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2866 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2867 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2868 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2869 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2870 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2871 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2872 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2873 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2874 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2875 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2876
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2877 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2878 SDL_Downsample_S8_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2879 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2880 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2881 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2882 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2883
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2884 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2885 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2886 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2887 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2888 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2889 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2890 Sint8 sample0 = ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2891 Sint8 sample1 = ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2892 Sint8 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2893 Sint8 last_sample1 = sample1;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2894 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2895 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2896 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2897 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2898 dst[0] = ((Sint8) sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2899 dst[1] = ((Sint8) sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2900 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2901 sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2902 sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2903 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2904 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2905 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2906 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2907 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2908 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2909 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2910 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2911 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2912 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2913
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2914 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2915 SDL_Upsample_S8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2916 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2917 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2918 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2919 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2920
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2921 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2922 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2923 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2924 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2925 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2926 const Sint8 *target = ((const Sint8 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2927 Sint8 sample3 = ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2928 Sint8 sample2 = ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2929 Sint8 sample1 = ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2930 Sint8 sample0 = ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2931 Sint8 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2932 Sint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2933 Sint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2934 Sint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2935 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2936 dst[3] = ((Sint8) sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2937 dst[2] = ((Sint8) sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2938 dst[1] = ((Sint8) sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2939 dst[0] = ((Sint8) sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2940 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2941 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2942 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2943 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2944 sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2945 sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2946 sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2947 sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2948 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2949 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2950 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2951 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2952 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2953 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2954 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2955 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2956 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2957 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2958 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2959 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2960
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2961 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2962 SDL_Downsample_S8_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2963 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
2964 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2965 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2966 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2967
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2968 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2969 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2970 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2971 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2972 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2973 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2974 Sint8 sample0 = ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2975 Sint8 sample1 = ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2976 Sint8 sample2 = ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2977 Sint8 sample3 = ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2978 Sint8 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2979 Sint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2980 Sint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2981 Sint8 last_sample3 = sample3;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
2982 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2983 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2984 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2985 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2986 dst[0] = ((Sint8) sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2987 dst[1] = ((Sint8) sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2988 dst[2] = ((Sint8) sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2989 dst[3] = ((Sint8) sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2990 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2991 sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2992 sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2993 sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2994 sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2995 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2996 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2997 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2998 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
2999 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3000 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3001 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3002 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3003 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3004 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3005 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3006 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3007
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3008 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3009 SDL_Upsample_S8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3010 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3011 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3012 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3013 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3014
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3015 const int srcsize = cvt->len_cvt - 96;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3016 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3017 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3018 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3019 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3020 const Sint8 *target = ((const Sint8 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3021 Sint8 sample5 = ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3022 Sint8 sample4 = ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3023 Sint8 sample3 = ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3024 Sint8 sample2 = ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3025 Sint8 sample1 = ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3026 Sint8 sample0 = ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3027 Sint8 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3028 Sint8 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3029 Sint8 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3030 Sint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3031 Sint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3032 Sint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3033 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3034 dst[5] = ((Sint8) sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3035 dst[4] = ((Sint8) sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3036 dst[3] = ((Sint8) sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3037 dst[2] = ((Sint8) sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3038 dst[1] = ((Sint8) sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3039 dst[0] = ((Sint8) sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3040 dst -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3041 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3042 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3043 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3044 sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3045 sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3046 sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3047 sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3048 sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3049 sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3050 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3051 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3052 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3053 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3054 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3055 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3056 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3057 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3058 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3059 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3060 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3061 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3062 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3063 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3064
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3065 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3066 SDL_Downsample_S8_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3067 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3068 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3069 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3070 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3071
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3072 const int srcsize = cvt->len_cvt - 96;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3073 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3074 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3075 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3076 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3077 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3078 Sint8 sample0 = ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3079 Sint8 sample1 = ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3080 Sint8 sample2 = ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3081 Sint8 sample3 = ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3082 Sint8 sample4 = ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3083 Sint8 sample5 = ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3084 Sint8 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3085 Sint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3086 Sint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3087 Sint8 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3088 Sint8 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3089 Sint8 last_sample5 = sample5;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3090 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3091 src += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3092 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3093 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3094 dst[0] = ((Sint8) sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3095 dst[1] = ((Sint8) sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3096 dst[2] = ((Sint8) sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3097 dst[3] = ((Sint8) sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3098 dst[4] = ((Sint8) sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3099 dst[5] = ((Sint8) sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3100 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3101 sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3102 sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3103 sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3104 sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3105 sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3106 sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3107 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3108 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3109 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3110 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3111 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3112 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3113 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3114 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3115 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3116 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3117 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3118 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3119 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3120 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3121
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3122 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3123 SDL_Upsample_S8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3124 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3125 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3126 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S8, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3127 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3128
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3129 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3130 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3131 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3132 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3133 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3134 const Sint8 *target = ((const Sint8 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3135 Sint8 sample7 = ((Sint8) src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3136 Sint8 sample6 = ((Sint8) src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3137 Sint8 sample5 = ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3138 Sint8 sample4 = ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3139 Sint8 sample3 = ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3140 Sint8 sample2 = ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3141 Sint8 sample1 = ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3142 Sint8 sample0 = ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3143 Sint8 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3144 Sint8 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3145 Sint8 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3146 Sint8 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3147 Sint8 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3148 Sint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3149 Sint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3150 Sint8 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3151 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3152 dst[7] = ((Sint8) sample7);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3153 dst[6] = ((Sint8) sample6);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3154 dst[5] = ((Sint8) sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3155 dst[4] = ((Sint8) sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3156 dst[3] = ((Sint8) sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3157 dst[2] = ((Sint8) sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3158 dst[1] = ((Sint8) sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3159 dst[0] = ((Sint8) sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3160 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3161 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3162 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3163 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3164 sample7 = (Sint8) ((((Sint16) ((Sint8) src[7])) + ((Sint16) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3165 sample6 = (Sint8) ((((Sint16) ((Sint8) src[6])) + ((Sint16) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3166 sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3167 sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3168 sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3169 sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3170 sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3171 sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3172 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3173 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3174 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3175 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3176 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3177 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3178 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3179 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3180 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3181 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3182 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3183 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3184 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3185 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3186 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3187 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3188
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3189 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3190 SDL_Downsample_S8_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3191 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3192 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3193 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S8, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3194 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3195
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3196 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3197 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3198 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3199 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3200 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3201 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3202 Sint8 sample0 = ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3203 Sint8 sample1 = ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3204 Sint8 sample2 = ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3205 Sint8 sample3 = ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3206 Sint8 sample4 = ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3207 Sint8 sample5 = ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3208 Sint8 sample6 = ((Sint8) src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3209 Sint8 sample7 = ((Sint8) src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3210 Sint8 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3211 Sint8 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3212 Sint8 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3213 Sint8 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3214 Sint8 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3215 Sint8 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3216 Sint8 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3217 Sint8 last_sample7 = sample7;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3218 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3219 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3220 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3221 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3222 dst[0] = ((Sint8) sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3223 dst[1] = ((Sint8) sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3224 dst[2] = ((Sint8) sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3225 dst[3] = ((Sint8) sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3226 dst[4] = ((Sint8) sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3227 dst[5] = ((Sint8) sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3228 dst[6] = ((Sint8) sample6);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3229 dst[7] = ((Sint8) sample7);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3230 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3231 sample0 = (Sint8) ((((Sint16) ((Sint8) src[0])) + ((Sint16) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3232 sample1 = (Sint8) ((((Sint16) ((Sint8) src[1])) + ((Sint16) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3233 sample2 = (Sint8) ((((Sint16) ((Sint8) src[2])) + ((Sint16) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3234 sample3 = (Sint8) ((((Sint16) ((Sint8) src[3])) + ((Sint16) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3235 sample4 = (Sint8) ((((Sint16) ((Sint8) src[4])) + ((Sint16) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3236 sample5 = (Sint8) ((((Sint16) ((Sint8) src[5])) + ((Sint16) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3237 sample6 = (Sint8) ((((Sint16) ((Sint8) src[6])) + ((Sint16) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3238 sample7 = (Sint8) ((((Sint16) ((Sint8) src[7])) + ((Sint16) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3239 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3240 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3241 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3242 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3243 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3244 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3245 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3246 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3247 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3248 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3249 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3250 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3251 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3252 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3253 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3254 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3255
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3256 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3257 SDL_Upsample_U16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3258 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3259 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3260 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3261 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3262
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3263 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3264 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3265 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3266 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3267 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3268 const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3269 Uint16 sample0 = SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3270 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3271 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3272 dst[0] = SDL_SwapLE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3273 dst--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3274 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3275 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3276 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3277 sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3278 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3279 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3280 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3281 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3282 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3283 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3284 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3285 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3286 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3287
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3288 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3289 SDL_Downsample_U16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3290 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3291 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3292 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3293 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3294
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3295 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3296 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3297 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3298 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3299 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3300 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3301 Uint16 sample0 = SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3302 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3303 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3304 src++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3305 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3306 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3307 dst[0] = SDL_SwapLE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3308 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3309 sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3310 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3311 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3312 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3313 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3314 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3315 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3316 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3317 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3318 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3319
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3320 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3321 SDL_Upsample_U16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3322 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3323 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3324 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3325 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3326
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3327 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3328 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3329 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3330 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3331 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3332 const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3333 Uint16 sample1 = SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3334 Uint16 sample0 = SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3335 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3336 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3337 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3338 dst[1] = SDL_SwapLE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3339 dst[0] = SDL_SwapLE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3340 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3341 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3342 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3343 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3344 sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3345 sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3346 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3347 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3348 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3349 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3350 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3351 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3352 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3353 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3354 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3355 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3356
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3357 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3358 SDL_Downsample_U16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3359 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3360 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3361 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3362 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3363
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3364 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3365 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3366 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3367 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3368 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3369 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3370 Uint16 sample0 = SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3371 Uint16 sample1 = SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3372 Uint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3373 Uint16 last_sample1 = sample1;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3374 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3375 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3376 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3377 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3378 dst[0] = SDL_SwapLE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3379 dst[1] = SDL_SwapLE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3380 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3381 sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3382 sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3383 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3384 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3385 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3386 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3387 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3388 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3389 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3390 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3391 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3392 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3393
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3394 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3395 SDL_Upsample_U16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3396 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3397 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3398 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3399 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3400
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3401 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3402 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3403 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3404 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3405 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3406 const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3407 Uint16 sample3 = SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3408 Uint16 sample2 = SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3409 Uint16 sample1 = SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3410 Uint16 sample0 = SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3411 Uint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3412 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3413 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3414 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3415 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3416 dst[3] = SDL_SwapLE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3417 dst[2] = SDL_SwapLE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3418 dst[1] = SDL_SwapLE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3419 dst[0] = SDL_SwapLE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3420 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3421 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3422 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3423 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3424 sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3425 sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3426 sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3427 sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3428 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3429 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3430 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3431 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3432 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3433 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3434 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3435 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3436 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3437 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3438 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3439 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3440
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3441 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3442 SDL_Downsample_U16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3443 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3444 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3445 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3446 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3447
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3448 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3449 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3450 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3451 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3452 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3453 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3454 Uint16 sample0 = SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3455 Uint16 sample1 = SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3456 Uint16 sample2 = SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3457 Uint16 sample3 = SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3458 Uint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3459 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3460 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3461 Uint16 last_sample3 = sample3;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3462 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3463 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3464 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3465 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3466 dst[0] = SDL_SwapLE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3467 dst[1] = SDL_SwapLE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3468 dst[2] = SDL_SwapLE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3469 dst[3] = SDL_SwapLE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3470 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3471 sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3472 sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3473 sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3474 sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3475 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3476 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3477 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3478 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3479 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3480 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3481 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3482 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3483 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3484 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3485 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3486 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3487
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3488 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3489 SDL_Upsample_U16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3490 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3491 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3492 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3493 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3494
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3495 const int srcsize = cvt->len_cvt - 192;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3496 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3497 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3498 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3499 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3500 const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3501 Uint16 sample5 = SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3502 Uint16 sample4 = SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3503 Uint16 sample3 = SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3504 Uint16 sample2 = SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3505 Uint16 sample1 = SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3506 Uint16 sample0 = SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3507 Uint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3508 Uint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3509 Uint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3510 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3511 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3512 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3513 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3514 dst[5] = SDL_SwapLE16(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3515 dst[4] = SDL_SwapLE16(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3516 dst[3] = SDL_SwapLE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3517 dst[2] = SDL_SwapLE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3518 dst[1] = SDL_SwapLE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3519 dst[0] = SDL_SwapLE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3520 dst -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3521 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3522 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3523 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3524 sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3525 sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3526 sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3527 sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3528 sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3529 sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3530 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3531 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3532 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3533 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3534 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3535 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3536 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3537 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3538 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3539 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3540 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3541 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3542 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3543 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3544
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3545 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3546 SDL_Downsample_U16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3547 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3548 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3549 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3550 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3551
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3552 const int srcsize = cvt->len_cvt - 192;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3553 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3554 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3555 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3556 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3557 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3558 Uint16 sample0 = SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3559 Uint16 sample1 = SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3560 Uint16 sample2 = SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3561 Uint16 sample3 = SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3562 Uint16 sample4 = SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3563 Uint16 sample5 = SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3564 Uint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3565 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3566 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3567 Uint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3568 Uint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3569 Uint16 last_sample5 = sample5;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3570 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3571 src += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3572 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3573 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3574 dst[0] = SDL_SwapLE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3575 dst[1] = SDL_SwapLE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3576 dst[2] = SDL_SwapLE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3577 dst[3] = SDL_SwapLE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3578 dst[4] = SDL_SwapLE16(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3579 dst[5] = SDL_SwapLE16(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3580 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3581 sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3582 sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3583 sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3584 sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3585 sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3586 sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3587 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3588 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3589 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3590 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3591 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3592 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3593 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3594 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3595 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3596 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3597 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3598 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3599 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3600 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3601
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3602 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3603 SDL_Upsample_U16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3604 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3605 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3606 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16LSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3607 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3608
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3609 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3610 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3611 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3612 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3613 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3614 const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3615 Uint16 sample7 = SDL_SwapLE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3616 Uint16 sample6 = SDL_SwapLE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3617 Uint16 sample5 = SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3618 Uint16 sample4 = SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3619 Uint16 sample3 = SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3620 Uint16 sample2 = SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3621 Uint16 sample1 = SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3622 Uint16 sample0 = SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3623 Uint16 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3624 Uint16 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3625 Uint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3626 Uint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3627 Uint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3628 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3629 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3630 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3631 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3632 dst[7] = SDL_SwapLE16(sample7);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3633 dst[6] = SDL_SwapLE16(sample6);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3634 dst[5] = SDL_SwapLE16(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3635 dst[4] = SDL_SwapLE16(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3636 dst[3] = SDL_SwapLE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3637 dst[2] = SDL_SwapLE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3638 dst[1] = SDL_SwapLE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3639 dst[0] = SDL_SwapLE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3640 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3641 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3642 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3643 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3644 sample7 = (Uint16) ((((Sint32) SDL_SwapLE16(src[7])) + ((Sint32) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3645 sample6 = (Uint16) ((((Sint32) SDL_SwapLE16(src[6])) + ((Sint32) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3646 sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3647 sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3648 sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3649 sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3650 sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3651 sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3652 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3653 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3654 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3655 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3656 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3657 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3658 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3659 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3660 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3661 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3662 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3663 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3664 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3665 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3666 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3667 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3668
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3669 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3670 SDL_Downsample_U16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3671 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3672 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3673 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16LSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3674 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3675
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3676 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3677 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3678 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3679 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3680 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3681 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3682 Uint16 sample0 = SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3683 Uint16 sample1 = SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3684 Uint16 sample2 = SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3685 Uint16 sample3 = SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3686 Uint16 sample4 = SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3687 Uint16 sample5 = SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3688 Uint16 sample6 = SDL_SwapLE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3689 Uint16 sample7 = SDL_SwapLE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3690 Uint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3691 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3692 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3693 Uint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3694 Uint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3695 Uint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3696 Uint16 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3697 Uint16 last_sample7 = sample7;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3698 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3699 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3700 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3701 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3702 dst[0] = SDL_SwapLE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3703 dst[1] = SDL_SwapLE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3704 dst[2] = SDL_SwapLE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3705 dst[3] = SDL_SwapLE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3706 dst[4] = SDL_SwapLE16(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3707 dst[5] = SDL_SwapLE16(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3708 dst[6] = SDL_SwapLE16(sample6);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3709 dst[7] = SDL_SwapLE16(sample7);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3710 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3711 sample0 = (Uint16) ((((Sint32) SDL_SwapLE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3712 sample1 = (Uint16) ((((Sint32) SDL_SwapLE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3713 sample2 = (Uint16) ((((Sint32) SDL_SwapLE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3714 sample3 = (Uint16) ((((Sint32) SDL_SwapLE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3715 sample4 = (Uint16) ((((Sint32) SDL_SwapLE16(src[4])) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3716 sample5 = (Uint16) ((((Sint32) SDL_SwapLE16(src[5])) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3717 sample6 = (Uint16) ((((Sint32) SDL_SwapLE16(src[6])) + ((Sint32) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3718 sample7 = (Uint16) ((((Sint32) SDL_SwapLE16(src[7])) + ((Sint32) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3719 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3720 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3721 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3722 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3723 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3724 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3725 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3726 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3727 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3728 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3729 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3730 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3731 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3732 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3733 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3734 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3735
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3736 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3737 SDL_Upsample_S16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3738 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3739 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3740 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3741 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3742
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3743 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3744 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3745 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3746 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3747 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3748 const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3749 Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3750 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3751 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3752 dst[0] = ((Sint16) SDL_SwapLE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3753 dst--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3754 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3755 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3756 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3757 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3758 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3759 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3760 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3761 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3762 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3763 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3764 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3765 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3766 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3767
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3768 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3769 SDL_Downsample_S16LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3770 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3771 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3772 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3773 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3774
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3775 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3776 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3777 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3778 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3779 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3780 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3781 Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3782 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3783 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3784 src++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3785 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3786 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3787 dst[0] = ((Sint16) SDL_SwapLE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3788 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3789 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3790 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3791 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3792 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3793 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3794 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3795 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3796 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3797 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3798 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3799
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3800 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3801 SDL_Upsample_S16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3802 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3803 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3804 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3805 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3806
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3807 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3808 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3809 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3810 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3811 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3812 const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3813 Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3814 Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3815 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3816 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3817 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3818 dst[1] = ((Sint16) SDL_SwapLE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3819 dst[0] = ((Sint16) SDL_SwapLE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3820 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3821 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3822 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3823 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3824 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3825 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3826 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3827 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3828 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3829 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3830 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3831 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3832 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3833 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3834 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3835 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3836
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3837 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3838 SDL_Downsample_S16LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3839 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3840 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3841 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3842 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3843
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3844 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3845 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3846 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3847 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3848 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3849 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3850 Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3851 Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3852 Sint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3853 Sint16 last_sample1 = sample1;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3854 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3855 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3856 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3857 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3858 dst[0] = ((Sint16) SDL_SwapLE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3859 dst[1] = ((Sint16) SDL_SwapLE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3860 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3861 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3862 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3863 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3864 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3865 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3866 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3867 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3868 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3869 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3870 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3871 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3872 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3873
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3874 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3875 SDL_Upsample_S16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3876 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3877 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3878 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3879 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3880
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3881 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3882 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3883 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3884 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3885 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3886 const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3887 Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3888 Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3889 Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3890 Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3891 Sint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3892 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3893 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3894 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3895 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3896 dst[3] = ((Sint16) SDL_SwapLE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3897 dst[2] = ((Sint16) SDL_SwapLE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3898 dst[1] = ((Sint16) SDL_SwapLE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3899 dst[0] = ((Sint16) SDL_SwapLE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3900 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3901 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3902 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3903 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3904 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3905 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3906 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3907 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3908 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3909 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3910 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3911 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3912 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3913 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3914 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3915 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3916 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3917 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3918 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3919 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3920
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3921 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3922 SDL_Downsample_S16LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3923 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3924 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3925 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3926 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3927
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3928 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3929 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3930 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3931 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3932 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3933 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3934 Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3935 Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3936 Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3937 Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3938 Sint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3939 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3940 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3941 Sint16 last_sample3 = sample3;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3942 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3943 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3944 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3945 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3946 dst[0] = ((Sint16) SDL_SwapLE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3947 dst[1] = ((Sint16) SDL_SwapLE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3948 dst[2] = ((Sint16) SDL_SwapLE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3949 dst[3] = ((Sint16) SDL_SwapLE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3950 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3951 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3952 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3953 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3954 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3955 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3956 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3957 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3958 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3959 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3960 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3961 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3962 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3963 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3964 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3965 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3966 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3967
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3968 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3969 SDL_Upsample_S16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3970 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
3971 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3972 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3973 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3974
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3975 const int srcsize = cvt->len_cvt - 192;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3976 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3977 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3978 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3979 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3980 const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3981 Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3982 Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3983 Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3984 Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3985 Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3986 Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3987 Sint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3988 Sint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3989 Sint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3990 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3991 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3992 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
3993 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3994 dst[5] = ((Sint16) SDL_SwapLE16(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3995 dst[4] = ((Sint16) SDL_SwapLE16(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3996 dst[3] = ((Sint16) SDL_SwapLE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3997 dst[2] = ((Sint16) SDL_SwapLE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3998 dst[1] = ((Sint16) SDL_SwapLE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
3999 dst[0] = ((Sint16) SDL_SwapLE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4000 dst -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4001 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4002 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4003 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4004 sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4005 sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4006 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4007 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4008 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4009 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4010 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4011 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4012 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4013 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4014 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4015 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4016 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4017 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4018 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4019 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4020 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4021 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4022 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4023 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4024
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4025 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4026 SDL_Downsample_S16LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4027 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4028 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4029 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4030 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4031
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4032 const int srcsize = cvt->len_cvt - 192;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4033 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4034 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4035 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4036 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4037 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4038 Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4039 Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4040 Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4041 Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4042 Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4043 Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4044 Sint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4045 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4046 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4047 Sint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4048 Sint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4049 Sint16 last_sample5 = sample5;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4050 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4051 src += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4052 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4053 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4054 dst[0] = ((Sint16) SDL_SwapLE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4055 dst[1] = ((Sint16) SDL_SwapLE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4056 dst[2] = ((Sint16) SDL_SwapLE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4057 dst[3] = ((Sint16) SDL_SwapLE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4058 dst[4] = ((Sint16) SDL_SwapLE16(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4059 dst[5] = ((Sint16) SDL_SwapLE16(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4060 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4061 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4062 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4063 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4064 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4065 sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4066 sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4067 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4068 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4069 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4070 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4071 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4072 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4073 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4074 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4075 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4076 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4077 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4078 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4079 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4080 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4081
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4082 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4083 SDL_Upsample_S16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4084 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4085 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4086 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16LSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4087 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4088
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4089 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4090 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4091 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4092 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4093 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4094 const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4095 Sint16 sample7 = ((Sint16) SDL_SwapLE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4096 Sint16 sample6 = ((Sint16) SDL_SwapLE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4097 Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4098 Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4099 Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4100 Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4101 Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4102 Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4103 Sint16 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4104 Sint16 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4105 Sint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4106 Sint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4107 Sint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4108 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4109 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4110 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4111 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4112 dst[7] = ((Sint16) SDL_SwapLE16(sample7));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4113 dst[6] = ((Sint16) SDL_SwapLE16(sample6));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4114 dst[5] = ((Sint16) SDL_SwapLE16(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4115 dst[4] = ((Sint16) SDL_SwapLE16(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4116 dst[3] = ((Sint16) SDL_SwapLE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4117 dst[2] = ((Sint16) SDL_SwapLE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4118 dst[1] = ((Sint16) SDL_SwapLE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4119 dst[0] = ((Sint16) SDL_SwapLE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4120 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4121 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4122 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4123 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4124 sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4125 sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4126 sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4127 sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4128 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4129 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4130 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4131 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4132 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4133 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4134 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4135 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4136 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4137 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4138 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4139 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4140 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4141 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4142 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4143 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4144 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4145 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4146 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4147 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4148
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4149 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4150 SDL_Downsample_S16LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4151 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4152 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4153 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16LSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4154 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4155
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4156 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4157 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4158 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4159 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4160 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4161 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4162 Sint16 sample0 = ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4163 Sint16 sample1 = ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4164 Sint16 sample2 = ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4165 Sint16 sample3 = ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4166 Sint16 sample4 = ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4167 Sint16 sample5 = ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4168 Sint16 sample6 = ((Sint16) SDL_SwapLE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4169 Sint16 sample7 = ((Sint16) SDL_SwapLE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4170 Sint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4171 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4172 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4173 Sint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4174 Sint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4175 Sint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4176 Sint16 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4177 Sint16 last_sample7 = sample7;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4178 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4179 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4180 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4181 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4182 dst[0] = ((Sint16) SDL_SwapLE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4183 dst[1] = ((Sint16) SDL_SwapLE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4184 dst[2] = ((Sint16) SDL_SwapLE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4185 dst[3] = ((Sint16) SDL_SwapLE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4186 dst[4] = ((Sint16) SDL_SwapLE16(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4187 dst[5] = ((Sint16) SDL_SwapLE16(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4188 dst[6] = ((Sint16) SDL_SwapLE16(sample6));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4189 dst[7] = ((Sint16) SDL_SwapLE16(sample7));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4190 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4191 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4192 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4193 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4194 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4195 sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4196 sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4197 sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4198 sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapLE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4199 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4200 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4201 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4202 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4203 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4204 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4205 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4206 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4207 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4208 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4209 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4210 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4211 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4212 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4213 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4214 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4215
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4216 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4217 SDL_Upsample_U16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4218 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4219 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4220 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4221 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4222
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4223 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4224 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4225 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4226 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4227 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4228 const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4229 Uint16 sample0 = SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4230 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4231 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4232 dst[0] = SDL_SwapBE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4233 dst--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4234 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4235 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4236 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4237 sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4238 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4239 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4240 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4241 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4242 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4243 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4244 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4245 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4246 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4247
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4248 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4249 SDL_Downsample_U16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4250 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4251 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4252 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4253 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4254
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4255 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4256 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4257 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4258 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4259 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4260 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4261 Uint16 sample0 = SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4262 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4263 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4264 src++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4265 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4266 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4267 dst[0] = SDL_SwapBE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4268 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4269 sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4270 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4271 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4272 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4273 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4274 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4275 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4276 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4277 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4278 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4279
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4280 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4281 SDL_Upsample_U16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4282 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4283 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4284 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4285 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4286
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4287 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4288 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4289 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4290 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4291 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4292 const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4293 Uint16 sample1 = SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4294 Uint16 sample0 = SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4295 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4296 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4297 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4298 dst[1] = SDL_SwapBE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4299 dst[0] = SDL_SwapBE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4300 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4301 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4302 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4303 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4304 sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4305 sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4306 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4307 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4308 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4309 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4310 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4311 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4312 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4313 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4314 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4315 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4316
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4317 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4318 SDL_Downsample_U16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4319 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4320 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4321 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4322 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4323
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4324 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4325 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4326 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4327 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4328 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4329 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4330 Uint16 sample0 = SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4331 Uint16 sample1 = SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4332 Uint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4333 Uint16 last_sample1 = sample1;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4334 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4335 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4336 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4337 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4338 dst[0] = SDL_SwapBE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4339 dst[1] = SDL_SwapBE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4340 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4341 sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4342 sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4343 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4344 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4345 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4346 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4347 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4348 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4349 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4350 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4351 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4352 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4353
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4354 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4355 SDL_Upsample_U16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4356 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4357 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4358 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4359 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4360
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4361 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4362 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4363 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4364 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4365 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4366 const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4367 Uint16 sample3 = SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4368 Uint16 sample2 = SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4369 Uint16 sample1 = SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4370 Uint16 sample0 = SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4371 Uint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4372 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4373 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4374 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4375 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4376 dst[3] = SDL_SwapBE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4377 dst[2] = SDL_SwapBE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4378 dst[1] = SDL_SwapBE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4379 dst[0] = SDL_SwapBE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4380 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4381 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4382 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4383 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4384 sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4385 sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4386 sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4387 sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4388 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4389 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4390 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4391 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4392 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4393 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4394 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4395 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4396 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4397 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4398 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4399 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4400
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4401 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4402 SDL_Downsample_U16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4403 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4404 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4405 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4406 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4407
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4408 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4409 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4410 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4411 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4412 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4413 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4414 Uint16 sample0 = SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4415 Uint16 sample1 = SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4416 Uint16 sample2 = SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4417 Uint16 sample3 = SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4418 Uint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4419 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4420 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4421 Uint16 last_sample3 = sample3;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4422 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4423 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4424 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4425 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4426 dst[0] = SDL_SwapBE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4427 dst[1] = SDL_SwapBE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4428 dst[2] = SDL_SwapBE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4429 dst[3] = SDL_SwapBE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4430 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4431 sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4432 sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4433 sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4434 sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4435 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4436 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4437 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4438 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4439 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4440 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4441 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4442 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4443 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4444 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4445 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4446 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4447
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4448 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4449 SDL_Upsample_U16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4450 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4451 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4452 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4453 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4454
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4455 const int srcsize = cvt->len_cvt - 192;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4456 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4457 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4458 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4459 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4460 const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4461 Uint16 sample5 = SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4462 Uint16 sample4 = SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4463 Uint16 sample3 = SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4464 Uint16 sample2 = SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4465 Uint16 sample1 = SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4466 Uint16 sample0 = SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4467 Uint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4468 Uint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4469 Uint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4470 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4471 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4472 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4473 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4474 dst[5] = SDL_SwapBE16(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4475 dst[4] = SDL_SwapBE16(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4476 dst[3] = SDL_SwapBE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4477 dst[2] = SDL_SwapBE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4478 dst[1] = SDL_SwapBE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4479 dst[0] = SDL_SwapBE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4480 dst -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4481 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4482 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4483 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4484 sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4485 sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4486 sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4487 sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4488 sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4489 sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4490 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4491 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4492 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4493 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4494 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4495 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4496 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4497 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4498 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4499 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4500 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4501 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4502 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4503 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4504
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4505 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4506 SDL_Downsample_U16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4507 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4508 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4509 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4510 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4511
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4512 const int srcsize = cvt->len_cvt - 192;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4513 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4514 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4515 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4516 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4517 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4518 Uint16 sample0 = SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4519 Uint16 sample1 = SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4520 Uint16 sample2 = SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4521 Uint16 sample3 = SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4522 Uint16 sample4 = SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4523 Uint16 sample5 = SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4524 Uint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4525 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4526 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4527 Uint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4528 Uint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4529 Uint16 last_sample5 = sample5;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4530 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4531 src += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4532 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4533 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4534 dst[0] = SDL_SwapBE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4535 dst[1] = SDL_SwapBE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4536 dst[2] = SDL_SwapBE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4537 dst[3] = SDL_SwapBE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4538 dst[4] = SDL_SwapBE16(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4539 dst[5] = SDL_SwapBE16(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4540 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4541 sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4542 sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4543 sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4544 sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4545 sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4546 sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4547 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4548 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4549 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4550 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4551 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4552 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4553 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4554 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4555 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4556 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4557 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4558 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4559 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4560 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4561
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4562 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4563 SDL_Upsample_U16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4564 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4565 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4566 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_U16MSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4567 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4568
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4569 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4570 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4571 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4572 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4573 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4574 const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4575 Uint16 sample7 = SDL_SwapBE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4576 Uint16 sample6 = SDL_SwapBE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4577 Uint16 sample5 = SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4578 Uint16 sample4 = SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4579 Uint16 sample3 = SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4580 Uint16 sample2 = SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4581 Uint16 sample1 = SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4582 Uint16 sample0 = SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4583 Uint16 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4584 Uint16 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4585 Uint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4586 Uint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4587 Uint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4588 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4589 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4590 Uint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4591 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4592 dst[7] = SDL_SwapBE16(sample7);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4593 dst[6] = SDL_SwapBE16(sample6);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4594 dst[5] = SDL_SwapBE16(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4595 dst[4] = SDL_SwapBE16(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4596 dst[3] = SDL_SwapBE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4597 dst[2] = SDL_SwapBE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4598 dst[1] = SDL_SwapBE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4599 dst[0] = SDL_SwapBE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4600 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4601 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4602 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4603 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4604 sample7 = (Uint16) ((((Sint32) SDL_SwapBE16(src[7])) + ((Sint32) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4605 sample6 = (Uint16) ((((Sint32) SDL_SwapBE16(src[6])) + ((Sint32) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4606 sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4607 sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4608 sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4609 sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4610 sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4611 sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4612 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4613 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4614 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4615 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4616 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4617 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4618 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4619 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4620 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4621 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4622 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4623 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4624 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4625 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4626 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4627 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4628
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4629 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4630 SDL_Downsample_U16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4631 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4632 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4633 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_U16MSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4634 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4635
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4636 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4637 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4638 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4639 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4640 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4641 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4642 Uint16 sample0 = SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4643 Uint16 sample1 = SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4644 Uint16 sample2 = SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4645 Uint16 sample3 = SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4646 Uint16 sample4 = SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4647 Uint16 sample5 = SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4648 Uint16 sample6 = SDL_SwapBE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4649 Uint16 sample7 = SDL_SwapBE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4650 Uint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4651 Uint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4652 Uint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4653 Uint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4654 Uint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4655 Uint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4656 Uint16 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4657 Uint16 last_sample7 = sample7;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4658 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4659 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4660 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4661 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4662 dst[0] = SDL_SwapBE16(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4663 dst[1] = SDL_SwapBE16(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4664 dst[2] = SDL_SwapBE16(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4665 dst[3] = SDL_SwapBE16(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4666 dst[4] = SDL_SwapBE16(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4667 dst[5] = SDL_SwapBE16(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4668 dst[6] = SDL_SwapBE16(sample6);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4669 dst[7] = SDL_SwapBE16(sample7);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4670 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4671 sample0 = (Uint16) ((((Sint32) SDL_SwapBE16(src[0])) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4672 sample1 = (Uint16) ((((Sint32) SDL_SwapBE16(src[1])) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4673 sample2 = (Uint16) ((((Sint32) SDL_SwapBE16(src[2])) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4674 sample3 = (Uint16) ((((Sint32) SDL_SwapBE16(src[3])) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4675 sample4 = (Uint16) ((((Sint32) SDL_SwapBE16(src[4])) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4676 sample5 = (Uint16) ((((Sint32) SDL_SwapBE16(src[5])) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4677 sample6 = (Uint16) ((((Sint32) SDL_SwapBE16(src[6])) + ((Sint32) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4678 sample7 = (Uint16) ((((Sint32) SDL_SwapBE16(src[7])) + ((Sint32) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4679 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4680 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4681 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4682 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4683 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4684 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4685 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4686 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4687 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4688 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4689 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4690 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4691 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4692 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4693 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4694 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4695
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4696 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4697 SDL_Upsample_S16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4698 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4699 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4700 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4701 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4702
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4703 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4704 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4705 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4706 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4707 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4708 const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4709 Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4710 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4711 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4712 dst[0] = ((Sint16) SDL_SwapBE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4713 dst--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4714 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4715 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4716 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4717 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4718 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4719 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4720 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4721 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4722 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4723 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4724 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4725 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4726 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4727
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4728 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4729 SDL_Downsample_S16MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4730 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4731 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4732 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4733 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4734
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4735 const int srcsize = cvt->len_cvt - 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4736 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4737 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4738 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4739 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4740 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4741 Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4742 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4743 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4744 src++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4745 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4746 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4747 dst[0] = ((Sint16) SDL_SwapBE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4748 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4749 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4750 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4751 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4752 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4753 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4754 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4755 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4756 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4757 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4758 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4759
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4760 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4761 SDL_Upsample_S16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4762 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4763 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4764 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4765 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4766
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4767 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4768 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4769 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4770 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4771 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4772 const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4773 Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4774 Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4775 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4776 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4777 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4778 dst[1] = ((Sint16) SDL_SwapBE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4779 dst[0] = ((Sint16) SDL_SwapBE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4780 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4781 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4782 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4783 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4784 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4785 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4786 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4787 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4788 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4789 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4790 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4791 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4792 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4793 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4794 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4795 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4796
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4797 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4798 SDL_Downsample_S16MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4799 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4800 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4801 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4802 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4803
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4804 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4805 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4806 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4807 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4808 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4809 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4810 Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4811 Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4812 Sint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4813 Sint16 last_sample1 = sample1;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4814 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4815 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4816 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4817 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4818 dst[0] = ((Sint16) SDL_SwapBE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4819 dst[1] = ((Sint16) SDL_SwapBE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4820 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4821 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4822 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4823 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4824 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4825 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4826 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4827 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4828 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4829 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4830 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4831 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4832 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4833
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4834 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4835 SDL_Upsample_S16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4836 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4837 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4838 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4839 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4840
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4841 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4842 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4843 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4844 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4845 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4846 const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4847 Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4848 Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4849 Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4850 Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4851 Sint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4852 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4853 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4854 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4855 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4856 dst[3] = ((Sint16) SDL_SwapBE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4857 dst[2] = ((Sint16) SDL_SwapBE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4858 dst[1] = ((Sint16) SDL_SwapBE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4859 dst[0] = ((Sint16) SDL_SwapBE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4860 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4861 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4862 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4863 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4864 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4865 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4866 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4867 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4868 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4869 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4870 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4871 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4872 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4873 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4874 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4875 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4876 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4877 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4878 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4879 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4880
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4881 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4882 SDL_Downsample_S16MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4883 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4884 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4885 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4886 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4887
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4888 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4889 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4890 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4891 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4892 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4893 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4894 Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4895 Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4896 Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4897 Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4898 Sint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4899 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4900 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4901 Sint16 last_sample3 = sample3;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4902 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4903 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4904 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4905 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4906 dst[0] = ((Sint16) SDL_SwapBE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4907 dst[1] = ((Sint16) SDL_SwapBE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4908 dst[2] = ((Sint16) SDL_SwapBE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4909 dst[3] = ((Sint16) SDL_SwapBE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4910 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4911 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4912 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4913 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4914 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4915 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4916 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4917 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4918 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4919 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4920 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4921 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4922 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4923 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4924 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4925 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4926 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4927
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4928 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4929 SDL_Upsample_S16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4930 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4931 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4932 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4933 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4934
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4935 const int srcsize = cvt->len_cvt - 192;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4936 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4937 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4938 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4939 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4940 const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4941 Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4942 Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4943 Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4944 Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4945 Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4946 Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4947 Sint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4948 Sint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4949 Sint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4950 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4951 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4952 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
4953 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4954 dst[5] = ((Sint16) SDL_SwapBE16(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4955 dst[4] = ((Sint16) SDL_SwapBE16(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4956 dst[3] = ((Sint16) SDL_SwapBE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4957 dst[2] = ((Sint16) SDL_SwapBE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4958 dst[1] = ((Sint16) SDL_SwapBE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4959 dst[0] = ((Sint16) SDL_SwapBE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4960 dst -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4961 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4962 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4963 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4964 sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4965 sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4966 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4967 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4968 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4969 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4970 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4971 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4972 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4973 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4974 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4975 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4976 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4977 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4978 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4979 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4980 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4981 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4982 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4983 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4984
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4985 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4986 SDL_Downsample_S16MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4987 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
4988 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4989 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4990 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4991
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4992 const int srcsize = cvt->len_cvt - 192;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4993 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4994 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4995 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4996 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4997 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4998 Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
4999 Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5000 Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5001 Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5002 Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5003 Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5004 Sint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5005 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5006 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5007 Sint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5008 Sint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5009 Sint16 last_sample5 = sample5;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5010 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5011 src += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5012 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5013 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5014 dst[0] = ((Sint16) SDL_SwapBE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5015 dst[1] = ((Sint16) SDL_SwapBE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5016 dst[2] = ((Sint16) SDL_SwapBE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5017 dst[3] = ((Sint16) SDL_SwapBE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5018 dst[4] = ((Sint16) SDL_SwapBE16(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5019 dst[5] = ((Sint16) SDL_SwapBE16(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5020 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5021 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5022 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5023 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5024 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5025 sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5026 sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5027 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5028 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5029 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5030 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5031 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5032 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5033 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5034 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5035 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5036 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5037 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5038 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5039 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5040 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5041
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5042 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5043 SDL_Upsample_S16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5044 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5045 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5046 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S16MSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5047 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5048
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5049 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5050 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5051 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5052 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5053 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5054 const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5055 Sint16 sample7 = ((Sint16) SDL_SwapBE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5056 Sint16 sample6 = ((Sint16) SDL_SwapBE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5057 Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5058 Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5059 Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5060 Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5061 Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5062 Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5063 Sint16 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5064 Sint16 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5065 Sint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5066 Sint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5067 Sint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5068 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5069 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5070 Sint16 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5071 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5072 dst[7] = ((Sint16) SDL_SwapBE16(sample7));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5073 dst[6] = ((Sint16) SDL_SwapBE16(sample6));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5074 dst[5] = ((Sint16) SDL_SwapBE16(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5075 dst[4] = ((Sint16) SDL_SwapBE16(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5076 dst[3] = ((Sint16) SDL_SwapBE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5077 dst[2] = ((Sint16) SDL_SwapBE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5078 dst[1] = ((Sint16) SDL_SwapBE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5079 dst[0] = ((Sint16) SDL_SwapBE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5080 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5081 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5082 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5083 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5084 sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5085 sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5086 sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5087 sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5088 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5089 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5090 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5091 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5092 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5093 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5094 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5095 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5096 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5097 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5098 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5099 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5100 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5101 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5102 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5103 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5104 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5105 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5106 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5107 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5108
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5109 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5110 SDL_Downsample_S16MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5111 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5112 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5113 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S16MSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5114 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5115
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5116 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5117 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5118 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5119 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5120 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5121 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5122 Sint16 sample0 = ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5123 Sint16 sample1 = ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5124 Sint16 sample2 = ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5125 Sint16 sample3 = ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5126 Sint16 sample4 = ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5127 Sint16 sample5 = ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5128 Sint16 sample6 = ((Sint16) SDL_SwapBE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5129 Sint16 sample7 = ((Sint16) SDL_SwapBE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5130 Sint16 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5131 Sint16 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5132 Sint16 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5133 Sint16 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5134 Sint16 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5135 Sint16 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5136 Sint16 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5137 Sint16 last_sample7 = sample7;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5138 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5139 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5140 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5141 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5142 dst[0] = ((Sint16) SDL_SwapBE16(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5143 dst[1] = ((Sint16) SDL_SwapBE16(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5144 dst[2] = ((Sint16) SDL_SwapBE16(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5145 dst[3] = ((Sint16) SDL_SwapBE16(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5146 dst[4] = ((Sint16) SDL_SwapBE16(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5147 dst[5] = ((Sint16) SDL_SwapBE16(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5148 dst[6] = ((Sint16) SDL_SwapBE16(sample6));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5149 dst[7] = ((Sint16) SDL_SwapBE16(sample7));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5150 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5151 sample0 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[0]))) + ((Sint32) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5152 sample1 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[1]))) + ((Sint32) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5153 sample2 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[2]))) + ((Sint32) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5154 sample3 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[3]))) + ((Sint32) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5155 sample4 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[4]))) + ((Sint32) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5156 sample5 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[5]))) + ((Sint32) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5157 sample6 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[6]))) + ((Sint32) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5158 sample7 = (Sint16) ((((Sint32) ((Sint16) SDL_SwapBE16(src[7]))) + ((Sint32) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5159 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5160 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5161 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5162 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5163 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5164 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5165 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5166 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5167 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5168 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5169 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5170 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5171 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5172 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5173 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5174 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5175
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5176 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5177 SDL_Upsample_S32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5178 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5179 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5180 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5181 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5182
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5183 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5184 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5185 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5186 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5187 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5188 const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5189 Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5190 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5191 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5192 dst[0] = ((Sint32) SDL_SwapLE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5193 dst--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5194 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5195 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5196 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5197 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5198 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5199 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5200 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5201 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5202 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5203 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5204 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5205 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5206 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5207
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5208 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5209 SDL_Downsample_S32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5210 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5211 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5212 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5213 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5214
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5215 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5216 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5217 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5218 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5219 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5220 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5221 Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5222 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5223 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5224 src++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5225 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5226 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5227 dst[0] = ((Sint32) SDL_SwapLE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5228 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5229 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5230 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5231 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5232 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5233 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5234 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5235 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5236 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5237 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5238 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5239
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5240 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5241 SDL_Upsample_S32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5242 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5243 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5244 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5245 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5246
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5247 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5248 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5249 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5250 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5251 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5252 const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5253 Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5254 Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5255 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5256 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5257 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5258 dst[1] = ((Sint32) SDL_SwapLE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5259 dst[0] = ((Sint32) SDL_SwapLE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5260 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5261 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5262 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5263 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5264 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5265 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5266 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5267 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5268 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5269 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5270 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5271 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5272 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5273 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5274 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5275 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5276
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5277 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5278 SDL_Downsample_S32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5279 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5280 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5281 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5282 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5283
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5284 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5285 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5286 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5287 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5288 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5289 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5290 Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5291 Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5292 Sint32 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5293 Sint32 last_sample1 = sample1;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5294 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5295 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5296 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5297 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5298 dst[0] = ((Sint32) SDL_SwapLE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5299 dst[1] = ((Sint32) SDL_SwapLE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5300 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5301 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5302 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5303 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5304 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5305 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5306 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5307 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5308 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5309 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5310 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5311 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5312 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5313
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5314 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5315 SDL_Upsample_S32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5316 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5317 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5318 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5319 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5320
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5321 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5322 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5323 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5324 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5325 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5326 const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5327 Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5328 Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5329 Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5330 Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5331 Sint32 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5332 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5333 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5334 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5335 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5336 dst[3] = ((Sint32) SDL_SwapLE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5337 dst[2] = ((Sint32) SDL_SwapLE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5338 dst[1] = ((Sint32) SDL_SwapLE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5339 dst[0] = ((Sint32) SDL_SwapLE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5340 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5341 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5342 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5343 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5344 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5345 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5346 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5347 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5348 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5349 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5350 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5351 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5352 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5353 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5354 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5355 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5356 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5357 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5358 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5359 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5360
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5361 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5362 SDL_Downsample_S32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5363 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5364 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5365 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5366 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5367
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5368 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5369 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5370 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5371 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5372 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5373 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5374 Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5375 Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5376 Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5377 Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5378 Sint32 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5379 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5380 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5381 Sint32 last_sample3 = sample3;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5382 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5383 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5384 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5385 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5386 dst[0] = ((Sint32) SDL_SwapLE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5387 dst[1] = ((Sint32) SDL_SwapLE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5388 dst[2] = ((Sint32) SDL_SwapLE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5389 dst[3] = ((Sint32) SDL_SwapLE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5390 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5391 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5392 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5393 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5394 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5395 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5396 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5397 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5398 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5399 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5400 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5401 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5402 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5403 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5404 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5405 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5406 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5407
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5408 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5409 SDL_Upsample_S32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5410 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5411 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5412 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5413 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5414
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5415 const int srcsize = cvt->len_cvt - 384;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5416 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5417 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5418 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5419 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5420 const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5421 Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5422 Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5423 Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5424 Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5425 Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5426 Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5427 Sint32 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5428 Sint32 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5429 Sint32 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5430 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5431 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5432 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5433 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5434 dst[5] = ((Sint32) SDL_SwapLE32(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5435 dst[4] = ((Sint32) SDL_SwapLE32(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5436 dst[3] = ((Sint32) SDL_SwapLE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5437 dst[2] = ((Sint32) SDL_SwapLE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5438 dst[1] = ((Sint32) SDL_SwapLE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5439 dst[0] = ((Sint32) SDL_SwapLE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5440 dst -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5441 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5442 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5443 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5444 sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5445 sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5446 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5447 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5448 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5449 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5450 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5451 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5452 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5453 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5454 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5455 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5456 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5457 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5458 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5459 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5460 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5461 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5462 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5463 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5464
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5465 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5466 SDL_Downsample_S32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5467 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5468 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5469 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5470 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5471
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5472 const int srcsize = cvt->len_cvt - 384;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5473 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5474 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5475 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5476 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5477 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5478 Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5479 Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5480 Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5481 Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5482 Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5483 Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5484 Sint32 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5485 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5486 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5487 Sint32 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5488 Sint32 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5489 Sint32 last_sample5 = sample5;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5490 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5491 src += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5492 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5493 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5494 dst[0] = ((Sint32) SDL_SwapLE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5495 dst[1] = ((Sint32) SDL_SwapLE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5496 dst[2] = ((Sint32) SDL_SwapLE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5497 dst[3] = ((Sint32) SDL_SwapLE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5498 dst[4] = ((Sint32) SDL_SwapLE32(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5499 dst[5] = ((Sint32) SDL_SwapLE32(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5500 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5501 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5502 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5503 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5504 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5505 sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5506 sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5507 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5508 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5509 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5510 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5511 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5512 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5513 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5514 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5515 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5516 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5517 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5518 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5519 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5520 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5521
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5522 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5523 SDL_Upsample_S32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5524 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5525 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5526 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32LSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5527 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5528
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5529 const int srcsize = cvt->len_cvt - 512;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5530 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5531 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5532 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5533 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5534 const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5535 Sint32 sample7 = ((Sint32) SDL_SwapLE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5536 Sint32 sample6 = ((Sint32) SDL_SwapLE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5537 Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5538 Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5539 Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5540 Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5541 Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5542 Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5543 Sint32 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5544 Sint32 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5545 Sint32 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5546 Sint32 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5547 Sint32 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5548 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5549 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5550 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5551 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5552 dst[7] = ((Sint32) SDL_SwapLE32(sample7));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5553 dst[6] = ((Sint32) SDL_SwapLE32(sample6));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5554 dst[5] = ((Sint32) SDL_SwapLE32(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5555 dst[4] = ((Sint32) SDL_SwapLE32(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5556 dst[3] = ((Sint32) SDL_SwapLE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5557 dst[2] = ((Sint32) SDL_SwapLE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5558 dst[1] = ((Sint32) SDL_SwapLE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5559 dst[0] = ((Sint32) SDL_SwapLE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5560 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5561 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5562 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5563 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5564 sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5565 sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5566 sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5567 sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5568 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5569 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5570 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5571 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5572 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5573 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5574 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5575 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5576 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5577 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5578 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5579 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5580 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5581 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5582 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5583 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5584 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5585 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5586 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5587 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5588
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5589 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5590 SDL_Downsample_S32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5591 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5592 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5593 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32LSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5594 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5595
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5596 const int srcsize = cvt->len_cvt - 512;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5597 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5598 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5599 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5600 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5601 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5602 Sint32 sample0 = ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5603 Sint32 sample1 = ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5604 Sint32 sample2 = ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5605 Sint32 sample3 = ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5606 Sint32 sample4 = ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5607 Sint32 sample5 = ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5608 Sint32 sample6 = ((Sint32) SDL_SwapLE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5609 Sint32 sample7 = ((Sint32) SDL_SwapLE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5610 Sint32 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5611 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5612 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5613 Sint32 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5614 Sint32 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5615 Sint32 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5616 Sint32 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5617 Sint32 last_sample7 = sample7;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5618 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5619 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5620 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5621 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5622 dst[0] = ((Sint32) SDL_SwapLE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5623 dst[1] = ((Sint32) SDL_SwapLE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5624 dst[2] = ((Sint32) SDL_SwapLE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5625 dst[3] = ((Sint32) SDL_SwapLE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5626 dst[4] = ((Sint32) SDL_SwapLE32(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5627 dst[5] = ((Sint32) SDL_SwapLE32(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5628 dst[6] = ((Sint32) SDL_SwapLE32(sample6));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5629 dst[7] = ((Sint32) SDL_SwapLE32(sample7));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5630 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5631 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5632 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5633 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5634 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5635 sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5636 sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5637 sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5638 sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapLE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5639 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5640 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5641 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5642 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5643 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5644 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5645 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5646 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5647 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5648 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5649 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5650 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5651 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5652 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5653 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5654 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5655
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5656 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5657 SDL_Upsample_S32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5658 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5659 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5660 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5661 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5662
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5663 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5664 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5665 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5666 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5667 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5668 const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5669 Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5670 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5671 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5672 dst[0] = ((Sint32) SDL_SwapBE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5673 dst--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5674 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5675 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5676 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5677 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5678 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5679 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5680 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5681 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5682 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5683 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5684 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5685 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5686 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5687
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5688 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5689 SDL_Downsample_S32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5690 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5691 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5692 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5693 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5694
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5695 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5696 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5697 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5698 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5699 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5700 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5701 Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5702 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5703 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5704 src++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5705 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5706 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5707 dst[0] = ((Sint32) SDL_SwapBE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5708 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5709 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5710 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5711 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5712 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5713 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5714 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5715 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5716 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5717 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5718 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5719
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5720 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5721 SDL_Upsample_S32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5722 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5723 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5724 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5725 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5726
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5727 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5728 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5729 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5730 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5731 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5732 const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5733 Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5734 Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5735 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5736 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5737 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5738 dst[1] = ((Sint32) SDL_SwapBE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5739 dst[0] = ((Sint32) SDL_SwapBE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5740 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5741 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5742 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5743 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5744 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5745 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5746 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5747 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5748 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5749 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5750 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5751 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5752 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5753 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5754 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5755 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5756
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5757 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5758 SDL_Downsample_S32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5759 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5760 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5761 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5762 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5763
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5764 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5765 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5766 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5767 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5768 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5769 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5770 Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5771 Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5772 Sint32 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5773 Sint32 last_sample1 = sample1;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5774 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5775 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5776 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5777 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5778 dst[0] = ((Sint32) SDL_SwapBE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5779 dst[1] = ((Sint32) SDL_SwapBE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5780 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5781 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5782 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5783 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5784 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5785 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5786 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5787 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5788 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5789 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5790 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5791 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5792 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5793
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5794 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5795 SDL_Upsample_S32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5796 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5797 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5798 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5799 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5800
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5801 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5802 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5803 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5804 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5805 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5806 const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5807 Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5808 Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5809 Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5810 Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5811 Sint32 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5812 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5813 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5814 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5815 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5816 dst[3] = ((Sint32) SDL_SwapBE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5817 dst[2] = ((Sint32) SDL_SwapBE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5818 dst[1] = ((Sint32) SDL_SwapBE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5819 dst[0] = ((Sint32) SDL_SwapBE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5820 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5821 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5822 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5823 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5824 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5825 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5826 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5827 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5828 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5829 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5830 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5831 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5832 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5833 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5834 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5835 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5836 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5837 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5838 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5839 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5840
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5841 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5842 SDL_Downsample_S32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5843 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5844 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5845 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5846 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5847
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5848 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5849 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5850 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5851 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5852 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5853 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5854 Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5855 Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5856 Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5857 Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5858 Sint32 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5859 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5860 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5861 Sint32 last_sample3 = sample3;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5862 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5863 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5864 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5865 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5866 dst[0] = ((Sint32) SDL_SwapBE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5867 dst[1] = ((Sint32) SDL_SwapBE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5868 dst[2] = ((Sint32) SDL_SwapBE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5869 dst[3] = ((Sint32) SDL_SwapBE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5870 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5871 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5872 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5873 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5874 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5875 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5876 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5877 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5878 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5879 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5880 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5881 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5882 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5883 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5884 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5885 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5886 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5887
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5888 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5889 SDL_Upsample_S32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5890 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5891 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5892 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5893 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5894
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5895 const int srcsize = cvt->len_cvt - 384;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5896 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5897 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5898 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5899 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5900 const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5901 Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5902 Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5903 Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5904 Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5905 Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5906 Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5907 Sint32 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5908 Sint32 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5909 Sint32 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5910 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5911 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5912 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5913 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5914 dst[5] = ((Sint32) SDL_SwapBE32(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5915 dst[4] = ((Sint32) SDL_SwapBE32(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5916 dst[3] = ((Sint32) SDL_SwapBE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5917 dst[2] = ((Sint32) SDL_SwapBE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5918 dst[1] = ((Sint32) SDL_SwapBE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5919 dst[0] = ((Sint32) SDL_SwapBE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5920 dst -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5921 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5922 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5923 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5924 sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5925 sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5926 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5927 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5928 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5929 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5930 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5931 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5932 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5933 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5934 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5935 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5936 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5937 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5938 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5939 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5940 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5941 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5942 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5943 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5944
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5945 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5946 SDL_Downsample_S32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5947 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
5948 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5949 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5950 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5951
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5952 const int srcsize = cvt->len_cvt - 384;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5953 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5954 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5955 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5956 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5957 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5958 Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5959 Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5960 Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5961 Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5962 Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5963 Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5964 Sint32 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5965 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5966 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5967 Sint32 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5968 Sint32 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5969 Sint32 last_sample5 = sample5;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
5970 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5971 src += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5972 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5973 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5974 dst[0] = ((Sint32) SDL_SwapBE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5975 dst[1] = ((Sint32) SDL_SwapBE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5976 dst[2] = ((Sint32) SDL_SwapBE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5977 dst[3] = ((Sint32) SDL_SwapBE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5978 dst[4] = ((Sint32) SDL_SwapBE32(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5979 dst[5] = ((Sint32) SDL_SwapBE32(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5980 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5981 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5982 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5983 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5984 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5985 sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5986 sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5987 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5988 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5989 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5990 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5991 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5992 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5993 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5994 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5995 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5996 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5997 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5998 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
5999 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6000 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6001
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6002 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6003 SDL_Upsample_S32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6004 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6005 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6006 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_S32MSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6007 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6008
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6009 const int srcsize = cvt->len_cvt - 512;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6010 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6011 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6012 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6013 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6014 const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6015 Sint32 sample7 = ((Sint32) SDL_SwapBE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6016 Sint32 sample6 = ((Sint32) SDL_SwapBE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6017 Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6018 Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6019 Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6020 Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6021 Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6022 Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6023 Sint32 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6024 Sint32 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6025 Sint32 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6026 Sint32 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6027 Sint32 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6028 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6029 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6030 Sint32 last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6031 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6032 dst[7] = ((Sint32) SDL_SwapBE32(sample7));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6033 dst[6] = ((Sint32) SDL_SwapBE32(sample6));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6034 dst[5] = ((Sint32) SDL_SwapBE32(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6035 dst[4] = ((Sint32) SDL_SwapBE32(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6036 dst[3] = ((Sint32) SDL_SwapBE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6037 dst[2] = ((Sint32) SDL_SwapBE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6038 dst[1] = ((Sint32) SDL_SwapBE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6039 dst[0] = ((Sint32) SDL_SwapBE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6040 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6041 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6042 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6043 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6044 sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6045 sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6046 sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6047 sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6048 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6049 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6050 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6051 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6052 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6053 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6054 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6055 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6056 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6057 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6058 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6059 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6060 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6061 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6062 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6063 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6064 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6065 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6066 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6067 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6068
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6069 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6070 SDL_Downsample_S32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6071 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6072 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6073 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_S32MSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6074 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6075
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6076 const int srcsize = cvt->len_cvt - 512;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6077 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6078 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6079 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6080 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6081 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6082 Sint32 sample0 = ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6083 Sint32 sample1 = ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6084 Sint32 sample2 = ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6085 Sint32 sample3 = ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6086 Sint32 sample4 = ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6087 Sint32 sample5 = ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6088 Sint32 sample6 = ((Sint32) SDL_SwapBE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6089 Sint32 sample7 = ((Sint32) SDL_SwapBE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6090 Sint32 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6091 Sint32 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6092 Sint32 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6093 Sint32 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6094 Sint32 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6095 Sint32 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6096 Sint32 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6097 Sint32 last_sample7 = sample7;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6098 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6099 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6100 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6101 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6102 dst[0] = ((Sint32) SDL_SwapBE32(sample0));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6103 dst[1] = ((Sint32) SDL_SwapBE32(sample1));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6104 dst[2] = ((Sint32) SDL_SwapBE32(sample2));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6105 dst[3] = ((Sint32) SDL_SwapBE32(sample3));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6106 dst[4] = ((Sint32) SDL_SwapBE32(sample4));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6107 dst[5] = ((Sint32) SDL_SwapBE32(sample5));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6108 dst[6] = ((Sint32) SDL_SwapBE32(sample6));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6109 dst[7] = ((Sint32) SDL_SwapBE32(sample7));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6110 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6111 sample0 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[0]))) + ((Sint64) last_sample0)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6112 sample1 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[1]))) + ((Sint64) last_sample1)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6113 sample2 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[2]))) + ((Sint64) last_sample2)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6114 sample3 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[3]))) + ((Sint64) last_sample3)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6115 sample4 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[4]))) + ((Sint64) last_sample4)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6116 sample5 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[5]))) + ((Sint64) last_sample5)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6117 sample6 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[6]))) + ((Sint64) last_sample6)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6118 sample7 = (Sint32) ((((Sint64) ((Sint32) SDL_SwapBE32(src[7]))) + ((Sint64) last_sample7)) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6119 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6120 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6121 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6122 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6123 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6124 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6125 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6126 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6127 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6128 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6129 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6130 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6131 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6132 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6133 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6134 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6135
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6136 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6137 SDL_Upsample_F32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6138 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6139 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6140 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6141 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6142
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6143 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6144 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6145 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6146 float *dst = ((float *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6147 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6148 const float *target = ((const float *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6149 float sample0 = SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6150 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6151 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6152 dst[0] = SDL_SwapFloatLE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6153 dst--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6154 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6155 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6156 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6157 sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6158 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6159 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6160 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6161 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6162 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6163 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6164 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6165 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6166 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6167
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6168 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6169 SDL_Downsample_F32LSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6170 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6171 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6172 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6173 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6174
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6175 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6176 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6177 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6178 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6179 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6180 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6181 float sample0 = SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6182 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6183 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6184 src++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6185 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6186 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6187 dst[0] = SDL_SwapFloatLE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6188 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6189 sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6190 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6191 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6192 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6193 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6194 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6195 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6196 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6197 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6198 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6199
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6200 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6201 SDL_Upsample_F32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6202 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6203 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6204 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6205 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6206
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6207 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6208 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6209 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6210 float *dst = ((float *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6211 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6212 const float *target = ((const float *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6213 float sample1 = SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6214 float sample0 = SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6215 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6216 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6217 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6218 dst[1] = SDL_SwapFloatLE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6219 dst[0] = SDL_SwapFloatLE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6220 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6221 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6222 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6223 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6224 sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6225 sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6226 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6227 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6228 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6229 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6230 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6231 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6232 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6233 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6234 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6235 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6236
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6237 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6238 SDL_Downsample_F32LSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6239 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6240 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6241 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6242 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6243
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6244 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6245 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6246 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6247 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6248 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6249 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6250 float sample0 = SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6251 float sample1 = SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6252 float last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6253 float last_sample1 = sample1;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6254 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6255 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6256 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6257 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6258 dst[0] = SDL_SwapFloatLE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6259 dst[1] = SDL_SwapFloatLE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6260 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6261 sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6262 sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6263 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6264 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6265 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6266 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6267 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6268 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6269 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6270 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6271 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6272 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6273
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6274 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6275 SDL_Upsample_F32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6276 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6277 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6278 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6279 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6280
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6281 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6282 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6283 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6284 float *dst = ((float *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6285 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6286 const float *target = ((const float *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6287 float sample3 = SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6288 float sample2 = SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6289 float sample1 = SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6290 float sample0 = SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6291 float last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6292 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6293 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6294 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6295 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6296 dst[3] = SDL_SwapFloatLE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6297 dst[2] = SDL_SwapFloatLE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6298 dst[1] = SDL_SwapFloatLE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6299 dst[0] = SDL_SwapFloatLE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6300 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6301 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6302 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6303 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6304 sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6305 sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6306 sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6307 sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6308 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6309 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6310 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6311 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6312 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6313 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6314 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6315 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6316 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6317 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6318 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6319 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6320
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6321 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6322 SDL_Downsample_F32LSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6323 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6324 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6325 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6326 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6327
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6328 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6329 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6330 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6331 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6332 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6333 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6334 float sample0 = SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6335 float sample1 = SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6336 float sample2 = SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6337 float sample3 = SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6338 float last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6339 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6340 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6341 float last_sample3 = sample3;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6342 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6343 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6344 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6345 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6346 dst[0] = SDL_SwapFloatLE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6347 dst[1] = SDL_SwapFloatLE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6348 dst[2] = SDL_SwapFloatLE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6349 dst[3] = SDL_SwapFloatLE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6350 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6351 sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6352 sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6353 sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6354 sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6355 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6356 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6357 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6358 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6359 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6360 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6361 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6362 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6363 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6364 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6365 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6366 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6367
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6368 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6369 SDL_Upsample_F32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6370 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6371 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6372 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6373 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6374
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6375 const int srcsize = cvt->len_cvt - 384;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6376 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6377 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6378 float *dst = ((float *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6379 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6380 const float *target = ((const float *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6381 float sample5 = SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6382 float sample4 = SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6383 float sample3 = SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6384 float sample2 = SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6385 float sample1 = SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6386 float sample0 = SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6387 float last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6388 float last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6389 float last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6390 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6391 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6392 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6393 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6394 dst[5] = SDL_SwapFloatLE(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6395 dst[4] = SDL_SwapFloatLE(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6396 dst[3] = SDL_SwapFloatLE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6397 dst[2] = SDL_SwapFloatLE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6398 dst[1] = SDL_SwapFloatLE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6399 dst[0] = SDL_SwapFloatLE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6400 dst -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6401 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6402 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6403 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6404 sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6405 sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6406 sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6407 sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6408 sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6409 sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6410 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6411 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6412 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6413 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6414 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6415 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6416 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6417 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6418 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6419 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6420 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6421 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6422 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6423 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6424
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6425 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6426 SDL_Downsample_F32LSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6427 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6428 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6429 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6430 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6431
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6432 const int srcsize = cvt->len_cvt - 384;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6433 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6434 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6435 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6436 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6437 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6438 float sample0 = SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6439 float sample1 = SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6440 float sample2 = SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6441 float sample3 = SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6442 float sample4 = SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6443 float sample5 = SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6444 float last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6445 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6446 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6447 float last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6448 float last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6449 float last_sample5 = sample5;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6450 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6451 src += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6452 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6453 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6454 dst[0] = SDL_SwapFloatLE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6455 dst[1] = SDL_SwapFloatLE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6456 dst[2] = SDL_SwapFloatLE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6457 dst[3] = SDL_SwapFloatLE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6458 dst[4] = SDL_SwapFloatLE(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6459 dst[5] = SDL_SwapFloatLE(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6460 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6461 sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6462 sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6463 sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6464 sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6465 sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6466 sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6467 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6468 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6469 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6470 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6471 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6472 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6473 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6474 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6475 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6476 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6477 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6478 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6479 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6480 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6481
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6482 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6483 SDL_Upsample_F32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6484 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6485 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6486 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32LSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6487 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6488
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6489 const int srcsize = cvt->len_cvt - 512;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6490 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6491 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6492 float *dst = ((float *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6493 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6494 const float *target = ((const float *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6495 float sample7 = SDL_SwapFloatLE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6496 float sample6 = SDL_SwapFloatLE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6497 float sample5 = SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6498 float sample4 = SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6499 float sample3 = SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6500 float sample2 = SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6501 float sample1 = SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6502 float sample0 = SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6503 float last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6504 float last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6505 float last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6506 float last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6507 float last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6508 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6509 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6510 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6511 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6512 dst[7] = SDL_SwapFloatLE(sample7);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6513 dst[6] = SDL_SwapFloatLE(sample6);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6514 dst[5] = SDL_SwapFloatLE(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6515 dst[4] = SDL_SwapFloatLE(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6516 dst[3] = SDL_SwapFloatLE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6517 dst[2] = SDL_SwapFloatLE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6518 dst[1] = SDL_SwapFloatLE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6519 dst[0] = SDL_SwapFloatLE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6520 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6521 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6522 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6523 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6524 sample7 = (float) ((((double) SDL_SwapFloatLE(src[7])) + ((double) last_sample7)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6525 sample6 = (float) ((((double) SDL_SwapFloatLE(src[6])) + ((double) last_sample6)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6526 sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6527 sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6528 sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6529 sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6530 sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6531 sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6532 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6533 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6534 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6535 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6536 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6537 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6538 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6539 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6540 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6541 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6542 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6543 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6544 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6545 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6546 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6547 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6548
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6549 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6550 SDL_Downsample_F32LSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6551 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6552 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6553 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32LSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6554 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6555
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6556 const int srcsize = cvt->len_cvt - 512;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6557 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6558 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6559 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6560 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6561 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6562 float sample0 = SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6563 float sample1 = SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6564 float sample2 = SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6565 float sample3 = SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6566 float sample4 = SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6567 float sample5 = SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6568 float sample6 = SDL_SwapFloatLE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6569 float sample7 = SDL_SwapFloatLE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6570 float last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6571 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6572 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6573 float last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6574 float last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6575 float last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6576 float last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6577 float last_sample7 = sample7;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6578 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6579 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6580 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6581 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6582 dst[0] = SDL_SwapFloatLE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6583 dst[1] = SDL_SwapFloatLE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6584 dst[2] = SDL_SwapFloatLE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6585 dst[3] = SDL_SwapFloatLE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6586 dst[4] = SDL_SwapFloatLE(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6587 dst[5] = SDL_SwapFloatLE(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6588 dst[6] = SDL_SwapFloatLE(sample6);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6589 dst[7] = SDL_SwapFloatLE(sample7);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6590 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6591 sample0 = (float) ((((double) SDL_SwapFloatLE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6592 sample1 = (float) ((((double) SDL_SwapFloatLE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6593 sample2 = (float) ((((double) SDL_SwapFloatLE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6594 sample3 = (float) ((((double) SDL_SwapFloatLE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6595 sample4 = (float) ((((double) SDL_SwapFloatLE(src[4])) + ((double) last_sample4)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6596 sample5 = (float) ((((double) SDL_SwapFloatLE(src[5])) + ((double) last_sample5)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6597 sample6 = (float) ((((double) SDL_SwapFloatLE(src[6])) + ((double) last_sample6)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6598 sample7 = (float) ((((double) SDL_SwapFloatLE(src[7])) + ((double) last_sample7)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6599 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6600 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6601 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6602 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6603 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6604 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6605 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6606 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6607 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6608 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6609 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6610 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6611 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6612 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6613 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6614 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6615
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6616 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6617 SDL_Upsample_F32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6618 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6619 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6620 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6621 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6622
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6623 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6624 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6625 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6626 float *dst = ((float *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6627 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6628 const float *target = ((const float *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6629 float sample0 = SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6630 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6631 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6632 dst[0] = SDL_SwapFloatBE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6633 dst--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6634 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6635 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6636 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6637 sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6638 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6639 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6640 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6641 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6642 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6643 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6644 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6645 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6646 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6647
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6648 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6649 SDL_Downsample_F32MSB_1c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6650 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6651 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6652 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 1 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6653 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6654
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6655 const int srcsize = cvt->len_cvt - 64;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6656 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6657 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6658 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6659 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6660 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6661 float sample0 = SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6662 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6663 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6664 src++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6665 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6666 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6667 dst[0] = SDL_SwapFloatBE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6668 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6669 sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6670 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6671 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6672 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6673 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6674 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6675 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6676 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6677 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6678 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6679
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6680 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6681 SDL_Upsample_F32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6682 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6683 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6684 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6685 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6686
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6687 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6688 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6689 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6690 float *dst = ((float *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6691 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6692 const float *target = ((const float *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6693 float sample1 = SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6694 float sample0 = SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6695 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6696 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6697 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6698 dst[1] = SDL_SwapFloatBE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6699 dst[0] = SDL_SwapFloatBE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6700 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6701 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6702 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6703 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6704 sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6705 sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6706 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6707 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6708 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6709 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6710 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6711 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6712 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6713 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6714 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6715 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6716
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6717 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6718 SDL_Downsample_F32MSB_2c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6719 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6720 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6721 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 2 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6722 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6723
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6724 const int srcsize = cvt->len_cvt - 128;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6725 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6726 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6727 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6728 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6729 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6730 float sample0 = SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6731 float sample1 = SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6732 float last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6733 float last_sample1 = sample1;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6734 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6735 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6736 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6737 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6738 dst[0] = SDL_SwapFloatBE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6739 dst[1] = SDL_SwapFloatBE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6740 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6741 sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6742 sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6743 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6744 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6745 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6746 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6747 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6748 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6749 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6750 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6751 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6752 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6753
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6754 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6755 SDL_Upsample_F32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6756 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6757 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6758 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6759 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6760
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6761 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6762 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6763 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6764 float *dst = ((float *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6765 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6766 const float *target = ((const float *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6767 float sample3 = SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6768 float sample2 = SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6769 float sample1 = SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6770 float sample0 = SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6771 float last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6772 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6773 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6774 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6775 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6776 dst[3] = SDL_SwapFloatBE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6777 dst[2] = SDL_SwapFloatBE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6778 dst[1] = SDL_SwapFloatBE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6779 dst[0] = SDL_SwapFloatBE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6780 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6781 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6782 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6783 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6784 sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6785 sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6786 sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6787 sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6788 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6789 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6790 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6791 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6792 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6793 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6794 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6795 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6796 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6797 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6798 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6799 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6800
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6801 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6802 SDL_Downsample_F32MSB_4c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6803 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6804 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6805 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 4 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6806 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6807
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6808 const int srcsize = cvt->len_cvt - 256;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6809 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6810 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6811 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6812 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6813 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6814 float sample0 = SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6815 float sample1 = SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6816 float sample2 = SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6817 float sample3 = SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6818 float last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6819 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6820 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6821 float last_sample3 = sample3;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6822 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6823 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6824 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6825 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6826 dst[0] = SDL_SwapFloatBE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6827 dst[1] = SDL_SwapFloatBE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6828 dst[2] = SDL_SwapFloatBE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6829 dst[3] = SDL_SwapFloatBE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6830 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6831 sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6832 sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6833 sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6834 sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6835 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6836 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6837 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6838 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6839 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6840 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6841 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6842 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6843 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6844 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6845 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6846 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6847
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6848 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6849 SDL_Upsample_F32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6850 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6851 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6852 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6853 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6854
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6855 const int srcsize = cvt->len_cvt - 384;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6856 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6857 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6858 float *dst = ((float *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6859 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6860 const float *target = ((const float *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6861 float sample5 = SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6862 float sample4 = SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6863 float sample3 = SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6864 float sample2 = SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6865 float sample1 = SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6866 float sample0 = SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6867 float last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6868 float last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6869 float last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6870 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6871 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6872 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6873 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6874 dst[5] = SDL_SwapFloatBE(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6875 dst[4] = SDL_SwapFloatBE(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6876 dst[3] = SDL_SwapFloatBE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6877 dst[2] = SDL_SwapFloatBE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6878 dst[1] = SDL_SwapFloatBE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6879 dst[0] = SDL_SwapFloatBE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6880 dst -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6881 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6882 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6883 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6884 sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6885 sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6886 sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6887 sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6888 sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6889 sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6890 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6891 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6892 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6893 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6894 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6895 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6896 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6897 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6898 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6899 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6900 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6901 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6902 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6903 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6904
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6905 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6906 SDL_Downsample_F32MSB_6c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6907 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6908 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6909 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 6 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6910 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6911
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6912 const int srcsize = cvt->len_cvt - 384;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6913 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6914 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6915 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6916 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6917 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6918 float sample0 = SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6919 float sample1 = SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6920 float sample2 = SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6921 float sample3 = SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6922 float sample4 = SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6923 float sample5 = SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6924 float last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6925 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6926 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6927 float last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6928 float last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6929 float last_sample5 = sample5;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6930 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6931 src += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6932 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6933 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6934 dst[0] = SDL_SwapFloatBE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6935 dst[1] = SDL_SwapFloatBE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6936 dst[2] = SDL_SwapFloatBE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6937 dst[3] = SDL_SwapFloatBE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6938 dst[4] = SDL_SwapFloatBE(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6939 dst[5] = SDL_SwapFloatBE(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6940 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6941 sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6942 sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6943 sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6944 sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6945 sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6946 sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6947 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6948 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6949 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6950 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6951 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6952 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6953 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6954 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6955 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6956 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6957 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6958 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6959 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6960 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6961
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6962 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6963 SDL_Upsample_F32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6964 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
6965 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6966 fprintf(stderr, "Upsample arbitrary (x%f) AUDIO_F32MSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6967 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6968
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6969 const int srcsize = cvt->len_cvt - 512;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6970 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6971 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6972 float *dst = ((float *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6973 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6974 const float *target = ((const float *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6975 float sample7 = SDL_SwapFloatBE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6976 float sample6 = SDL_SwapFloatBE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6977 float sample5 = SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6978 float sample4 = SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6979 float sample3 = SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6980 float sample2 = SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6981 float sample1 = SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6982 float sample0 = SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6983 float last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6984 float last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6985 float last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6986 float last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6987 float last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6988 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6989 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6990 float last_sample0 = sample0;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
6991 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6992 dst[7] = SDL_SwapFloatBE(sample7);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6993 dst[6] = SDL_SwapFloatBE(sample6);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6994 dst[5] = SDL_SwapFloatBE(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6995 dst[4] = SDL_SwapFloatBE(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6996 dst[3] = SDL_SwapFloatBE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6997 dst[2] = SDL_SwapFloatBE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6998 dst[1] = SDL_SwapFloatBE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
6999 dst[0] = SDL_SwapFloatBE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7000 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7001 eps += srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7002 if ((eps << 1) >= dstsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7003 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7004 sample7 = (float) ((((double) SDL_SwapFloatBE(src[7])) + ((double) last_sample7)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7005 sample6 = (float) ((((double) SDL_SwapFloatBE(src[6])) + ((double) last_sample6)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7006 sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7007 sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7008 sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7009 sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7010 sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7011 sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7012 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7013 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7014 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7015 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7016 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7017 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7018 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7019 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7020 eps -= dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7021 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7022 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7023 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7024 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7025 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7026 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7027 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7028
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7029 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7030 SDL_Downsample_F32MSB_8c(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7031 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7032 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7033 fprintf(stderr, "Downsample arbitrary (x%f) AUDIO_F32MSB, 8 channels.\n", cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7034 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7035
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7036 const int srcsize = cvt->len_cvt - 512;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7037 const int dstsize = (int) (((double)cvt->len_cvt) * cvt->rate_incr);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7038 register int eps = 0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7039 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7040 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7041 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7042 float sample0 = SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7043 float sample1 = SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7044 float sample2 = SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7045 float sample3 = SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7046 float sample4 = SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7047 float sample5 = SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7048 float sample6 = SDL_SwapFloatBE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7049 float sample7 = SDL_SwapFloatBE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7050 float last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7051 float last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7052 float last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7053 float last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7054 float last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7055 float last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7056 float last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7057 float last_sample7 = sample7;
4889
8c9cbb623d55 Fixed crashing loading 48KHz audio, contributed by Terry Welsh
Sam Lantinga <slouken@libsdl.org>
parents: 3697
diff changeset
7058 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7059 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7060 eps += dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7061 if ((eps << 1) >= srcsize) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7062 dst[0] = SDL_SwapFloatBE(sample0);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7063 dst[1] = SDL_SwapFloatBE(sample1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7064 dst[2] = SDL_SwapFloatBE(sample2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7065 dst[3] = SDL_SwapFloatBE(sample3);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7066 dst[4] = SDL_SwapFloatBE(sample4);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7067 dst[5] = SDL_SwapFloatBE(sample5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7068 dst[6] = SDL_SwapFloatBE(sample6);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7069 dst[7] = SDL_SwapFloatBE(sample7);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7070 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7071 sample0 = (float) ((((double) SDL_SwapFloatBE(src[0])) + ((double) last_sample0)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7072 sample1 = (float) ((((double) SDL_SwapFloatBE(src[1])) + ((double) last_sample1)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7073 sample2 = (float) ((((double) SDL_SwapFloatBE(src[2])) + ((double) last_sample2)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7074 sample3 = (float) ((((double) SDL_SwapFloatBE(src[3])) + ((double) last_sample3)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7075 sample4 = (float) ((((double) SDL_SwapFloatBE(src[4])) + ((double) last_sample4)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7076 sample5 = (float) ((((double) SDL_SwapFloatBE(src[5])) + ((double) last_sample5)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7077 sample6 = (float) ((((double) SDL_SwapFloatBE(src[6])) + ((double) last_sample6)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7078 sample7 = (float) ((((double) SDL_SwapFloatBE(src[7])) + ((double) last_sample7)) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7079 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7080 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7081 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7082 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7083 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7084 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7085 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7086 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7087 eps -= srcsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7088 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7089 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7090 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7091 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7092 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7093 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7094 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7095
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7096
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7097 #if !LESS_RESAMPLERS
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7098
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7099 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7100 SDL_Upsample_U8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7101 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7102 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7103 fprintf(stderr, "Upsample (x2) AUDIO_U8, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7104 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7105
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7106 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7107 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7108 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7109 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7110 const Uint8 *target = ((const Uint8 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7111 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7112 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7113 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7114 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7115 dst[1] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7116 dst[0] = (Uint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7117 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7118 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7119 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7120
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7121 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7122 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7123 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7124 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7125 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7126
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7127 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7128 SDL_Downsample_U8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7129 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7130 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7131 fprintf(stderr, "Downsample (x2) AUDIO_U8, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7132 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7133
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7134 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7135 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7136 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7137 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7138 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7139 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7140 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7141 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7142 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7143 dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7144 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7145 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7146 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7147
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7148 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7149 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7150 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7151 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7152 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7153
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7154 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7155 SDL_Upsample_U8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7156 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7157 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7158 fprintf(stderr, "Upsample (x4) AUDIO_U8, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7159 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7160
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7161 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7162 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7163 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7164 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7165 const Uint8 *target = ((const Uint8 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7166 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7167 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7168 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7169 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7170 dst[3] = (Uint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7171 dst[2] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7172 dst[1] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7173 dst[0] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7174 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7175 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7176 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7177
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7178 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7179 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7180 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7181 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7182 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7183
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7184 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7185 SDL_Downsample_U8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7186 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7187 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7188 fprintf(stderr, "Downsample (x4) AUDIO_U8, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7189 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7190
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7191 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7192 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7193 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7194 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7195 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7196 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7197 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7198 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7199 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7200 dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7201 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7202 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7203 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7204
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7205 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7206 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7207 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7208 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7209 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7210
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7211 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7212 SDL_Upsample_U8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7213 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7214 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7215 fprintf(stderr, "Upsample (x2) AUDIO_U8, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7216 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7217
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7218 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7219 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7220 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7221 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7222 const Uint8 *target = ((const Uint8 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7223 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7224 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7225 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7226 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7227 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7228 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7229 dst[3] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7230 dst[2] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7231 dst[1] = (Uint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7232 dst[0] = (Uint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7233 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7234 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7235 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7236 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7237
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7238 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7239 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7240 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7241 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7242 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7243
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7244 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7245 SDL_Downsample_U8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7246 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7247 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7248 fprintf(stderr, "Downsample (x2) AUDIO_U8, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7249 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7250
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7251 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7252 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7253 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7254 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7255 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7256 Sint16 last_sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7257 Sint16 last_sample1 = (Sint16) src[1];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7258 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7259 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7260 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7261 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7262 dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7263 dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7264 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7265 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7266 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7267 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7268
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7269 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7270 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7271 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7272 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7273 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7274
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7275 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7276 SDL_Upsample_U8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7277 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7278 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7279 fprintf(stderr, "Upsample (x4) AUDIO_U8, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7280 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7281
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7282 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7283 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7284 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7285 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7286 const Uint8 *target = ((const Uint8 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7287 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7288 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7289 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7290 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7291 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7292 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7293 dst[7] = (Uint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7294 dst[6] = (Uint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7295 dst[5] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7296 dst[4] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7297 dst[3] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7298 dst[2] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7299 dst[1] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7300 dst[0] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7301 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7302 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7303 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7304 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7305
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7306 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7307 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7308 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7309 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7310 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7311
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7312 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7313 SDL_Downsample_U8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7314 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7315 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7316 fprintf(stderr, "Downsample (x4) AUDIO_U8, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7317 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7318
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7319 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7320 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7321 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7322 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7323 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7324 Sint16 last_sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7325 Sint16 last_sample1 = (Sint16) src[1];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7326 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7327 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7328 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7329 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7330 dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7331 dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7332 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7333 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7334 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7335 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7336
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7337 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7338 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7339 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7340 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7341 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7342
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7343 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7344 SDL_Upsample_U8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7345 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7346 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7347 fprintf(stderr, "Upsample (x2) AUDIO_U8, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7348 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7349
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7350 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7351 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7352 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7353 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7354 const Uint8 *target = ((const Uint8 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7355 Sint16 last_sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7356 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7357 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7358 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7359 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7360 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7361 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7362 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7363 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7364 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7365 dst[7] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7366 dst[6] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7367 dst[5] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7368 dst[4] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7369 dst[3] = (Uint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7370 dst[2] = (Uint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7371 dst[1] = (Uint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7372 dst[0] = (Uint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7373 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7374 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7375 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7376 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7377 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7378 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7379
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7380 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7381 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7382 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7383 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7384 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7385
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7386 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7387 SDL_Downsample_U8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7388 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7389 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7390 fprintf(stderr, "Downsample (x2) AUDIO_U8, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7391 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7392
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7393 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7394 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7395 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7396 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7397 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7398 Sint16 last_sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7399 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7400 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7401 Sint16 last_sample3 = (Sint16) src[3];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7402 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7403 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7404 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7405 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7406 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7407 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7408 dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7409 dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7410 dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7411 dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7412 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7413 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7414 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7415 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7416 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7417 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7418
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7419 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7420 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7421 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7422 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7423 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7424
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7425 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7426 SDL_Upsample_U8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7427 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7428 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7429 fprintf(stderr, "Upsample (x4) AUDIO_U8, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7430 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7431
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7432 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7433 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7434 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7435 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7436 const Uint8 *target = ((const Uint8 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7437 Sint16 last_sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7438 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7439 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7440 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7441 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7442 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7443 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7444 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7445 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7446 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7447 dst[15] = (Uint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7448 dst[14] = (Uint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7449 dst[13] = (Uint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7450 dst[12] = (Uint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7451 dst[11] = (Uint8) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7452 dst[10] = (Uint8) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7453 dst[9] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7454 dst[8] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7455 dst[7] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7456 dst[6] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7457 dst[5] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7458 dst[4] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7459 dst[3] = (Uint8) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7460 dst[2] = (Uint8) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7461 dst[1] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7462 dst[0] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7463 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7464 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7465 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7466 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7467 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7468 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7469
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7470 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7471 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7472 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7473 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7474 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7475
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7476 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7477 SDL_Downsample_U8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7478 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7479 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7480 fprintf(stderr, "Downsample (x4) AUDIO_U8, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7481 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7482
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7483 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7484 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7485 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7486 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7487 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7488 Sint16 last_sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7489 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7490 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7491 Sint16 last_sample3 = (Sint16) src[3];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7492 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7493 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7494 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7495 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7496 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7497 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7498 dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7499 dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7500 dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7501 dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7502 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7503 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7504 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7505 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7506 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7507 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7508
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7509 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7510 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7511 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7512 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7513 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7514
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7515 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7516 SDL_Upsample_U8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7517 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7518 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7519 fprintf(stderr, "Upsample (x2) AUDIO_U8, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7520 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7521
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7522 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7523 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7524 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7525 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7526 const Uint8 *target = ((const Uint8 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7527 Sint16 last_sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7528 Sint16 last_sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7529 Sint16 last_sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7530 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7531 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7532 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7533 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7534 const Sint16 sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7535 const Sint16 sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7536 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7537 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7538 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7539 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7540 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7541 dst[11] = (Uint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7542 dst[10] = (Uint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7543 dst[9] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7544 dst[8] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7545 dst[7] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7546 dst[6] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7547 dst[5] = (Uint8) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7548 dst[4] = (Uint8) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7549 dst[3] = (Uint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7550 dst[2] = (Uint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7551 dst[1] = (Uint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7552 dst[0] = (Uint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7553 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7554 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7555 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7556 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7557 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7558 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7559 dst -= 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7560 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7561
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7562 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7563 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7564 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7565 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7566 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7567
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7568 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7569 SDL_Downsample_U8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7570 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7571 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7572 fprintf(stderr, "Downsample (x2) AUDIO_U8, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7573 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7574
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7575 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7576 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7577 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7578 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7579 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7580 Sint16 last_sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7581 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7582 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7583 Sint16 last_sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7584 Sint16 last_sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7585 Sint16 last_sample5 = (Sint16) src[5];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7586 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7587 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7588 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7589 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7590 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7591 const Sint16 sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7592 const Sint16 sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7593 src += 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7594 dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7595 dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7596 dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7597 dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7598 dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7599 dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7600 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7601 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7602 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7603 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7604 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7605 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7606 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7607 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7608
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7609 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7610 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7611 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7612 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7613 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7614
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7615 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7616 SDL_Upsample_U8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7617 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7618 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7619 fprintf(stderr, "Upsample (x4) AUDIO_U8, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7620 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7621
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7622 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7623 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7624 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7625 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7626 const Uint8 *target = ((const Uint8 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7627 Sint16 last_sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7628 Sint16 last_sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7629 Sint16 last_sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7630 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7631 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7632 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7633 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7634 const Sint16 sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7635 const Sint16 sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7636 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7637 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7638 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7639 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7640 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7641 dst[23] = (Uint8) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7642 dst[22] = (Uint8) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7643 dst[21] = (Uint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7644 dst[20] = (Uint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7645 dst[19] = (Uint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7646 dst[18] = (Uint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7647 dst[17] = (Uint8) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7648 dst[16] = (Uint8) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7649 dst[15] = (Uint8) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7650 dst[14] = (Uint8) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7651 dst[13] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7652 dst[12] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7653 dst[11] = (Uint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7654 dst[10] = (Uint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7655 dst[9] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7656 dst[8] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7657 dst[7] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7658 dst[6] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7659 dst[5] = (Uint8) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7660 dst[4] = (Uint8) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7661 dst[3] = (Uint8) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7662 dst[2] = (Uint8) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7663 dst[1] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7664 dst[0] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7665 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7666 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7667 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7668 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7669 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7670 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7671 dst -= 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7672 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7673
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7674 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7675 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7676 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7677 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7678 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7679
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7680 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7681 SDL_Downsample_U8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7682 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7683 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7684 fprintf(stderr, "Downsample (x4) AUDIO_U8, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7685 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7686
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7687 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7688 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7689 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7690 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7691 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7692 Sint16 last_sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7693 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7694 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7695 Sint16 last_sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7696 Sint16 last_sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7697 Sint16 last_sample5 = (Sint16) src[5];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7698 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7699 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7700 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7701 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7702 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7703 const Sint16 sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7704 const Sint16 sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7705 src += 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7706 dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7707 dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7708 dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7709 dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7710 dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7711 dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7712 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7713 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7714 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7715 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7716 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7717 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7718 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7719 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7720
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7721 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7722 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7723 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7724 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7725 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7726
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7727 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7728 SDL_Upsample_U8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7729 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7730 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7731 fprintf(stderr, "Upsample (x2) AUDIO_U8, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7732 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7733
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7734 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7735 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7736 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7737 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7738 const Uint8 *target = ((const Uint8 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7739 Sint16 last_sample7 = (Sint16) src[7];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7740 Sint16 last_sample6 = (Sint16) src[6];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7741 Sint16 last_sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7742 Sint16 last_sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7743 Sint16 last_sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7744 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7745 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7746 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7747 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7748 const Sint16 sample7 = (Sint16) src[7];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7749 const Sint16 sample6 = (Sint16) src[6];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7750 const Sint16 sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7751 const Sint16 sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7752 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7753 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7754 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7755 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7756 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7757 dst[15] = (Uint8) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7758 dst[14] = (Uint8) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7759 dst[13] = (Uint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7760 dst[12] = (Uint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7761 dst[11] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7762 dst[10] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7763 dst[9] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7764 dst[8] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7765 dst[7] = (Uint8) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7766 dst[6] = (Uint8) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7767 dst[5] = (Uint8) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7768 dst[4] = (Uint8) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7769 dst[3] = (Uint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7770 dst[2] = (Uint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7771 dst[1] = (Uint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7772 dst[0] = (Uint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7773 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7774 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7775 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7776 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7777 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7778 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7779 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7780 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7781 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7782 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7783
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7784 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7785 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7786 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7787 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7788 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7789
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7790 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7791 SDL_Downsample_U8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7792 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7793 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7794 fprintf(stderr, "Downsample (x2) AUDIO_U8, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7795 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7796
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7797 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7798 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7799 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7800 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7801 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7802 Sint16 last_sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7803 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7804 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7805 Sint16 last_sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7806 Sint16 last_sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7807 Sint16 last_sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7808 Sint16 last_sample6 = (Sint16) src[6];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7809 Sint16 last_sample7 = (Sint16) src[7];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7810 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7811 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7812 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7813 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7814 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7815 const Sint16 sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7816 const Sint16 sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7817 const Sint16 sample6 = (Sint16) src[6];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7818 const Sint16 sample7 = (Sint16) src[7];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7819 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7820 dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7821 dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7822 dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7823 dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7824 dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7825 dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7826 dst[6] = (Uint8) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7827 dst[7] = (Uint8) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7828 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7829 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7830 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7831 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7832 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7833 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7834 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7835 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7836 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7837 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7838
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7839 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7840 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7841 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7842 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7843 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7844
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7845 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7846 SDL_Upsample_U8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7847 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7848 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7849 fprintf(stderr, "Upsample (x4) AUDIO_U8, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7850 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7851
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7852 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7853 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7854 Uint8 *dst = ((Uint8 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7855 const Uint8 *src = ((Uint8 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7856 const Uint8 *target = ((const Uint8 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7857 Sint16 last_sample7 = (Sint16) src[7];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7858 Sint16 last_sample6 = (Sint16) src[6];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7859 Sint16 last_sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7860 Sint16 last_sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7861 Sint16 last_sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7862 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7863 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7864 Sint16 last_sample0 = (Sint16) src[0];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7865 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7866 const Sint16 sample7 = (Sint16) src[7];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7867 const Sint16 sample6 = (Sint16) src[6];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7868 const Sint16 sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7869 const Sint16 sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7870 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7871 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7872 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7873 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7874 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7875 dst[31] = (Uint8) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7876 dst[30] = (Uint8) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7877 dst[29] = (Uint8) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7878 dst[28] = (Uint8) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7879 dst[27] = (Uint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7880 dst[26] = (Uint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7881 dst[25] = (Uint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7882 dst[24] = (Uint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7883 dst[23] = (Uint8) (((3 * sample7) + last_sample7) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7884 dst[22] = (Uint8) (((3 * sample6) + last_sample6) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7885 dst[21] = (Uint8) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7886 dst[20] = (Uint8) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7887 dst[19] = (Uint8) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7888 dst[18] = (Uint8) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7889 dst[17] = (Uint8) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7890 dst[16] = (Uint8) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7891 dst[15] = (Uint8) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7892 dst[14] = (Uint8) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7893 dst[13] = (Uint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7894 dst[12] = (Uint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7895 dst[11] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7896 dst[10] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7897 dst[9] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7898 dst[8] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7899 dst[7] = (Uint8) ((sample7 + (3 * last_sample7)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7900 dst[6] = (Uint8) ((sample6 + (3 * last_sample6)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7901 dst[5] = (Uint8) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7902 dst[4] = (Uint8) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7903 dst[3] = (Uint8) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7904 dst[2] = (Uint8) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7905 dst[1] = (Uint8) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7906 dst[0] = (Uint8) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7907 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7908 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7909 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7910 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7911 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7912 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7913 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7914 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7915 dst -= 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7916 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7917
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7918 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7919 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7920 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7921 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7922 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7923
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7924 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7925 SDL_Downsample_U8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7926 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7927 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7928 fprintf(stderr, "Downsample (x4) AUDIO_U8, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7929 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7930
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7931 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7932 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7933 Uint8 *dst = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7934 const Uint8 *src = (Uint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7935 const Uint8 *target = (const Uint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7936 Sint16 last_sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7937 Sint16 last_sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7938 Sint16 last_sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7939 Sint16 last_sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7940 Sint16 last_sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7941 Sint16 last_sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7942 Sint16 last_sample6 = (Sint16) src[6];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7943 Sint16 last_sample7 = (Sint16) src[7];
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7944 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7945 const Sint16 sample0 = (Sint16) src[0];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7946 const Sint16 sample1 = (Sint16) src[1];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7947 const Sint16 sample2 = (Sint16) src[2];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7948 const Sint16 sample3 = (Sint16) src[3];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7949 const Sint16 sample4 = (Sint16) src[4];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7950 const Sint16 sample5 = (Sint16) src[5];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7951 const Sint16 sample6 = (Sint16) src[6];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7952 const Sint16 sample7 = (Sint16) src[7];
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7953 src += 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7954 dst[0] = (Uint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7955 dst[1] = (Uint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7956 dst[2] = (Uint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7957 dst[3] = (Uint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7958 dst[4] = (Uint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7959 dst[5] = (Uint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7960 dst[6] = (Uint8) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7961 dst[7] = (Uint8) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7962 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7963 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7964 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7965 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7966 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7967 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7968 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7969 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7970 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7971 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7972
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7973 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7974 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7975 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7976 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7977 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7978
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7979 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7980 SDL_Upsample_S8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7981 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
7982 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7983 fprintf(stderr, "Upsample (x2) AUDIO_S8, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7984 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7985
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7986 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7987 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7988 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7989 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7990 const Sint8 *target = ((const Sint8 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7991 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
7992 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7993 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7994 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7995 dst[1] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7996 dst[0] = (Sint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7997 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7998 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
7999 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8000
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8001 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8002 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8003 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8004 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8005 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8006
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8007 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8008 SDL_Downsample_S8_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8009 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8010 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8011 fprintf(stderr, "Downsample (x2) AUDIO_S8, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8012 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8013
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8014 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8015 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8016 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8017 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8018 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8019 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8020 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8021 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8022 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8023 dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8024 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8025 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8026 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8027
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8028 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8029 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8030 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8031 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8032 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8033
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8034 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8035 SDL_Upsample_S8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8036 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8037 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8038 fprintf(stderr, "Upsample (x4) AUDIO_S8, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8039 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8040
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8041 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8042 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8043 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8044 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8045 const Sint8 *target = ((const Sint8 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8046 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8047 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8048 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8049 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8050 dst[3] = (Sint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8051 dst[2] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8052 dst[1] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8053 dst[0] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8054 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8055 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8056 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8057
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8058 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8059 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8060 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8061 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8062 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8063
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8064 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8065 SDL_Downsample_S8_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8066 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8067 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8068 fprintf(stderr, "Downsample (x4) AUDIO_S8, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8069 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8070
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8071 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8072 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8073 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8074 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8075 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8076 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8077 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8078 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8079 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8080 dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8081 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8082 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8083 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8084
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8085 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8086 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8087 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8088 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8089 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8090
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8091 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8092 SDL_Upsample_S8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8093 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8094 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8095 fprintf(stderr, "Upsample (x2) AUDIO_S8, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8096 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8097
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8098 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8099 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8100 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8101 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8102 const Sint8 *target = ((const Sint8 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8103 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8104 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8105 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8106 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8107 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8108 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8109 dst[3] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8110 dst[2] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8111 dst[1] = (Sint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8112 dst[0] = (Sint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8113 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8114 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8115 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8116 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8117
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8118 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8119 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8120 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8121 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8122 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8123
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8124 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8125 SDL_Downsample_S8_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8126 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8127 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8128 fprintf(stderr, "Downsample (x2) AUDIO_S8, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8129 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8130
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8131 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8132 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8133 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8134 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8135 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8136 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8137 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8138 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8139 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8140 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8141 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8142 dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8143 dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8144 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8145 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8146 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8147 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8148
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8149 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8150 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8151 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8152 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8153 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8154
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8155 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8156 SDL_Upsample_S8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8157 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8158 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8159 fprintf(stderr, "Upsample (x4) AUDIO_S8, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8160 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8161
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8162 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8163 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8164 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8165 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8166 const Sint8 *target = ((const Sint8 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8167 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8168 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8169 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8170 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8171 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8172 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8173 dst[7] = (Sint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8174 dst[6] = (Sint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8175 dst[5] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8176 dst[4] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8177 dst[3] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8178 dst[2] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8179 dst[1] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8180 dst[0] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8181 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8182 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8183 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8184 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8185
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8186 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8187 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8188 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8189 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8190 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8191
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8192 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8193 SDL_Downsample_S8_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8194 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8195 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8196 fprintf(stderr, "Downsample (x4) AUDIO_S8, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8197 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8198
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8199 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8200 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8201 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8202 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8203 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8204 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8205 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8206 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8207 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8208 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8209 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8210 dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8211 dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8212 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8213 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8214 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8215 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8216
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8217 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8218 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8219 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8220 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8221 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8222
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8223 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8224 SDL_Upsample_S8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8225 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8226 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8227 fprintf(stderr, "Upsample (x2) AUDIO_S8, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8228 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8229
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8230 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8231 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8232 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8233 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8234 const Sint8 *target = ((const Sint8 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8235 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8236 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8237 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8238 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8239 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8240 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8241 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8242 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8243 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8244 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8245 dst[7] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8246 dst[6] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8247 dst[5] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8248 dst[4] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8249 dst[3] = (Sint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8250 dst[2] = (Sint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8251 dst[1] = (Sint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8252 dst[0] = (Sint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8253 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8254 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8255 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8256 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8257 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8258 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8259
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8260 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8261 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8262 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8263 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8264 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8265
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8266 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8267 SDL_Downsample_S8_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8268 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8269 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8270 fprintf(stderr, "Downsample (x2) AUDIO_S8, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8271 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8272
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8273 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8274 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8275 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8276 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8277 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8278 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8279 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8280 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8281 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8282 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8283 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8284 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8285 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8286 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8287 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8288 dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8289 dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8290 dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8291 dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8292 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8293 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8294 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8295 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8296 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8297 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8298
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8299 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8300 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8301 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8302 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8303 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8304
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8305 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8306 SDL_Upsample_S8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8307 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8308 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8309 fprintf(stderr, "Upsample (x4) AUDIO_S8, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8310 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8311
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8312 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8313 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8314 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8315 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8316 const Sint8 *target = ((const Sint8 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8317 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8318 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8319 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8320 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8321 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8322 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8323 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8324 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8325 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8326 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8327 dst[15] = (Sint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8328 dst[14] = (Sint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8329 dst[13] = (Sint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8330 dst[12] = (Sint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8331 dst[11] = (Sint8) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8332 dst[10] = (Sint8) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8333 dst[9] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8334 dst[8] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8335 dst[7] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8336 dst[6] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8337 dst[5] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8338 dst[4] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8339 dst[3] = (Sint8) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8340 dst[2] = (Sint8) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8341 dst[1] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8342 dst[0] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8343 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8344 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8345 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8346 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8347 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8348 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8349
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8350 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8351 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8352 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8353 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8354 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8355
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8356 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8357 SDL_Downsample_S8_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8358 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8359 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8360 fprintf(stderr, "Downsample (x4) AUDIO_S8, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8361 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8362
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8363 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8364 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8365 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8366 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8367 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8368 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8369 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8370 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8371 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8372 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8373 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8374 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8375 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8376 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8377 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8378 dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8379 dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8380 dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8381 dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8382 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8383 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8384 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8385 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8386 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8387 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8388
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8389 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8390 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8391 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8392 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8393 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8394
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8395 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8396 SDL_Upsample_S8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8397 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8398 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8399 fprintf(stderr, "Upsample (x2) AUDIO_S8, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8400 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8401
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8402 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8403 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8404 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8405 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8406 const Sint8 *target = ((const Sint8 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8407 Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8408 Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8409 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8410 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8411 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8412 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8413 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8414 const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8415 const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8416 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8417 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8418 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8419 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8420 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8421 dst[11] = (Sint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8422 dst[10] = (Sint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8423 dst[9] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8424 dst[8] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8425 dst[7] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8426 dst[6] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8427 dst[5] = (Sint8) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8428 dst[4] = (Sint8) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8429 dst[3] = (Sint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8430 dst[2] = (Sint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8431 dst[1] = (Sint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8432 dst[0] = (Sint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8433 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8434 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8435 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8436 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8437 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8438 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8439 dst -= 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8440 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8441
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8442 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8443 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8444 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8445 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8446 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8447
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8448 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8449 SDL_Downsample_S8_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8450 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8451 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8452 fprintf(stderr, "Downsample (x2) AUDIO_S8, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8453 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8454
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8455 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8456 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8457 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8458 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8459 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8460 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8461 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8462 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8463 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8464 Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8465 Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8466 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8467 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8468 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8469 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8470 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8471 const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8472 const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8473 src += 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8474 dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8475 dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8476 dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8477 dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8478 dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8479 dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8480 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8481 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8482 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8483 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8484 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8485 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8486 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8487 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8488
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8489 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8490 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8491 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8492 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8493 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8494
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8495 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8496 SDL_Upsample_S8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8497 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8498 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8499 fprintf(stderr, "Upsample (x4) AUDIO_S8, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8500 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8501
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8502 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8503 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8504 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8505 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8506 const Sint8 *target = ((const Sint8 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8507 Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8508 Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8509 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8510 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8511 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8512 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8513 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8514 const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8515 const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8516 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8517 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8518 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8519 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8520 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8521 dst[23] = (Sint8) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8522 dst[22] = (Sint8) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8523 dst[21] = (Sint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8524 dst[20] = (Sint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8525 dst[19] = (Sint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8526 dst[18] = (Sint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8527 dst[17] = (Sint8) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8528 dst[16] = (Sint8) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8529 dst[15] = (Sint8) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8530 dst[14] = (Sint8) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8531 dst[13] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8532 dst[12] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8533 dst[11] = (Sint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8534 dst[10] = (Sint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8535 dst[9] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8536 dst[8] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8537 dst[7] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8538 dst[6] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8539 dst[5] = (Sint8) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8540 dst[4] = (Sint8) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8541 dst[3] = (Sint8) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8542 dst[2] = (Sint8) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8543 dst[1] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8544 dst[0] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8545 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8546 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8547 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8548 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8549 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8550 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8551 dst -= 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8552 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8553
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8554 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8555 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8556 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8557 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8558 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8559
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8560 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8561 SDL_Downsample_S8_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8562 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8563 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8564 fprintf(stderr, "Downsample (x4) AUDIO_S8, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8565 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8566
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8567 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8568 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8569 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8570 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8571 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8572 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8573 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8574 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8575 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8576 Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8577 Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8578 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8579 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8580 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8581 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8582 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8583 const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8584 const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8585 src += 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8586 dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8587 dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8588 dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8589 dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8590 dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8591 dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8592 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8593 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8594 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8595 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8596 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8597 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8598 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8599 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8600
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8601 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8602 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8603 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8604 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8605 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8606
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8607 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8608 SDL_Upsample_S8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8609 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8610 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8611 fprintf(stderr, "Upsample (x2) AUDIO_S8, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8612 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8613
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8614 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8615 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8616 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8617 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8618 const Sint8 *target = ((const Sint8 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8619 Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8620 Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8621 Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8622 Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8623 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8624 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8625 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8626 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8627 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8628 const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8629 const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8630 const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8631 const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8632 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8633 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8634 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8635 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8636 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8637 dst[15] = (Sint8) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8638 dst[14] = (Sint8) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8639 dst[13] = (Sint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8640 dst[12] = (Sint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8641 dst[11] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8642 dst[10] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8643 dst[9] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8644 dst[8] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8645 dst[7] = (Sint8) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8646 dst[6] = (Sint8) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8647 dst[5] = (Sint8) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8648 dst[4] = (Sint8) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8649 dst[3] = (Sint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8650 dst[2] = (Sint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8651 dst[1] = (Sint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8652 dst[0] = (Sint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8653 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8654 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8655 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8656 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8657 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8658 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8659 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8660 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8661 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8662 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8663
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8664 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8665 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8666 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8667 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8668 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8669
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8670 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8671 SDL_Downsample_S8_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8672 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8673 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8674 fprintf(stderr, "Downsample (x2) AUDIO_S8, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8675 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8676
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8677 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8678 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8679 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8680 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8681 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8682 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8683 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8684 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8685 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8686 Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8687 Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8688 Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8689 Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8690 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8691 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8692 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8693 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8694 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8695 const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8696 const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8697 const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8698 const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8699 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8700 dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8701 dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8702 dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8703 dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8704 dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8705 dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8706 dst[6] = (Sint8) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8707 dst[7] = (Sint8) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8708 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8709 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8710 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8711 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8712 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8713 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8714 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8715 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8716 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8717 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8718
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8719 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8720 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8721 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8722 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8723 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8724
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8725 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8726 SDL_Upsample_S8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8727 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8728 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8729 fprintf(stderr, "Upsample (x4) AUDIO_S8, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8730 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8731
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8732 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8733 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8734 Sint8 *dst = ((Sint8 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8735 const Sint8 *src = ((Sint8 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8736 const Sint8 *target = ((const Sint8 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8737 Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8738 Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8739 Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8740 Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8741 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8742 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8743 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8744 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8745 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8746 const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8747 const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8748 const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8749 const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8750 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8751 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8752 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8753 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8754 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8755 dst[31] = (Sint8) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8756 dst[30] = (Sint8) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8757 dst[29] = (Sint8) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8758 dst[28] = (Sint8) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8759 dst[27] = (Sint8) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8760 dst[26] = (Sint8) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8761 dst[25] = (Sint8) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8762 dst[24] = (Sint8) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8763 dst[23] = (Sint8) (((3 * sample7) + last_sample7) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8764 dst[22] = (Sint8) (((3 * sample6) + last_sample6) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8765 dst[21] = (Sint8) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8766 dst[20] = (Sint8) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8767 dst[19] = (Sint8) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8768 dst[18] = (Sint8) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8769 dst[17] = (Sint8) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8770 dst[16] = (Sint8) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8771 dst[15] = (Sint8) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8772 dst[14] = (Sint8) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8773 dst[13] = (Sint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8774 dst[12] = (Sint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8775 dst[11] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8776 dst[10] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8777 dst[9] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8778 dst[8] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8779 dst[7] = (Sint8) ((sample7 + (3 * last_sample7)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8780 dst[6] = (Sint8) ((sample6 + (3 * last_sample6)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8781 dst[5] = (Sint8) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8782 dst[4] = (Sint8) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8783 dst[3] = (Sint8) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8784 dst[2] = (Sint8) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8785 dst[1] = (Sint8) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8786 dst[0] = (Sint8) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8787 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8788 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8789 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8790 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8791 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8792 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8793 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8794 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8795 dst -= 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8796 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8797
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8798 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8799 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8800 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8801 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8802 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8803
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8804 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8805 SDL_Downsample_S8_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8806 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8807 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8808 fprintf(stderr, "Downsample (x4) AUDIO_S8, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8809 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8810
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8811 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8812 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8813 Sint8 *dst = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8814 const Sint8 *src = (Sint8 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8815 const Sint8 *target = (const Sint8 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8816 Sint16 last_sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8817 Sint16 last_sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8818 Sint16 last_sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8819 Sint16 last_sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8820 Sint16 last_sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8821 Sint16 last_sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8822 Sint16 last_sample6 = (Sint16) ((Sint8) src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8823 Sint16 last_sample7 = (Sint16) ((Sint8) src[7]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8824 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8825 const Sint16 sample0 = (Sint16) ((Sint8) src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8826 const Sint16 sample1 = (Sint16) ((Sint8) src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8827 const Sint16 sample2 = (Sint16) ((Sint8) src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8828 const Sint16 sample3 = (Sint16) ((Sint8) src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8829 const Sint16 sample4 = (Sint16) ((Sint8) src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8830 const Sint16 sample5 = (Sint16) ((Sint8) src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8831 const Sint16 sample6 = (Sint16) ((Sint8) src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8832 const Sint16 sample7 = (Sint16) ((Sint8) src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8833 src += 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8834 dst[0] = (Sint8) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8835 dst[1] = (Sint8) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8836 dst[2] = (Sint8) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8837 dst[3] = (Sint8) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8838 dst[4] = (Sint8) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8839 dst[5] = (Sint8) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8840 dst[6] = (Sint8) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8841 dst[7] = (Sint8) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8842 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8843 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8844 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8845 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8846 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8847 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8848 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8849 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8850 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8851 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8852
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8853 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8854 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8855 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8856 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8857 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8858
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8859 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8860 SDL_Upsample_U16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8861 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8862 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8863 fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8864 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8865
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8866 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8867 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8868 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8869 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8870 const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8871 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8872 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8873 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8874 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8875 dst[1] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8876 dst[0] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8877 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8878 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8879 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8880
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8881 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8882 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8883 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8884 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8885 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8886
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8887 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8888 SDL_Downsample_U16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8889 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8890 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8891 fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8892 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8893
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8894 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8895 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8896 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8897 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8898 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8899 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8900 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8901 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8902 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8903 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8904 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8905 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8906 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8907
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8908 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8909 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8910 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8911 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8912 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8913
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8914 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8915 SDL_Upsample_U16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8916 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8917 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8918 fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8919 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8920
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8921 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8922 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8923 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8924 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8925 const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8926 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8927 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8928 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8929 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8930 dst[3] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8931 dst[2] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8932 dst[1] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8933 dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8934 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8935 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8936 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8937
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8938 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8939 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8940 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8941 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8942 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8943
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8944 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8945 SDL_Downsample_U16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8946 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8947 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8948 fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8949 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8950
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8951 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8952 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8953 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8954 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8955 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8956 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8957 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8958 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8959 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8960 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8961 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8962 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8963 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8964
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8965 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8966 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8967 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8968 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8969 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8970
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8971 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8972 SDL_Upsample_U16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8973 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
8974 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8975 fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8976 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8977
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8978 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8979 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8980 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8981 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8982 const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8983 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8984 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
8985 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8986 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8987 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8988 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8989 dst[3] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8990 dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8991 dst[1] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8992 dst[0] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8993 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8994 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8995 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8996 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8997
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8998 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
8999 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9000 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9001 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9002 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9003
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9004 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9005 SDL_Downsample_U16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9006 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9007 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9008 fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9009 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9010
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9011 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9012 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9013 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9014 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9015 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9016 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9017 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9018 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9019 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9020 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9021 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9022 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9023 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9024 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9025 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9026 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9027 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9028
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9029 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9030 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9031 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9032 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9033 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9034
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9035 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9036 SDL_Upsample_U16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9037 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9038 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9039 fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9040 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9041
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9042 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9043 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9044 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9045 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9046 const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9047 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9048 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9049 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9050 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9051 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9052 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9053 dst[7] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9054 dst[6] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9055 dst[5] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9056 dst[4] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9057 dst[3] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9058 dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9059 dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9060 dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9061 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9062 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9063 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9064 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9065
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9066 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9067 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9068 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9069 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9070 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9071
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9072 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9073 SDL_Downsample_U16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9074 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9075 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9076 fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9077 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9078
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9079 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9080 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9081 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9082 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9083 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9084 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9085 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9086 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9087 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9088 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9089 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9090 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9091 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9092 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9093 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9094 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9095 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9096
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9097 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9098 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9099 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9100 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9101 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9102
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9103 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9104 SDL_Upsample_U16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9105 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9106 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9107 fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9108 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9109
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9110 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9111 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9112 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9113 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9114 const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9115 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9116 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9117 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9118 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9119 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9120 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9121 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9122 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9123 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9124 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9125 dst[7] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9126 dst[6] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9127 dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9128 dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9129 dst[3] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9130 dst[2] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9131 dst[1] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9132 dst[0] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9133 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9134 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9135 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9136 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9137 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9138 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9139
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9140 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9141 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9142 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9143 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9144 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9145
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9146 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9147 SDL_Downsample_U16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9148 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9149 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9150 fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9151 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9152
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9153 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9154 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9155 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9156 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9157 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9158 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9159 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9160 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9161 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9162 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9163 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9164 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9165 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9166 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9167 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9168 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9169 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9170 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9171 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9172 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9173 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9174 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9175 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9176 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9177 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9178
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9179 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9180 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9181 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9182 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9183 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9184
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9185 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9186 SDL_Upsample_U16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9187 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9188 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9189 fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9190 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9191
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9192 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9193 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9194 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9195 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9196 const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9197 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9198 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9199 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9200 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9201 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9202 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9203 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9204 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9205 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9206 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9207 dst[15] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9208 dst[14] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9209 dst[13] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9210 dst[12] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9211 dst[11] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9212 dst[10] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9213 dst[9] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9214 dst[8] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9215 dst[7] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9216 dst[6] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9217 dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9218 dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9219 dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9220 dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9221 dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9222 dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9223 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9224 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9225 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9226 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9227 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9228 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9229
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9230 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9231 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9232 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9233 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9234 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9235
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9236 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9237 SDL_Downsample_U16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9238 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9239 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9240 fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9241 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9242
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9243 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9244 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9245 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9246 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9247 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9248 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9249 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9250 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9251 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9252 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9253 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9254 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9255 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9256 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9257 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9258 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9259 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9260 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9261 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9262 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9263 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9264 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9265 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9266 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9267 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9268
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9269 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9270 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9271 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9272 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9273 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9274
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9275 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9276 SDL_Upsample_U16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9277 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9278 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9279 fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9280 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9281
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9282 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9283 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9284 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9285 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9286 const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9287 Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9288 Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9289 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9290 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9291 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9292 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9293 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9294 const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9295 const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9296 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9297 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9298 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9299 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9300 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9301 dst[11] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9302 dst[10] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9303 dst[9] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9304 dst[8] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9305 dst[7] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9306 dst[6] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9307 dst[5] = (Uint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9308 dst[4] = (Uint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9309 dst[3] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9310 dst[2] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9311 dst[1] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9312 dst[0] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9313 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9314 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9315 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9316 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9317 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9318 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9319 dst -= 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9320 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9321
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9322 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9323 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9324 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9325 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9326 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9327
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9328 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9329 SDL_Downsample_U16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9330 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9331 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9332 fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9333 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9334
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9335 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9336 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9337 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9338 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9339 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9340 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9341 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9342 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9343 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9344 Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9345 Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9346 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9347 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9348 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9349 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9350 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9351 const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9352 const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9353 src += 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9354 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9355 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9356 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9357 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9358 dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9359 dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9360 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9361 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9362 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9363 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9364 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9365 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9366 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9367 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9368
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9369 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9370 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9371 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9372 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9373 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9374
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9375 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9376 SDL_Upsample_U16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9377 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9378 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9379 fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9380 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9381
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9382 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9383 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9384 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9385 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9386 const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9387 Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9388 Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9389 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9390 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9391 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9392 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9393 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9394 const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9395 const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9396 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9397 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9398 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9399 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9400 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9401 dst[23] = (Uint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9402 dst[22] = (Uint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9403 dst[21] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9404 dst[20] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9405 dst[19] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9406 dst[18] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9407 dst[17] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9408 dst[16] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9409 dst[15] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9410 dst[14] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9411 dst[13] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9412 dst[12] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9413 dst[11] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9414 dst[10] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9415 dst[9] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9416 dst[8] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9417 dst[7] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9418 dst[6] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9419 dst[5] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9420 dst[4] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9421 dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9422 dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9423 dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9424 dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9425 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9426 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9427 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9428 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9429 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9430 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9431 dst -= 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9432 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9433
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9434 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9435 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9436 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9437 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9438 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9439
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9440 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9441 SDL_Downsample_U16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9442 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9443 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9444 fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9445 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9446
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9447 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9448 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9449 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9450 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9451 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9452 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9453 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9454 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9455 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9456 Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9457 Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9458 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9459 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9460 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9461 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9462 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9463 const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9464 const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9465 src += 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9466 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9467 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9468 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9469 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9470 dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9471 dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9472 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9473 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9474 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9475 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9476 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9477 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9478 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9479 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9480
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9481 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9482 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9483 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9484 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9485 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9486
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9487 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9488 SDL_Upsample_U16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9489 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9490 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9491 fprintf(stderr, "Upsample (x2) AUDIO_U16LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9492 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9493
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9494 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9495 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9496 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9497 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9498 const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9499 Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9500 Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9501 Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9502 Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9503 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9504 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9505 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9506 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9507 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9508 const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9509 const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9510 const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9511 const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9512 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9513 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9514 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9515 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9516 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9517 dst[15] = (Uint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9518 dst[14] = (Uint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9519 dst[13] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9520 dst[12] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9521 dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9522 dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9523 dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9524 dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9525 dst[7] = (Uint16) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9526 dst[6] = (Uint16) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9527 dst[5] = (Uint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9528 dst[4] = (Uint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9529 dst[3] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9530 dst[2] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9531 dst[1] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9532 dst[0] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9533 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9534 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9535 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9536 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9537 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9538 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9539 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9540 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9541 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9542 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9543
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9544 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9545 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9546 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9547 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9548 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9549
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9550 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9551 SDL_Downsample_U16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9552 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9553 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9554 fprintf(stderr, "Downsample (x2) AUDIO_U16LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9555 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9556
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9557 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9558 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9559 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9560 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9561 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9562 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9563 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9564 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9565 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9566 Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9567 Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9568 Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9569 Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9570 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9571 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9572 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9573 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9574 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9575 const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9576 const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9577 const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9578 const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9579 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9580 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9581 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9582 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9583 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9584 dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9585 dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9586 dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9587 dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9588 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9589 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9590 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9591 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9592 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9593 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9594 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9595 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9596 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9597 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9598
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9599 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9600 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9601 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9602 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9603 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9604
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9605 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9606 SDL_Upsample_U16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9607 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9608 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9609 fprintf(stderr, "Upsample (x4) AUDIO_U16LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9610 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9611
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9612 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9613 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9614 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9615 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9616 const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9617 Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9618 Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9619 Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9620 Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9621 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9622 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9623 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9624 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9625 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9626 const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9627 const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9628 const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9629 const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9630 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9631 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9632 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9633 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9634 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9635 dst[31] = (Uint16) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9636 dst[30] = (Uint16) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9637 dst[29] = (Uint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9638 dst[28] = (Uint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9639 dst[27] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9640 dst[26] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9641 dst[25] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9642 dst[24] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9643 dst[23] = (Uint16) (((3 * sample7) + last_sample7) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9644 dst[22] = (Uint16) (((3 * sample6) + last_sample6) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9645 dst[21] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9646 dst[20] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9647 dst[19] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9648 dst[18] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9649 dst[17] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9650 dst[16] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9651 dst[15] = (Uint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9652 dst[14] = (Uint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9653 dst[13] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9654 dst[12] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9655 dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9656 dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9657 dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9658 dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9659 dst[7] = (Uint16) ((sample7 + (3 * last_sample7)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9660 dst[6] = (Uint16) ((sample6 + (3 * last_sample6)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9661 dst[5] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9662 dst[4] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9663 dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9664 dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9665 dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9666 dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9667 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9668 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9669 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9670 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9671 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9672 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9673 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9674 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9675 dst -= 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9676 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9677
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9678 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9679 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9680 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9681 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9682 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9683
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9684 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9685 SDL_Downsample_U16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9686 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9687 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9688 fprintf(stderr, "Downsample (x4) AUDIO_U16LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9689 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9690
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9691 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9692 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9693 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9694 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9695 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9696 Sint32 last_sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9697 Sint32 last_sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9698 Sint32 last_sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9699 Sint32 last_sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9700 Sint32 last_sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9701 Sint32 last_sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9702 Sint32 last_sample6 = (Sint32) SDL_SwapLE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9703 Sint32 last_sample7 = (Sint32) SDL_SwapLE16(src[7]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9704 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9705 const Sint32 sample0 = (Sint32) SDL_SwapLE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9706 const Sint32 sample1 = (Sint32) SDL_SwapLE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9707 const Sint32 sample2 = (Sint32) SDL_SwapLE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9708 const Sint32 sample3 = (Sint32) SDL_SwapLE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9709 const Sint32 sample4 = (Sint32) SDL_SwapLE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9710 const Sint32 sample5 = (Sint32) SDL_SwapLE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9711 const Sint32 sample6 = (Sint32) SDL_SwapLE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9712 const Sint32 sample7 = (Sint32) SDL_SwapLE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9713 src += 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9714 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9715 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9716 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9717 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9718 dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9719 dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9720 dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9721 dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9722 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9723 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9724 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9725 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9726 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9727 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9728 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9729 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9730 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9731 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9732
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9733 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9734 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9735 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9736 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9737 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9738
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9739 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9740 SDL_Upsample_S16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9741 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9742 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9743 fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9744 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9745
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9746 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9747 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9748 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9749 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9750 const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9751 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9752 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9753 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9754 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9755 dst[1] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9756 dst[0] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9757 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9758 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9759 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9760
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9761 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9762 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9763 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9764 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9765 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9766
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9767 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9768 SDL_Downsample_S16LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9769 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9770 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9771 fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9772 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9773
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9774 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9775 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9776 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9777 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9778 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9779 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9780 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9781 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9782 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9783 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9784 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9785 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9786 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9787
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9788 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9789 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9790 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9791 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9792 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9793
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9794 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9795 SDL_Upsample_S16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9796 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9797 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9798 fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9799 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9800
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9801 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9802 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9803 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9804 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9805 const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9806 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9807 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9808 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9809 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9810 dst[3] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9811 dst[2] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9812 dst[1] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9813 dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9814 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9815 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9816 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9817
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9818 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9819 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9820 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9821 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9822 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9823
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9824 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9825 SDL_Downsample_S16LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9826 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9827 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9828 fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9829 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9830
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9831 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9832 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9833 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9834 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9835 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9836 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9837 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9838 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9839 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9840 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9841 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9842 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9843 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9844
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9845 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9846 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9847 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9848 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9849 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9850
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9851 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9852 SDL_Upsample_S16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9853 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9854 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9855 fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9856 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9857
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9858 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9859 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9860 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9861 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9862 const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9863 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9864 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9865 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9866 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9867 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9868 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9869 dst[3] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9870 dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9871 dst[1] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9872 dst[0] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9873 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9874 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9875 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9876 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9877
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9878 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9879 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9880 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9881 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9882 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9883
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9884 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9885 SDL_Downsample_S16LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9886 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9887 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9888 fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9889 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9890
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9891 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9892 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9893 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9894 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9895 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9896 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9897 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9898 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9899 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9900 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9901 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9902 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9903 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9904 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9905 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9906 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9907 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9908
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9909 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9910 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9911 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9912 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9913 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9914
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9915 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9916 SDL_Upsample_S16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9917 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9918 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9919 fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9920 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9921
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9922 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9923 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9924 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9925 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9926 const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9927 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9928 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9929 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9930 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9931 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9932 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9933 dst[7] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9934 dst[6] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9935 dst[5] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9936 dst[4] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9937 dst[3] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9938 dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9939 dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9940 dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9941 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9942 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9943 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9944 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9945
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9946 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9947 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9948 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9949 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9950 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9951
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9952 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9953 SDL_Downsample_S16LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9954 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9955 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9956 fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9957 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9958
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9959 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9960 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9961 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9962 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9963 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9964 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9965 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9966 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9967 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9968 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9969 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9970 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9971 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9972 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9973 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9974 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9975 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9976
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9977 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9978 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9979 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9980 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9981 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9982
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9983 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9984 SDL_Upsample_S16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9985 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
9986 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9987 fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9988 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9989
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9990 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9991 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9992 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9993 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9994 const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9995 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9996 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9997 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
9998 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
9999 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10000 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10001 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10002 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10003 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10004 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10005 dst[7] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10006 dst[6] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10007 dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10008 dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10009 dst[3] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10010 dst[2] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10011 dst[1] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10012 dst[0] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10013 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10014 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10015 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10016 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10017 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10018 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10019
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10020 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10021 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10022 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10023 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10024 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10025
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10026 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10027 SDL_Downsample_S16LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10028 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10029 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10030 fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10031 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10032
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10033 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10034 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10035 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10036 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10037 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10038 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10039 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10040 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10041 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10042 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10043 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10044 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10045 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10046 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10047 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10048 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10049 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10050 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10051 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10052 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10053 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10054 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10055 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10056 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10057 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10058
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10059 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10060 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10061 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10062 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10063 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10064
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10065 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10066 SDL_Upsample_S16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10067 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10068 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10069 fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10070 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10071
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10072 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10073 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10074 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10075 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10076 const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10077 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10078 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10079 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10080 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10081 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10082 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10083 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10084 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10085 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10086 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10087 dst[15] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10088 dst[14] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10089 dst[13] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10090 dst[12] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10091 dst[11] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10092 dst[10] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10093 dst[9] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10094 dst[8] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10095 dst[7] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10096 dst[6] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10097 dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10098 dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10099 dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10100 dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10101 dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10102 dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10103 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10104 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10105 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10106 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10107 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10108 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10109
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10110 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10111 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10112 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10113 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10114 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10115
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10116 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10117 SDL_Downsample_S16LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10118 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10119 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10120 fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10121 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10122
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10123 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10124 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10125 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10126 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10127 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10128 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10129 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10130 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10131 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10132 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10133 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10134 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10135 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10136 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10137 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10138 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10139 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10140 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10141 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10142 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10143 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10144 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10145 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10146 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10147 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10148
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10149 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10150 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10151 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10152 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10153 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10154
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10155 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10156 SDL_Upsample_S16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10157 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10158 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10159 fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10160 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10161
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10162 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10163 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10164 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10165 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10166 const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10167 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10168 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10169 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10170 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10171 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10172 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10173 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10174 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10175 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10176 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10177 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10178 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10179 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10180 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10181 dst[11] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10182 dst[10] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10183 dst[9] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10184 dst[8] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10185 dst[7] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10186 dst[6] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10187 dst[5] = (Sint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10188 dst[4] = (Sint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10189 dst[3] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10190 dst[2] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10191 dst[1] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10192 dst[0] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10193 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10194 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10195 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10196 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10197 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10198 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10199 dst -= 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10200 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10201
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10202 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10203 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10204 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10205 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10206 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10207
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10208 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10209 SDL_Downsample_S16LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10210 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10211 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10212 fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10213 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10214
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10215 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10216 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10217 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10218 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10219 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10220 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10221 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10222 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10223 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10224 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10225 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10226 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10227 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10228 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10229 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10230 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10231 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10232 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10233 src += 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10234 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10235 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10236 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10237 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10238 dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10239 dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10240 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10241 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10242 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10243 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10244 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10245 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10246 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10247 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10248
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10249 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10250 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10251 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10252 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10253 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10254
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10255 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10256 SDL_Upsample_S16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10257 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10258 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10259 fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10260 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10261
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10262 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10263 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10264 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10265 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10266 const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10267 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10268 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10269 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10270 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10271 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10272 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10273 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10274 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10275 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10276 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10277 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10278 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10279 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10280 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10281 dst[23] = (Sint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10282 dst[22] = (Sint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10283 dst[21] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10284 dst[20] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10285 dst[19] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10286 dst[18] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10287 dst[17] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10288 dst[16] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10289 dst[15] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10290 dst[14] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10291 dst[13] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10292 dst[12] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10293 dst[11] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10294 dst[10] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10295 dst[9] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10296 dst[8] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10297 dst[7] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10298 dst[6] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10299 dst[5] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10300 dst[4] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10301 dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10302 dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10303 dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10304 dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10305 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10306 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10307 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10308 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10309 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10310 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10311 dst -= 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10312 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10313
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10314 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10315 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10316 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10317 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10318 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10319
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10320 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10321 SDL_Downsample_S16LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10322 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10323 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10324 fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10325 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10326
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10327 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10328 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10329 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10330 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10331 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10332 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10333 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10334 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10335 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10336 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10337 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10338 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10339 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10340 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10341 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10342 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10343 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10344 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10345 src += 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10346 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10347 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10348 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10349 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10350 dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10351 dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10352 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10353 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10354 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10355 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10356 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10357 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10358 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10359 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10360
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10361 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10362 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10363 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10364 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10365 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10366
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10367 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10368 SDL_Upsample_S16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10369 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10370 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10371 fprintf(stderr, "Upsample (x2) AUDIO_S16LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10372 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10373
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10374 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10375 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10376 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10377 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10378 const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10379 Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10380 Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10381 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10382 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10383 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10384 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10385 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10386 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10387 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10388 const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10389 const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10390 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10391 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10392 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10393 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10394 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10395 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10396 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10397 dst[15] = (Sint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10398 dst[14] = (Sint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10399 dst[13] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10400 dst[12] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10401 dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10402 dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10403 dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10404 dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10405 dst[7] = (Sint16) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10406 dst[6] = (Sint16) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10407 dst[5] = (Sint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10408 dst[4] = (Sint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10409 dst[3] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10410 dst[2] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10411 dst[1] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10412 dst[0] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10413 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10414 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10415 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10416 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10417 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10418 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10419 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10420 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10421 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10422 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10423
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10424 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10425 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10426 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10427 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10428 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10429
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10430 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10431 SDL_Downsample_S16LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10432 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10433 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10434 fprintf(stderr, "Downsample (x2) AUDIO_S16LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10435 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10436
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10437 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10438 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10439 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10440 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10441 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10442 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10443 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10444 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10445 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10446 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10447 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10448 Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10449 Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10450 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10451 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10452 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10453 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10454 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10455 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10456 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10457 const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10458 const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10459 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10460 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10461 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10462 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10463 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10464 dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10465 dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10466 dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10467 dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10468 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10469 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10470 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10471 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10472 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10473 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10474 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10475 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10476 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10477 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10478
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10479 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10480 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10481 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10482 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10483 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10484
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10485 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10486 SDL_Upsample_S16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10487 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10488 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10489 fprintf(stderr, "Upsample (x4) AUDIO_S16LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10490 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10491
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10492 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10493 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10494 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10495 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10496 const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10497 Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10498 Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10499 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10500 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10501 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10502 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10503 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10504 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10505 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10506 const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10507 const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10508 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10509 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10510 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10511 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10512 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10513 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10514 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10515 dst[31] = (Sint16) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10516 dst[30] = (Sint16) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10517 dst[29] = (Sint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10518 dst[28] = (Sint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10519 dst[27] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10520 dst[26] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10521 dst[25] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10522 dst[24] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10523 dst[23] = (Sint16) (((3 * sample7) + last_sample7) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10524 dst[22] = (Sint16) (((3 * sample6) + last_sample6) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10525 dst[21] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10526 dst[20] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10527 dst[19] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10528 dst[18] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10529 dst[17] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10530 dst[16] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10531 dst[15] = (Sint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10532 dst[14] = (Sint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10533 dst[13] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10534 dst[12] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10535 dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10536 dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10537 dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10538 dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10539 dst[7] = (Sint16) ((sample7 + (3 * last_sample7)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10540 dst[6] = (Sint16) ((sample6 + (3 * last_sample6)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10541 dst[5] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10542 dst[4] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10543 dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10544 dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10545 dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10546 dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10547 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10548 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10549 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10550 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10551 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10552 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10553 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10554 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10555 dst -= 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10556 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10557
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10558 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10559 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10560 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10561 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10562 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10563
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10564 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10565 SDL_Downsample_S16LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10566 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10567 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10568 fprintf(stderr, "Downsample (x4) AUDIO_S16LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10569 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10570
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10571 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10572 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10573 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10574 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10575 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10576 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10577 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10578 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10579 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10580 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10581 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10582 Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10583 Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10584 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10585 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapLE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10586 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapLE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10587 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapLE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10588 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapLE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10589 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapLE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10590 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapLE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10591 const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapLE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10592 const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapLE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10593 src += 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10594 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10595 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10596 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10597 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10598 dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10599 dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10600 dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10601 dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10602 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10603 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10604 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10605 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10606 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10607 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10608 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10609 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10610 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10611 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10612
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10613 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10614 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10615 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10616 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10617 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10618
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10619 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10620 SDL_Upsample_U16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10621 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10622 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10623 fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10624 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10625
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10626 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10627 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10628 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10629 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10630 const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10631 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10632 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10633 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10634 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10635 dst[1] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10636 dst[0] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10637 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10638 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10639 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10640
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10641 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10642 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10643 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10644 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10645 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10646
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10647 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10648 SDL_Downsample_U16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10649 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10650 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10651 fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10652 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10653
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10654 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10655 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10656 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10657 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10658 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10659 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10660 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10661 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10662 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10663 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10664 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10665 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10666 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10667
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10668 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10669 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10670 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10671 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10672 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10673
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10674 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10675 SDL_Upsample_U16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10676 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10677 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10678 fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10679 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10680
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10681 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10682 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10683 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10684 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10685 const Uint16 *target = ((const Uint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10686 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10687 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10688 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10689 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10690 dst[3] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10691 dst[2] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10692 dst[1] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10693 dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10694 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10695 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10696 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10697
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10698 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10699 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10700 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10701 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10702 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10703
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10704 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10705 SDL_Downsample_U16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10706 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10707 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10708 fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10709 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10710
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10711 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10712 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10713 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10714 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10715 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10716 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10717 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10718 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10719 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10720 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10721 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10722 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10723 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10724
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10725 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10726 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10727 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10728 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10729 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10730
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10731 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10732 SDL_Upsample_U16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10733 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10734 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10735 fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10736 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10737
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10738 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10739 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10740 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10741 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10742 const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10743 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10744 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10745 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10746 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10747 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10748 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10749 dst[3] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10750 dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10751 dst[1] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10752 dst[0] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10753 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10754 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10755 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10756 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10757
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10758 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10759 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10760 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10761 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10762 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10763
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10764 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10765 SDL_Downsample_U16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10766 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10767 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10768 fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10769 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10770
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10771 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10772 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10773 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10774 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10775 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10776 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10777 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10778 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10779 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10780 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10781 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10782 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10783 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10784 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10785 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10786 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10787 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10788
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10789 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10790 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10791 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10792 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10793 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10794
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10795 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10796 SDL_Upsample_U16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10797 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10798 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10799 fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10800 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10801
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10802 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10803 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10804 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10805 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10806 const Uint16 *target = ((const Uint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10807 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10808 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10809 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10810 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10811 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10812 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10813 dst[7] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10814 dst[6] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10815 dst[5] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10816 dst[4] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10817 dst[3] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10818 dst[2] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10819 dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10820 dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10821 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10822 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10823 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10824 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10825
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10826 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10827 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10828 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10829 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10830 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10831
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10832 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10833 SDL_Downsample_U16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10834 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10835 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10836 fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10837 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10838
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10839 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10840 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10841 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10842 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10843 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10844 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10845 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10846 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10847 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10848 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10849 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10850 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10851 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10852 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10853 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10854 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10855 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10856
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10857 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10858 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10859 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10860 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10861 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10862
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10863 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10864 SDL_Upsample_U16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10865 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10866 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10867 fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10868 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10869
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10870 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10871 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10872 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10873 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10874 const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10875 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10876 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10877 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10878 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10879 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10880 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10881 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10882 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10883 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10884 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10885 dst[7] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10886 dst[6] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10887 dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10888 dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10889 dst[3] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10890 dst[2] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10891 dst[1] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10892 dst[0] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10893 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10894 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10895 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10896 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10897 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10898 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10899
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10900 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10901 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10902 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10903 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10904 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10905
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10906 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10907 SDL_Downsample_U16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10908 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10909 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10910 fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10911 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10912
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10913 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10914 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10915 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10916 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10917 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10918 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10919 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10920 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10921 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10922 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10923 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10924 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10925 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10926 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10927 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10928 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10929 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10930 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10931 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10932 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10933 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10934 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10935 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10936 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10937 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10938
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10939 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10940 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10941 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10942 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10943 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10944
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10945 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10946 SDL_Upsample_U16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10947 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10948 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10949 fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10950 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10951
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10952 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10953 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10954 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10955 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10956 const Uint16 *target = ((const Uint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10957 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10958 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10959 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10960 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
10961 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10962 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10963 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10964 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10965 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10966 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10967 dst[15] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10968 dst[14] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10969 dst[13] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10970 dst[12] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10971 dst[11] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10972 dst[10] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10973 dst[9] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10974 dst[8] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10975 dst[7] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10976 dst[6] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10977 dst[5] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10978 dst[4] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10979 dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10980 dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10981 dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10982 dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10983 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10984 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10985 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10986 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10987 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10988 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10989
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10990 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10991 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10992 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10993 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10994 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10995
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10996 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10997 SDL_Downsample_U16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
10998 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
10999 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11000 fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11001 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11002
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11003 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11004 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11005 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11006 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11007 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11008 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11009 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11010 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11011 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11012 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11013 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11014 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11015 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11016 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11017 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11018 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11019 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11020 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11021 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11022 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11023 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11024 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11025 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11026 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11027 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11028
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11029 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11030 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11031 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11032 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11033 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11034
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11035 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11036 SDL_Upsample_U16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11037 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11038 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11039 fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11040 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11041
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11042 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11043 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11044 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11045 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11046 const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11047 Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11048 Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11049 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11050 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11051 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11052 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11053 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11054 const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11055 const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11056 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11057 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11058 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11059 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11060 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11061 dst[11] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11062 dst[10] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11063 dst[9] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11064 dst[8] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11065 dst[7] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11066 dst[6] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11067 dst[5] = (Uint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11068 dst[4] = (Uint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11069 dst[3] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11070 dst[2] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11071 dst[1] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11072 dst[0] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11073 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11074 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11075 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11076 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11077 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11078 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11079 dst -= 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11080 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11081
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11082 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11083 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11084 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11085 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11086 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11087
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11088 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11089 SDL_Downsample_U16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11090 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11091 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11092 fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11093 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11094
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11095 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11096 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11097 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11098 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11099 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11100 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11101 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11102 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11103 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11104 Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11105 Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11106 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11107 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11108 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11109 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11110 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11111 const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11112 const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11113 src += 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11114 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11115 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11116 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11117 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11118 dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11119 dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11120 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11121 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11122 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11123 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11124 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11125 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11126 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11127 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11128
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11129 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11130 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11131 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11132 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11133 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11134
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11135 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11136 SDL_Upsample_U16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11137 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11138 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11139 fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11140 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11141
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11142 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11143 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11144 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11145 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11146 const Uint16 *target = ((const Uint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11147 Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11148 Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11149 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11150 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11151 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11152 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11153 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11154 const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11155 const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11156 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11157 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11158 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11159 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11160 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11161 dst[23] = (Uint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11162 dst[22] = (Uint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11163 dst[21] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11164 dst[20] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11165 dst[19] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11166 dst[18] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11167 dst[17] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11168 dst[16] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11169 dst[15] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11170 dst[14] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11171 dst[13] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11172 dst[12] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11173 dst[11] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11174 dst[10] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11175 dst[9] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11176 dst[8] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11177 dst[7] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11178 dst[6] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11179 dst[5] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11180 dst[4] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11181 dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11182 dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11183 dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11184 dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11185 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11186 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11187 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11188 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11189 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11190 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11191 dst -= 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11192 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11193
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11194 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11195 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11196 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11197 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11198 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11199
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11200 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11201 SDL_Downsample_U16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11202 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11203 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11204 fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11205 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11206
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11207 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11208 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11209 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11210 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11211 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11212 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11213 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11214 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11215 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11216 Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11217 Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11218 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11219 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11220 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11221 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11222 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11223 const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11224 const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11225 src += 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11226 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11227 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11228 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11229 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11230 dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11231 dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11232 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11233 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11234 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11235 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11236 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11237 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11238 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11239 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11240
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11241 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11242 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11243 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11244 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11245 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11246
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11247 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11248 SDL_Upsample_U16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11249 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11250 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11251 fprintf(stderr, "Upsample (x2) AUDIO_U16MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11252 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11253
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11254 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11255 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11256 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11257 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11258 const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11259 Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11260 Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11261 Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11262 Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11263 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11264 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11265 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11266 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11267 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11268 const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11269 const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11270 const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11271 const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11272 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11273 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11274 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11275 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11276 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11277 dst[15] = (Uint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11278 dst[14] = (Uint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11279 dst[13] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11280 dst[12] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11281 dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11282 dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11283 dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11284 dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11285 dst[7] = (Uint16) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11286 dst[6] = (Uint16) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11287 dst[5] = (Uint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11288 dst[4] = (Uint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11289 dst[3] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11290 dst[2] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11291 dst[1] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11292 dst[0] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11293 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11294 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11295 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11296 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11297 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11298 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11299 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11300 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11301 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11302 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11303
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11304 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11305 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11306 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11307 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11308 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11309
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11310 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11311 SDL_Downsample_U16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11312 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11313 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11314 fprintf(stderr, "Downsample (x2) AUDIO_U16MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11315 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11316
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11317 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11318 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11319 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11320 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11321 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11322 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11323 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11324 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11325 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11326 Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11327 Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11328 Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11329 Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11330 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11331 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11332 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11333 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11334 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11335 const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11336 const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11337 const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11338 const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11339 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11340 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11341 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11342 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11343 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11344 dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11345 dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11346 dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11347 dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11348 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11349 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11350 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11351 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11352 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11353 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11354 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11355 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11356 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11357 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11358
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11359 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11360 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11361 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11362 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11363 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11364
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11365 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11366 SDL_Upsample_U16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11367 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11368 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11369 fprintf(stderr, "Upsample (x4) AUDIO_U16MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11370 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11371
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11372 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11373 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11374 Uint16 *dst = ((Uint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11375 const Uint16 *src = ((Uint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11376 const Uint16 *target = ((const Uint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11377 Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11378 Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11379 Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11380 Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11381 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11382 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11383 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11384 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11385 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11386 const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11387 const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11388 const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11389 const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11390 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11391 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11392 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11393 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11394 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11395 dst[31] = (Uint16) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11396 dst[30] = (Uint16) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11397 dst[29] = (Uint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11398 dst[28] = (Uint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11399 dst[27] = (Uint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11400 dst[26] = (Uint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11401 dst[25] = (Uint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11402 dst[24] = (Uint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11403 dst[23] = (Uint16) (((3 * sample7) + last_sample7) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11404 dst[22] = (Uint16) (((3 * sample6) + last_sample6) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11405 dst[21] = (Uint16) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11406 dst[20] = (Uint16) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11407 dst[19] = (Uint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11408 dst[18] = (Uint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11409 dst[17] = (Uint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11410 dst[16] = (Uint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11411 dst[15] = (Uint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11412 dst[14] = (Uint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11413 dst[13] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11414 dst[12] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11415 dst[11] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11416 dst[10] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11417 dst[9] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11418 dst[8] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11419 dst[7] = (Uint16) ((sample7 + (3 * last_sample7)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11420 dst[6] = (Uint16) ((sample6 + (3 * last_sample6)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11421 dst[5] = (Uint16) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11422 dst[4] = (Uint16) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11423 dst[3] = (Uint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11424 dst[2] = (Uint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11425 dst[1] = (Uint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11426 dst[0] = (Uint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11427 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11428 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11429 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11430 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11431 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11432 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11433 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11434 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11435 dst -= 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11436 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11437
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11438 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11439 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11440 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11441 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11442 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11443
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11444 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11445 SDL_Downsample_U16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11446 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11447 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11448 fprintf(stderr, "Downsample (x4) AUDIO_U16MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11449 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11450
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11451 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11452 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11453 Uint16 *dst = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11454 const Uint16 *src = (Uint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11455 const Uint16 *target = (const Uint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11456 Sint32 last_sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11457 Sint32 last_sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11458 Sint32 last_sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11459 Sint32 last_sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11460 Sint32 last_sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11461 Sint32 last_sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11462 Sint32 last_sample6 = (Sint32) SDL_SwapBE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11463 Sint32 last_sample7 = (Sint32) SDL_SwapBE16(src[7]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11464 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11465 const Sint32 sample0 = (Sint32) SDL_SwapBE16(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11466 const Sint32 sample1 = (Sint32) SDL_SwapBE16(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11467 const Sint32 sample2 = (Sint32) SDL_SwapBE16(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11468 const Sint32 sample3 = (Sint32) SDL_SwapBE16(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11469 const Sint32 sample4 = (Sint32) SDL_SwapBE16(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11470 const Sint32 sample5 = (Sint32) SDL_SwapBE16(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11471 const Sint32 sample6 = (Sint32) SDL_SwapBE16(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11472 const Sint32 sample7 = (Sint32) SDL_SwapBE16(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11473 src += 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11474 dst[0] = (Uint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11475 dst[1] = (Uint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11476 dst[2] = (Uint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11477 dst[3] = (Uint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11478 dst[4] = (Uint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11479 dst[5] = (Uint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11480 dst[6] = (Uint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11481 dst[7] = (Uint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11482 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11483 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11484 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11485 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11486 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11487 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11488 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11489 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11490 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11491 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11492
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11493 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11494 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11495 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11496 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11497 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11498
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11499 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11500 SDL_Upsample_S16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11501 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11502 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11503 fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11504 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11505
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11506 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11507 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11508 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11509 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11510 const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11511 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11512 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11513 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11514 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11515 dst[1] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11516 dst[0] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11517 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11518 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11519 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11520
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11521 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11522 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11523 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11524 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11525 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11526
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11527 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11528 SDL_Downsample_S16MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11529 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11530 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11531 fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11532 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11533
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11534 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11535 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11536 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11537 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11538 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11539 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11540 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11541 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11542 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11543 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11544 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11545 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11546 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11547
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11548 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11549 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11550 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11551 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11552 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11553
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11554 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11555 SDL_Upsample_S16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11556 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11557 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11558 fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11559 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11560
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11561 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11562 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11563 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11564 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11565 const Sint16 *target = ((const Sint16 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11566 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11567 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11568 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11569 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11570 dst[3] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11571 dst[2] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11572 dst[1] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11573 dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11574 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11575 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11576 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11577
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11578 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11579 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11580 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11581 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11582 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11583
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11584 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11585 SDL_Downsample_S16MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11586 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11587 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11588 fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11589 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11590
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11591 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11592 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11593 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11594 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11595 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11596 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11597 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11598 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11599 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11600 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11601 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11602 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11603 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11604
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11605 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11606 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11607 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11608 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11609 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11610
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11611 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11612 SDL_Upsample_S16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11613 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11614 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11615 fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11616 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11617
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11618 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11619 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11620 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11621 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11622 const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11623 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11624 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11625 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11626 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11627 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11628 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11629 dst[3] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11630 dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11631 dst[1] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11632 dst[0] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11633 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11634 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11635 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11636 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11637
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11638 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11639 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11640 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11641 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11642 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11643
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11644 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11645 SDL_Downsample_S16MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11646 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11647 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11648 fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11649 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11650
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11651 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11652 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11653 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11654 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11655 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11656 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11657 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11658 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11659 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11660 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11661 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11662 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11663 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11664 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11665 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11666 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11667 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11668
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11669 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11670 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11671 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11672 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11673 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11674
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11675 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11676 SDL_Upsample_S16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11677 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11678 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11679 fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11680 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11681
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11682 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11683 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11684 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11685 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11686 const Sint16 *target = ((const Sint16 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11687 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11688 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11689 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11690 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11691 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11692 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11693 dst[7] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11694 dst[6] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11695 dst[5] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11696 dst[4] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11697 dst[3] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11698 dst[2] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11699 dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11700 dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11701 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11702 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11703 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11704 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11705
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11706 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11707 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11708 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11709 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11710 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11711
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11712 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11713 SDL_Downsample_S16MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11714 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11715 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11716 fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11717 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11718
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11719 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11720 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11721 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11722 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11723 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11724 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11725 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11726 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11727 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11728 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11729 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11730 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11731 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11732 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11733 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11734 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11735 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11736
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11737 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11738 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11739 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11740 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11741 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11742
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11743 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11744 SDL_Upsample_S16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11745 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11746 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11747 fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11748 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11749
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11750 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11751 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11752 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11753 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11754 const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11755 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11756 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11757 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11758 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11759 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11760 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11761 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11762 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11763 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11764 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11765 dst[7] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11766 dst[6] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11767 dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11768 dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11769 dst[3] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11770 dst[2] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11771 dst[1] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11772 dst[0] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11773 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11774 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11775 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11776 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11777 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11778 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11779
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11780 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11781 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11782 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11783 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11784 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11785
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11786 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11787 SDL_Downsample_S16MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11788 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11789 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11790 fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11791 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11792
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11793 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11794 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11795 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11796 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11797 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11798 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11799 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11800 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11801 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11802 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11803 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11804 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11805 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11806 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11807 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11808 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11809 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11810 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11811 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11812 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11813 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11814 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11815 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11816 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11817 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11818
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11819 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11820 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11821 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11822 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11823 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11824
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11825 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11826 SDL_Upsample_S16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11827 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11828 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11829 fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11830 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11831
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11832 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11833 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11834 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11835 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11836 const Sint16 *target = ((const Sint16 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11837 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11838 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11839 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11840 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11841 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11842 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11843 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11844 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11845 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11846 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11847 dst[15] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11848 dst[14] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11849 dst[13] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11850 dst[12] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11851 dst[11] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11852 dst[10] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11853 dst[9] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11854 dst[8] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11855 dst[7] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11856 dst[6] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11857 dst[5] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11858 dst[4] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11859 dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11860 dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11861 dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11862 dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11863 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11864 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11865 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11866 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11867 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11868 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11869
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11870 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11871 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11872 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11873 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11874 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11875
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11876 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11877 SDL_Downsample_S16MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11878 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11879 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11880 fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11881 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11882
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11883 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11884 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11885 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11886 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11887 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11888 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11889 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11890 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11891 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11892 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11893 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11894 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11895 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11896 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11897 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11898 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11899 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11900 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11901 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11902 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11903 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11904 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11905 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11906 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11907 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11908
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11909 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11910 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11911 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11912 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11913 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11914
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11915 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11916 SDL_Upsample_S16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11917 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11918 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11919 fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11920 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11921
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11922 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11923 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11924 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11925 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11926 const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11927 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11928 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11929 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11930 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11931 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11932 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11933 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11934 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11935 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11936 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11937 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11938 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11939 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11940 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11941 dst[11] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11942 dst[10] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11943 dst[9] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11944 dst[8] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11945 dst[7] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11946 dst[6] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11947 dst[5] = (Sint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11948 dst[4] = (Sint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11949 dst[3] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11950 dst[2] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11951 dst[1] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11952 dst[0] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11953 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11954 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11955 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11956 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11957 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11958 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11959 dst -= 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11960 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11961
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11962 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11963 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11964 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11965 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11966 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11967
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11968 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11969 SDL_Downsample_S16MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11970 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
11971 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11972 fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11973 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11974
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11975 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11976 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11977 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11978 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11979 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11980 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11981 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11982 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11983 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11984 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11985 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
11986 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11987 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11988 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11989 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11990 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11991 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11992 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11993 src += 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11994 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11995 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11996 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11997 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11998 dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
11999 dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12000 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12001 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12002 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12003 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12004 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12005 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12006 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12007 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12008
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12009 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12010 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12011 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12012 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12013 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12014
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12015 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12016 SDL_Upsample_S16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12017 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12018 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12019 fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12020 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12022 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12023 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12024 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12025 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12026 const Sint16 *target = ((const Sint16 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12027 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12028 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12029 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12030 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12031 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12032 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12033 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12034 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12035 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12036 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12037 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12038 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12039 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12040 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12041 dst[23] = (Sint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12042 dst[22] = (Sint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12043 dst[21] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12044 dst[20] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12045 dst[19] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12046 dst[18] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12047 dst[17] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12048 dst[16] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12049 dst[15] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12050 dst[14] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12051 dst[13] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12052 dst[12] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12053 dst[11] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12054 dst[10] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12055 dst[9] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12056 dst[8] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12057 dst[7] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12058 dst[6] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12059 dst[5] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12060 dst[4] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12061 dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12062 dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12063 dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12064 dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12065 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12066 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12067 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12068 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12069 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12070 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12071 dst -= 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12072 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12073
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12074 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12075 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12076 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12077 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12078 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12079
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12080 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12081 SDL_Downsample_S16MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12082 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12083 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12084 fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12085 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12086
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12087 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12088 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12089 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12090 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12091 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12092 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12093 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12094 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12095 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12096 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12097 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12098 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12099 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12100 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12101 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12102 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12103 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12104 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12105 src += 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12106 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12107 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12108 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12109 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12110 dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12111 dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12112 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12113 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12114 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12115 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12116 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12117 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12118 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12119 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12120
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12121 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12122 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12123 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12124 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12125 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12126
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12127 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12128 SDL_Upsample_S16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12129 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12130 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12131 fprintf(stderr, "Upsample (x2) AUDIO_S16MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12132 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12133
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12134 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12135 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12136 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12137 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12138 const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12139 Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12140 Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12141 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12142 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12143 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12144 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12145 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12146 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12147 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12148 const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12149 const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12150 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12151 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12152 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12153 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12154 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12155 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12156 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12157 dst[15] = (Sint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12158 dst[14] = (Sint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12159 dst[13] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12160 dst[12] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12161 dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12162 dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12163 dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12164 dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12165 dst[7] = (Sint16) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12166 dst[6] = (Sint16) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12167 dst[5] = (Sint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12168 dst[4] = (Sint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12169 dst[3] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12170 dst[2] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12171 dst[1] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12172 dst[0] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12173 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12174 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12175 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12176 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12177 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12178 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12179 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12180 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12181 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12182 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12183
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12184 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12185 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12186 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12187 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12188 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12189
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12190 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12191 SDL_Downsample_S16MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12192 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12193 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12194 fprintf(stderr, "Downsample (x2) AUDIO_S16MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12195 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12196
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12197 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12198 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12199 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12200 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12201 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12202 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12203 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12204 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12205 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12206 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12207 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12208 Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12209 Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12210 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12211 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12212 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12213 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12214 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12215 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12216 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12217 const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12218 const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12219 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12220 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12221 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12222 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12223 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12224 dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12225 dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12226 dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12227 dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12228 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12229 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12230 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12231 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12232 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12233 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12234 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12235 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12236 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12237 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12238
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12239 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12240 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12241 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12242 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12243 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12244
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12245 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12246 SDL_Upsample_S16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12247 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12248 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12249 fprintf(stderr, "Upsample (x4) AUDIO_S16MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12250 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12251
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12252 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12253 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12254 Sint16 *dst = ((Sint16 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12255 const Sint16 *src = ((Sint16 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12256 const Sint16 *target = ((const Sint16 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12257 Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12258 Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12259 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12260 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12261 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12262 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12263 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12264 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12265 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12266 const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12267 const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12268 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12269 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12270 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12271 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12272 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12273 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12274 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12275 dst[31] = (Sint16) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12276 dst[30] = (Sint16) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12277 dst[29] = (Sint16) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12278 dst[28] = (Sint16) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12279 dst[27] = (Sint16) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12280 dst[26] = (Sint16) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12281 dst[25] = (Sint16) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12282 dst[24] = (Sint16) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12283 dst[23] = (Sint16) (((3 * sample7) + last_sample7) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12284 dst[22] = (Sint16) (((3 * sample6) + last_sample6) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12285 dst[21] = (Sint16) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12286 dst[20] = (Sint16) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12287 dst[19] = (Sint16) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12288 dst[18] = (Sint16) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12289 dst[17] = (Sint16) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12290 dst[16] = (Sint16) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12291 dst[15] = (Sint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12292 dst[14] = (Sint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12293 dst[13] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12294 dst[12] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12295 dst[11] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12296 dst[10] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12297 dst[9] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12298 dst[8] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12299 dst[7] = (Sint16) ((sample7 + (3 * last_sample7)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12300 dst[6] = (Sint16) ((sample6 + (3 * last_sample6)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12301 dst[5] = (Sint16) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12302 dst[4] = (Sint16) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12303 dst[3] = (Sint16) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12304 dst[2] = (Sint16) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12305 dst[1] = (Sint16) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12306 dst[0] = (Sint16) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12307 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12308 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12309 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12310 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12311 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12312 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12313 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12314 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12315 dst -= 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12316 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12317
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12318 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12319 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12320 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12321 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12322 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12323
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12324 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12325 SDL_Downsample_S16MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12326 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12327 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12328 fprintf(stderr, "Downsample (x4) AUDIO_S16MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12329 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12330
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12331 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12332 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12333 Sint16 *dst = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12334 const Sint16 *src = (Sint16 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12335 const Sint16 *target = (const Sint16 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12336 Sint32 last_sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12337 Sint32 last_sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12338 Sint32 last_sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12339 Sint32 last_sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12340 Sint32 last_sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12341 Sint32 last_sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12342 Sint32 last_sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12343 Sint32 last_sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12344 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12345 const Sint32 sample0 = (Sint32) ((Sint16) SDL_SwapBE16(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12346 const Sint32 sample1 = (Sint32) ((Sint16) SDL_SwapBE16(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12347 const Sint32 sample2 = (Sint32) ((Sint16) SDL_SwapBE16(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12348 const Sint32 sample3 = (Sint32) ((Sint16) SDL_SwapBE16(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12349 const Sint32 sample4 = (Sint32) ((Sint16) SDL_SwapBE16(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12350 const Sint32 sample5 = (Sint32) ((Sint16) SDL_SwapBE16(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12351 const Sint32 sample6 = (Sint32) ((Sint16) SDL_SwapBE16(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12352 const Sint32 sample7 = (Sint32) ((Sint16) SDL_SwapBE16(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12353 src += 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12354 dst[0] = (Sint16) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12355 dst[1] = (Sint16) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12356 dst[2] = (Sint16) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12357 dst[3] = (Sint16) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12358 dst[4] = (Sint16) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12359 dst[5] = (Sint16) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12360 dst[6] = (Sint16) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12361 dst[7] = (Sint16) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12362 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12363 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12364 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12365 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12366 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12367 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12368 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12369 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12370 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12371 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12372
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12373 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12374 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12375 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12376 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12377 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12378
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12379 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12380 SDL_Upsample_S32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12381 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12382 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12383 fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12384 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12385
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12386 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12387 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12388 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12389 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12390 const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12391 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12392 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12393 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12394 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12395 dst[1] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12396 dst[0] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12397 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12398 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12399 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12400
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12401 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12402 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12403 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12404 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12405 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12406
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12407 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12408 SDL_Downsample_S32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12409 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12410 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12411 fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12412 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12413
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12414 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12415 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12416 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12417 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12418 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12419 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12420 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12421 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12422 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12423 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12424 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12425 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12426 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12427
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12428 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12429 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12430 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12431 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12432 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12433
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12434 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12435 SDL_Upsample_S32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12436 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12437 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12438 fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12439 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12440
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12441 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12442 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12443 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12444 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12445 const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12446 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12447 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12448 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12449 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12450 dst[3] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12451 dst[2] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12452 dst[1] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12453 dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12454 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12455 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12456 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12457
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12458 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12459 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12460 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12461 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12462 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12463
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12464 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12465 SDL_Downsample_S32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12466 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12467 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12468 fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12469 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12470
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12471 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12472 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12473 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12474 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12475 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12476 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12477 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12478 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12479 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12480 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12481 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12482 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12483 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12484
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12485 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12486 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12487 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12488 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12489 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12490
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12491 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12492 SDL_Upsample_S32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12493 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12494 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12495 fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12496 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12497
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12498 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12499 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12500 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12501 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12502 const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12503 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12504 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12505 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12506 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12507 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12508 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12509 dst[3] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12510 dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12511 dst[1] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12512 dst[0] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12513 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12514 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12515 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12516 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12517
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12518 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12519 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12520 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12521 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12522 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12523
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12524 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12525 SDL_Downsample_S32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12526 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12527 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12528 fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12529 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12530
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12531 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12532 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12533 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12534 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12535 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12536 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12537 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12538 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12539 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12540 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12541 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12542 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12543 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12544 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12545 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12546 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12547 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12548
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12549 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12550 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12551 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12552 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12553 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12554
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12555 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12556 SDL_Upsample_S32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12557 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12558 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12559 fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12560 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12561
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12562 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12563 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12564 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12565 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12566 const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12567 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12568 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12569 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12570 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12571 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12572 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12573 dst[7] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12574 dst[6] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12575 dst[5] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12576 dst[4] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12577 dst[3] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12578 dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12579 dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12580 dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12581 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12582 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12583 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12584 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12585
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12586 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12587 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12588 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12589 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12590 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12591
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12592 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12593 SDL_Downsample_S32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12594 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12595 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12596 fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12597 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12598
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12599 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12600 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12601 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12602 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12603 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12604 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12605 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12606 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12607 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12608 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12609 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12610 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12611 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12612 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12613 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12614 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12615 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12616
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12617 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12618 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12619 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12620 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12621 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12622
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12623 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12624 SDL_Upsample_S32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12625 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12626 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12627 fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12628 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12629
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12630 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12631 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12632 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12633 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12634 const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12635 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12636 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12637 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12638 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12639 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12640 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12641 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12642 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12643 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12644 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12645 dst[7] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12646 dst[6] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12647 dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12648 dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12649 dst[3] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12650 dst[2] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12651 dst[1] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12652 dst[0] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12653 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12654 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12655 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12656 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12657 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12658 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12659
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12660 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12661 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12662 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12663 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12664 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12665
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12666 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12667 SDL_Downsample_S32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12668 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12669 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12670 fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12671 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12672
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12673 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12674 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12675 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12676 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12677 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12678 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12679 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12680 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12681 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12682 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12683 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12684 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12685 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12686 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12687 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12688 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12689 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12690 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12691 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12692 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12693 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12694 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12695 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12696 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12697 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12698
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12699 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12700 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12701 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12702 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12703 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12704
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12705 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12706 SDL_Upsample_S32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12707 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12708 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12709 fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12710 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12711
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12712 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12713 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12714 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12715 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12716 const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12717 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12718 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12719 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12720 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12721 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12722 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12723 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12724 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12725 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12726 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12727 dst[15] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12728 dst[14] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12729 dst[13] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12730 dst[12] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12731 dst[11] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12732 dst[10] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12733 dst[9] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12734 dst[8] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12735 dst[7] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12736 dst[6] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12737 dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12738 dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12739 dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12740 dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12741 dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12742 dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12743 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12744 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12745 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12746 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12747 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12748 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12749
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12750 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12751 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12752 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12753 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12754 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12755
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12756 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12757 SDL_Downsample_S32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12758 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12759 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12760 fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12761 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12762
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12763 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12764 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12765 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12766 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12767 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12768 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12769 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12770 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12771 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12772 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12773 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12774 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12775 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12776 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12777 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12778 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12779 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12780 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12781 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12782 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12783 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12784 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12785 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12786 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12787 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12788
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12789 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12790 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12791 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12792 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12793 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12794
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12795 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12796 SDL_Upsample_S32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12797 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12798 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12799 fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12800 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12801
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12802 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12803 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12804 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12805 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12806 const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12807 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12808 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12809 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12810 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12811 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12812 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12813 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12814 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12815 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12816 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12817 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12818 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12819 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12820 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12821 dst[11] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12822 dst[10] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12823 dst[9] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12824 dst[8] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12825 dst[7] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12826 dst[6] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12827 dst[5] = (Sint32) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12828 dst[4] = (Sint32) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12829 dst[3] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12830 dst[2] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12831 dst[1] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12832 dst[0] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12833 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12834 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12835 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12836 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12837 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12838 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12839 dst -= 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12840 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12841
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12842 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12843 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12844 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12845 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12846 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12847
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12848 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12849 SDL_Downsample_S32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12850 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12851 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12852 fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12853 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12854
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12855 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12856 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12857 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12858 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12859 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12860 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12861 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12862 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12863 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12864 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12865 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12866 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12867 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12868 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12869 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12870 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12871 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12872 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12873 src += 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12874 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12875 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12876 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12877 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12878 dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12879 dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12880 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12881 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12882 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12883 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12884 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12885 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12886 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12887 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12888
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12889 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12890 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12891 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12892 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12893 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12894
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12895 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12896 SDL_Upsample_S32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12897 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12898 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12899 fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12900 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12901
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12902 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12903 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12904 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12905 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12906 const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12907 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12908 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12909 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12910 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12911 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12912 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12913 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12914 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12915 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12916 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12917 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12918 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12919 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12920 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12921 dst[23] = (Sint32) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12922 dst[22] = (Sint32) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12923 dst[21] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12924 dst[20] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12925 dst[19] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12926 dst[18] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12927 dst[17] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12928 dst[16] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12929 dst[15] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12930 dst[14] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12931 dst[13] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12932 dst[12] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12933 dst[11] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12934 dst[10] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12935 dst[9] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12936 dst[8] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12937 dst[7] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12938 dst[6] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12939 dst[5] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12940 dst[4] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12941 dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12942 dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12943 dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12944 dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12945 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12946 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12947 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12948 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12949 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12950 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12951 dst -= 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12952 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12953
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12954 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12955 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12956 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12957 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12958 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12959
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12960 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12961 SDL_Downsample_S32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12962 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
12963 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12964 fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12965 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12966
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12967 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12968 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12969 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12970 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12971 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12972 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12973 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12974 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12975 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12976 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12977 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
12978 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12979 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12980 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12981 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12982 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12983 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12984 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12985 src += 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12986 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12987 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12988 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12989 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12990 dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12991 dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12992 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12993 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12994 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12995 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12996 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12997 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12998 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
12999 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13000
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13001 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13002 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13003 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13004 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13005 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13006
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13007 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13008 SDL_Upsample_S32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13009 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13010 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13011 fprintf(stderr, "Upsample (x2) AUDIO_S32LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13012 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13013
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13014 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13015 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13016 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13017 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13018 const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13019 Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13020 Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13021 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13022 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13023 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13024 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13025 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13026 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13027 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13028 const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13029 const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13030 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13031 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13032 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13033 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13034 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13035 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13036 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13037 dst[15] = (Sint32) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13038 dst[14] = (Sint32) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13039 dst[13] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13040 dst[12] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13041 dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13042 dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13043 dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13044 dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13045 dst[7] = (Sint32) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13046 dst[6] = (Sint32) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13047 dst[5] = (Sint32) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13048 dst[4] = (Sint32) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13049 dst[3] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13050 dst[2] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13051 dst[1] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13052 dst[0] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13053 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13054 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13055 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13056 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13057 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13058 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13059 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13060 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13061 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13062 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13063
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13064 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13065 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13066 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13067 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13068 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13069
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13070 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13071 SDL_Downsample_S32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13072 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13073 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13074 fprintf(stderr, "Downsample (x2) AUDIO_S32LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13075 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13076
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13077 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13078 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13079 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13080 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13081 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13082 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13083 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13084 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13085 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13086 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13087 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13088 Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13089 Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13090 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13091 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13092 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13093 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13094 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13095 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13096 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13097 const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13098 const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13099 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13100 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13101 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13102 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13103 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13104 dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13105 dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13106 dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13107 dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13108 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13109 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13110 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13111 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13112 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13113 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13114 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13115 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13116 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13117 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13118
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13119 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13120 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13121 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13122 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13123 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13124
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13125 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13126 SDL_Upsample_S32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13127 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13128 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13129 fprintf(stderr, "Upsample (x4) AUDIO_S32LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13130 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13131
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13132 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13133 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13134 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13135 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13136 const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13137 Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13138 Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13139 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13140 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13141 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13142 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13143 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13144 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13145 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13146 const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13147 const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13148 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13149 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13150 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13151 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13152 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13153 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13154 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13155 dst[31] = (Sint32) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13156 dst[30] = (Sint32) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13157 dst[29] = (Sint32) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13158 dst[28] = (Sint32) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13159 dst[27] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13160 dst[26] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13161 dst[25] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13162 dst[24] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13163 dst[23] = (Sint32) (((3 * sample7) + last_sample7) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13164 dst[22] = (Sint32) (((3 * sample6) + last_sample6) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13165 dst[21] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13166 dst[20] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13167 dst[19] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13168 dst[18] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13169 dst[17] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13170 dst[16] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13171 dst[15] = (Sint32) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13172 dst[14] = (Sint32) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13173 dst[13] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13174 dst[12] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13175 dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13176 dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13177 dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13178 dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13179 dst[7] = (Sint32) ((sample7 + (3 * last_sample7)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13180 dst[6] = (Sint32) ((sample6 + (3 * last_sample6)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13181 dst[5] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13182 dst[4] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13183 dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13184 dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13185 dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13186 dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13187 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13188 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13189 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13190 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13191 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13192 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13193 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13194 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13195 dst -= 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13196 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13197
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13198 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13199 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13200 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13201 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13202 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13203
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13204 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13205 SDL_Downsample_S32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13206 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13207 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13208 fprintf(stderr, "Downsample (x4) AUDIO_S32LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13209 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13210
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13211 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13212 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13213 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13214 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13215 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13216 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13217 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13218 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13219 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13220 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13221 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13222 Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13223 Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13224 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13225 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapLE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13226 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapLE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13227 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapLE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13228 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapLE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13229 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapLE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13230 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapLE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13231 const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapLE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13232 const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapLE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13233 src += 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13234 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13235 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13236 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13237 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13238 dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13239 dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13240 dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13241 dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13242 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13243 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13244 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13245 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13246 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13247 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13248 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13249 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13250 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13251 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13252
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13253 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13254 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13255 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13256 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13257 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13258
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13259 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13260 SDL_Upsample_S32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13261 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13262 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13263 fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13264 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13265
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13266 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13267 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13268 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13269 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13270 const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13271 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13272 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13273 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13274 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13275 dst[1] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13276 dst[0] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13277 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13278 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13279 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13280
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13281 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13282 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13283 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13284 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13285 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13286
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13287 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13288 SDL_Downsample_S32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13289 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13290 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13291 fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13292 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13293
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13294 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13295 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13296 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13297 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13298 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13299 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13300 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13301 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13302 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13303 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13304 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13305 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13306 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13307
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13308 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13309 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13310 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13311 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13312 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13313
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13314 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13315 SDL_Upsample_S32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13316 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13317 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13318 fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13319 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13320
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13321 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13322 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13323 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13324 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13325 const Sint32 *target = ((const Sint32 *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13326 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13327 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13328 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13329 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13330 dst[3] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13331 dst[2] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13332 dst[1] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13333 dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13334 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13335 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13336 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13337
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13338 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13339 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13340 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13341 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13342 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13343
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13344 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13345 SDL_Downsample_S32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13346 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13347 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13348 fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13349 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13350
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13351 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13352 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13353 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13354 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13355 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13356 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13357 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13358 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13359 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13360 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13361 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13362 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13363 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13364
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13365 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13366 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13367 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13368 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13369 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13370
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13371 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13372 SDL_Upsample_S32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13373 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13374 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13375 fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13376 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13377
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13378 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13379 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13380 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13381 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13382 const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13383 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13384 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13385 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13386 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13387 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13388 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13389 dst[3] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13390 dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13391 dst[1] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13392 dst[0] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13393 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13394 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13395 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13396 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13397
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13398 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13399 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13400 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13401 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13402 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13403
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13404 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13405 SDL_Downsample_S32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13406 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13407 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13408 fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13409 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13410
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13411 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13412 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13413 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13414 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13415 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13416 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13417 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13418 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13419 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13420 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13421 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13422 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13423 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13424 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13425 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13426 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13427 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13428
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13429 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13430 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13431 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13432 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13433 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13434
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13435 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13436 SDL_Upsample_S32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13437 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13438 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13439 fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13440 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13441
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13442 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13443 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13444 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13445 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13446 const Sint32 *target = ((const Sint32 *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13447 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13448 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13449 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13450 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13451 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13452 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13453 dst[7] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13454 dst[6] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13455 dst[5] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13456 dst[4] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13457 dst[3] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13458 dst[2] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13459 dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13460 dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13461 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13462 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13463 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13464 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13465
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13466 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13467 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13468 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13469 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13470 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13471
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13472 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13473 SDL_Downsample_S32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13474 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13475 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13476 fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13477 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13478
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13479 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13480 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13481 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13482 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13483 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13484 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13485 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13486 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13487 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13488 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13489 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13490 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13491 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13492 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13493 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13494 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13495 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13496
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13497 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13498 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13499 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13500 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13501 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13502
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13503 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13504 SDL_Upsample_S32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13505 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13506 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13507 fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13508 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13509
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13510 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13511 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13512 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13513 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13514 const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13515 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13516 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13517 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13518 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13519 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13520 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13521 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13522 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13523 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13524 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13525 dst[7] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13526 dst[6] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13527 dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13528 dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13529 dst[3] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13530 dst[2] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13531 dst[1] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13532 dst[0] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13533 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13534 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13535 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13536 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13537 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13538 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13539
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13540 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13541 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13542 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13543 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13544 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13545
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13546 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13547 SDL_Downsample_S32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13548 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13549 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13550 fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13551 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13552
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13553 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13554 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13555 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13556 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13557 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13558 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13559 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13560 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13561 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13562 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13563 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13564 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13565 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13566 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13567 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13568 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13569 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13570 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13571 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13572 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13573 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13574 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13575 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13576 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13577 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13578
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13579 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13580 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13581 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13582 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13583 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13584
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13585 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13586 SDL_Upsample_S32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13587 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13588 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13589 fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13590 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13591
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13592 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13593 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13594 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13595 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13596 const Sint32 *target = ((const Sint32 *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13597 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13598 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13599 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13600 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13601 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13602 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13603 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13604 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13605 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13606 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13607 dst[15] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13608 dst[14] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13609 dst[13] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13610 dst[12] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13611 dst[11] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13612 dst[10] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13613 dst[9] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13614 dst[8] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13615 dst[7] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13616 dst[6] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13617 dst[5] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13618 dst[4] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13619 dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13620 dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13621 dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13622 dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13623 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13624 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13625 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13626 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13627 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13628 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13629
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13630 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13631 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13632 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13633 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13634 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13635
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13636 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13637 SDL_Downsample_S32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13638 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13639 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13640 fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13641 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13642
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13643 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13644 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13645 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13646 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13647 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13648 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13649 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13650 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13651 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13652 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13653 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13654 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13655 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13656 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13657 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13658 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13659 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13660 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13661 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13662 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13663 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13664 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13665 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13666 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13667 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13668
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13669 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13670 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13671 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13672 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13673 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13674
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13675 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13676 SDL_Upsample_S32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13677 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13678 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13679 fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13680 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13681
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13682 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13683 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13684 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13685 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13686 const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13687 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13688 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13689 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13690 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13691 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13692 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13693 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13694 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13695 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13696 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13697 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13698 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13699 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13700 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13701 dst[11] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13702 dst[10] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13703 dst[9] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13704 dst[8] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13705 dst[7] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13706 dst[6] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13707 dst[5] = (Sint32) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13708 dst[4] = (Sint32) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13709 dst[3] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13710 dst[2] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13711 dst[1] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13712 dst[0] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13713 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13714 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13715 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13716 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13717 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13718 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13719 dst -= 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13720 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13721
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13722 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13723 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13724 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13725 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13726 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13727
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13728 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13729 SDL_Downsample_S32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13730 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13731 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13732 fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13733 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13734
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13735 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13736 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13737 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13738 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13739 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13740 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13741 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13742 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13743 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13744 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13745 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13746 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13747 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13748 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13749 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13750 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13751 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13752 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13753 src += 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13754 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13755 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13756 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13757 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13758 dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13759 dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13760 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13761 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13762 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13763 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13764 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13765 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13766 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13767 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13768
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13769 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13770 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13771 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13772 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13773 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13774
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13775 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13776 SDL_Upsample_S32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13777 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13778 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13779 fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13780 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13781
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13782 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13783 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13784 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13785 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13786 const Sint32 *target = ((const Sint32 *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13787 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13788 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13789 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13790 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13791 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13792 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13793 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13794 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13795 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13796 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13797 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13798 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13799 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13800 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13801 dst[23] = (Sint32) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13802 dst[22] = (Sint32) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13803 dst[21] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13804 dst[20] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13805 dst[19] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13806 dst[18] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13807 dst[17] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13808 dst[16] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13809 dst[15] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13810 dst[14] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13811 dst[13] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13812 dst[12] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13813 dst[11] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13814 dst[10] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13815 dst[9] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13816 dst[8] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13817 dst[7] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13818 dst[6] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13819 dst[5] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13820 dst[4] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13821 dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13822 dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13823 dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13824 dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13825 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13826 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13827 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13828 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13829 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13830 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13831 dst -= 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13832 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13833
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13834 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13835 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13836 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13837 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13838 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13839
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13840 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13841 SDL_Downsample_S32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13842 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13843 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13844 fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13845 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13846
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13847 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13848 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13849 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13850 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13851 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13852 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13853 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13854 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13855 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13856 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13857 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13858 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13859 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13860 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13861 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13862 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13863 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13864 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13865 src += 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13866 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13867 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13868 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13869 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13870 dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13871 dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13872 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13873 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13874 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13875 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13876 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13877 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13878 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13879 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13880
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13881 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13882 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13883 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13884 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13885 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13886
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13887 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13888 SDL_Upsample_S32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13889 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13890 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13891 fprintf(stderr, "Upsample (x2) AUDIO_S32MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13892 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13893
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13894 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13895 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13896 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13897 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13898 const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13899 Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13900 Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13901 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13902 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13903 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13904 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13905 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13906 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13907 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13908 const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13909 const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13910 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13911 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13912 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13913 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13914 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13915 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13916 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13917 dst[15] = (Sint32) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13918 dst[14] = (Sint32) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13919 dst[13] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13920 dst[12] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13921 dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13922 dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13923 dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13924 dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13925 dst[7] = (Sint32) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13926 dst[6] = (Sint32) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13927 dst[5] = (Sint32) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13928 dst[4] = (Sint32) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13929 dst[3] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13930 dst[2] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13931 dst[1] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13932 dst[0] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13933 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13934 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13935 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13936 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13937 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13938 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13939 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13940 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13941 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13942 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13943
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13944 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13945 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13946 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13947 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13948 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13949
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13950 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13951 SDL_Downsample_S32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13952 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
13953 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13954 fprintf(stderr, "Downsample (x2) AUDIO_S32MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13955 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13956
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13957 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13958 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13959 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13960 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13961 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13962 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13963 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13964 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13965 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13966 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13967 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13968 Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13969 Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
13970 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13971 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13972 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13973 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13974 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13975 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13976 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13977 const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13978 const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13979 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13980 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13981 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13982 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13983 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13984 dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13985 dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13986 dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13987 dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13988 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13989 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13990 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13991 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13992 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13993 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13994 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13995 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13996 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13997 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13998
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
13999 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14000 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14001 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14002 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14003 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14004
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14005 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14006 SDL_Upsample_S32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14007 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14008 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14009 fprintf(stderr, "Upsample (x4) AUDIO_S32MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14010 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14011
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14012 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14013 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14014 Sint32 *dst = ((Sint32 *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14015 const Sint32 *src = ((Sint32 *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14016 const Sint32 *target = ((const Sint32 *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14017 Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14018 Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14019 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14020 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14021 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14022 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14023 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14024 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14025 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14026 const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14027 const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14028 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14029 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14030 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14031 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14032 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14033 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14034 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14035 dst[31] = (Sint32) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14036 dst[30] = (Sint32) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14037 dst[29] = (Sint32) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14038 dst[28] = (Sint32) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14039 dst[27] = (Sint32) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14040 dst[26] = (Sint32) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14041 dst[25] = (Sint32) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14042 dst[24] = (Sint32) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14043 dst[23] = (Sint32) (((3 * sample7) + last_sample7) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14044 dst[22] = (Sint32) (((3 * sample6) + last_sample6) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14045 dst[21] = (Sint32) (((3 * sample5) + last_sample5) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14046 dst[20] = (Sint32) (((3 * sample4) + last_sample4) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14047 dst[19] = (Sint32) (((3 * sample3) + last_sample3) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14048 dst[18] = (Sint32) (((3 * sample2) + last_sample2) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14049 dst[17] = (Sint32) (((3 * sample1) + last_sample1) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14050 dst[16] = (Sint32) (((3 * sample0) + last_sample0) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14051 dst[15] = (Sint32) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14052 dst[14] = (Sint32) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14053 dst[13] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14054 dst[12] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14055 dst[11] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14056 dst[10] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14057 dst[9] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14058 dst[8] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14059 dst[7] = (Sint32) ((sample7 + (3 * last_sample7)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14060 dst[6] = (Sint32) ((sample6 + (3 * last_sample6)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14061 dst[5] = (Sint32) ((sample5 + (3 * last_sample5)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14062 dst[4] = (Sint32) ((sample4 + (3 * last_sample4)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14063 dst[3] = (Sint32) ((sample3 + (3 * last_sample3)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14064 dst[2] = (Sint32) ((sample2 + (3 * last_sample2)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14065 dst[1] = (Sint32) ((sample1 + (3 * last_sample1)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14066 dst[0] = (Sint32) ((sample0 + (3 * last_sample0)) >> 2);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14067 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14068 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14069 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14070 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14071 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14072 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14073 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14074 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14075 dst -= 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14076 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14077
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14078 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14079 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14080 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14081 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14082 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14083
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14084 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14085 SDL_Downsample_S32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14086 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14087 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14088 fprintf(stderr, "Downsample (x4) AUDIO_S32MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14089 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14090
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14091 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14092 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14093 Sint32 *dst = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14094 const Sint32 *src = (Sint32 *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14095 const Sint32 *target = (const Sint32 *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14096 Sint64 last_sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14097 Sint64 last_sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14098 Sint64 last_sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14099 Sint64 last_sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14100 Sint64 last_sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14101 Sint64 last_sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14102 Sint64 last_sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14103 Sint64 last_sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14104 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14105 const Sint64 sample0 = (Sint64) ((Sint32) SDL_SwapBE32(src[0]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14106 const Sint64 sample1 = (Sint64) ((Sint32) SDL_SwapBE32(src[1]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14107 const Sint64 sample2 = (Sint64) ((Sint32) SDL_SwapBE32(src[2]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14108 const Sint64 sample3 = (Sint64) ((Sint32) SDL_SwapBE32(src[3]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14109 const Sint64 sample4 = (Sint64) ((Sint32) SDL_SwapBE32(src[4]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14110 const Sint64 sample5 = (Sint64) ((Sint32) SDL_SwapBE32(src[5]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14111 const Sint64 sample6 = (Sint64) ((Sint32) SDL_SwapBE32(src[6]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14112 const Sint64 sample7 = (Sint64) ((Sint32) SDL_SwapBE32(src[7]));
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14113 src += 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14114 dst[0] = (Sint32) ((sample0 + last_sample0) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14115 dst[1] = (Sint32) ((sample1 + last_sample1) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14116 dst[2] = (Sint32) ((sample2 + last_sample2) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14117 dst[3] = (Sint32) ((sample3 + last_sample3) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14118 dst[4] = (Sint32) ((sample4 + last_sample4) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14119 dst[5] = (Sint32) ((sample5 + last_sample5) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14120 dst[6] = (Sint32) ((sample6 + last_sample6) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14121 dst[7] = (Sint32) ((sample7 + last_sample7) >> 1);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14122 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14123 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14124 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14125 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14126 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14127 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14128 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14129 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14130 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14131 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14132
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14133 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14134 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14135 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14136 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14137 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14138
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14139 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14140 SDL_Upsample_F32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14141 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14142 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14143 fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14144 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14145
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14146 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14147 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14148 float *dst = ((float *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14149 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14150 const float *target = ((const float *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14151 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14152 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14153 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14154 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14155 dst[1] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14156 dst[0] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14157 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14158 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14159 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14160
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14161 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14162 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14163 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14164 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14165 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14166
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14167 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14168 SDL_Downsample_F32LSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14169 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14170 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14171 fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14172 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14173
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14174 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14175 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14176 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14177 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14178 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14179 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14180 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14181 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14182 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14183 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14184 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14185 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14186 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14187
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14188 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14189 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14190 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14191 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14192 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14193
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14194 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14195 SDL_Upsample_F32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14196 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14197 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14198 fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14199 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14200
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14201 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14202 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14203 float *dst = ((float *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14204 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14205 const float *target = ((const float *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14206 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14207 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14208 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14209 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14210 dst[3] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14211 dst[2] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14212 dst[1] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14213 dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14214 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14215 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14216 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14217
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14218 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14219 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14220 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14221 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14222 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14223
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14224 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14225 SDL_Downsample_F32LSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14226 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14227 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14228 fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14229 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14230
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14231 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14232 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14233 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14234 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14235 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14236 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14237 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14238 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14239 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14240 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14241 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14242 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14243 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14244
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14245 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14246 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14247 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14248 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14249 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14250
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14251 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14252 SDL_Upsample_F32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14253 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14254 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14255 fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14256 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14257
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14258 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14259 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14260 float *dst = ((float *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14261 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14262 const float *target = ((const float *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14263 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14264 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14265 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14266 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14267 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14268 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14269 dst[3] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14270 dst[2] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14271 dst[1] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14272 dst[0] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14273 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14274 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14275 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14276 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14277
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14278 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14279 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14280 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14281 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14282 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14283
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14284 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14285 SDL_Downsample_F32LSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14286 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14287 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14288 fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14289 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14290
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14291 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14292 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14293 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14294 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14295 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14296 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14297 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14298 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14299 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14300 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14301 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14302 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14303 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14304 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14305 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14306 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14307 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14308
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14309 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14310 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14311 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14312 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14313 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14314
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14315 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14316 SDL_Upsample_F32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14317 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14318 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14319 fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14320 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14321
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14322 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14323 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14324 float *dst = ((float *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14325 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14326 const float *target = ((const float *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14327 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14328 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14329 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14330 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14331 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14332 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14333 dst[7] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14334 dst[6] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14335 dst[5] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14336 dst[4] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14337 dst[3] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14338 dst[2] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14339 dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14340 dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14341 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14342 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14343 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14344 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14345
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14346 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14347 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14348 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14349 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14350 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14351
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14352 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14353 SDL_Downsample_F32LSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14354 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14355 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14356 fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14357 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14358
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14359 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14360 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14361 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14362 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14363 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14364 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14365 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14366 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14367 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14368 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14369 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14370 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14371 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14372 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14373 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14374 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14375 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14376
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14377 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14378 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14379 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14380 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14381 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14382
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14383 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14384 SDL_Upsample_F32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14385 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14386 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14387 fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14388 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14389
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14390 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14391 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14392 float *dst = ((float *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14393 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14394 const float *target = ((const float *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14395 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14396 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14397 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14398 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14399 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14400 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14401 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14402 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14403 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14404 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14405 dst[7] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14406 dst[6] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14407 dst[5] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14408 dst[4] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14409 dst[3] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14410 dst[2] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14411 dst[1] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14412 dst[0] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14413 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14414 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14415 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14416 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14417 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14418 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14419
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14420 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14421 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14422 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14423 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14424 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14425
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14426 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14427 SDL_Downsample_F32LSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14428 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14429 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14430 fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14431 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14432
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14433 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14434 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14435 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14436 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14437 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14438 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14439 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14440 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14441 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14442 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14443 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14444 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14445 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14446 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14447 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14448 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14449 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14450 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14451 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14452 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14453 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14454 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14455 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14456 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14457 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14458
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14459 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14460 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14461 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14462 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14463 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14464
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14465 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14466 SDL_Upsample_F32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14467 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14468 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14469 fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14470 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14471
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14472 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14473 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14474 float *dst = ((float *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14475 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14476 const float *target = ((const float *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14477 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14478 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14479 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14480 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14481 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14482 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14483 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14484 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14485 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14486 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14487 dst[15] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14488 dst[14] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14489 dst[13] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14490 dst[12] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14491 dst[11] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14492 dst[10] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14493 dst[9] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14494 dst[8] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14495 dst[7] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14496 dst[6] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14497 dst[5] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14498 dst[4] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14499 dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14500 dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14501 dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14502 dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14503 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14504 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14505 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14506 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14507 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14508 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14509
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14510 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14511 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14512 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14513 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14514 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14515
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14516 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14517 SDL_Downsample_F32LSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14518 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14519 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14520 fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14521 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14522
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14523 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14524 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14525 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14526 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14527 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14528 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14529 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14530 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14531 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14532 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14533 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14534 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14535 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14536 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14537 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14538 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14539 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14540 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14541 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14542 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14543 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14544 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14545 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14546 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14547 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14548
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14549 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14550 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14551 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14552 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14553 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14554
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14555 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14556 SDL_Upsample_F32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14557 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14558 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14559 fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14560 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14561
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14562 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14563 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14564 float *dst = ((float *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14565 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14566 const float *target = ((const float *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14567 double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14568 double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14569 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14570 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14571 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14572 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14573 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14574 const double sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14575 const double sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14576 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14577 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14578 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14579 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14580 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14581 dst[11] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14582 dst[10] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14583 dst[9] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14584 dst[8] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14585 dst[7] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14586 dst[6] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14587 dst[5] = (float) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14588 dst[4] = (float) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14589 dst[3] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14590 dst[2] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14591 dst[1] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14592 dst[0] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14593 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14594 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14595 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14596 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14597 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14598 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14599 dst -= 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14600 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14601
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14602 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14603 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14604 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14605 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14606 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14607
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14608 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14609 SDL_Downsample_F32LSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14610 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14611 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14612 fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14613 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14614
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14615 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14616 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14617 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14618 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14619 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14620 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14621 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14622 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14623 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14624 double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14625 double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14626 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14627 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14628 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14629 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14630 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14631 const double sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14632 const double sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14633 src += 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14634 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14635 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14636 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14637 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14638 dst[4] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14639 dst[5] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14640 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14641 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14642 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14643 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14644 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14645 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14646 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14647 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14648
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14649 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14650 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14651 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14652 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14653 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14654
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14655 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14656 SDL_Upsample_F32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14657 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14658 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14659 fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14660 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14661
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14662 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14663 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14664 float *dst = ((float *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14665 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14666 const float *target = ((const float *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14667 double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14668 double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14669 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14670 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14671 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14672 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14673 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14674 const double sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14675 const double sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14676 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14677 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14678 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14679 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14680 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14681 dst[23] = (float) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14682 dst[22] = (float) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14683 dst[21] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14684 dst[20] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14685 dst[19] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14686 dst[18] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14687 dst[17] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14688 dst[16] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14689 dst[15] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14690 dst[14] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14691 dst[13] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14692 dst[12] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14693 dst[11] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14694 dst[10] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14695 dst[9] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14696 dst[8] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14697 dst[7] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14698 dst[6] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14699 dst[5] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14700 dst[4] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14701 dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14702 dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14703 dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14704 dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14705 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14706 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14707 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14708 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14709 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14710 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14711 dst -= 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14712 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14713
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14714 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14715 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14716 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14717 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14718 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14719
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14720 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14721 SDL_Downsample_F32LSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14722 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14723 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14724 fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14725 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14726
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14727 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14728 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14729 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14730 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14731 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14732 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14733 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14734 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14735 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14736 double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14737 double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14738 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14739 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14740 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14741 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14742 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14743 const double sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14744 const double sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14745 src += 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14746 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14747 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14748 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14749 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14750 dst[4] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14751 dst[5] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14752 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14753 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14754 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14755 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14756 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14757 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14758 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14759 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14760
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14761 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14762 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14763 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14764 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14765 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14766
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14767 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14768 SDL_Upsample_F32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14769 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14770 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14771 fprintf(stderr, "Upsample (x2) AUDIO_F32LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14772 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14773
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14774 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14775 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14776 float *dst = ((float *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14777 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14778 const float *target = ((const float *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14779 double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14780 double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14781 double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14782 double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14783 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14784 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14785 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14786 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14787 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14788 const double sample7 = (double) SDL_SwapFloatLE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14789 const double sample6 = (double) SDL_SwapFloatLE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14790 const double sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14791 const double sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14792 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14793 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14794 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14795 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14796 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14797 dst[15] = (float) ((sample7 + last_sample7) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14798 dst[14] = (float) ((sample6 + last_sample6) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14799 dst[13] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14800 dst[12] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14801 dst[11] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14802 dst[10] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14803 dst[9] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14804 dst[8] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14805 dst[7] = (float) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14806 dst[6] = (float) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14807 dst[5] = (float) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14808 dst[4] = (float) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14809 dst[3] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14810 dst[2] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14811 dst[1] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14812 dst[0] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14813 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14814 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14815 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14816 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14817 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14818 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14819 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14820 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14821 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14822 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14823
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14824 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14825 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14826 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14827 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14828 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14829
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14830 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14831 SDL_Downsample_F32LSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14832 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14833 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14834 fprintf(stderr, "Downsample (x2) AUDIO_F32LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14835 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14836
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14837 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14838 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14839 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14840 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14841 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14842 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14843 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14844 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14845 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14846 double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14847 double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14848 double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14849 double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14850 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14851 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14852 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14853 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14854 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14855 const double sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14856 const double sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14857 const double sample6 = (double) SDL_SwapFloatLE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14858 const double sample7 = (double) SDL_SwapFloatLE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14859 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14860 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14861 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14862 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14863 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14864 dst[4] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14865 dst[5] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14866 dst[6] = (float) ((sample6 + last_sample6) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14867 dst[7] = (float) ((sample7 + last_sample7) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14868 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14869 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14870 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14871 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14872 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14873 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14874 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14875 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14876 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14877 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14878
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14879 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14880 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14881 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14882 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14883 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14884
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14885 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14886 SDL_Upsample_F32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14887 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14888 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14889 fprintf(stderr, "Upsample (x4) AUDIO_F32LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14890 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14891
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14892 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14893 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14894 float *dst = ((float *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14895 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14896 const float *target = ((const float *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14897 double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14898 double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14899 double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14900 double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14901 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14902 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14903 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14904 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14905 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14906 const double sample7 = (double) SDL_SwapFloatLE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14907 const double sample6 = (double) SDL_SwapFloatLE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14908 const double sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14909 const double sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14910 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14911 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14912 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14913 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14914 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14915 dst[31] = (float) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14916 dst[30] = (float) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14917 dst[29] = (float) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14918 dst[28] = (float) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14919 dst[27] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14920 dst[26] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14921 dst[25] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14922 dst[24] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14923 dst[23] = (float) (((3.0 * sample7) + last_sample7) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14924 dst[22] = (float) (((3.0 * sample6) + last_sample6) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14925 dst[21] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14926 dst[20] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14927 dst[19] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14928 dst[18] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14929 dst[17] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14930 dst[16] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14931 dst[15] = (float) ((sample7 + last_sample7) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14932 dst[14] = (float) ((sample6 + last_sample6) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14933 dst[13] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14934 dst[12] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14935 dst[11] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14936 dst[10] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14937 dst[9] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14938 dst[8] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14939 dst[7] = (float) ((sample7 + (3.0 * last_sample7)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14940 dst[6] = (float) ((sample6 + (3.0 * last_sample6)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14941 dst[5] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14942 dst[4] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14943 dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14944 dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14945 dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14946 dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14947 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14948 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14949 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14950 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14951 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14952 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14953 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14954 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14955 dst -= 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14956 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14957
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14958 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14959 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14960 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14961 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14962 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14963
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14964 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14965 SDL_Downsample_F32LSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14966 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
14967 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14968 fprintf(stderr, "Downsample (x4) AUDIO_F32LSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14969 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14970
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14971 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14972 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14973 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14974 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14975 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14976 double last_sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14977 double last_sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14978 double last_sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14979 double last_sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14980 double last_sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14981 double last_sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14982 double last_sample6 = (double) SDL_SwapFloatLE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14983 double last_sample7 = (double) SDL_SwapFloatLE(src[7]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
14984 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14985 const double sample0 = (double) SDL_SwapFloatLE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14986 const double sample1 = (double) SDL_SwapFloatLE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14987 const double sample2 = (double) SDL_SwapFloatLE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14988 const double sample3 = (double) SDL_SwapFloatLE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14989 const double sample4 = (double) SDL_SwapFloatLE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14990 const double sample5 = (double) SDL_SwapFloatLE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14991 const double sample6 = (double) SDL_SwapFloatLE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14992 const double sample7 = (double) SDL_SwapFloatLE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14993 src += 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14994 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14995 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14996 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14997 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14998 dst[4] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
14999 dst[5] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15000 dst[6] = (float) ((sample6 + last_sample6) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15001 dst[7] = (float) ((sample7 + last_sample7) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15002 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15003 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15004 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15005 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15006 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15007 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15008 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15009 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15010 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15011 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15012
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15013 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15014 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15015 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15016 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15017 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15018
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15019 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15020 SDL_Upsample_F32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15021 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15022 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15023 fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15024 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15025
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15026 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15027 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15028 float *dst = ((float *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15029 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15030 const float *target = ((const float *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15031 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15032 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15033 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15034 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15035 dst[1] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15036 dst[0] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15037 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15038 dst -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15039 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15040
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15041 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15042 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15043 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15044 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15045 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15046
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15047 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15048 SDL_Downsample_F32MSB_1c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15049 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15050 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15051 fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15052 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15053
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15054 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15055 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15056 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15057 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15058 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15059 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15060 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15061 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15062 src += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15063 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15064 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15065 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15066 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15067
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15068 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15069 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15070 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15071 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15072 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15073
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15074 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15075 SDL_Upsample_F32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15076 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15077 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15078 fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15079 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15080
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15081 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15082 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15083 float *dst = ((float *) (cvt->buf + dstsize)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15084 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15085 const float *target = ((const float *) cvt->buf) - 1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15086 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15087 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15088 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15089 src--;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15090 dst[3] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15091 dst[2] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15092 dst[1] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15093 dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15094 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15095 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15096 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15097
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15098 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15099 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15100 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15101 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15102 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15103
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15104 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15105 SDL_Downsample_F32MSB_1c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15106 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15107 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15108 fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 1 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15109 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15110
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15111 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15112 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15113 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15114 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15115 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15116 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15117 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15118 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15119 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15120 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15121 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15122 dst++;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15123 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15124
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15125 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15126 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15127 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15128 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15129 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15130
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15131 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15132 SDL_Upsample_F32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15133 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15134 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15135 fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15136 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15137
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15138 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15139 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15140 float *dst = ((float *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15141 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15142 const float *target = ((const float *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15143 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15144 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15145 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15146 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15147 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15148 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15149 dst[3] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15150 dst[2] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15151 dst[1] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15152 dst[0] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15153 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15154 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15155 dst -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15156 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15157
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15158 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15159 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15160 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15161 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15162 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15163
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15164 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15165 SDL_Downsample_F32MSB_2c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15166 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15167 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15168 fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15169 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15170
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15171 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15172 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15173 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15174 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15175 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15176 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15177 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15178 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15179 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15180 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15181 src += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15182 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15183 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15184 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15185 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15186 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15187 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15188
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15189 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15190 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15191 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15192 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15193 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15194
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15195 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15196 SDL_Upsample_F32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15197 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15198 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15199 fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15200 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15201
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15202 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15203 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15204 float *dst = ((float *) (cvt->buf + dstsize)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15205 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15206 const float *target = ((const float *) cvt->buf) - 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15207 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15208 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15209 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15210 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15211 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15212 src -= 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15213 dst[7] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15214 dst[6] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15215 dst[5] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15216 dst[4] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15217 dst[3] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15218 dst[2] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15219 dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15220 dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15221 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15222 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15223 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15224 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15225
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15226 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15227 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15228 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15229 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15230 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15231
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15232 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15233 SDL_Downsample_F32MSB_2c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15234 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15235 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15236 fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 2 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15237 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15238
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15239 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15240 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15241 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15242 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15243 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15244 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15245 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15246 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15247 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15248 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15249 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15250 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15251 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15252 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15253 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15254 dst += 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15255 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15256
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15257 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15258 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15259 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15260 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15261 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15262
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15263 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15264 SDL_Upsample_F32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15265 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15266 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15267 fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15268 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15269
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15270 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15271 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15272 float *dst = ((float *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15273 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15274 const float *target = ((const float *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15275 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15276 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15277 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15278 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15279 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15280 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15281 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15282 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15283 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15284 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15285 dst[7] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15286 dst[6] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15287 dst[5] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15288 dst[4] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15289 dst[3] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15290 dst[2] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15291 dst[1] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15292 dst[0] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15293 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15294 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15295 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15296 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15297 dst -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15298 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15299
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15300 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15301 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15302 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15303 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15304 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15305
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15306 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15307 SDL_Downsample_F32MSB_4c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15308 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15309 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15310 fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15311 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15312
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15313 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15314 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15315 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15316 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15317 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15318 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15319 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15320 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15321 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15322 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15323 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15324 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15325 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15326 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15327 src += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15328 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15329 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15330 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15331 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15332 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15333 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15334 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15335 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15336 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15337 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15338
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15339 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15340 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15341 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15342 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15343 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15344
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15345 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15346 SDL_Upsample_F32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15347 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15348 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15349 fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15350 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15351
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15352 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15353 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15354 float *dst = ((float *) (cvt->buf + dstsize)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15355 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15356 const float *target = ((const float *) cvt->buf) - 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15357 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15358 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15359 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15360 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15361 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15362 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15363 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15364 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15365 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15366 src -= 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15367 dst[15] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15368 dst[14] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15369 dst[13] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15370 dst[12] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15371 dst[11] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15372 dst[10] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15373 dst[9] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15374 dst[8] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15375 dst[7] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15376 dst[6] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15377 dst[5] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15378 dst[4] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15379 dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15380 dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15381 dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15382 dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15383 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15384 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15385 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15386 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15387 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15388 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15389
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15390 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15391 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15392 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15393 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15394 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15395
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15396 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15397 SDL_Downsample_F32MSB_4c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15398 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15399 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15400 fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 4 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15401 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15402
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15403 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15404 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15405 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15406 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15407 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15408 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15409 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15410 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15411 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15412 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15413 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15414 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15415 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15416 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15417 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15418 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15419 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15420 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15421 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15422 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15423 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15424 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15425 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15426 dst += 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15427 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15428
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15429 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15430 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15431 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15432 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15433 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15434
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15435 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15436 SDL_Upsample_F32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15437 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15438 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15439 fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15440 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15441
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15442 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15443 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15444 float *dst = ((float *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15445 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15446 const float *target = ((const float *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15447 double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15448 double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15449 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15450 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15451 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15452 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15453 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15454 const double sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15455 const double sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15456 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15457 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15458 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15459 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15460 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15461 dst[11] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15462 dst[10] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15463 dst[9] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15464 dst[8] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15465 dst[7] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15466 dst[6] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15467 dst[5] = (float) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15468 dst[4] = (float) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15469 dst[3] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15470 dst[2] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15471 dst[1] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15472 dst[0] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15473 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15474 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15475 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15476 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15477 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15478 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15479 dst -= 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15480 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15481
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15482 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15483 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15484 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15485 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15486 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15487
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15488 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15489 SDL_Downsample_F32MSB_6c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15490 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15491 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15492 fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15493 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15494
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15495 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15496 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15497 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15498 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15499 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15500 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15501 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15502 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15503 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15504 double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15505 double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15506 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15507 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15508 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15509 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15510 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15511 const double sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15512 const double sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15513 src += 12;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15514 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15515 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15516 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15517 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15518 dst[4] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15519 dst[5] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15520 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15521 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15522 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15523 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15524 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15525 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15526 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15527 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15528
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15529 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15530 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15531 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15532 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15533 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15534
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15535 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15536 SDL_Upsample_F32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15537 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15538 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15539 fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15540 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15541
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15542 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15543 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15544 float *dst = ((float *) (cvt->buf + dstsize)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15545 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15546 const float *target = ((const float *) cvt->buf) - 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15547 double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15548 double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15549 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15550 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15551 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15552 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15553 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15554 const double sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15555 const double sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15556 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15557 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15558 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15559 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15560 src -= 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15561 dst[23] = (float) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15562 dst[22] = (float) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15563 dst[21] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15564 dst[20] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15565 dst[19] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15566 dst[18] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15567 dst[17] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15568 dst[16] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15569 dst[15] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15570 dst[14] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15571 dst[13] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15572 dst[12] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15573 dst[11] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15574 dst[10] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15575 dst[9] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15576 dst[8] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15577 dst[7] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15578 dst[6] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15579 dst[5] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15580 dst[4] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15581 dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15582 dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15583 dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15584 dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15585 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15586 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15587 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15588 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15589 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15590 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15591 dst -= 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15592 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15593
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15594 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15595 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15596 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15597 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15598 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15599
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15600 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15601 SDL_Downsample_F32MSB_6c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15602 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15603 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15604 fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 6 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15605 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15606
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15607 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15608 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15609 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15610 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15611 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15612 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15613 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15614 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15615 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15616 double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15617 double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15618 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15619 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15620 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15621 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15622 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15623 const double sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15624 const double sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15625 src += 24;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15626 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15627 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15628 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15629 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15630 dst[4] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15631 dst[5] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15632 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15633 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15634 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15635 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15636 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15637 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15638 dst += 6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15639 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15640
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15641 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15642 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15643 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15644 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15645 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15646
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15647 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15648 SDL_Upsample_F32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15649 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15650 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15651 fprintf(stderr, "Upsample (x2) AUDIO_F32MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15652 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15653
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15654 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15655 const int dstsize = cvt->len_cvt * 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15656 float *dst = ((float *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15657 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15658 const float *target = ((const float *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15659 double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15660 double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15661 double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15662 double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15663 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15664 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15665 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15666 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15667 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15668 const double sample7 = (double) SDL_SwapFloatBE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15669 const double sample6 = (double) SDL_SwapFloatBE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15670 const double sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15671 const double sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15672 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15673 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15674 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15675 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15676 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15677 dst[15] = (float) ((sample7 + last_sample7) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15678 dst[14] = (float) ((sample6 + last_sample6) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15679 dst[13] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15680 dst[12] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15681 dst[11] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15682 dst[10] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15683 dst[9] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15684 dst[8] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15685 dst[7] = (float) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15686 dst[6] = (float) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15687 dst[5] = (float) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15688 dst[4] = (float) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15689 dst[3] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15690 dst[2] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15691 dst[1] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15692 dst[0] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15693 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15694 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15695 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15696 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15697 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15698 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15699 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15700 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15701 dst -= 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15702 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15703
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15704 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15705 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15706 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15707 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15708 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15709
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15710 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15711 SDL_Downsample_F32MSB_8c_x2(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15712 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15713 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15714 fprintf(stderr, "Downsample (x2) AUDIO_F32MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15715 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15716
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15717 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15718 const int dstsize = cvt->len_cvt / 2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15719 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15720 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15721 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15722 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15723 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15724 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15725 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15726 double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15727 double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15728 double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15729 double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15730 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15731 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15732 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15733 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15734 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15735 const double sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15736 const double sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15737 const double sample6 = (double) SDL_SwapFloatBE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15738 const double sample7 = (double) SDL_SwapFloatBE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15739 src += 16;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15740 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15741 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15742 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15743 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15744 dst[4] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15745 dst[5] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15746 dst[6] = (float) ((sample6 + last_sample6) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15747 dst[7] = (float) ((sample7 + last_sample7) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15748 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15749 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15750 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15751 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15752 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15753 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15754 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15755 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15756 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15757 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15758
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15759 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15760 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15761 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15762 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15763 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15764
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15765 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15766 SDL_Upsample_F32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15767 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15768 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15769 fprintf(stderr, "Upsample (x4) AUDIO_F32MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15770 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15771
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15772 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15773 const int dstsize = cvt->len_cvt * 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15774 float *dst = ((float *) (cvt->buf + dstsize)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15775 const float *src = ((float *) (cvt->buf + cvt->len_cvt)) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15776 const float *target = ((const float *) cvt->buf) - 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15777 double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15778 double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15779 double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15780 double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15781 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15782 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15783 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15784 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15785 while (dst > target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15786 const double sample7 = (double) SDL_SwapFloatBE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15787 const double sample6 = (double) SDL_SwapFloatBE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15788 const double sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15789 const double sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15790 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15791 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15792 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15793 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15794 src -= 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15795 dst[31] = (float) sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15796 dst[30] = (float) sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15797 dst[29] = (float) sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15798 dst[28] = (float) sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15799 dst[27] = (float) sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15800 dst[26] = (float) sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15801 dst[25] = (float) sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15802 dst[24] = (float) sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15803 dst[23] = (float) (((3.0 * sample7) + last_sample7) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15804 dst[22] = (float) (((3.0 * sample6) + last_sample6) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15805 dst[21] = (float) (((3.0 * sample5) + last_sample5) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15806 dst[20] = (float) (((3.0 * sample4) + last_sample4) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15807 dst[19] = (float) (((3.0 * sample3) + last_sample3) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15808 dst[18] = (float) (((3.0 * sample2) + last_sample2) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15809 dst[17] = (float) (((3.0 * sample1) + last_sample1) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15810 dst[16] = (float) (((3.0 * sample0) + last_sample0) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15811 dst[15] = (float) ((sample7 + last_sample7) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15812 dst[14] = (float) ((sample6 + last_sample6) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15813 dst[13] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15814 dst[12] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15815 dst[11] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15816 dst[10] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15817 dst[9] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15818 dst[8] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15819 dst[7] = (float) ((sample7 + (3.0 * last_sample7)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15820 dst[6] = (float) ((sample6 + (3.0 * last_sample6)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15821 dst[5] = (float) ((sample5 + (3.0 * last_sample5)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15822 dst[4] = (float) ((sample4 + (3.0 * last_sample4)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15823 dst[3] = (float) ((sample3 + (3.0 * last_sample3)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15824 dst[2] = (float) ((sample2 + (3.0 * last_sample2)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15825 dst[1] = (float) ((sample1 + (3.0 * last_sample1)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15826 dst[0] = (float) ((sample0 + (3.0 * last_sample0)) * 0.25);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15827 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15828 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15829 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15830 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15831 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15832 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15833 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15834 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15835 dst -= 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15836 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15837
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15838 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15839 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15840 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15841 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15842 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15843
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15844 static void SDLCALL
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15845 SDL_Downsample_F32MSB_8c_x4(SDL_AudioCVT * cvt, SDL_AudioFormat format)
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15846 {
3032
77c3e67f0740 Fixed Visual C++ build
Sam Lantinga <slouken@libsdl.org>
parents: 3021
diff changeset
15847 #if DEBUG_CONVERT
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15848 fprintf(stderr, "Downsample (x4) AUDIO_F32MSB, 8 channels.\n");
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15849 #endif
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15850
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15851 const int srcsize = cvt->len_cvt;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15852 const int dstsize = cvt->len_cvt / 4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15853 float *dst = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15854 const float *src = (float *) cvt->buf;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15855 const float *target = (const float *) (cvt->buf + dstsize);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15856 double last_sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15857 double last_sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15858 double last_sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15859 double last_sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15860 double last_sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15861 double last_sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15862 double last_sample6 = (double) SDL_SwapFloatBE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15863 double last_sample7 = (double) SDL_SwapFloatBE(src[7]);
3602
bfa8d34ce03a Fixed buffer overflows in resamplers.
Ryan C. Gordon <icculus@icculus.org>
parents: 3032
diff changeset
15864 while (dst < target) {
3021
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15865 const double sample0 = (double) SDL_SwapFloatBE(src[0]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15866 const double sample1 = (double) SDL_SwapFloatBE(src[1]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15867 const double sample2 = (double) SDL_SwapFloatBE(src[2]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15868 const double sample3 = (double) SDL_SwapFloatBE(src[3]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15869 const double sample4 = (double) SDL_SwapFloatBE(src[4]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15870 const double sample5 = (double) SDL_SwapFloatBE(src[5]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15871 const double sample6 = (double) SDL_SwapFloatBE(src[6]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15872 const double sample7 = (double) SDL_SwapFloatBE(src[7]);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15873 src += 32;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15874 dst[0] = (float) ((sample0 + last_sample0) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15875 dst[1] = (float) ((sample1 + last_sample1) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15876 dst[2] = (float) ((sample2 + last_sample2) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15877 dst[3] = (float) ((sample3 + last_sample3) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15878 dst[4] = (float) ((sample4 + last_sample4) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15879 dst[5] = (float) ((sample5 + last_sample5) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15880 dst[6] = (float) ((sample6 + last_sample6) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15881 dst[7] = (float) ((sample7 + last_sample7) * 0.5);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15882 last_sample0 = sample0;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15883 last_sample1 = sample1;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15884 last_sample2 = sample2;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15885 last_sample3 = sample3;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15886 last_sample4 = sample4;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15887 last_sample5 = sample5;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15888 last_sample6 = sample6;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15889 last_sample7 = sample7;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15890 dst += 8;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15891 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15892
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15893 cvt->len_cvt = dstsize;
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15894 if (cvt->filters[++cvt->filter_index]) {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15895 cvt->filters[cvt->filter_index] (cvt, format);
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15896 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15897 }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15898
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15899 #endif /* !LESS_RESAMPLERS */
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15900 #endif /* !NO_RESAMPLERS */
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15901
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15902
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15903 const SDL_AudioRateFilters sdl_audio_rate_filters[] =
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15904 {
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15905 #if !NO_RESAMPLERS
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15906 { AUDIO_U8, 1, 0, 0, SDL_Downsample_U8_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15907 { AUDIO_U8, 1, 1, 0, SDL_Upsample_U8_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15908 { AUDIO_U8, 2, 0, 0, SDL_Downsample_U8_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15909 { AUDIO_U8, 2, 1, 0, SDL_Upsample_U8_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15910 { AUDIO_U8, 4, 0, 0, SDL_Downsample_U8_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15911 { AUDIO_U8, 4, 1, 0, SDL_Upsample_U8_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15912 { AUDIO_U8, 6, 0, 0, SDL_Downsample_U8_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15913 { AUDIO_U8, 6, 1, 0, SDL_Upsample_U8_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15914 { AUDIO_U8, 8, 0, 0, SDL_Downsample_U8_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15915 { AUDIO_U8, 8, 1, 0, SDL_Upsample_U8_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15916 { AUDIO_S8, 1, 0, 0, SDL_Downsample_S8_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15917 { AUDIO_S8, 1, 1, 0, SDL_Upsample_S8_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15918 { AUDIO_S8, 2, 0, 0, SDL_Downsample_S8_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15919 { AUDIO_S8, 2, 1, 0, SDL_Upsample_S8_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15920 { AUDIO_S8, 4, 0, 0, SDL_Downsample_S8_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15921 { AUDIO_S8, 4, 1, 0, SDL_Upsample_S8_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15922 { AUDIO_S8, 6, 0, 0, SDL_Downsample_S8_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15923 { AUDIO_S8, 6, 1, 0, SDL_Upsample_S8_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15924 { AUDIO_S8, 8, 0, 0, SDL_Downsample_S8_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15925 { AUDIO_S8, 8, 1, 0, SDL_Upsample_S8_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15926 { AUDIO_U16LSB, 1, 0, 0, SDL_Downsample_U16LSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15927 { AUDIO_U16LSB, 1, 1, 0, SDL_Upsample_U16LSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15928 { AUDIO_U16LSB, 2, 0, 0, SDL_Downsample_U16LSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15929 { AUDIO_U16LSB, 2, 1, 0, SDL_Upsample_U16LSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15930 { AUDIO_U16LSB, 4, 0, 0, SDL_Downsample_U16LSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15931 { AUDIO_U16LSB, 4, 1, 0, SDL_Upsample_U16LSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15932 { AUDIO_U16LSB, 6, 0, 0, SDL_Downsample_U16LSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15933 { AUDIO_U16LSB, 6, 1, 0, SDL_Upsample_U16LSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15934 { AUDIO_U16LSB, 8, 0, 0, SDL_Downsample_U16LSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15935 { AUDIO_U16LSB, 8, 1, 0, SDL_Upsample_U16LSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15936 { AUDIO_S16LSB, 1, 0, 0, SDL_Downsample_S16LSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15937 { AUDIO_S16LSB, 1, 1, 0, SDL_Upsample_S16LSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15938 { AUDIO_S16LSB, 2, 0, 0, SDL_Downsample_S16LSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15939 { AUDIO_S16LSB, 2, 1, 0, SDL_Upsample_S16LSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15940 { AUDIO_S16LSB, 4, 0, 0, SDL_Downsample_S16LSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15941 { AUDIO_S16LSB, 4, 1, 0, SDL_Upsample_S16LSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15942 { AUDIO_S16LSB, 6, 0, 0, SDL_Downsample_S16LSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15943 { AUDIO_S16LSB, 6, 1, 0, SDL_Upsample_S16LSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15944 { AUDIO_S16LSB, 8, 0, 0, SDL_Downsample_S16LSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15945 { AUDIO_S16LSB, 8, 1, 0, SDL_Upsample_S16LSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15946 { AUDIO_U16MSB, 1, 0, 0, SDL_Downsample_U16MSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15947 { AUDIO_U16MSB, 1, 1, 0, SDL_Upsample_U16MSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15948 { AUDIO_U16MSB, 2, 0, 0, SDL_Downsample_U16MSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15949 { AUDIO_U16MSB, 2, 1, 0, SDL_Upsample_U16MSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15950 { AUDIO_U16MSB, 4, 0, 0, SDL_Downsample_U16MSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15951 { AUDIO_U16MSB, 4, 1, 0, SDL_Upsample_U16MSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15952 { AUDIO_U16MSB, 6, 0, 0, SDL_Downsample_U16MSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15953 { AUDIO_U16MSB, 6, 1, 0, SDL_Upsample_U16MSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15954 { AUDIO_U16MSB, 8, 0, 0, SDL_Downsample_U16MSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15955 { AUDIO_U16MSB, 8, 1, 0, SDL_Upsample_U16MSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15956 { AUDIO_S16MSB, 1, 0, 0, SDL_Downsample_S16MSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15957 { AUDIO_S16MSB, 1, 1, 0, SDL_Upsample_S16MSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15958 { AUDIO_S16MSB, 2, 0, 0, SDL_Downsample_S16MSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15959 { AUDIO_S16MSB, 2, 1, 0, SDL_Upsample_S16MSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15960 { AUDIO_S16MSB, 4, 0, 0, SDL_Downsample_S16MSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15961 { AUDIO_S16MSB, 4, 1, 0, SDL_Upsample_S16MSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15962 { AUDIO_S16MSB, 6, 0, 0, SDL_Downsample_S16MSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15963 { AUDIO_S16MSB, 6, 1, 0, SDL_Upsample_S16MSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15964 { AUDIO_S16MSB, 8, 0, 0, SDL_Downsample_S16MSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15965 { AUDIO_S16MSB, 8, 1, 0, SDL_Upsample_S16MSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15966 { AUDIO_S32LSB, 1, 0, 0, SDL_Downsample_S32LSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15967 { AUDIO_S32LSB, 1, 1, 0, SDL_Upsample_S32LSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15968 { AUDIO_S32LSB, 2, 0, 0, SDL_Downsample_S32LSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15969 { AUDIO_S32LSB, 2, 1, 0, SDL_Upsample_S32LSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15970 { AUDIO_S32LSB, 4, 0, 0, SDL_Downsample_S32LSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15971 { AUDIO_S32LSB, 4, 1, 0, SDL_Upsample_S32LSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15972 { AUDIO_S32LSB, 6, 0, 0, SDL_Downsample_S32LSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15973 { AUDIO_S32LSB, 6, 1, 0, SDL_Upsample_S32LSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15974 { AUDIO_S32LSB, 8, 0, 0, SDL_Downsample_S32LSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15975 { AUDIO_S32LSB, 8, 1, 0, SDL_Upsample_S32LSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15976 { AUDIO_S32MSB, 1, 0, 0, SDL_Downsample_S32MSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15977 { AUDIO_S32MSB, 1, 1, 0, SDL_Upsample_S32MSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15978 { AUDIO_S32MSB, 2, 0, 0, SDL_Downsample_S32MSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15979 { AUDIO_S32MSB, 2, 1, 0, SDL_Upsample_S32MSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15980 { AUDIO_S32MSB, 4, 0, 0, SDL_Downsample_S32MSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15981 { AUDIO_S32MSB, 4, 1, 0, SDL_Upsample_S32MSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15982 { AUDIO_S32MSB, 6, 0, 0, SDL_Downsample_S32MSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15983 { AUDIO_S32MSB, 6, 1, 0, SDL_Upsample_S32MSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15984 { AUDIO_S32MSB, 8, 0, 0, SDL_Downsample_S32MSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15985 { AUDIO_S32MSB, 8, 1, 0, SDL_Upsample_S32MSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15986 { AUDIO_F32LSB, 1, 0, 0, SDL_Downsample_F32LSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15987 { AUDIO_F32LSB, 1, 1, 0, SDL_Upsample_F32LSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15988 { AUDIO_F32LSB, 2, 0, 0, SDL_Downsample_F32LSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15989 { AUDIO_F32LSB, 2, 1, 0, SDL_Upsample_F32LSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15990 { AUDIO_F32LSB, 4, 0, 0, SDL_Downsample_F32LSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15991 { AUDIO_F32LSB, 4, 1, 0, SDL_Upsample_F32LSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15992 { AUDIO_F32LSB, 6, 0, 0, SDL_Downsample_F32LSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15993 { AUDIO_F32LSB, 6, 1, 0, SDL_Upsample_F32LSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15994 { AUDIO_F32LSB, 8, 0, 0, SDL_Downsample_F32LSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15995 { AUDIO_F32LSB, 8, 1, 0, SDL_Upsample_F32LSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15996 { AUDIO_F32MSB, 1, 0, 0, SDL_Downsample_F32MSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15997 { AUDIO_F32MSB, 1, 1, 0, SDL_Upsample_F32MSB_1c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15998 { AUDIO_F32MSB, 2, 0, 0, SDL_Downsample_F32MSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
15999 { AUDIO_F32MSB, 2, 1, 0, SDL_Upsample_F32MSB_2c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16000 { AUDIO_F32MSB, 4, 0, 0, SDL_Downsample_F32MSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16001 { AUDIO_F32MSB, 4, 1, 0, SDL_Upsample_F32MSB_4c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16002 { AUDIO_F32MSB, 6, 0, 0, SDL_Downsample_F32MSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16003 { AUDIO_F32MSB, 6, 1, 0, SDL_Upsample_F32MSB_6c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16004 { AUDIO_F32MSB, 8, 0, 0, SDL_Downsample_F32MSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16005 { AUDIO_F32MSB, 8, 1, 0, SDL_Upsample_F32MSB_8c },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16006 #if !LESS_RESAMPLERS
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16007 { AUDIO_U8, 1, 0, 2, SDL_Downsample_U8_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16008 { AUDIO_U8, 1, 1, 2, SDL_Upsample_U8_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16009 { AUDIO_U8, 1, 0, 4, SDL_Downsample_U8_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16010 { AUDIO_U8, 1, 1, 4, SDL_Upsample_U8_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16011 { AUDIO_U8, 2, 0, 2, SDL_Downsample_U8_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16012 { AUDIO_U8, 2, 1, 2, SDL_Upsample_U8_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16013 { AUDIO_U8, 2, 0, 4, SDL_Downsample_U8_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16014 { AUDIO_U8, 2, 1, 4, SDL_Upsample_U8_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16015 { AUDIO_U8, 4, 0, 2, SDL_Downsample_U8_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16016 { AUDIO_U8, 4, 1, 2, SDL_Upsample_U8_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16017 { AUDIO_U8, 4, 0, 4, SDL_Downsample_U8_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16018 { AUDIO_U8, 4, 1, 4, SDL_Upsample_U8_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16019 { AUDIO_U8, 6, 0, 2, SDL_Downsample_U8_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16020 { AUDIO_U8, 6, 1, 2, SDL_Upsample_U8_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16021 { AUDIO_U8, 6, 0, 4, SDL_Downsample_U8_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16022 { AUDIO_U8, 6, 1, 4, SDL_Upsample_U8_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16023 { AUDIO_U8, 8, 0, 2, SDL_Downsample_U8_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16024 { AUDIO_U8, 8, 1, 2, SDL_Upsample_U8_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16025 { AUDIO_U8, 8, 0, 4, SDL_Downsample_U8_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16026 { AUDIO_U8, 8, 1, 4, SDL_Upsample_U8_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16027 { AUDIO_S8, 1, 0, 2, SDL_Downsample_S8_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16028 { AUDIO_S8, 1, 1, 2, SDL_Upsample_S8_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16029 { AUDIO_S8, 1, 0, 4, SDL_Downsample_S8_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16030 { AUDIO_S8, 1, 1, 4, SDL_Upsample_S8_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16031 { AUDIO_S8, 2, 0, 2, SDL_Downsample_S8_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16032 { AUDIO_S8, 2, 1, 2, SDL_Upsample_S8_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16033 { AUDIO_S8, 2, 0, 4, SDL_Downsample_S8_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16034 { AUDIO_S8, 2, 1, 4, SDL_Upsample_S8_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16035 { AUDIO_S8, 4, 0, 2, SDL_Downsample_S8_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16036 { AUDIO_S8, 4, 1, 2, SDL_Upsample_S8_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16037 { AUDIO_S8, 4, 0, 4, SDL_Downsample_S8_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16038 { AUDIO_S8, 4, 1, 4, SDL_Upsample_S8_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16039 { AUDIO_S8, 6, 0, 2, SDL_Downsample_S8_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16040 { AUDIO_S8, 6, 1, 2, SDL_Upsample_S8_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16041 { AUDIO_S8, 6, 0, 4, SDL_Downsample_S8_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16042 { AUDIO_S8, 6, 1, 4, SDL_Upsample_S8_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16043 { AUDIO_S8, 8, 0, 2, SDL_Downsample_S8_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16044 { AUDIO_S8, 8, 1, 2, SDL_Upsample_S8_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16045 { AUDIO_S8, 8, 0, 4, SDL_Downsample_S8_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16046 { AUDIO_S8, 8, 1, 4, SDL_Upsample_S8_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16047 { AUDIO_U16LSB, 1, 0, 2, SDL_Downsample_U16LSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16048 { AUDIO_U16LSB, 1, 1, 2, SDL_Upsample_U16LSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16049 { AUDIO_U16LSB, 1, 0, 4, SDL_Downsample_U16LSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16050 { AUDIO_U16LSB, 1, 1, 4, SDL_Upsample_U16LSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16051 { AUDIO_U16LSB, 2, 0, 2, SDL_Downsample_U16LSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16052 { AUDIO_U16LSB, 2, 1, 2, SDL_Upsample_U16LSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16053 { AUDIO_U16LSB, 2, 0, 4, SDL_Downsample_U16LSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16054 { AUDIO_U16LSB, 2, 1, 4, SDL_Upsample_U16LSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16055 { AUDIO_U16LSB, 4, 0, 2, SDL_Downsample_U16LSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16056 { AUDIO_U16LSB, 4, 1, 2, SDL_Upsample_U16LSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16057 { AUDIO_U16LSB, 4, 0, 4, SDL_Downsample_U16LSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16058 { AUDIO_U16LSB, 4, 1, 4, SDL_Upsample_U16LSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16059 { AUDIO_U16LSB, 6, 0, 2, SDL_Downsample_U16LSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16060 { AUDIO_U16LSB, 6, 1, 2, SDL_Upsample_U16LSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16061 { AUDIO_U16LSB, 6, 0, 4, SDL_Downsample_U16LSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16062 { AUDIO_U16LSB, 6, 1, 4, SDL_Upsample_U16LSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16063 { AUDIO_U16LSB, 8, 0, 2, SDL_Downsample_U16LSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16064 { AUDIO_U16LSB, 8, 1, 2, SDL_Upsample_U16LSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16065 { AUDIO_U16LSB, 8, 0, 4, SDL_Downsample_U16LSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16066 { AUDIO_U16LSB, 8, 1, 4, SDL_Upsample_U16LSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16067 { AUDIO_S16LSB, 1, 0, 2, SDL_Downsample_S16LSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16068 { AUDIO_S16LSB, 1, 1, 2, SDL_Upsample_S16LSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16069 { AUDIO_S16LSB, 1, 0, 4, SDL_Downsample_S16LSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16070 { AUDIO_S16LSB, 1, 1, 4, SDL_Upsample_S16LSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16071 { AUDIO_S16LSB, 2, 0, 2, SDL_Downsample_S16LSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16072 { AUDIO_S16LSB, 2, 1, 2, SDL_Upsample_S16LSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16073 { AUDIO_S16LSB, 2, 0, 4, SDL_Downsample_S16LSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16074 { AUDIO_S16LSB, 2, 1, 4, SDL_Upsample_S16LSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16075 { AUDIO_S16LSB, 4, 0, 2, SDL_Downsample_S16LSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16076 { AUDIO_S16LSB, 4, 1, 2, SDL_Upsample_S16LSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16077 { AUDIO_S16LSB, 4, 0, 4, SDL_Downsample_S16LSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16078 { AUDIO_S16LSB, 4, 1, 4, SDL_Upsample_S16LSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16079 { AUDIO_S16LSB, 6, 0, 2, SDL_Downsample_S16LSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16080 { AUDIO_S16LSB, 6, 1, 2, SDL_Upsample_S16LSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16081 { AUDIO_S16LSB, 6, 0, 4, SDL_Downsample_S16LSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16082 { AUDIO_S16LSB, 6, 1, 4, SDL_Upsample_S16LSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16083 { AUDIO_S16LSB, 8, 0, 2, SDL_Downsample_S16LSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16084 { AUDIO_S16LSB, 8, 1, 2, SDL_Upsample_S16LSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16085 { AUDIO_S16LSB, 8, 0, 4, SDL_Downsample_S16LSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16086 { AUDIO_S16LSB, 8, 1, 4, SDL_Upsample_S16LSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16087 { AUDIO_U16MSB, 1, 0, 2, SDL_Downsample_U16MSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16088 { AUDIO_U16MSB, 1, 1, 2, SDL_Upsample_U16MSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16089 { AUDIO_U16MSB, 1, 0, 4, SDL_Downsample_U16MSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16090 { AUDIO_U16MSB, 1, 1, 4, SDL_Upsample_U16MSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16091 { AUDIO_U16MSB, 2, 0, 2, SDL_Downsample_U16MSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16092 { AUDIO_U16MSB, 2, 1, 2, SDL_Upsample_U16MSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16093 { AUDIO_U16MSB, 2, 0, 4, SDL_Downsample_U16MSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16094 { AUDIO_U16MSB, 2, 1, 4, SDL_Upsample_U16MSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16095 { AUDIO_U16MSB, 4, 0, 2, SDL_Downsample_U16MSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16096 { AUDIO_U16MSB, 4, 1, 2, SDL_Upsample_U16MSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16097 { AUDIO_U16MSB, 4, 0, 4, SDL_Downsample_U16MSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16098 { AUDIO_U16MSB, 4, 1, 4, SDL_Upsample_U16MSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16099 { AUDIO_U16MSB, 6, 0, 2, SDL_Downsample_U16MSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16100 { AUDIO_U16MSB, 6, 1, 2, SDL_Upsample_U16MSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16101 { AUDIO_U16MSB, 6, 0, 4, SDL_Downsample_U16MSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16102 { AUDIO_U16MSB, 6, 1, 4, SDL_Upsample_U16MSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16103 { AUDIO_U16MSB, 8, 0, 2, SDL_Downsample_U16MSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16104 { AUDIO_U16MSB, 8, 1, 2, SDL_Upsample_U16MSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16105 { AUDIO_U16MSB, 8, 0, 4, SDL_Downsample_U16MSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16106 { AUDIO_U16MSB, 8, 1, 4, SDL_Upsample_U16MSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16107 { AUDIO_S16MSB, 1, 0, 2, SDL_Downsample_S16MSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16108 { AUDIO_S16MSB, 1, 1, 2, SDL_Upsample_S16MSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16109 { AUDIO_S16MSB, 1, 0, 4, SDL_Downsample_S16MSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16110 { AUDIO_S16MSB, 1, 1, 4, SDL_Upsample_S16MSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16111 { AUDIO_S16MSB, 2, 0, 2, SDL_Downsample_S16MSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16112 { AUDIO_S16MSB, 2, 1, 2, SDL_Upsample_S16MSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16113 { AUDIO_S16MSB, 2, 0, 4, SDL_Downsample_S16MSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16114 { AUDIO_S16MSB, 2, 1, 4, SDL_Upsample_S16MSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16115 { AUDIO_S16MSB, 4, 0, 2, SDL_Downsample_S16MSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16116 { AUDIO_S16MSB, 4, 1, 2, SDL_Upsample_S16MSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16117 { AUDIO_S16MSB, 4, 0, 4, SDL_Downsample_S16MSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16118 { AUDIO_S16MSB, 4, 1, 4, SDL_Upsample_S16MSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16119 { AUDIO_S16MSB, 6, 0, 2, SDL_Downsample_S16MSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16120 { AUDIO_S16MSB, 6, 1, 2, SDL_Upsample_S16MSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16121 { AUDIO_S16MSB, 6, 0, 4, SDL_Downsample_S16MSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16122 { AUDIO_S16MSB, 6, 1, 4, SDL_Upsample_S16MSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16123 { AUDIO_S16MSB, 8, 0, 2, SDL_Downsample_S16MSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16124 { AUDIO_S16MSB, 8, 1, 2, SDL_Upsample_S16MSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16125 { AUDIO_S16MSB, 8, 0, 4, SDL_Downsample_S16MSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16126 { AUDIO_S16MSB, 8, 1, 4, SDL_Upsample_S16MSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16127 { AUDIO_S32LSB, 1, 0, 2, SDL_Downsample_S32LSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16128 { AUDIO_S32LSB, 1, 1, 2, SDL_Upsample_S32LSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16129 { AUDIO_S32LSB, 1, 0, 4, SDL_Downsample_S32LSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16130 { AUDIO_S32LSB, 1, 1, 4, SDL_Upsample_S32LSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16131 { AUDIO_S32LSB, 2, 0, 2, SDL_Downsample_S32LSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16132 { AUDIO_S32LSB, 2, 1, 2, SDL_Upsample_S32LSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16133 { AUDIO_S32LSB, 2, 0, 4, SDL_Downsample_S32LSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16134 { AUDIO_S32LSB, 2, 1, 4, SDL_Upsample_S32LSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16135 { AUDIO_S32LSB, 4, 0, 2, SDL_Downsample_S32LSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16136 { AUDIO_S32LSB, 4, 1, 2, SDL_Upsample_S32LSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16137 { AUDIO_S32LSB, 4, 0, 4, SDL_Downsample_S32LSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16138 { AUDIO_S32LSB, 4, 1, 4, SDL_Upsample_S32LSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16139 { AUDIO_S32LSB, 6, 0, 2, SDL_Downsample_S32LSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16140 { AUDIO_S32LSB, 6, 1, 2, SDL_Upsample_S32LSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16141 { AUDIO_S32LSB, 6, 0, 4, SDL_Downsample_S32LSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16142 { AUDIO_S32LSB, 6, 1, 4, SDL_Upsample_S32LSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16143 { AUDIO_S32LSB, 8, 0, 2, SDL_Downsample_S32LSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16144 { AUDIO_S32LSB, 8, 1, 2, SDL_Upsample_S32LSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16145 { AUDIO_S32LSB, 8, 0, 4, SDL_Downsample_S32LSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16146 { AUDIO_S32LSB, 8, 1, 4, SDL_Upsample_S32LSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16147 { AUDIO_S32MSB, 1, 0, 2, SDL_Downsample_S32MSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16148 { AUDIO_S32MSB, 1, 1, 2, SDL_Upsample_S32MSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16149 { AUDIO_S32MSB, 1, 0, 4, SDL_Downsample_S32MSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16150 { AUDIO_S32MSB, 1, 1, 4, SDL_Upsample_S32MSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16151 { AUDIO_S32MSB, 2, 0, 2, SDL_Downsample_S32MSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16152 { AUDIO_S32MSB, 2, 1, 2, SDL_Upsample_S32MSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16153 { AUDIO_S32MSB, 2, 0, 4, SDL_Downsample_S32MSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16154 { AUDIO_S32MSB, 2, 1, 4, SDL_Upsample_S32MSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16155 { AUDIO_S32MSB, 4, 0, 2, SDL_Downsample_S32MSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16156 { AUDIO_S32MSB, 4, 1, 2, SDL_Upsample_S32MSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16157 { AUDIO_S32MSB, 4, 0, 4, SDL_Downsample_S32MSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16158 { AUDIO_S32MSB, 4, 1, 4, SDL_Upsample_S32MSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16159 { AUDIO_S32MSB, 6, 0, 2, SDL_Downsample_S32MSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16160 { AUDIO_S32MSB, 6, 1, 2, SDL_Upsample_S32MSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16161 { AUDIO_S32MSB, 6, 0, 4, SDL_Downsample_S32MSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16162 { AUDIO_S32MSB, 6, 1, 4, SDL_Upsample_S32MSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16163 { AUDIO_S32MSB, 8, 0, 2, SDL_Downsample_S32MSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16164 { AUDIO_S32MSB, 8, 1, 2, SDL_Upsample_S32MSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16165 { AUDIO_S32MSB, 8, 0, 4, SDL_Downsample_S32MSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16166 { AUDIO_S32MSB, 8, 1, 4, SDL_Upsample_S32MSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16167 { AUDIO_F32LSB, 1, 0, 2, SDL_Downsample_F32LSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16168 { AUDIO_F32LSB, 1, 1, 2, SDL_Upsample_F32LSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16169 { AUDIO_F32LSB, 1, 0, 4, SDL_Downsample_F32LSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16170 { AUDIO_F32LSB, 1, 1, 4, SDL_Upsample_F32LSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16171 { AUDIO_F32LSB, 2, 0, 2, SDL_Downsample_F32LSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16172 { AUDIO_F32LSB, 2, 1, 2, SDL_Upsample_F32LSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16173 { AUDIO_F32LSB, 2, 0, 4, SDL_Downsample_F32LSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16174 { AUDIO_F32LSB, 2, 1, 4, SDL_Upsample_F32LSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16175 { AUDIO_F32LSB, 4, 0, 2, SDL_Downsample_F32LSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16176 { AUDIO_F32LSB, 4, 1, 2, SDL_Upsample_F32LSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16177 { AUDIO_F32LSB, 4, 0, 4, SDL_Downsample_F32LSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16178 { AUDIO_F32LSB, 4, 1, 4, SDL_Upsample_F32LSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16179 { AUDIO_F32LSB, 6, 0, 2, SDL_Downsample_F32LSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16180 { AUDIO_F32LSB, 6, 1, 2, SDL_Upsample_F32LSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16181 { AUDIO_F32LSB, 6, 0, 4, SDL_Downsample_F32LSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16182 { AUDIO_F32LSB, 6, 1, 4, SDL_Upsample_F32LSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16183 { AUDIO_F32LSB, 8, 0, 2, SDL_Downsample_F32LSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16184 { AUDIO_F32LSB, 8, 1, 2, SDL_Upsample_F32LSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16185 { AUDIO_F32LSB, 8, 0, 4, SDL_Downsample_F32LSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16186 { AUDIO_F32LSB, 8, 1, 4, SDL_Upsample_F32LSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16187 { AUDIO_F32MSB, 1, 0, 2, SDL_Downsample_F32MSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16188 { AUDIO_F32MSB, 1, 1, 2, SDL_Upsample_F32MSB_1c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16189 { AUDIO_F32MSB, 1, 0, 4, SDL_Downsample_F32MSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16190 { AUDIO_F32MSB, 1, 1, 4, SDL_Upsample_F32MSB_1c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16191 { AUDIO_F32MSB, 2, 0, 2, SDL_Downsample_F32MSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16192 { AUDIO_F32MSB, 2, 1, 2, SDL_Upsample_F32MSB_2c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16193 { AUDIO_F32MSB, 2, 0, 4, SDL_Downsample_F32MSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16194 { AUDIO_F32MSB, 2, 1, 4, SDL_Upsample_F32MSB_2c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16195 { AUDIO_F32MSB, 4, 0, 2, SDL_Downsample_F32MSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16196 { AUDIO_F32MSB, 4, 1, 2, SDL_Upsample_F32MSB_4c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16197 { AUDIO_F32MSB, 4, 0, 4, SDL_Downsample_F32MSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16198 { AUDIO_F32MSB, 4, 1, 4, SDL_Upsample_F32MSB_4c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16199 { AUDIO_F32MSB, 6, 0, 2, SDL_Downsample_F32MSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16200 { AUDIO_F32MSB, 6, 1, 2, SDL_Upsample_F32MSB_6c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16201 { AUDIO_F32MSB, 6, 0, 4, SDL_Downsample_F32MSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16202 { AUDIO_F32MSB, 6, 1, 4, SDL_Upsample_F32MSB_6c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16203 { AUDIO_F32MSB, 8, 0, 2, SDL_Downsample_F32MSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16204 { AUDIO_F32MSB, 8, 1, 2, SDL_Upsample_F32MSB_8c_x2 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16205 { AUDIO_F32MSB, 8, 0, 4, SDL_Downsample_F32MSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16206 { AUDIO_F32MSB, 8, 1, 4, SDL_Upsample_F32MSB_8c_x4 },
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16207 #endif /* !LESS_RESAMPLERS */
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16208 #endif /* !NO_RESAMPLERS */
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16209 { 0, 0, 0, 0, NULL }
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16210 };
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16211
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16212 /* 390 converters generated. */
f3dcf04412cf First shot at new audio resampling code.
Ryan C. Gordon <icculus@icculus.org>
parents: 2956
diff changeset
16213
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
16214 /* *INDENT-ON* */
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
16215
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
16216 /* vi: set ts=4 sw=4 expandtab: */