Mercurial > sdl-ios-xcode
annotate include/SDL_version.h @ 825:618fcc5861c8
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 15 Feb 2004 18:45:45 +0000 |
parents | b8d311d90021 |
children | 20d3a599f601 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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Updated the headers with the correct e-mail address
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* This header defines the current SDL version */ | |
29 | |
30 #ifndef _SDL_version_h | |
31 #define _SDL_version_h | |
32 | |
33 #include "SDL_types.h" | |
34 | |
35 #include "begin_code.h" | |
36 /* Set up for C function definitions, even when using C++ */ | |
37 #ifdef __cplusplus | |
38 extern "C" { | |
39 #endif | |
40 | |
41 /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL | |
42 */ | |
43 #define SDL_MAJOR_VERSION 1 | |
44 #define SDL_MINOR_VERSION 2 | |
714 | 45 #define SDL_PATCHLEVEL 7 |
0 | 46 |
47 typedef struct { | |
48 Uint8 major; | |
49 Uint8 minor; | |
50 Uint8 patch; | |
51 } SDL_version; | |
52 | |
53 /* This macro can be used to fill a version structure with the compile-time | |
54 * version of the SDL library. | |
55 */ | |
56 #define SDL_VERSION(X) \ | |
57 { \ | |
58 (X)->major = SDL_MAJOR_VERSION; \ | |
59 (X)->minor = SDL_MINOR_VERSION; \ | |
60 (X)->patch = SDL_PATCHLEVEL; \ | |
61 } | |
62 | |
63 /* This macro turns the version numbers into a numeric value: | |
64 (1,2,3) -> (1203) | |
65 This assumes that there will never be more than 100 patchlevels | |
66 */ | |
67 #define SDL_VERSIONNUM(X, Y, Z) \ | |
68 (X)*1000 + (Y)*100 + (Z) | |
69 | |
70 /* This is the version number macro for the current SDL version */ | |
71 #define SDL_COMPILEDVERSION \ | |
72 SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) | |
73 | |
74 /* This macro will evaluate to true if compiled with SDL at least X.Y.Z */ | |
75 #define SDL_VERSION_ATLEAST(X, Y, Z) \ | |
76 (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) | |
77 | |
78 /* This function gets the version of the dynamically linked SDL library. | |
79 it should NOT be used to fill a version structure, instead you should | |
80 use the SDL_Version() macro. | |
81 */ | |
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Explicitly specify the SDL API calling convention (C by default)
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82 extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void); |
0 | 83 |
84 /* Ends C function definitions when using C++ */ | |
85 #ifdef __cplusplus | |
86 } | |
87 #endif | |
88 #include "close_code.h" | |
89 | |
90 #endif /* _SDL_version_h */ |