Mercurial > sdl-ios-xcode
annotate test/loopwave.c @ 1614:6162b8d921ce
Date: Wed, 29 Mar 2006 17:26:55 +0200 CEST
From: "Fran���is Revol"
Subject: [SDL] BeOS port fix: PrintScreen key crashing
It seems the latest SDL crashes when someone hits the PrtScrn key in
ZETA (BeOS R6), somewhere it gets a negative value as key code (or a
big unsigned maybe ?), and uses it as an index in the keysym table...
I'll investigate the cause for the negative value, but it's always
better to check for bounds correctly when indexing a table. The
attached diff fixes it.
Fran���is Revol
--
Software Architect
yellowTAB GmbH
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 31 Mar 2006 06:16:20 +0000 |
parents | 0394f8ebc42d |
children | 14717b52abc0 |
rev | line source |
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0 | 1 |
2 /* Program to load a wave file and loop playing it using SDL sound */ | |
3 | |
4 /* loopwaves.c is much more robust in handling WAVE files -- | |
5 This is only for simple WAVEs | |
6 */ | |
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7 #include "SDL_config.h" |
0 | 8 |
9 #include <stdio.h> | |
10 #include <stdlib.h> | |
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11 |
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12 #if HAVE_SIGNAL_H |
0 | 13 #include <signal.h> |
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14 #endif |
0 | 15 |
16 #include "SDL.h" | |
17 #include "SDL_audio.h" | |
18 | |
19 struct { | |
20 SDL_AudioSpec spec; | |
21 Uint8 *sound; /* Pointer to wave data */ | |
22 Uint32 soundlen; /* Length of wave data */ | |
23 int soundpos; /* Current play position */ | |
24 } wave; | |
25 | |
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be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
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26 |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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27 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
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28 static void quit(int rc) |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
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29 { |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
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30 SDL_Quit(); |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
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31 exit(rc); |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
32 } |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
33 |
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
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34 |
0 | 35 void fillerup(void *unused, Uint8 *stream, int len) |
36 { | |
37 Uint8 *waveptr; | |
38 int waveleft; | |
39 | |
40 /* Set up the pointers */ | |
41 waveptr = wave.sound + wave.soundpos; | |
42 waveleft = wave.soundlen - wave.soundpos; | |
43 | |
44 /* Go! */ | |
45 while ( waveleft <= len ) { | |
46 SDL_MixAudio(stream, waveptr, waveleft, SDL_MIX_MAXVOLUME); | |
47 stream += waveleft; | |
48 len -= waveleft; | |
49 waveptr = wave.sound; | |
50 waveleft = wave.soundlen; | |
51 wave.soundpos = 0; | |
52 } | |
53 SDL_MixAudio(stream, waveptr, len, SDL_MIX_MAXVOLUME); | |
54 wave.soundpos += len; | |
55 } | |
56 | |
57 static int done = 0; | |
58 void poked(int sig) | |
59 { | |
60 done = 1; | |
61 } | |
62 | |
63 int main(int argc, char *argv[]) | |
64 { | |
65 char name[32]; | |
66 | |
67 /* Load the SDL library */ | |
68 if ( SDL_Init(SDL_INIT_AUDIO) < 0 ) { | |
69 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); | |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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70 return(1); |
0 | 71 } |
72 if ( argv[1] == NULL ) { | |
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parents:
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73 argv[1] = "sample.wav"; |
0 | 74 } |
75 /* Load the wave file into memory */ | |
76 if ( SDL_LoadWAV(argv[1], | |
77 &wave.spec, &wave.sound, &wave.soundlen) == NULL ) { | |
78 fprintf(stderr, "Couldn't load %s: %s\n", | |
79 argv[1], SDL_GetError()); | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
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80 quit(1); |
0 | 81 } |
1463
0394f8ebc42d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1151
diff
changeset
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82 |
0 | 83 wave.spec.callback = fillerup; |
1463
0394f8ebc42d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1151
diff
changeset
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84 #if HAVE_SIGNAL_H |
0 | 85 /* Set the signals */ |
86 #ifdef SIGHUP | |
87 signal(SIGHUP, poked); | |
88 #endif | |
89 signal(SIGINT, poked); | |
90 #ifdef SIGQUIT | |
91 signal(SIGQUIT, poked); | |
92 #endif | |
93 signal(SIGTERM, poked); | |
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0394f8ebc42d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1151
diff
changeset
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94 #endif /* HAVE_SIGNAL_H */ |
0 | 95 |
96 /* Initialize fillerup() variables */ | |
97 if ( SDL_OpenAudio(&wave.spec, NULL) < 0 ) { | |
98 fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError()); | |
99 SDL_FreeWAV(wave.sound); | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
|
100 quit(2); |
0 | 101 } |
102 SDL_PauseAudio(0); | |
103 | |
104 /* Let the audio run */ | |
105 printf("Using audio driver: %s\n", SDL_AudioDriverName(name, 32)); | |
106 while ( ! done && (SDL_GetAudioStatus() == SDL_AUDIO_PLAYING) ) | |
107 SDL_Delay(1000); | |
108 | |
109 /* Clean up on signal */ | |
110 SDL_CloseAudio(); | |
111 SDL_FreeWAV(wave.sound); | |
1151
be9c9c8f6d53
Removed atexit() from most of the test programs; atexit(SDL_Quit) isn't safe
Ryan C. Gordon <icculus@icculus.org>
parents:
0
diff
changeset
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112 SDL_Quit(); |
0 | 113 return(0); |
114 } |