annotate src/main/macosx/SDLMain.nib/classes.nib @ 1614:6162b8d921ce

Date: Wed, 29 Mar 2006 17:26:55 +0200 CEST From: "Fran���is Revol" Subject: [SDL] BeOS port fix: PrintScreen key crashing It seems the latest SDL crashes when someone hits the PrtScrn key in ZETA (BeOS R6), somewhere it gets a negative value as key code (or a big unsigned maybe ?), and uses it as an index in the keysym table... I'll investigate the cause for the negative value, but it's always better to check for bounds correctly when indexing a table. The attached diff fixes it. Fran���is Revol -- Software Architect yellowTAB GmbH
author Sam Lantinga <slouken@libsdl.org>
date Fri, 31 Mar 2006 06:16:20 +0000
parents ba9e0fcc2ae2
children
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e92aa316c517 Added Max's patches for building MacOS X apps on command line
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1 {
e92aa316c517 Added Max's patches for building MacOS X apps on command line
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2 IBClasses = (
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3 {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; },
e92aa316c517 Added Max's patches for building MacOS X apps on command line
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4 {
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5 ACTIONS = {makeFullscreen = id; quit = id; };
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ba9e0fcc2ae2 Oops, back out that SDL_main -> SDLMain conversion
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6 CLASS = SDLMain;
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e92aa316c517 Added Max's patches for building MacOS X apps on command line
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7 LANGUAGE = ObjC;
e92aa316c517 Added Max's patches for building MacOS X apps on command line
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8 SUPERCLASS = NSObject;
e92aa316c517 Added Max's patches for building MacOS X apps on command line
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9 }
e92aa316c517 Added Max's patches for building MacOS X apps on command line
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10 );
e92aa316c517 Added Max's patches for building MacOS X apps on command line
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11 IBVersion = 1;
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c151cfc43c07 Changed SDLMain to SDL_main for MacOS X stuff
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12 }