annotate src/joystick/SDL_sysjoystick.h @ 1614:6162b8d921ce

Date: Wed, 29 Mar 2006 17:26:55 +0200 CEST From: "Fran���is Revol" Subject: [SDL] BeOS port fix: PrintScreen key crashing It seems the latest SDL crashes when someone hits the PrtScrn key in ZETA (BeOS R6), somewhere it gets a negative value as key code (or a big unsigned maybe ?), and uses it as an index in the keysym table... I'll investigate the cause for the negative value, but it's always better to check for bounds correctly when indexing a table. The attached diff fixes it. Fran���is Revol -- Software Architect yellowTAB GmbH
author Sam Lantinga <slouken@libsdl.org>
date Fri, 31 Mar 2006 06:16:20 +0000
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children 782fd950bd46 c121d94672cb a1b03ba2fcd0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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3692456e7b0f Use SDL_ prefixed versions of C library functions.
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5 This library is SDL_free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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24 /* This is the system specific header for the SDL joystick API */
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25
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26 #include "SDL_joystick.h"
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27
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28 /* The SDL joystick structure */
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29 struct _SDL_Joystick {
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30 Uint8 index; /* Device index */
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31 const char *name; /* Joystick name - system dependent */
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32
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33 int naxes; /* Number of axis controls on the joystick */
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34 Sint16 *axes; /* Current axis states */
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35
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36 int nhats; /* Number of hats on the joystick */
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37 Uint8 *hats; /* Current hat states */
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38
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39 int nballs; /* Number of trackballs on the joystick */
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40 struct balldelta {
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41 int dx;
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42 int dy;
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43 } *balls; /* Current ball motion deltas */
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44
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45 int nbuttons; /* Number of buttons on the joystick */
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46 Uint8 *buttons; /* Current button states */
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47
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48 struct joystick_hwdata *hwdata; /* Driver dependent information */
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49
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50 int ref_count; /* Reference count for multiple opens */
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51 };
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52
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53 /* Function to scan the system for joysticks.
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54 * Joystick 0 should be the system default joystick.
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55 * This function should return the number of available joysticks, or -1
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56 * on an unrecoverable fatal error.
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57 */
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58 extern int SDL_SYS_JoystickInit(void);
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59
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60 /* Function to get the device-dependent name of a joystick */
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61 extern const char *SDL_SYS_JoystickName(int index);
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62
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63 /* Function to open a joystick for use.
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64 The joystick to open is specified by the index field of the joystick.
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65 This should fill the nbuttons and naxes fields of the joystick structure.
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66 It returns 0, or -1 if there is an error.
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67 */
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68 extern int SDL_SYS_JoystickOpen(SDL_Joystick *joystick);
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69
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70 /* Function to update the state of a joystick - called as a device poll.
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71 * This function shouldn't update the joystick structure directly,
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72 * but instead should call SDL_PrivateJoystick*() to deliver events
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73 * and update joystick device state.
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74 */
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75 extern void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick);
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76
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77 /* Function to close a joystick after use */
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78 extern void SDL_SYS_JoystickClose(SDL_Joystick *joystick);
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79
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80 /* Function to perform any system-specific joystick related cleanup */
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81 extern void SDL_SYS_JoystickQuit(void);
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82