Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_VideoDriverName.3 @ 85:60c7960354e0
Added support for Visual C++ inline keyword
author | Sam Lantinga <slouken@lokigames.com> |
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date | Mon, 02 Jul 2001 00:10:19 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
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55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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1 .TH "SDL_VideoDriverName" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_VideoDriverName\- Obtain the name of the video driver | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBchar *\fBSDL_VideoDriverName\fP\fR(\fBchar *namebuf, int maxlen\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 The buffer pointed to by \fBnamebuf\fR is filled up to a maximum of \fBmaxlen\fR characters (include the NULL terminator) with the name of the initialised video driver\&. The driver name is a simple one word identifier like "x11" or "windib"\&. | |
12 .SH "RETURN VALUE" | |
13 .PP | |
14 Returns \fBNULL\fP if video has not been initialised with \fBSDL_Init\fP or a pointer to \fBnamebuf\fR otherwise\&. | |
15 .SH "SEE ALSO" | |
16 .PP | |
17 \fI\fBSDL_Init\fP\fR \fI\fBSDL_InitSubSystem\fP\fR | |
55
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
18 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42 |