Mercurial > sdl-ios-xcode
annotate README.OpenBSD @ 85:60c7960354e0
Added support for Visual C++ inline keyword
author | Sam Lantinga <slouken@lokigames.com> |
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date | Mon, 02 Jul 2001 00:10:19 +0000 |
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1 ============================================================= |
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2 Using the Simple DirectMedia Layer with OpenBSD 2.9 and later |
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3 ============================================================= |
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4 |
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5 Author: |
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6 Peter Valchev <pvalchev@openbsd.org> |
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7 |
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8 ======= |
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9 Install |
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10 ======= |
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11 There is an OpenBSD port for SDL and various other tools. Using |
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12 this port is recommended, since it contains all the needed patches |
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13 and configure arguments nicely organized in several FLAVORS you |
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14 can pick from. If you're unfamiliar with the OpenBSD ports system |
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15 please visit: |
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16 http://www.openbsd.org/ports.html |
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17 http://www.openbsd.org/anoncvs.html |
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18 |
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19 You should have a precompiled binary package on your OpenBSD 2.9 |
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20 or later CD-ROM, which you can easily add with pkg_add(1). |
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21 |
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22 If for whatever reason you're unable to take the advantage of the |
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23 created port, or you want to stick with the newest fresh SDL from |
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24 the current CVS repository, here are some hints of what has left |
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25 unresolved and needs to be disabled/changed. |
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26 |
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27 To build SDL with OSS + esound: |
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28 |
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29 1. ./configure --disable-joystick \ |
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30 --disable-pthread-sem \ |
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31 --disable-nasm \ |
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32 --enable-esd \ |
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33 --enable-oss \ |
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34 --disable-arts \ |
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35 --disable-video-opengl |
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36 |
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37 OR |
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38 |
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39 To build SDL with native audio + esound (remove --disable-esd otherwise): |
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40 1. ./configure --disable-joystick \ |
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41 --disable-pthread-sem \ |
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42 --disable-nasm \ |
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43 --enable-openbsdaudio \ |
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44 --enable-esd \ |
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45 --disable-arts \ |
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46 --disable-video-opengl |
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47 |
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48 If you need arts or GL, omit the responding --disable lines. In the |
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49 port, they're disabled by default, you need to specify flavors to |
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50 make use of them. |
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51 |
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52 2. gmake # Yeah, GNU make is required, install the package |
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53 3. sudo gmake install |
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54 |
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55 ========= |
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56 Todo List |
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57 ========= |
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58 |
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59 Feedback is always welcome with anything you may find useful and |
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60 you can suggest. |
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61 For now, the following things have to be worked on: |
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62 |
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63 1. The native audio should be widely tested and will eventually |
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64 become the default. At that moment I have not received any |
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65 feedback which should explain its current condition. |
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66 |
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67 2. There are occurences of dynamic loading of drivers in the OpenGL |
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68 code section, and our a.out architectures need an underscore prefixed |
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69 to symbol names. Some solution to that may be a good thing. I can |
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70 fix it theoretically, but unfortunately I do not have the needed |
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71 hardware/configuration to test it. If you bump into that, email me. |
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72 |
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73 =================== |
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74 Contact Information |
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75 =================== |
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76 Everybody is welcome to give me any suggestions and to report bugs |
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77 (as well as fixing them ;-) You can contact me by email: |
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78 Peter Valchev <pvalchev@openbsd.org> |
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79 |
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80 $Id$ |
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81 |