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annotate docs/html/sdlgetmousestate.html @ 1133:609c060fd2a2
The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
To: SDL Developers <sdl@libsdl.org>
From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se>
Date: Mon, 30 May 2005 23:29:04 +0200
Subject: [SDL] Mac OS X Video Drivers [patch]
I've updated/added the Carbon and X11 video drivers
to the Mac OS X port of SDL 1.2 (the CVS version),
and made the Cocoa driver and runtime *optional*.
The default is still Cocoa, and the "Quartz" driver.
But you can now also use "toolbox" for Carbon, and
"x11" for running with Apple's (or other) X11 server:
export SDL_VIDEODRIVER=x11
export SDL_VIDEO_GL_DRIVER=/usr/X11R6/lib/libGL.dylib
It also checks if the frameworks are available, by a:
#include <Carbon/Carbon.h> or #import <Cocoa/Cocoa.h>
(this should make it configure on plain Darwin as well?)
Here are the new configure targets:
--enable-video-cocoa use Cocoa/Quartz video driver default=yes
--enable-video-carbon use Carbon/QuickDraw video driver default=yes
--enable-video-x11 use X11 video driver default=no
./configure --enable-video-cocoa --enable-video-carbon
--enable-video-x11 \
--x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib
The Carbon version is just an updated version of the old
SDL driver for Mac OS 9, and could probably be improved...
(but it does work, including the Carbon version of SDLmain)
If you disable cocoa, you can run with -framework Carbon only,
and the C version of SDL_main.c. And if you disable carbon too,
you can still use the X11 version which doesn't require SDLmain.
I updated the DrawSprocket version, but did not include it.
(no blitters or VRAM GWorlds etc. available on OS X anyway)
Besides for Mac OS 9, I don't think there's any use for it ?
And note that any performance on Mac OS X equals OpenGL anyway...
You can get "fair" software SDL results on captured CG displays,
but for decent frame rates you need to be using GL for rendering.
Finally, here is the patch itself:
http://www.algonet.se/~afb/SDL-12CVS-macvideo.patch
--anders
PS. It says "video", but as usual it applies to mouse/keyboard too.
------
To: A list for developers using the SDL library <sdl@libsdl.org>
From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se>
Date: Sun, 4 Sep 2005 10:02:15 +0200
Subject: [SDL] Updated Mac patch
Updated the previous Mac patch to disable Carbon by default.
Also "fixed" the SDL.spec again, so that it builds on Darwin.
http://www.algonet.se/~afb/SDL-1.2.9-mac.patch
Also applied fine to SDL12 CVS, when I tried it.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 08 Sep 2005 06:16:14 +0000 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GetMouseState</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_EnableKeyRepeat" | |
17 HREF="sdlenablekeyrepeat.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetRelativeMouseState" | |
20 HREF="sdlgetrelativemousestate.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlenablekeyrepeat.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetrelativemousestate.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLGETMOUSESTATE" | |
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74 ></A |
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75 >SDL_GetMouseState</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN5869" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_GetMouseState -- Retrieve the current state of the mouse</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN5872" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN5873" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >Uint8 <B | |
106 CLASS="FSFUNC" | |
107 >SDL_GetMouseState</B | |
108 ></CODE | |
109 >(int *x, int *y);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN5879" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >The current button state is returned as a button bitmask, which can | |
124 be tested using the <TT | |
125 CLASS="LITERAL" | |
126 >SDL_BUTTON(X)</TT | |
127 > macros, and <TT | |
128 CLASS="PARAMETER" | |
129 ><I | |
130 >x</I | |
131 ></TT | |
132 > and <TT | |
133 CLASS="PARAMETER" | |
134 ><I | |
135 >y</I | |
136 ></TT | |
137 > are set to the | |
138 current mouse cursor position. You can pass <TT | |
139 CLASS="LITERAL" | |
140 >NULL</TT | |
141 > for either <TT | |
142 CLASS="PARAMETER" | |
143 ><I | |
144 >x</I | |
145 ></TT | |
146 > or <TT | |
147 CLASS="PARAMETER" | |
148 ><I | |
149 >y</I | |
150 ></TT | |
151 >.</P | |
152 ></DIV | |
153 ><DIV | |
154 CLASS="REFSECT1" | |
155 ><A | |
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156 NAME="AEN5888" |
0 | 157 ></A |
158 ><H2 | |
159 >Example</H2 | |
160 ><PRE | |
161 CLASS="PROGRAMLISTING" | |
162 >SDL_PumpEvents(); | |
163 if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1)) | |
164 printf("Mouse Button 1(left) is pressed.\n");</PRE | |
165 ></DIV | |
166 ><DIV | |
167 CLASS="REFSECT1" | |
168 ><A | |
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169 NAME="AEN5891" |
0 | 170 ></A |
171 ><H2 | |
172 >See Also</H2 | |
173 ><P | |
174 ><A | |
175 HREF="sdlgetrelativemousestate.html" | |
176 ><TT | |
177 CLASS="FUNCTION" | |
178 >SDL_GetRelativeMouseState</TT | |
179 ></A | |
180 >, | |
181 <A | |
182 HREF="sdlpumpevents.html" | |
183 ><TT | |
184 CLASS="FUNCTION" | |
185 >SDL_PumpEvents</TT | |
186 ></A | |
187 ></P | |
188 ></DIV | |
189 ><DIV | |
190 CLASS="NAVFOOTER" | |
191 ><HR | |
192 ALIGN="LEFT" | |
193 WIDTH="100%"><TABLE | |
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194 SUMMARY="Footer navigation table" |
0 | 195 WIDTH="100%" |
196 BORDER="0" | |
197 CELLPADDING="0" | |
198 CELLSPACING="0" | |
199 ><TR | |
200 ><TD | |
201 WIDTH="33%" | |
202 ALIGN="left" | |
203 VALIGN="top" | |
204 ><A | |
205 HREF="sdlenablekeyrepeat.html" | |
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206 ACCESSKEY="P" |
0 | 207 >Prev</A |
208 ></TD | |
209 ><TD | |
210 WIDTH="34%" | |
211 ALIGN="center" | |
212 VALIGN="top" | |
213 ><A | |
214 HREF="index.html" | |
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215 ACCESSKEY="H" |
0 | 216 >Home</A |
217 ></TD | |
218 ><TD | |
219 WIDTH="33%" | |
220 ALIGN="right" | |
221 VALIGN="top" | |
222 ><A | |
223 HREF="sdlgetrelativemousestate.html" | |
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224 ACCESSKEY="N" |
0 | 225 >Next</A |
226 ></TD | |
227 ></TR | |
228 ><TR | |
229 ><TD | |
230 WIDTH="33%" | |
231 ALIGN="left" | |
232 VALIGN="top" | |
233 >SDL_EnableKeyRepeat</TD | |
234 ><TD | |
235 WIDTH="34%" | |
236 ALIGN="center" | |
237 VALIGN="top" | |
238 ><A | |
239 HREF="eventfunctions.html" | |
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240 ACCESSKEY="U" |
0 | 241 >Up</A |
242 ></TD | |
243 ><TD | |
244 WIDTH="33%" | |
245 ALIGN="right" | |
246 VALIGN="top" | |
247 >SDL_GetRelativeMouseState</TD | |
248 ></TR | |
249 ></TABLE | |
250 ></DIV | |
251 ></BODY | |
252 ></HTML | |
253 > |