annotate docs/html/sdlcdtrack.html @ 1133:609c060fd2a2

The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails: To: SDL Developers <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Mon, 30 May 2005 23:29:04 +0200 Subject: [SDL] Mac OS X Video Drivers [patch] I've updated/added the Carbon and X11 video drivers to the Mac OS X port of SDL 1.2 (the CVS version), and made the Cocoa driver and runtime *optional*. The default is still Cocoa, and the "Quartz" driver. But you can now also use "toolbox" for Carbon, and "x11" for running with Apple's (or other) X11 server: export SDL_VIDEODRIVER=x11 export SDL_VIDEO_GL_DRIVER=/usr/X11R6/lib/libGL.dylib It also checks if the frameworks are available, by a: #include <Carbon/Carbon.h> or #import <Cocoa/Cocoa.h> (this should make it configure on plain Darwin as well?) Here are the new configure targets: --enable-video-cocoa use Cocoa/Quartz video driver default=yes --enable-video-carbon use Carbon/QuickDraw video driver default=yes --enable-video-x11 use X11 video driver default=no ./configure --enable-video-cocoa --enable-video-carbon --enable-video-x11 \ --x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib The Carbon version is just an updated version of the old SDL driver for Mac OS 9, and could probably be improved... (but it does work, including the Carbon version of SDLmain) If you disable cocoa, you can run with -framework Carbon only, and the C version of SDL_main.c. And if you disable carbon too, you can still use the X11 version which doesn't require SDLmain. I updated the DrawSprocket version, but did not include it. (no blitters or VRAM GWorlds etc. available on OS X anyway) Besides for Mac OS 9, I don't think there's any use for it ? And note that any performance on Mac OS X equals OpenGL anyway... You can get "fair" software SDL results on captured CG displays, but for decent frame rates you need to be using GL for rendering. Finally, here is the patch itself: http://www.algonet.se/~afb/SDL-12CVS-macvideo.patch --anders PS. It says "video", but as usual it applies to mouse/keyboard too. ------ To: A list for developers using the SDL library <sdl@libsdl.org> From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Date: Sun, 4 Sep 2005 10:02:15 +0200 Subject: [SDL] Updated Mac patch Updated the previous Mac patch to disable Carbon by default. Also "fixed" the SDL.spec again, so that it builds on Darwin. http://www.algonet.se/~afb/SDL-1.2.9-mac.patch Also applied fine to SDL12 CVS, when I tried it.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 08 Sep 2005 06:16:14 +0000
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40 >SDL Library Documentation</TH
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72 ><A
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73 NAME="SDLCDTRACK"
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74 ></A
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75 >SDL_CDtrack</H1
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82 >Name</H2
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83 >SDL_CDtrack&nbsp;--&nbsp;CD Track Information Structure</DIV
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84 ><DIV
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90 >Structure Definition</H2
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92 CLASS="PROGRAMLISTING"
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93 >typedef struct{
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94 Uint8 id;
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95 Uint8 type;
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96 Uint32 length;
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97 Uint32 offset;
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98 } SDL_CDtrack;</PRE
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99 ></DIV
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105 ><H2
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122 ><TT
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124 ><I
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131 >Track number (0-99)</TD
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137 ><TT
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138 CLASS="STRUCTFIELD"
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139 ><I
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140 >type</I
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141 ></TT
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146 ><TT
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147 CLASS="LITERAL"
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148 >SDL_AUDIO_TRACK</TT
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149 > or <TT
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150 CLASS="LITERAL"
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151 >SDL_DATA_TRACK</TT
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152 ></TD
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153 ></TR
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154 ><TR
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155 ><TD
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158 ><TT
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159 CLASS="STRUCTFIELD"
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160 ><I
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161 >length</I
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162 ></TT
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163 ></TD
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164 ><TD
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165 ALIGN="LEFT"
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166 VALIGN="TOP"
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167 >Length, in frames, of this track</TD
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168 ></TR
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169 ><TR
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170 ><TD
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171 ALIGN="LEFT"
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172 VALIGN="TOP"
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173 ><TT
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174 CLASS="STRUCTFIELD"
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175 ><I
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176 >offset</I
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177 ></TT
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178 ></TD
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179 ><TD
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180 ALIGN="LEFT"
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181 VALIGN="TOP"
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182 >Frame offset to the beginning of this track</TD
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183 ></TR
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184 ></TBODY
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185 ></TABLE
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186 ><P
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187 ></P
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188 ></DIV
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189 ></DIV
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190 ><DIV
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191 CLASS="REFSECT1"
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192 ><A
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193 NAME="AEN7657"
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194 ></A
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195 ><H2
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196 >Description</H2
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197 ><P
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198 ><SPAN
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199 CLASS="STRUCTNAME"
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200 >SDL_CDtrack</SPAN
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201 > stores data on each track on a CD, its fields should be pretty self explainatory. It is a member a the <A
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202 HREF="sdlcd.html"
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203 ><SPAN
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204 CLASS="STRUCTNAME"
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205 >SDL_CD</SPAN
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206 ></A
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207 > structure.</P
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208 ><DIV
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209 CLASS="NOTE"
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210 ><BLOCKQUOTE
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211 CLASS="NOTE"
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212 ><P
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213 ><B
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214 >Note: </B
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215 >Frames can be converted to standard timings. There are <TT
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216 CLASS="LITERAL"
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217 >CD_FPS</TT
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218 > frames per second, so <SPAN
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219 CLASS="STRUCTNAME"
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220 >SDL_CDtrack</SPAN
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221 >.<TT
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222 CLASS="STRUCTFIELD"
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223 ><I
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224 >length</I
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225 ></TT
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226 >/<TT
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227 CLASS="LITERAL"
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228 >CD_FPS</TT
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229 >=length_in_seconds.</P
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230 ></BLOCKQUOTE
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231 ></DIV
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232 ></DIV
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233 ><DIV
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234 CLASS="REFSECT1"
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235 ><A
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236 NAME="AEN7669"
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237 ></A
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238 ><H2
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239 >See Also</H2
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240 ><P
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241 ><A
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242 HREF="sdlcd.html"
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243 ><SPAN
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244 CLASS="STRUCTNAME"
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245 >SDL_CD</SPAN
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246 ></A
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247 ></P
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248 ></DIV
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249 ><DIV
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250 CLASS="NAVFOOTER"
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251 ><HR
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252 ALIGN="LEFT"
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253 WIDTH="100%"><TABLE
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254 SUMMARY="Footer navigation table"
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255 WIDTH="100%"
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256 BORDER="0"
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257 CELLPADDING="0"
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258 CELLSPACING="0"
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259 ><TR
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260 ><TD
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261 WIDTH="33%"
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262 ALIGN="left"
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263 VALIGN="top"
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264 ><A
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265 HREF="sdlcd.html"
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266 ACCESSKEY="P"
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267 >Prev</A
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268 ></TD
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269 ><TD
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270 WIDTH="34%"
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271 ALIGN="center"
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272 VALIGN="top"
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273 ><A
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274 HREF="index.html"
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275 ACCESSKEY="H"
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276 >Home</A
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277 ></TD
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278 ><TD
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279 WIDTH="33%"
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280 ALIGN="right"
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281 VALIGN="top"
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282 ><A
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283 HREF="thread.html"
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284 ACCESSKEY="N"
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285 >Next</A
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286 ></TD
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287 ></TR
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288 ><TR
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289 ><TD
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290 WIDTH="33%"
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291 ALIGN="left"
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292 VALIGN="top"
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293 >SDL_CD</TD
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294 ><TD
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295 WIDTH="34%"
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296 ALIGN="center"
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297 VALIGN="top"
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298 ><A
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299 HREF="cdrom.html"
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300 ACCESSKEY="U"
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301 >Up</A
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302 ></TD
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303 ><TD
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304 WIDTH="33%"
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305 ALIGN="right"
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306 VALIGN="top"
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307 >Multi-threaded Programming</TD
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308 ></TR
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309 ></TABLE
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310 ></DIV
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311 ></BODY
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312 ></HTML
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313 >