annotate docs/man3/SDL_GetGamma.3 @ 1537:60620d71e324

Corrected dummy audio callback firing to be realistic, cleaned up tabs.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 14 Mar 2006 19:12:49 +0000
parents e5bc29de3f0a
children 546f7c1eb755
rev   line source
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e5bc29de3f0a Updated from the SDL Documentation Project
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1 .TH "SDL_GetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_GetGamma\- Gets the gamma of the display
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_GetGamma\fP\fR(\fBfloat *red, float *green, float *blue\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Gets the color gamma of the display\&. The gamma value for each color component will be place in the parameters \fBred\fR, \fBgreen\fR and \fBblue\fR\&. The values can range from 0\&.1 to 10\&.
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12 .PP
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13 .RS
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14 \fBNote:
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15 .PP
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16 This function currently only works on XFreee 4\&.0 and up\&.
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17 .RE
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18 .SH "SEE ALSO"
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19 .PP
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20 \fI\fBSDL_SetGamma\fP\fR, \fI\fBSDL_SetVideoMode\fP\fR
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21 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01