annotate src/video/e_sqrt.h @ 3995:604321d3575e SDL-1.2

Fixed bug #398 You can use SetColors() before the video mode has been set.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 03 Jul 2007 09:39:09 +0000
parents 7a610f25c12f
children 782fd950bd46 c121d94672cb
rev   line source
1330
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1 /* @(#)e_sqrt.c 5.1 93/09/24 */
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2 /*
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3 * ====================================================
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4 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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5 *
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6 * Developed at SunPro, a Sun Microsystems, Inc. business.
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7 * Permission to use, copy, modify, and distribute this
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8 * software is freely granted, provided that this notice
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9 * is preserved.
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10 * ====================================================
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11 */
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12
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13 #if defined(LIBM_SCCS) && !defined(lint)
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14 static char rcsid[] = "$NetBSD: e_sqrt.c,v 1.8 1995/05/10 20:46:17 jtc Exp $";
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15 #endif
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16
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17 /* __ieee754_sqrt(x)
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18 * Return correctly rounded sqrt.
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19 * ------------------------------------------
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20 * | Use the hardware sqrt if you have one |
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21 * ------------------------------------------
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22 * Method:
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23 * Bit by bit method using integer arithmetic. (Slow, but portable)
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24 * 1. Normalization
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25 * Scale x to y in [1,4) with even powers of 2:
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26 * find an integer k such that 1 <= (y=x*2^(2k)) < 4, then
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27 * sqrt(x) = 2^k * sqrt(y)
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28 * 2. Bit by bit computation
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29 * Let q = sqrt(y) truncated to i bit after binary point (q = 1),
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30 * i 0
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31 * i+1 2
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32 * s = 2*q , and y = 2 * ( y - q ). (1)
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33 * i i i i
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34 *
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35 * To compute q from q , one checks whether
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36 * i+1 i
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37 *
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38 * -(i+1) 2
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39 * (q + 2 ) <= y. (2)
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40 * i
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41 * -(i+1)
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42 * If (2) is false, then q = q ; otherwise q = q + 2 .
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43 * i+1 i i+1 i
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44 *
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45 * With some algebric manipulation, it is not difficult to see
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46 * that (2) is equivalent to
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47 * -(i+1)
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48 * s + 2 <= y (3)
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49 * i i
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50 *
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51 * The advantage of (3) is that s and y can be computed by
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52 * i i
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53 * the following recurrence formula:
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54 * if (3) is false
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55 *
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56 * s = s , y = y ; (4)
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57 * i+1 i i+1 i
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58 *
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59 * otherwise,
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60 * -i -(i+1)
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61 * s = s + 2 , y = y - s - 2 (5)
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62 * i+1 i i+1 i i
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63 *
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64 * One may easily use induction to prove (4) and (5).
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65 * Note. Since the left hand side of (3) contain only i+2 bits,
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66 * it does not necessary to do a full (53-bit) comparison
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67 * in (3).
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68 * 3. Final rounding
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69 * After generating the 53 bits result, we compute one more bit.
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70 * Together with the remainder, we can decide whether the
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71 * result is exact, bigger than 1/2ulp, or less than 1/2ulp
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72 * (it will never equal to 1/2ulp).
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73 * The rounding mode can be detected by checking whether
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74 * huge + tiny is equal to huge, and whether huge - tiny is
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75 * equal to huge for some floating point number "huge" and "tiny".
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76 *
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77 * Special cases:
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78 * sqrt(+-0) = +-0 ... exact
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79 * sqrt(inf) = inf
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80 * sqrt(-ve) = NaN ... with invalid signal
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81 * sqrt(NaN) = NaN ... with invalid signal for signaling NaN
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82 *
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83 * Other methods : see the appended file at the end of the program below.
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84 *---------------
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85 */
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86
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87 /*#include "math.h"*/
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88 #include "math_private.h"
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89
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90 #ifdef __STDC__
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91 double SDL_NAME(copysign)(double x, double y)
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92 #else
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93 double SDL_NAME(copysign)(x,y)
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94 double x,y;
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95 #endif
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96 {
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97 u_int32_t hx,hy;
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98 GET_HIGH_WORD(hx,x);
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99 GET_HIGH_WORD(hy,y);
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100 SET_HIGH_WORD(x,(hx&0x7fffffff)|(hy&0x80000000));
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101 return x;
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102 }
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103
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104 #ifdef __STDC__
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105 double SDL_NAME(scalbn) (double x, int n)
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106 #else
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107 double SDL_NAME(scalbn) (x,n)
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108 double x; int n;
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109 #endif
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110 {
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111 int32_t k,hx,lx;
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112 EXTRACT_WORDS(hx,lx,x);
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113 k = (hx&0x7ff00000)>>20; /* extract exponent */
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114 if (k==0) { /* 0 or subnormal x */
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115 if ((lx|(hx&0x7fffffff))==0) return x; /* +-0 */
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116 x *= two54;
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117 GET_HIGH_WORD(hx,x);
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118 k = ((hx&0x7ff00000)>>20) - 54;
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119 if (n< -50000) return tiny*x; /*underflow*/
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120 }
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121 if (k==0x7ff) return x+x; /* NaN or Inf */
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122 k = k+n;
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123 if (k > 0x7fe) return huge*SDL_NAME(copysign)(huge,x); /* overflow */
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124 if (k > 0) /* normal result */
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125 {SET_HIGH_WORD(x,(hx&0x800fffff)|(k<<20)); return x;}
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126 if (k <= -54) {
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127 if (n > 50000) /* in case integer overflow in n+k */
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128 return huge*SDL_NAME(copysign)(huge,x); /*overflow*/
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129 else return tiny*SDL_NAME(copysign)(tiny,x); /*underflow*/
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130 }
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131 k += 54; /* subnormal result */
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132 SET_HIGH_WORD(x,(hx&0x800fffff)|(k<<20));
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133 return x*twom54;
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134 }
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135
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136 #ifdef __STDC__
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137 double __ieee754_sqrt(double x)
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138 #else
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139 double __ieee754_sqrt(x)
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diff changeset
140 double x;
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141 #endif
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diff changeset
142 {
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143 double z;
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diff changeset
144 int32_t sign = (int)0x80000000;
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diff changeset
145 int32_t ix0,s0,q,m,t,i;
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diff changeset
146 u_int32_t r,t1,s1,ix1,q1;
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diff changeset
147
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diff changeset
148 EXTRACT_WORDS(ix0,ix1,x);
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diff changeset
149
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diff changeset
150 /* take care of Inf and NaN */
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diff changeset
151 if((ix0&0x7ff00000)==0x7ff00000) {
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diff changeset
152 return x*x+x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf
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diff changeset
153 sqrt(-inf)=sNaN */
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diff changeset
154 }
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diff changeset
155 /* take care of zero */
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diff changeset
156 if(ix0<=0) {
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parents:
diff changeset
157 if(((ix0&(~sign))|ix1)==0) return x;/* sqrt(+-0) = +-0 */
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diff changeset
158 else if(ix0<0)
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diff changeset
159 return (x-x)/(x-x); /* sqrt(-ve) = sNaN */
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160 }
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diff changeset
161 /* normalize x */
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
162 m = (ix0>>20);
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
163 if(m==0) { /* subnormal x */
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
164 while(ix0==0) {
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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165 m -= 21;
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diff changeset
166 ix0 |= (ix1>>11); ix1 <<= 21;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
167 }
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
168 for(i=0;(ix0&0x00100000)==0;i++) ix0<<=1;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
169 m -= i-1;
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diff changeset
170 ix0 |= (ix1>>(32-i));
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
171 ix1 <<= i;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
172 }
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
173 m -= 1023; /* unbias exponent */
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
174 ix0 = (ix0&0x000fffff)|0x00100000;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
175 if(m&1){ /* odd m, double x to make it even */
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
176 ix0 += ix0 + ((ix1&sign)>>31);
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
177 ix1 += ix1;
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178 }
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diff changeset
179 m >>= 1; /* m = [m/2] */
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180
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diff changeset
181 /* generate sqrt(x) bit by bit */
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diff changeset
182 ix0 += ix0 + ((ix1&sign)>>31);
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diff changeset
183 ix1 += ix1;
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diff changeset
184 q = q1 = s0 = s1 = 0; /* [q,q1] = sqrt(x) */
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
185 r = 0x00200000; /* r = moving bit from right to left */
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186
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diff changeset
187 while(r!=0) {
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diff changeset
188 t = s0+r;
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diff changeset
189 if(t<=ix0) {
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diff changeset
190 s0 = t+r;
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diff changeset
191 ix0 -= t;
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diff changeset
192 q += r;
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diff changeset
193 }
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diff changeset
194 ix0 += ix0 + ((ix1&sign)>>31);
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195 ix1 += ix1;
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196 r>>=1;
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diff changeset
197 }
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diff changeset
198
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diff changeset
199 r = sign;
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diff changeset
200 while(r!=0) {
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diff changeset
201 t1 = s1+r;
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diff changeset
202 t = s0;
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diff changeset
203 if((t<ix0)||((t==ix0)&&(t1<=ix1))) {
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
204 s1 = t1+r;
1345
7f32b9bede06 Fixes for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
205 if(((int32_t)(t1&sign)==sign)&&(s1&sign)==0) s0 += 1;
1330
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diff changeset
206 ix0 -= t;
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diff changeset
207 if (ix1 < t1) ix0 -= 1;
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diff changeset
208 ix1 -= t1;
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diff changeset
209 q1 += r;
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diff changeset
210 }
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diff changeset
211 ix0 += ix0 + ((ix1&sign)>>31);
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diff changeset
212 ix1 += ix1;
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diff changeset
213 r>>=1;
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diff changeset
214 }
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diff changeset
215
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diff changeset
216 /* use floating add to find out rounding direction */
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diff changeset
217 if((ix0|ix1)!=0) {
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
218 z = one-tiny; /* trigger inexact flag */
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diff changeset
219 if (z>=one) {
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diff changeset
220 z = one+tiny;
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diff changeset
221 if (q1==(u_int32_t)0xffffffff) { q1=0; q += 1;}
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
222 else if (z>one) {
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
223 if (q1==(u_int32_t)0xfffffffe) q+=1;
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diff changeset
224 q1+=2;
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diff changeset
225 } else
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diff changeset
226 q1 += (q1&1);
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227 }
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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228 }
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
229 ix0 = (q>>1)+0x3fe00000;
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diff changeset
230 ix1 = q1>>1;
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diff changeset
231 if ((q&1)==1) ix1 |= sign;
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diff changeset
232 ix0 += (m <<20);
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diff changeset
233 INSERT_WORDS(z,ix0,ix1);
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parents:
diff changeset
234 return z;
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diff changeset
235 }
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diff changeset
236
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diff changeset
237 /*
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238 Other methods (use floating-point arithmetic)
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parents:
diff changeset
239 -------------
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diff changeset
240 (This is a copy of a drafted paper by Prof W. Kahan
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parents:
diff changeset
241 and K.C. Ng, written in May, 1986)
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242
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243 Two algorithms are given here to implement sqrt(x)
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244 (IEEE double precision arithmetic) in software.
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diff changeset
245 Both supply sqrt(x) correctly rounded. The first algorithm (in
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246 Section A) uses newton iterations and involves four divisions.
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diff changeset
247 The second one uses reciproot iterations to avoid division, but
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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diff changeset
248 requires more multiplications. Both algorithms need the ability
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diff changeset
249 to chop results of arithmetic operations instead of round them,
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diff changeset
250 and the INEXACT flag to indicate when an arithmetic operation
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diff changeset
251 is executed exactly with no roundoff error, all part of the
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
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parents:
diff changeset
252 standard (IEEE 754-1985). The ability to perform shift, add,
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diff changeset
253 subtract and logical AND operations upon 32-bit words is needed
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diff changeset
254 too, though not part of the standard.
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diff changeset
255
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parents:
diff changeset
256 A. sqrt(x) by Newton Iteration
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diff changeset
257
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parents:
diff changeset
258 (1) Initial approximation
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diff changeset
259
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diff changeset
260 Let x0 and x1 be the leading and the trailing 32-bit words of
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parents:
diff changeset
261 a floating point number x (in IEEE double format) respectively
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diff changeset
262
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diff changeset
263 1 11 52 ...widths
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parents:
diff changeset
264 ------------------------------------------------------
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parents:
diff changeset
265 x: |s| e | f |
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266 ------------------------------------------------------
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267 msb lsb msb lsb ...order
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268
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269
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270 ------------------------ ------------------------
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271 x0: |s| e | f1 | x1: | f2 |
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272 ------------------------ ------------------------
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273
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274 By performing shifts and subtracts on x0 and x1 (both regarded
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275 as integers), we obtain an 8-bit approximation of sqrt(x) as
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276 follows.
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277
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278 k := (x0>>1) + 0x1ff80000;
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279 y0 := k - T1[31&(k>>15)]. ... y ~ sqrt(x) to 8 bits
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280 Here k is a 32-bit integer and T1[] is an integer array containing
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281 correction terms. Now magically the floating value of y (y's
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282 leading 32-bit word is y0, the value of its trailing word is 0)
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283 approximates sqrt(x) to almost 8-bit.
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284
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285 Value of T1:
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286 static int T1[32]= {
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287 0, 1024, 3062, 5746, 9193, 13348, 18162, 23592,
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288 29598, 36145, 43202, 50740, 58733, 67158, 75992, 85215,
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289 83599, 71378, 60428, 50647, 41945, 34246, 27478, 21581,
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290 16499, 12183, 8588, 5674, 3403, 1742, 661, 130,};
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291
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292 (2) Iterative refinement
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293
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294 Apply Heron's rule three times to y, we have y approximates
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295 sqrt(x) to within 1 ulp (Unit in the Last Place):
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296
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297 y := (y+x/y)/2 ... almost 17 sig. bits
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298 y := (y+x/y)/2 ... almost 35 sig. bits
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299 y := y-(y-x/y)/2 ... within 1 ulp
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300
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301
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302 Remark 1.
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303 Another way to improve y to within 1 ulp is:
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304
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305 y := (y+x/y) ... almost 17 sig. bits to 2*sqrt(x)
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306 y := y - 0x00100006 ... almost 18 sig. bits to sqrt(x)
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307
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308 2
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309 (x-y )*y
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310 y := y + 2* ---------- ...within 1 ulp
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311 2
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312 3y + x
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313
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314
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315 This formula has one division fewer than the one above; however,
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316 it requires more multiplications and additions. Also x must be
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317 scaled in advance to avoid spurious overflow in evaluating the
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318 expression 3y*y+x. Hence it is not recommended uless division
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319 is slow. If division is very slow, then one should use the
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320 reciproot algorithm given in section B.
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321
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322 (3) Final adjustment
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323
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324 By twiddling y's last bit it is possible to force y to be
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325 correctly rounded according to the prevailing rounding mode
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326 as follows. Let r and i be copies of the rounding mode and
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327 inexact flag before entering the square root program. Also we
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328 use the expression y+-ulp for the next representable floating
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329 numbers (up and down) of y. Note that y+-ulp = either fixed
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330 point y+-1, or multiply y by nextafter(1,+-inf) in chopped
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331 mode.
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332
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333 I := FALSE; ... reset INEXACT flag I
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334 R := RZ; ... set rounding mode to round-toward-zero
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335 z := x/y; ... chopped quotient, possibly inexact
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336 If(not I) then { ... if the quotient is exact
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337 if(z=y) {
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338 I := i; ... restore inexact flag
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339 R := r; ... restore rounded mode
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340 return sqrt(x):=y.
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341 } else {
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342 z := z - ulp; ... special rounding
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343 }
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344 }
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345 i := TRUE; ... sqrt(x) is inexact
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346 If (r=RN) then z=z+ulp ... rounded-to-nearest
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347 If (r=RP) then { ... round-toward-+inf
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348 y = y+ulp; z=z+ulp;
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349 }
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350 y := y+z; ... chopped sum
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351 y0:=y0-0x00100000; ... y := y/2 is correctly rounded.
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352 I := i; ... restore inexact flag
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353 R := r; ... restore rounded mode
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354 return sqrt(x):=y.
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355
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356 (4) Special cases
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357
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358 Square root of +inf, +-0, or NaN is itself;
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359 Square root of a negative number is NaN with invalid signal.
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360
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361
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362 B. sqrt(x) by Reciproot Iteration
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363
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364 (1) Initial approximation
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365
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366 Let x0 and x1 be the leading and the trailing 32-bit words of
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367 a floating point number x (in IEEE double format) respectively
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368 (see section A). By performing shifs and subtracts on x0 and y0,
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369 we obtain a 7.8-bit approximation of 1/sqrt(x) as follows.
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370
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371 k := 0x5fe80000 - (x0>>1);
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372 y0:= k - T2[63&(k>>14)]. ... y ~ 1/sqrt(x) to 7.8 bits
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373
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374 Here k is a 32-bit integer and T2[] is an integer array
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375 containing correction terms. Now magically the floating
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376 value of y (y's leading 32-bit word is y0, the value of
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377 its trailing word y1 is set to zero) approximates 1/sqrt(x)
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378 to almost 7.8-bit.
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379
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380 Value of T2:
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381 static int T2[64]= {
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382 0x1500, 0x2ef8, 0x4d67, 0x6b02, 0x87be, 0xa395, 0xbe7a, 0xd866,
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383 0xf14a, 0x1091b,0x11fcd,0x13552,0x14999,0x15c98,0x16e34,0x17e5f,
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384 0x18d03,0x19a01,0x1a545,0x1ae8a,0x1b5c4,0x1bb01,0x1bfde,0x1c28d,
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385 0x1c2de,0x1c0db,0x1ba73,0x1b11c,0x1a4b5,0x1953d,0x18266,0x16be0,
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386 0x1683e,0x179d8,0x18a4d,0x19992,0x1a789,0x1b445,0x1bf61,0x1c989,
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387 0x1d16d,0x1d77b,0x1dddf,0x1e2ad,0x1e5bf,0x1e6e8,0x1e654,0x1e3cd,
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388 0x1df2a,0x1d635,0x1cb16,0x1be2c,0x1ae4e,0x19bde,0x1868e,0x16e2e,
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389 0x1527f,0x1334a,0x11051,0xe951, 0xbe01, 0x8e0d, 0x5924, 0x1edd,};
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390
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391 (2) Iterative refinement
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392
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393 Apply Reciproot iteration three times to y and multiply the
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diff changeset
394 result by x to get an approximation z that matches sqrt(x)
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
395 to about 1 ulp. To be exact, we will have
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
396 -1ulp < sqrt(x)-z<1.0625ulp.
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
397
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
398 ... set rounding mode to Round-to-nearest
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
399 y := y*(1.5-0.5*x*y*y) ... almost 15 sig. bits to 1/sqrt(x)
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
400 y := y*((1.5-2^-30)+0.5*x*y*y)... about 29 sig. bits to 1/sqrt(x)
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
401 ... special arrangement for better accuracy
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
402 z := x*y ... 29 bits to sqrt(x), with z*y<1
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
403 z := z + 0.5*z*(1-z*y) ... about 1 ulp to sqrt(x)
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
404
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
405 Remark 2. The constant 1.5-2^-30 is chosen to bias the error so that
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
406 (a) the term z*y in the final iteration is always less than 1;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
407 (b) the error in the final result is biased upward so that
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
408 -1 ulp < sqrt(x) - z < 1.0625 ulp
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
409 instead of |sqrt(x)-z|<1.03125ulp.
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
410
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
411 (3) Final adjustment
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
412
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
413 By twiddling y's last bit it is possible to force y to be
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
414 correctly rounded according to the prevailing rounding mode
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
415 as follows. Let r and i be copies of the rounding mode and
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
416 inexact flag before entering the square root program. Also we
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
417 use the expression y+-ulp for the next representable floating
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
418 numbers (up and down) of y. Note that y+-ulp = either fixed
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
419 point y+-1, or multiply y by nextafter(1,+-inf) in chopped
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
420 mode.
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
421
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
422 R := RZ; ... set rounding mode to round-toward-zero
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
423 switch(r) {
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
424 case RN: ... round-to-nearest
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
425 if(x<= z*(z-ulp)...chopped) z = z - ulp; else
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
426 if(x<= z*(z+ulp)...chopped) z = z; else z = z+ulp;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
427 break;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
428 case RZ:case RM: ... round-to-zero or round-to--inf
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
429 R:=RP; ... reset rounding mod to round-to-+inf
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
430 if(x<z*z ... rounded up) z = z - ulp; else
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
431 if(x>=(z+ulp)*(z+ulp) ...rounded up) z = z+ulp;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
432 break;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
433 case RP: ... round-to-+inf
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
434 if(x>(z+ulp)*(z+ulp)...chopped) z = z+2*ulp; else
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
435 if(x>z*z ...chopped) z = z+ulp;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
436 break;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
437 }
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
438
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
439 Remark 3. The above comparisons can be done in fixed point. For
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
440 example, to compare x and w=z*z chopped, it suffices to compare
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
441 x1 and w1 (the trailing parts of x and w), regarding them as
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
442 two's complement integers.
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
443
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
444 ...Is z an exact square root?
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
445 To determine whether z is an exact square root of x, let z1 be the
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
446 trailing part of z, and also let x0 and x1 be the leading and
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
447 trailing parts of x.
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
448
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
449 If ((z1&0x03ffffff)!=0) ... not exact if trailing 26 bits of z!=0
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
450 I := 1; ... Raise Inexact flag: z is not exact
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
451 else {
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
452 j := 1 - [(x0>>20)&1] ... j = logb(x) mod 2
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
453 k := z1 >> 26; ... get z's 25-th and 26-th
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
454 fraction bits
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
455 I := i or (k&j) or ((k&(j+j+1))!=(x1&3));
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
456 }
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
457 R:= r ... restore rounded mode
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
458 return sqrt(x):=z.
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
459
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
460 If multiplication is cheaper then the foregoing red tape, the
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
461 Inexact flag can be evaluated by
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
462
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
463 I := i;
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
464 I := (z*z!=x) or I.
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
465
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
466 Note that z*z can overwrite I; this value must be sensed if it is
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
467 True.
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
468
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
469 Remark 4. If z*z = x exactly, then bit 25 to bit 0 of z1 must be
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
470 zero.
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
471
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
472 --------------------
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
473 z1: | f2 |
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
474 --------------------
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
475 bit 31 bit 0
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
476
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
477 Further more, bit 27 and 26 of z1, bit 0 and 1 of x1, and the odd
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
478 or even of logb(x) have the following relations:
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
479
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
480 -------------------------------------------------
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
481 bit 27,26 of z1 bit 1,0 of x1 logb(x)
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
482 -------------------------------------------------
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
483 00 00 odd and even
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
484 01 01 even
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
485 10 10 odd
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
486 10 00 even
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
487 11 01 even
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
488 -------------------------------------------------
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
489
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
490 (4) Special cases (see (4) of Section A).
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
491
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
492 */
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
493