annotate src/video/x11/SDL_x11dyn.c @ 1428:5f52867ba65c

Update for Visual C++ 6.0
author Sam Lantinga <slouken@libsdl.org>
date Fri, 24 Feb 2006 18:24:57 +0000
parents d910939febfa
children 3ba88cb7eb1b
rev   line source
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
1 /*
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
3 Copyright (C) 1997-2004 Sam Lantinga
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
4
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
6 modify it under the terms of the GNU Library General Public
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
8 version 2 of the License, or (at your option) any later version.
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
9
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
13 Library General Public License for more details.
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
14
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
15 You should have received a copy of the GNU Library General Public
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
16 License along with this library; if not, write to the Free
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
18
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
19 Sam Lantinga
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
20 slouken@libsdl.org
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
21 */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
22 #include "SDL_config.h"
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
23
1235
f60f6f4ffc6f Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available
Ryan C. Gordon <icculus@icculus.org>
parents: 1226
diff changeset
24 #if 0
f60f6f4ffc6f Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available
Ryan C. Gordon <icculus@icculus.org>
parents: 1226
diff changeset
25 #define DEBUG_DYNAMIC_X11 1
f60f6f4ffc6f Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available
Ryan C. Gordon <icculus@icculus.org>
parents: 1226
diff changeset
26 #endif
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
27
1226
d05306f0dc21 More dynamic X11 fixes...catches some code in Xlib headers that caused
Ryan C. Gordon <icculus@icculus.org>
parents: 1171
diff changeset
28 #define __SDL_NO_REDEFINE_X11_HEADER_SYMS 1
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
29 #include "SDL_x11dyn.h"
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
30
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
31 #ifdef DEBUG_DYNAMIC_X11
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
32 #include <stdio.h>
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
33 #endif
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
34
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1245
diff changeset
35 #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
36 #include <dlfcn.h>
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
37 #include "SDL_name.h"
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
38 #include "SDL_loadso.h"
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1245
diff changeset
39 static const char *x11_library = SDL_VIDEO_DRIVER_X11_DYNAMIC;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
40 static void *x11_handle = NULL;
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1245
diff changeset
41 static const char *x11ext_library = SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
42 static void *x11ext_handle = NULL;
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
43
1235
f60f6f4ffc6f Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available
Ryan C. Gordon <icculus@icculus.org>
parents: 1226
diff changeset
44 static void *X11_GetSym(int required, const char *fnname, int *rc)
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
45 {
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
46 void *fn = NULL;
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
47 if (*rc) { /* haven't already failed on a previous lookup? */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
48 fn = SDL_LoadFunction(x11_handle, fnname);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
49 #if DEBUG_DYNAMIC_X11
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
50 if (fn != NULL)
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
51 printf("X11: Found '%s' in libX11 (%p)\n", fnname, fn);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
52 #endif
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
53
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
54 if (fn == NULL) { /* not found? Check libX11ext ... */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
55 fn = SDL_LoadFunction(x11ext_handle, fnname);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
56 #if DEBUG_DYNAMIC_X11
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
57 if (fn != NULL)
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
58 printf("X11: Found '%s' in libXext (%p)\n", fnname, fn);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
59 else
1245
fe7d081a4955 Patched to compile with debugging enabled.
Ryan C. Gordon <icculus@icculus.org>
parents: 1236
diff changeset
60 printf("X11: Symbol '%s' NOT FOUND!%s\n", fnname,
1236
ed252764287a Minor bit of debug output added to dynamic X11 code.
Ryan C. Gordon <icculus@icculus.org>
parents: 1235
diff changeset
61 required ? "" : " (...but not required!)");
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
62 #endif
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
63 }
1235
f60f6f4ffc6f Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available
Ryan C. Gordon <icculus@icculus.org>
parents: 1226
diff changeset
64 *rc = ((fn != NULL) || (!required));
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
65 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
66
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
67 return fn;
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
68 }
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1245
diff changeset
69 #endif /* SDL_VIDEO_DRIVER_X11_DYNAMIC */
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
70
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
71 /* Define all the function pointers... */
1235
f60f6f4ffc6f Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available
Ryan C. Gordon <icculus@icculus.org>
parents: 1226
diff changeset
72 #define SDL_X11_SYM(req,ret,fn,params) ret (*p##fn) params = NULL;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
73 #include "SDL_x11sym.h"
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
74 #undef SDL_X11_SYM
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
75
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
76 static int x11_load_refcount = 0;
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
77
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
78 void SDL_X11_UnloadSymbols(void)
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
79 {
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
80 /* Don't actually unload if more than one module is using the libs... */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
81 if (x11_load_refcount > 0) {
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
82 if (--x11_load_refcount == 0) {
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
83 /* set all the function pointers to NULL. */
1235
f60f6f4ffc6f Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available
Ryan C. Gordon <icculus@icculus.org>
parents: 1226
diff changeset
84 #define SDL_X11_SYM(req,ret,fn,params) p##fn = NULL;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
85 #include "SDL_x11sym.h"
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
86 #undef SDL_X11_SYM
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
87
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1245
diff changeset
88 #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
89 if (x11_handle != NULL) {
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
90 SDL_UnloadObject(x11_handle);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
91 x11_handle = NULL;
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
92 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
93 if (x11ext_handle != NULL) {
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
94 SDL_UnloadObject(x11ext_handle);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
95 x11ext_handle = NULL;
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
96 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
97 #endif
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
98 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
99 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
100 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
101
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
102 /* returns non-zero if all needed symbols were loaded. */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
103 int SDL_X11_LoadSymbols(void)
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
104 {
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
105 int rc = 1;
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
106
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
107 /* deal with multiple modules (dga, x11, etc) needing these symbols... */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
108 if (x11_load_refcount++ == 0) {
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1245
diff changeset
109 #ifdef SDL_VIDEO_DRIVER_X11_DYNAMIC
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
110 x11_handle = SDL_LoadObject(x11_library);
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
111 x11ext_handle = SDL_LoadObject(x11ext_library);
1171
f84c6f1397cd Fixed crash when dynamic X11 fails to load system Xlib libraries at runtime.
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
112 rc = ((x11_handle != NULL) && (x11ext_handle != NULL));
1235
f60f6f4ffc6f Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available
Ryan C. Gordon <icculus@icculus.org>
parents: 1226
diff changeset
113 #define SDL_X11_SYM(req,r,fn,arg) p##fn = X11_GetSym(req,#fn, &rc);
1171
f84c6f1397cd Fixed crash when dynamic X11 fails to load system Xlib libraries at runtime.
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
114 #include "SDL_x11sym.h"
f84c6f1397cd Fixed crash when dynamic X11 fails to load system Xlib libraries at runtime.
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
115 #undef SDL_X11_SYM
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
116
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
117 if (!rc)
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
118 SDL_X11_UnloadSymbols(); /* in case one of these loaded... */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
119
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
120 #else
1235
f60f6f4ffc6f Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available
Ryan C. Gordon <icculus@icculus.org>
parents: 1226
diff changeset
121 #define SDL_X11_SYM(req,r,fn,arg) p##fn = fn;
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
122 #include "SDL_x11sym.h"
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
123 #undef SDL_X11_SYM
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
124 #endif
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
125 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
126
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
127 return rc;
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
128 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
129
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
130 /* end of SDL_x11dyn.c ... */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
131