Mercurial > sdl-ios-xcode
annotate touchTest/touchPong.c~ @ 4679:5ee96ba0c01e
Fixed various type and print format issues
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 31 Jul 2010 20:38:37 -0700 |
parents | f5cd4b6231ba |
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rev | line source |
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4639
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Jim Grandpre <jim.tla@gmail.com>
parents:
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1 #include <stdio.h> |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Jim Grandpre <jim.tla@gmail.com>
parents:
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2 #include <SDL.h> |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Jim Grandpre <jim.tla@gmail.com>
parents:
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3 #include <math.h> |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Jim Grandpre <jim.tla@gmail.com>
parents:
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4 #include <linux/input.h> |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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parents:
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5 #include <fcntl.h> |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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6 |
f5cd4b6231ba
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7 |
f5cd4b6231ba
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8 #define PI 3.1415926535897 |
f5cd4b6231ba
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9 #define WIDTH 640 |
f5cd4b6231ba
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10 #define HEIGHT 480 |
f5cd4b6231ba
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11 #define BPP 4 |
f5cd4b6231ba
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12 #define DEPTH 32 |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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13 |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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14 |
f5cd4b6231ba
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15 #define MAX_FINGERS 2 |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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16 |
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17 int mousx,mousy; |
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18 int keystat[512]; |
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19 int bstatus; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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20 |
f5cd4b6231ba
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21 |
f5cd4b6231ba
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22 //Pong Code |
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23 Point ball,ballv; |
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24 |
f5cd4b6231ba
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25 typedef struct { |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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26 int x,y; |
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27 } Point; |
f5cd4b6231ba
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28 |
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29 Point finger[MAX_FINGERS]; |
f5cd4b6231ba
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30 |
f5cd4b6231ba
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31 void handler (int sig) |
f5cd4b6231ba
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32 { |
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33 printf ("\nexiting...(%d)\n", sig); |
f5cd4b6231ba
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34 exit (0); |
f5cd4b6231ba
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35 } |
f5cd4b6231ba
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36 |
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37 void perror_exit (char *error) |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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38 { |
f5cd4b6231ba
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39 perror (error); |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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40 handler (9); |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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41 } |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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parents:
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42 |
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43 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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44 void setpix(SDL_Surface *screen, int x, int y, int col) |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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45 { |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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46 Uint32 *pixmem32; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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47 Uint32 colour; |
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48 |
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49 if((unsigned)x > screen->w) return; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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50 if((unsigned)y > screen->h) return; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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51 |
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52 colour = SDL_MapRGB( screen->format, (col>>16)&0xFF, (col>>8)&0xFF, col&0xFF); |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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parents:
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53 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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54 pixmem32 = (Uint32*) screen->pixels + y*screen->pitch/BPP + x; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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55 *pixmem32 = colour; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Jim Grandpre <jim.tla@gmail.com>
parents:
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56 } |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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parents:
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57 |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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58 void drawCircle(SDL_Surface* screen,int x,int y,int r,int c) |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Jim Grandpre <jim.tla@gmail.com>
parents:
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59 { |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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60 |
f5cd4b6231ba
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61 float a; |
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62 for(a=0;a<2*PI;a+=1.f/(float)r) |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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parents:
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63 { |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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64 setpix(screen,(int)(x+r*cos(a)),(int)(y+r*sin(a)),c); |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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65 } |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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66 } |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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67 |
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68 void DrawScreen(SDL_Surface* screen, int h) |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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69 { |
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70 int x, y, xm,ym,c; |
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71 if(SDL_MUSTLOCK(screen)) |
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72 { |
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73 if(SDL_LockSurface(screen) < 0) return; |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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74 } |
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75 for(y = 0; y < screen->h; y++ ) |
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76 { |
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77 for( x = 0; x < screen->w; x++ ) |
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78 { |
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79 //setpixel(screen, x, y, (x*x)/256+3*y+h, (y*y)/256+x+h, h); |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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80 //xm = (x+h)%screen->w; |
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81 //ym = (y+h)%screen->w; |
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82 //c = sin(h/256*2*PI)*x*y/screen->w/screen->h; |
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83 //setpix(screen,x,y,255*sin(xm/screen->w*2*PI),sin(h/255*2*PI)*255*y/screen->h,c); |
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84 setpix(screen,x,y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255); |
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85 } |
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86 } |
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87 drawCircle(screen,mousx,mousy,30,0xFFFFFF); |
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88 int i; |
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89 for(i=0;i<MAX_FINGERS;i++) |
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90 drawCircle(screen,finger[i].x,finger[i].y,30,0xFFFFFF); |
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91 |
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92 if(SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen); |
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93 |
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94 SDL_Flip(screen); |
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95 } |
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96 |
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97 SDL_Surface* initScreen(int width,int height) |
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98 { |
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99 return SDL_SetVideoMode(width, height, DEPTH, |
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100 SDL_HWSURFACE | SDL_RESIZABLE); |
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101 } |
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102 |
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103 int main(int argc, char* argv[]) |
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104 { |
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105 struct input_event ev[64]; |
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106 int fd, rd, value, size = sizeof (struct input_event); |
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107 char name[256] = "Unknown"; |
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108 char *device = NULL; |
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109 |
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110 |
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111 |
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112 //Setup check |
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113 if (argv[1] == NULL){ |
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114 printf("Please specify (on the command line) the path to the dev event interface device\n"); |
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115 exit (0); |
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116 } |
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117 |
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118 if ((getuid ()) != 0) |
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119 printf ("You are not root! This may not work...\n"); |
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120 |
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121 if (argc > 1) |
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122 device = argv[1]; |
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123 |
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124 //Open Device |
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125 if ((fd = open (device, O_RDONLY)) == -1) |
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126 printf ("%s is not a vaild device.\n", device); |
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127 |
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128 //Print Device Name |
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129 ioctl (fd, EVIOCGNAME (sizeof (name)), name); |
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130 printf ("Reading From : %s (%s)\n", device, name); |
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131 |
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132 |
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133 |
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134 |
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135 |
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136 SDL_Surface *screen; |
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137 SDL_Event event; |
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138 |
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139 int keypress = 0; |
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140 int h=0,s=1,i,j; |
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141 int tx,ty,curf=0; |
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142 |
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143 |
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144 |
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145 memset(keystat,0,512*sizeof(keystat[0])); |
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146 if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1; |
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147 |
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148 if (!(screen = initScreen(WIDTH,HEIGHT))) |
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149 { |
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150 SDL_Quit(); |
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151 return 1; |
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152 } |
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153 ball.x = screen->width()/2; |
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154 ball.y = screen->height()/2; |
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155 while(!keystat[27]) |
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156 { |
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157 //Poll SDL |
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158 while(SDL_PollEvent(&event)) |
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159 { |
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160 switch (event.type) |
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161 { |
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162 case SDL_QUIT: |
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163 keystat[27] = 1; |
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164 break; |
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165 case SDL_KEYDOWN: |
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166 //printf("%i\n",event.key.keysym.sym); |
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167 keystat[event.key.keysym.sym] = 1; |
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168 //keypress = 1; |
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169 break; |
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170 case SDL_KEYUP: |
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171 //printf("%i\n",event.key.keysym.sym); |
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172 keystat[event.key.keysym.sym] = 0; |
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173 //keypress = 1; |
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174 break; |
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175 case SDL_VIDEORESIZE: |
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176 if (!(screen = initScreen(event.resize.w, |
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177 event.resize.h))) |
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178 { |
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179 SDL_Quit(); |
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180 return 1; |
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181 } |
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182 break; |
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183 case SDL_MOUSEMOTION: |
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184 mousx = event.motion.x; |
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185 mousy = event.motion.y; |
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186 break; |
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187 case SDL_MOUSEBUTTONDOWN: |
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188 bstatus |= (1<<(event.button.button-1)); |
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189 break; |
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190 case SDL_MOUSEBUTTONUP: |
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191 bstatus &= ~(1<<(event.button.button-1)); |
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192 break; |
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193 } |
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194 } |
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195 |
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196 //poll for Touch <- Goal: make this a case: |
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197 if ((rd = read (fd, ev, size * 64)) < size) |
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198 perror_exit ("read()"); |
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199 //printf("time: %i\n type: %X\n code: %X\n value: %i\n ", |
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200 // ev->time,ev->type,ev->code,ev->value); |
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201 for (i = 0; i < rd / sizeof(struct input_event); i++) |
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202 switch (ev[i].type) |
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203 { |
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204 case EV_ABS: |
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205 if(ev[i].code == ABS_X) |
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206 tx = ev[i].value; |
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207 else if (ev[i].code == ABS_Y) |
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208 ty = ev[i].value; |
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209 else if (ev[i].code == ABS_MISC) |
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210 { |
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211 //printf("Misc:type: %X\n code: %X\n value: %i\n ", |
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212 // ev[i].type,ev[i].code,ev[i].value); |
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213 } |
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214 break; |
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215 case EV_MSC: |
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216 if(ev[i].code == MSC_SERIAL) |
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217 curf = ev[i].value; |
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218 break; |
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219 case EV_SYN: |
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220 curf -= 1; |
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221 if(tx >= 0) |
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222 finger[curf].x = tx; |
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223 if(ty >= 0) |
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224 finger[curf].y = ty; |
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225 |
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226 //printf("Synched: %i tx: %i, ty: %i\n",curf,finger[curf].x,finger[curf].y); |
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227 tx = -1; |
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228 ty = -1; |
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229 break; |
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230 |
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231 } |
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232 //And draw |
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233 DrawScreen(screen,h); |
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234 /* |
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235 for(i=0;i<512;i++) |
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236 if(keystat[i]) printf("%i\n",i); |
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237 printf("Buttons:%i\n",bstatus); |
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238 */ |
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239 } |
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240 SDL_Quit(); |
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241 |
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242 return 0; |
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243 } |