Mercurial > sdl-ios-xcode
annotate src/video/Xext/XmuStdCmap/CrCmap.c @ 4679:5ee96ba0c01e
Fixed various type and print format issues
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 31 Jul 2010 20:38:37 -0700 |
parents | 2032348afed1 |
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rev | line source |
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1 /* $Xorg: CrCmap.c,v 1.4 2001/02/09 02:03:51 xorgcvs Exp $ */ |
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2 |
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3 /* |
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4 |
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5 Copyright 1989, 1998 The Open Group |
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6 |
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7 Permission to use, copy, modify, distribute, and sell this software and its |
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8 documentation for any purpose is hereby granted without fee, provided that |
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9 the above copyright notice appear in all copies and that both that |
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10 copyright notice and this permission notice appear in supporting |
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11 documentation. |
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12 |
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13 The above copyright notice and this permission notice shall be included in |
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14 all copies or substantial portions of the Software. |
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15 |
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16 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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17 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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18 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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19 OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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20 AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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21 CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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22 |
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23 Except as contained in this notice, the name of The Open Group shall not be |
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24 used in advertising or otherwise to promote the sale, use or other dealings |
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25 in this Software without prior written authorization from The Open Group. |
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26 |
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27 */ |
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28 /* $XFree86: xc/lib/Xmu/CrCmap.c,v 3.6 2001/01/17 19:42:53 dawes Exp $ */ |
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29 |
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30 /* |
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31 * Author: Donna Converse, MIT X Consortium |
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32 */ |
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33 |
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34 /* |
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35 * CreateCmap.c - given a standard colormap description, make the map. |
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36 */ |
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37 |
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38 #ifdef HAVE_CONFIG_H |
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39 #include <config.h> |
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40 #endif |
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41 #include <stdio.h> |
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42 #include <stdlib.h> |
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43 #include <X11/Xlib.h> |
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44 #include <X11/Xutil.h> |
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45 #include "../extensions/StdCmap.h" |
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46 |
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47 /* |
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48 * Prototypes |
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49 */ |
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50 /* allocate entire map Read Only */ |
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51 static int ROmap(Display *, Colormap, unsigned long[], int, int); |
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52 |
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53 /* allocate a cell, prefer Read Only */ |
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54 static Status ROorRWcell(Display *, Colormap, unsigned long[], int, |
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55 XColor *, unsigned long); |
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56 |
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57 /* allocate a cell Read Write */ |
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58 static Status RWcell(Display *, Colormap, XColor *, XColor *, |
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59 unsigned long *); |
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60 |
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61 /* for quicksort */ |
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62 static int compare(_Xconst void *, _Xconst void *); |
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63 |
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64 /* find contiguous sequence of cells */ |
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65 static Status contiguous(unsigned long[], int, int, unsigned long, int *, |
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66 int *); |
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67 |
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68 /* frees resources before quitting */ |
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69 static void free_cells(Display *, Colormap, unsigned long[], int, int); |
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70 |
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71 /* create a map in a RO visual type */ |
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72 static Status readonly_map(Display *, XVisualInfo *, XStandardColormap *); |
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73 |
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74 /* create a map in a RW visual type */ |
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75 static Status readwrite_map(Display *, XVisualInfo *, XStandardColormap *); |
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76 |
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77 #define lowbit(x) ((x) & (~(x) + 1)) |
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78 #define TRUEMATCH(mult,max,mask) \ |
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79 (colormap->max * colormap->mult <= vinfo->mask && \ |
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80 lowbit(vinfo->mask) == colormap->mult) |
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81 |
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82 /* |
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83 * To create any one colormap which is described by an XStandardColormap |
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84 * structure, use XmuCreateColormap(). |
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85 * |
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86 * Return 0 on failure, non-zero on success. |
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87 * Resources created by this function are not made permanent. |
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88 * No argument error checking is provided. Use at your own risk. |
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89 * |
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90 * All colormaps are created with read only allocations, with the exception |
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91 * of read only allocations of colors in the default map or otherwise |
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92 * which fail to return the expected pixel value, and these are individually |
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93 * defined as read/write allocations. This is done so that all the cells |
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94 * defined in the default map are contiguous, for use in image processing. |
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95 * This typically happens with White and Black in the default map. |
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96 * |
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97 * Colormaps of static visuals are considered to be successfully created if |
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98 * the map of the static visual matches the definition given in the |
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99 * standard colormap structure. |
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100 */ |
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101 |
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102 Status |
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103 XmuCreateColormap(Display * dpy, XStandardColormap * colormap) |
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104 /* dpy - specifies the connection under which the map is created |
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105 * colormap - specifies the map to be created, and returns, particularly |
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106 * if the map is created as a subset of the default colormap |
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107 * of the screen, the base_pixel of the map. |
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108 */ |
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109 { |
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110 XVisualInfo vinfo_template; /* template visual information */ |
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111 XVisualInfo *vinfo; /* matching visual information */ |
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112 XVisualInfo *vpointer; /* for freeing the entire list */ |
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113 long vinfo_mask; /* specifies the visual mask value */ |
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114 int n; /* number of matching visuals */ |
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115 int status; |
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116 |
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117 vinfo_template.visualid = colormap->visualid; |
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118 vinfo_mask = VisualIDMask; |
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119 if ((vinfo = |
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120 XGetVisualInfo(dpy, vinfo_mask, &vinfo_template, &n)) == NULL) |
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121 return 0; |
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122 |
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123 /* A visual id may be valid on multiple screens. Also, there may |
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124 * be multiple visuals with identical visual ids at different depths. |
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125 * If the colormap is the Default Colormap, use the Default Visual. |
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126 * Otherwise, arbitrarily, use the deepest visual. |
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127 */ |
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128 vpointer = vinfo; |
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129 if (n > 1) { |
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130 register int i; |
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131 register int screen_number; |
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132 Bool def_cmap; |
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133 |
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134 def_cmap = False; |
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135 for (screen_number = ScreenCount(dpy); --screen_number >= 0;) |
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136 if (colormap->colormap == DefaultColormap(dpy, screen_number)) { |
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137 def_cmap = True; |
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138 break; |
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139 } |
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140 |
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141 if (def_cmap) { |
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142 for (i = 0; i < n; i++, vinfo++) { |
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143 if (vinfo->visual == DefaultVisual(dpy, screen_number)) |
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144 break; |
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145 } |
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146 } else { |
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147 int maxdepth = 0; |
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148 XVisualInfo *v = NULL; |
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149 |
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150 for (i = 0; i < n; i++, vinfo++) |
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151 if (vinfo->depth > maxdepth) { |
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152 maxdepth = vinfo->depth; |
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153 v = vinfo; |
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154 } |
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155 vinfo = v; |
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156 } |
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157 } |
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158 |
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159 if (vinfo->class == PseudoColor || vinfo->class == DirectColor || |
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160 vinfo->class == GrayScale) |
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161 status = readwrite_map(dpy, vinfo, colormap); |
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162 else if (vinfo->class == TrueColor) |
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163 status = TRUEMATCH(red_mult, red_max, red_mask) && |
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164 TRUEMATCH(green_mult, green_max, green_mask) && |
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165 TRUEMATCH(blue_mult, blue_max, blue_mask); |
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166 else |
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167 status = readonly_map(dpy, vinfo, colormap); |
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168 |
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169 XFree((char *) vpointer); |
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170 return status; |
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171 } |
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172 |
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173 /****************************************************************************/ |
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174 static Status |
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175 readwrite_map(Display * dpy, XVisualInfo * vinfo, |
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176 XStandardColormap * colormap) |
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177 { |
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178 register unsigned long i, n; /* index counters */ |
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179 unsigned long ncolors; /* number of colors to be defined */ |
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180 int npixels; /* number of pixels allocated R/W */ |
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181 int first_index; /* first index of pixels to use */ |
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182 int remainder; /* first index of remainder */ |
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183 XColor color; /* the definition of a color */ |
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184 unsigned long *pixels; /* array of colormap pixels */ |
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185 unsigned long delta; |
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186 |
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187 |
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188 /* Determine ncolors, the number of colors to be defined. |
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189 * Insure that 1 < ncolors <= the colormap size. |
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190 */ |
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191 if (vinfo->class == DirectColor) { |
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192 ncolors = colormap->red_max; |
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193 if (colormap->green_max > ncolors) |
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194 ncolors = colormap->green_max; |
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195 if (colormap->blue_max > ncolors) |
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196 ncolors = colormap->blue_max; |
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197 ncolors++; |
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198 delta = lowbit(vinfo->red_mask) + |
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199 lowbit(vinfo->green_mask) + lowbit(vinfo->blue_mask); |
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200 } else { |
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201 ncolors = colormap->red_max * colormap->red_mult + |
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202 colormap->green_max * colormap->green_mult + |
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203 colormap->blue_max * colormap->blue_mult + 1; |
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204 delta = 1; |
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205 } |
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206 if (ncolors <= 1 || (int) ncolors > vinfo->colormap_size) |
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207 return 0; |
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208 |
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209 /* Allocate Read/Write as much of the colormap as we can possibly get. |
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210 * Then insure that the pixels we were allocated are given in |
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211 * monotonically increasing order, using a quicksort. Next, insure |
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212 * that our allocation includes a subset of contiguous pixels at least |
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213 * as long as the number of colors to be defined. Now we know that |
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214 * these conditions are met: |
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215 * 1) There are no free cells in the colormap. |
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216 * 2) We have a contiguous sequence of pixels, monotonically |
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217 * increasing, of length >= the number of colors requested. |
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218 * |
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219 * One cell at a time, we will free, compute the next color value, |
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220 * then allocate read only. This takes a long time. |
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221 * This is done to insure that cells are allocated read only in the |
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222 * contiguous order which we prefer. If the server has a choice of |
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223 * cells to grant to an allocation request, the server may give us any |
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224 * cell, so that is why we do these slow gymnastics. |
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225 */ |
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226 |
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227 if ((pixels = (unsigned long *) calloc((unsigned) vinfo->colormap_size, |
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228 sizeof(unsigned long))) == NULL) |
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229 return 0; |
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230 |
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231 if ((npixels = ROmap(dpy, colormap->colormap, pixels, |
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232 vinfo->colormap_size, ncolors)) == 0) { |
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233 free((char *) pixels); |
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234 return 0; |
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235 } |
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236 |
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237 qsort((char *) pixels, npixels, sizeof(unsigned long), compare); |
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238 |
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239 if (!contiguous |
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240 (pixels, npixels, ncolors, delta, &first_index, &remainder)) { |
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241 /* can't find enough contiguous cells, give up */ |
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242 XFreeColors(dpy, colormap->colormap, pixels, npixels, |
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243 (unsigned long) 0); |
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244 free((char *) pixels); |
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245 return 0; |
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246 } |
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247 colormap->base_pixel = pixels[first_index]; |
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248 |
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249 /* construct a gray map */ |
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250 if (colormap->red_mult == 1 && colormap->green_mult == 1 && |
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251 colormap->blue_mult == 1) |
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252 for (n = colormap->base_pixel, i = 0; i < ncolors; i++, n += delta) { |
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253 color.pixel = n; |
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254 color.blue = color.green = color.red = |
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255 (unsigned short) ((i * 65535) / (colormap->red_max + |
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256 colormap->green_max + |
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257 colormap->blue_max)); |
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258 |
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259 if (!ROorRWcell(dpy, colormap->colormap, pixels, npixels, &color, |
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260 first_index + i)) |
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261 return 0; |
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262 } |
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263 |
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264 /* construct a red ramp map */ |
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265 else if (colormap->green_max == 0 && colormap->blue_max == 0) |
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266 for (n = colormap->base_pixel, i = 0; i < ncolors; i++, n += delta) { |
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267 color.pixel = n; |
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268 color.red = (unsigned short) ((i * 65535) / colormap->red_max); |
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269 color.green = color.blue = 0; |
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270 |
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271 if (!ROorRWcell(dpy, colormap->colormap, pixels, npixels, &color, |
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272 first_index + i)) |
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273 return 0; |
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274 } |
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275 |
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276 /* construct a green ramp map */ |
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277 else if (colormap->red_max == 0 && colormap->blue_max == 0) |
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278 for (n = colormap->base_pixel, i = 0; i < ncolors; i++, n += delta) { |
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279 color.pixel = n; |
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280 color.green = |
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281 (unsigned short) ((i * 65535) / colormap->green_max); |
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282 color.red = color.blue = 0; |
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283 |
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284 if (!ROorRWcell(dpy, colormap->colormap, pixels, npixels, &color, |
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285 first_index + i)) |
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286 return 0; |
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287 } |
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288 |
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289 /* construct a blue ramp map */ |
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290 else if (colormap->red_max == 0 && colormap->green_max == 0) |
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291 for (n = colormap->base_pixel, i = 0; i < ncolors; i++, n += delta) { |
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292 color.pixel = n; |
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293 color.blue = (unsigned short) ((i * 65535) / colormap->blue_max); |
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294 color.red = color.green = 0; |
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295 |
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296 if (!ROorRWcell(dpy, colormap->colormap, pixels, npixels, &color, |
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297 first_index + i)) |
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298 return 0; |
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299 } |
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300 |
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301 /* construct a standard red green blue cube map */ |
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302 else { |
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303 #define calc(max,mult) (((n / colormap->mult) % \ |
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304 (colormap->max + 1)) * 65535) / colormap->max |
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305 |
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306 for (n = 0, i = 0; i < ncolors; i++, n += delta) { |
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307 color.pixel = n + colormap->base_pixel; |
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308 color.red = calc(red_max, red_mult); |
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309 color.green = calc(green_max, green_mult); |
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310 color.blue = calc(blue_max, blue_mult); |
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311 if (!ROorRWcell(dpy, colormap->colormap, pixels, npixels, &color, |
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312 first_index + i)) |
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313 return 0; |
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314 } |
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315 #undef calc |
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316 } |
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317 /* We have a read-only map defined. Now free unused cells, |
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318 * first those occuring before the contiguous sequence begins, |
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319 * then any following the contiguous sequence. |
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320 */ |
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321 |
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322 if (first_index) |
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323 XFreeColors(dpy, colormap->colormap, pixels, first_index, |
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324 (unsigned long) 0); |
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325 if (remainder) |
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326 XFreeColors(dpy, colormap->colormap, |
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327 &(pixels[first_index + ncolors]), remainder, |
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328 (unsigned long) 0); |
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329 |
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330 free((char *) pixels); |
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331 return 1; |
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332 } |
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333 |
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334 |
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335 /****************************************************************************/ |
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336 static int |
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337 ROmap(Display * dpy, Colormap cmap, unsigned long pixels[], int m, int n) |
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338 /* |
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339 * dpy - the X server connection |
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340 * cmap - specifies colormap ID |
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341 * pixels - returns pixel allocations |
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342 * m - specifies colormap size |
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343 * n - specifies number of colors |
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344 */ |
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345 { |
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346 register int p; |
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347 |
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348 /* first try to allocate the entire colormap */ |
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349 if (XAllocColorCells(dpy, cmap, 1, (unsigned long *) NULL, |
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350 (unsigned) 0, pixels, (unsigned) m)) |
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351 return m; |
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352 |
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353 /* Allocate all available cells in the colormap, using a binary |
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354 * algorithm to discover how many cells we can allocate in the colormap. |
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355 */ |
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356 m--; |
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357 while (n <= m) { |
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358 p = n + ((m - n + 1) / 2); |
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359 if (XAllocColorCells(dpy, cmap, 1, (unsigned long *) NULL, |
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360 (unsigned) 0, pixels, (unsigned) p)) { |
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361 if (p == m) |
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362 return p; |
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363 else { |
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364 XFreeColors(dpy, cmap, pixels, p, (unsigned long) 0); |
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365 n = p; |
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366 } |
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367 } else |
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368 m = p - 1; |
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369 } |
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370 return 0; |
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371 } |
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372 |
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373 |
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374 /****************************************************************************/ |
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375 static Status |
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376 contiguous(unsigned long pixels[], int npixels, int ncolors, |
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377 unsigned long delta, int *first, int *rem) |
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378 /* pixels - specifies allocated pixels |
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379 * npixels - specifies count of alloc'd pixels |
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380 * ncolors - specifies needed sequence length |
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381 * delta - between pixels |
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382 * first - returns first index of sequence |
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383 * rem - returns first index after sequence, or 0, if none follow |
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384 */ |
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385 { |
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386 register int i = 1; /* walking index into the pixel array */ |
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387 register int count = 1; /* length of sequence discovered so far */ |
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388 |
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389 *first = 0; |
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390 if (npixels == ncolors) { |
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391 *rem = 0; |
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392 return 1; |
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393 } |
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394 *rem = npixels - 1; |
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395 while (count < ncolors && ncolors - count <= *rem) { |
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396 if (pixels[i - 1] + delta == pixels[i]) |
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397 count++; |
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398 else { |
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399 count = 1; |
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400 *first = i; |
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401 } |
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402 i++; |
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403 (*rem)--; |
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404 } |
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405 if (count != ncolors) |
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406 return 0; |
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407 return 1; |
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408 } |
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409 |
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410 |
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411 /****************************************************************************/ |
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412 static Status |
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413 ROorRWcell(Display * dpy, Colormap cmap, unsigned long pixels[], |
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414 int npixels, XColor * color, unsigned long p) |
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415 { |
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416 unsigned long pixel; |
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417 XColor request; |
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418 |
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419 /* Free the read/write allocation of one cell in the colormap. |
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420 * Request a read only allocation of one cell in the colormap. |
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421 * If the read only allocation cannot be granted, give up, because |
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422 * there must be no free cells in the colormap. |
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423 * If the read only allocation is granted, but gives us a cell which |
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424 * is not the one that we just freed, it is probably the case that |
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425 * we are trying allocate White or Black or some other color which |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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426 * already has a read-only allocation in the map. So we try to |
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427 * allocate the previously freed cell with a read/write allocation, |
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428 * because we want contiguous cells for image processing algorithms. |
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429 */ |
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430 |
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431 pixel = color->pixel; |
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432 request.red = color->red; |
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433 request.green = color->green; |
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434 request.blue = color->blue; |
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435 |
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436 XFreeColors(dpy, cmap, &pixel, 1, (unsigned long) 0); |
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437 if (!XAllocColor(dpy, cmap, color) |
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438 || (color->pixel != pixel && |
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439 (!RWcell(dpy, cmap, color, &request, &pixel)))) { |
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440 free_cells(dpy, cmap, pixels, npixels, (int) p); |
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441 return 0; |
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442 } |
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443 return 1; |
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444 } |
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445 |
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446 |
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447 /****************************************************************************/ |
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448 static void |
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449 free_cells(Display * dpy, Colormap cmap, unsigned long pixels[], |
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450 int npixels, int p) |
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451 /* |
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452 * pixels - to be freed |
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453 * npixels - original number allocated |
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454 */ |
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455 { |
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456 /* One of the npixels allocated has already been freed. |
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457 * p is the index of the freed pixel. |
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458 * First free the pixels preceeding p, and there are p of them; |
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459 * then free the pixels following p, there are npixels - p - 1 of them. |
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460 */ |
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461 XFreeColors(dpy, cmap, pixels, p, (unsigned long) 0); |
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462 XFreeColors(dpy, cmap, &(pixels[p + 1]), npixels - p - 1, |
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463 (unsigned long) 0); |
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464 free((char *) pixels); |
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465 } |
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466 |
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467 |
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468 /****************************************************************************/ |
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469 static Status |
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470 RWcell(Display * dpy, Colormap cmap, XColor * color, XColor * request, |
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471 unsigned long *pixel) |
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472 { |
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473 unsigned long n = *pixel; |
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474 |
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475 XFreeColors(dpy, cmap, &(color->pixel), 1, (unsigned long) 0); |
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476 if (!XAllocColorCells(dpy, cmap, (Bool) 0, (unsigned long *) NULL, |
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477 (unsigned) 0, pixel, (unsigned) 1)) |
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478 return 0; |
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479 if (*pixel != n) { |
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480 XFreeColors(dpy, cmap, pixel, 1, (unsigned long) 0); |
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481 return 0; |
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482 } |
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483 color->pixel = *pixel; |
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484 color->flags = DoRed | DoGreen | DoBlue; |
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485 color->red = request->red; |
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486 color->green = request->green; |
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487 color->blue = request->blue; |
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488 XStoreColors(dpy, cmap, color, 1); |
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489 return 1; |
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490 } |
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491 |
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492 |
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493 /****************************************************************************/ |
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494 static int |
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495 compare(_Xconst void *e1, _Xconst void *e2) |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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496 { |
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497 return ((int) (*(long *) e1 - *(long *) e2)); |
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498 } |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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499 |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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500 |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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501 /****************************************************************************/ |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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502 static Status |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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503 readonly_map(Display * dpy, XVisualInfo * vinfo, XStandardColormap * colormap) |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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504 { |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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505 int i, last_pixel; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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506 XColor color; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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507 |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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508 last_pixel = (colormap->red_max + 1) * (colormap->green_max + 1) * |
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509 (colormap->blue_max + 1) + colormap->base_pixel - 1; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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510 |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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511 for (i = colormap->base_pixel; i <= last_pixel; i++) { |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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512 |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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513 color.pixel = (unsigned long) i; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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514 color.red = (unsigned short) |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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515 (((i / colormap->red_mult) * 65535) / colormap->red_max); |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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516 |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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517 if (vinfo->class == StaticColor) { |
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518 color.green = (unsigned short) |
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519 ((((i / colormap->green_mult) % (colormap->green_max + 1)) * |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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520 65535) / colormap->green_max); |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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521 color.blue = (unsigned short) |
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522 (((i % colormap->green_mult) * 65535) / colormap->blue_max); |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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523 } else /* vinfo->class == GrayScale, old style allocation XXX */ |
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524 color.green = color.blue = color.red; |
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525 |
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526 XAllocColor(dpy, colormap->colormap, &color); |
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527 if (color.pixel != (unsigned long) i) |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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528 return 0; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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529 } |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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530 return 1; |
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This code adds support for DirectColor visuals to SDL 1.3. The support uses part of the Xmu library. To ensure that the library is
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531 } |