Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 597:5e738444b658
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Feb 2003 00:39:33 +0000 |
parents | dad72daf44b3 |
children | 550bccdf04bd |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 #include <stdlib.h> | |
30 #include <stdio.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL.h" | |
34 #include "SDL_audio.h" | |
35 #include "SDL_timer.h" | |
36 #include "SDL_error.h" | |
37 #include "SDL_audio_c.h" | |
38 #include "SDL_audiomem.h" | |
39 #include "SDL_sysaudio.h" | |
40 | |
41 /* Available audio drivers */ | |
42 static AudioBootStrap *bootstrap[] = { | |
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43 #ifdef OPENBSD_AUDIO_SUPPORT |
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44 &OPENBSD_AUDIO_bootstrap, |
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45 #endif |
0 | 46 #ifdef OSS_SUPPORT |
47 &DSP_bootstrap, | |
48 &DMA_bootstrap, | |
49 #endif | |
50 #ifdef ALSA_SUPPORT | |
51 &ALSA_bootstrap, | |
52 #endif | |
148
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53 #ifdef SUNAUDIO_SUPPORT |
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54 &SUNAUDIO_bootstrap, |
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55 #endif |
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56 #ifdef DMEDIA_SUPPORT |
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57 &DMEDIA_bootstrap, |
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58 #endif |
0 | 59 #ifdef ARTSC_SUPPORT |
60 &ARTSC_bootstrap, | |
61 #endif | |
62 #ifdef ESD_SUPPORT | |
63 &ESD_bootstrap, | |
64 #endif | |
65 #ifdef NAS_SUPPORT | |
66 &NAS_bootstrap, | |
67 #endif | |
68 #ifdef ENABLE_DIRECTX | |
69 &DSOUND_bootstrap, | |
70 #endif | |
71 #ifdef ENABLE_WINDIB | |
72 &WAVEOUT_bootstrap, | |
73 #endif | |
74 #ifdef __BEOS__ | |
75 &BAUDIO_bootstrap, | |
76 #endif | |
77 #if defined(macintosh) || TARGET_API_MAC_CARBON | |
78 &SNDMGR_bootstrap, | |
79 #endif | |
80 #ifdef _AIX | |
81 &Paud_bootstrap, | |
82 #endif | |
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83 #ifdef ENABLE_AHI |
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84 &AHI_bootstrap, |
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85 #endif |
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86 #ifdef MINTAUDIO_SUPPORT |
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87 &MINTAUDIO_bootstrap, |
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88 #endif |
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89 #ifdef DISKAUD_SUPPORT |
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90 &DISKAUD_bootstrap, |
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91 #endif |
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92 #ifdef ENABLE_DC |
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93 &DCAUD_bootstrap, |
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94 #endif |
0 | 95 NULL |
96 }; | |
97 SDL_AudioDevice *current_audio = NULL; | |
98 | |
99 /* Various local functions */ | |
100 int SDL_AudioInit(const char *driver_name); | |
101 void SDL_AudioQuit(void); | |
102 | |
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103 #ifdef ENABLE_AHI |
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104 static int audio_configured = 0; |
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105 #endif |
0 | 106 |
107 /* The general mixing thread function */ | |
108 int SDL_RunAudio(void *audiop) | |
109 { | |
110 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
111 Uint8 *stream; | |
112 int stream_len; | |
113 void *udata; | |
114 void (*fill)(void *userdata,Uint8 *stream, int len); | |
115 int silence; | |
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116 #ifdef ENABLE_AHI |
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117 int started = 0; |
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118 |
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119 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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120 |
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121 D(bug("Task audio started audio struct:<%lx>...\n",audiop)); |
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122 |
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123 D(bug("Before Openaudio...")); |
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124 if(audio->OpenAudio(audio, &audio->spec)==-1) |
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125 { |
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126 D(bug("Open audio failed...\n")); |
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127 return(-1); |
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128 } |
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129 D(bug("OpenAudio...OK\n")); |
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130 #endif |
0 | 131 |
132 /* Perform any thread setup */ | |
133 if ( audio->ThreadInit ) { | |
134 audio->ThreadInit(audio); | |
135 } | |
136 audio->threadid = SDL_ThreadID(); | |
137 | |
138 /* Set up the mixing function */ | |
139 fill = audio->spec.callback; | |
140 udata = audio->spec.userdata; | |
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141 |
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142 #ifdef ENABLE_AHI |
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143 audio_configured = 1; |
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144 |
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145 D(bug("Audio configured... Checking for conversion\n")); |
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146 SDL_mutexP(audio->mixer_lock); |
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147 D(bug("Semaphore obtained...\n")); |
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148 #endif |
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149 |
0 | 150 if ( audio->convert.needed ) { |
151 if ( audio->convert.src_format == AUDIO_U8 ) { | |
152 silence = 0x80; | |
153 } else { | |
154 silence = 0; | |
155 } | |
156 stream_len = audio->convert.len; | |
157 } else { | |
158 silence = audio->spec.silence; | |
159 stream_len = audio->spec.size; | |
160 } | |
161 stream = audio->fake_stream; | |
162 | |
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163 #ifdef ENABLE_AHI |
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164 SDL_mutexV(audio->mixer_lock); |
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165 D(bug("Entering audio loop...\n")); |
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166 #endif |
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167 |
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168 |
0 | 169 /* Loop, filling the audio buffers */ |
170 while ( audio->enabled ) { | |
171 | |
172 /* Wait for new current buffer to finish playing */ | |
173 if ( stream == audio->fake_stream ) { | |
174 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
175 } else { | |
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176 #ifdef ENABLE_AHI |
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177 if ( started > 1 ) |
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178 #endif |
0 | 179 audio->WaitAudio(audio); |
180 } | |
181 | |
182 /* Fill the current buffer with sound */ | |
183 if ( audio->convert.needed ) { | |
184 if ( audio->convert.buf ) { | |
185 stream = audio->convert.buf; | |
186 } else { | |
187 continue; | |
188 } | |
189 } else { | |
190 stream = audio->GetAudioBuf(audio); | |
191 if ( stream == NULL ) { | |
192 stream = audio->fake_stream; | |
193 } | |
194 } | |
195 memset(stream, silence, stream_len); | |
196 | |
197 if ( ! audio->paused ) { | |
198 SDL_mutexP(audio->mixer_lock); | |
199 (*fill)(udata, stream, stream_len); | |
200 SDL_mutexV(audio->mixer_lock); | |
201 } | |
202 | |
203 /* Convert the audio if necessary */ | |
204 if ( audio->convert.needed ) { | |
205 SDL_ConvertAudio(&audio->convert); | |
206 stream = audio->GetAudioBuf(audio); | |
207 if ( stream == NULL ) { | |
208 stream = audio->fake_stream; | |
209 } | |
210 memcpy(stream, audio->convert.buf, | |
211 audio->convert.len_cvt); | |
212 } | |
213 | |
214 /* Ready current buffer for play and change current buffer */ | |
215 if ( stream != audio->fake_stream ) { | |
216 audio->PlayAudio(audio); | |
21
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217 #ifdef ENABLE_AHI |
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218 /* AmigaOS don't have to wait the first time audio is played! */ |
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219 started++; |
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220 #endif |
0 | 221 } |
222 } | |
223 /* Wait for the audio to drain.. */ | |
224 if ( audio->WaitDone ) { | |
225 audio->WaitDone(audio); | |
226 } | |
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227 |
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228 #ifdef ENABLE_AHI |
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229 D(bug("WaitAudio...Done\n")); |
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230 |
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231 audio->CloseAudio(audio); |
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232 |
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233 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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234 audio_configured = 0; |
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235 #endif |
0 | 236 return(0); |
237 } | |
238 | |
322
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239 static void SDL_LockAudio_Default(SDL_AudioDevice *audio) |
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240 { |
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241 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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242 return; |
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243 } |
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244 SDL_mutexP(audio->mixer_lock); |
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245 } |
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246 |
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247 static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio) |
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248 { |
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249 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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250 return; |
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251 } |
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252 SDL_mutexV(audio->mixer_lock); |
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253 } |
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254 |
0 | 255 int SDL_AudioInit(const char *driver_name) |
256 { | |
257 SDL_AudioDevice *audio; | |
258 int i = 0, idx; | |
259 | |
260 /* Check to make sure we don't overwrite 'current_audio' */ | |
261 if ( current_audio != NULL ) { | |
262 SDL_AudioQuit(); | |
263 } | |
264 | |
265 /* Select the proper audio driver */ | |
266 audio = NULL; | |
267 idx = 0; | |
268 #ifdef unix | |
269 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) { | |
270 /* Ahem, we know that if ESPEAKER is set, user probably wants | |
271 to use ESD, but don't start it if it's not already running. | |
272 This probably isn't the place to do this, but... Shh! :) | |
273 */ | |
274 for ( i=0; bootstrap[i]; ++i ) { | |
275 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) { | |
276 const char *esd_no_spawn; | |
277 | |
278 /* Don't start ESD if it's not running */ | |
279 esd_no_spawn = getenv("ESD_NO_SPAWN"); | |
280 if ( esd_no_spawn == NULL ) { | |
281 putenv("ESD_NO_SPAWN=1"); | |
282 } | |
283 if ( bootstrap[i]->available() ) { | |
284 audio = bootstrap[i]->create(0); | |
285 break; | |
286 } | |
287 #ifdef linux /* No unsetenv() on most platforms */ | |
288 if ( esd_no_spawn == NULL ) { | |
289 unsetenv("ESD_NO_SPAWN"); | |
290 } | |
291 #endif | |
292 } | |
293 } | |
294 } | |
295 #endif /* unix */ | |
296 if ( audio == NULL ) { | |
297 if ( driver_name != NULL ) { | |
298 #if 0 /* This will be replaced with a better driver selection API */ | |
299 if ( strrchr(driver_name, ':') != NULL ) { | |
300 idx = atoi(strrchr(driver_name, ':')+1); | |
301 } | |
302 #endif | |
303 for ( i=0; bootstrap[i]; ++i ) { | |
304 if (strncmp(bootstrap[i]->name, driver_name, | |
305 strlen(bootstrap[i]->name)) == 0) { | |
306 if ( bootstrap[i]->available() ) { | |
307 audio=bootstrap[i]->create(idx); | |
308 break; | |
309 } | |
310 } | |
311 } | |
312 } else { | |
313 for ( i=0; bootstrap[i]; ++i ) { | |
314 if ( bootstrap[i]->available() ) { | |
315 audio = bootstrap[i]->create(idx); | |
316 if ( audio != NULL ) { | |
317 break; | |
318 } | |
319 } | |
320 } | |
321 } | |
322 if ( audio == NULL ) { | |
323 SDL_SetError("No available audio device"); | |
324 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
325 SDL_OpenAudio() will handle it at that point. *sigh* | |
326 */ | |
327 return(-1); | |
328 #endif | |
329 } | |
330 } | |
331 current_audio = audio; | |
332 if ( current_audio ) { | |
333 current_audio->name = bootstrap[i]->name; | |
322
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334 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) { |
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335 current_audio->LockAudio = SDL_LockAudio_Default; |
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336 current_audio->UnlockAudio = SDL_UnlockAudio_Default; |
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337 } |
0 | 338 } |
339 return(0); | |
340 } | |
341 | |
342 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
343 { | |
344 if ( current_audio != NULL ) { | |
345 strncpy(namebuf, current_audio->name, maxlen-1); | |
346 namebuf[maxlen-1] = '\0'; | |
347 return(namebuf); | |
348 } | |
349 return(NULL); | |
350 } | |
351 | |
352 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
353 { | |
354 SDL_AudioDevice *audio; | |
355 | |
356 /* Start up the audio driver, if necessary */ | |
357 if ( ! current_audio ) { | |
358 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
359 (current_audio == NULL) ) { | |
360 return(-1); | |
361 } | |
362 } | |
363 audio = current_audio; | |
364 | |
262
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365 if (audio->opened) { |
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366 SDL_SetError("Audio device is already opened"); |
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367 return(-1); |
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368 } |
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369 |
0 | 370 /* Verify some parameters */ |
371 if ( desired->callback == NULL ) { | |
372 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
373 return(-1); | |
374 } | |
375 switch ( desired->channels ) { | |
376 case 1: /* Mono */ | |
377 case 2: /* Stereo */ | |
378 break; | |
379 default: | |
380 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
381 return(-1); | |
382 } | |
383 | |
384 #ifdef macintosh | |
385 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ | |
386 #else | |
398
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387 #if defined(__MINT__) && !defined(ENABLE_THREADS) |
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388 /* Uses interrupt driven audio, without thread */ |
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389 #else |
0 | 390 /* Create a semaphore for locking the sound buffers */ |
391 audio->mixer_lock = SDL_CreateMutex(); | |
392 if ( audio->mixer_lock == NULL ) { | |
393 SDL_SetError("Couldn't create mixer lock"); | |
394 SDL_CloseAudio(); | |
395 return(-1); | |
396 } | |
398
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397 #endif /* __MINT__ */ |
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398 #endif /* macintosh */ |
0 | 399 |
400 /* Calculate the silence and size of the audio specification */ | |
401 SDL_CalculateAudioSpec(desired); | |
402 | |
403 /* Open the audio subsystem */ | |
404 memcpy(&audio->spec, desired, sizeof(audio->spec)); | |
405 audio->convert.needed = 0; | |
406 audio->enabled = 1; | |
407 audio->paused = 1; | |
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408 |
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409 #ifndef ENABLE_AHI |
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410 |
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411 /* AmigaOS opens audio inside the main loop */ |
0 | 412 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; |
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413 |
0 | 414 if ( ! audio->opened ) { |
415 SDL_CloseAudio(); | |
416 return(-1); | |
417 } | |
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418 #else |
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419 D(bug("Locking semaphore...")); |
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420 SDL_mutexP(audio->mixer_lock); |
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421 |
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422 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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423 D(bug("Created thread...\n")); |
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424 |
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425 if ( audio->thread == NULL ) { |
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426 SDL_mutexV(audio->mixer_lock); |
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427 SDL_CloseAudio(); |
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428 SDL_SetError("Couldn't create audio thread"); |
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429 return(-1); |
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430 } |
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431 |
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432 while(!audio_configured) |
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433 SDL_Delay(100); |
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434 #endif |
0 | 435 |
436 /* If the audio driver changes the buffer size, accept it */ | |
437 if ( audio->spec.samples != desired->samples ) { | |
438 desired->samples = audio->spec.samples; | |
439 SDL_CalculateAudioSpec(desired); | |
440 } | |
441 | |
442 /* Allocate a fake audio memory buffer */ | |
443 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
444 if ( audio->fake_stream == NULL ) { | |
445 SDL_CloseAudio(); | |
446 SDL_OutOfMemory(); | |
447 return(-1); | |
448 } | |
449 | |
450 /* See if we need to do any conversion */ | |
451 if ( memcmp(desired, &audio->spec, sizeof(audio->spec)) == 0 ) { | |
452 /* Just copy over the desired audio specification */ | |
453 if ( obtained != NULL ) { | |
454 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
455 } | |
456 } else { | |
457 /* Copy over the audio specification if possible */ | |
458 if ( obtained != NULL ) { | |
459 memcpy(obtained, &audio->spec, sizeof(audio->spec)); | |
460 } else { | |
461 /* Build an audio conversion block */ | |
462 if ( SDL_BuildAudioCVT(&audio->convert, | |
463 desired->format, desired->channels, | |
464 desired->freq, | |
465 audio->spec.format, audio->spec.channels, | |
466 audio->spec.freq) < 0 ) { | |
467 SDL_CloseAudio(); | |
468 return(-1); | |
469 } | |
470 if ( audio->convert.needed ) { | |
471 audio->convert.len = desired->size; | |
472 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( | |
473 audio->convert.len*audio->convert.len_mult); | |
474 if ( audio->convert.buf == NULL ) { | |
475 SDL_CloseAudio(); | |
476 SDL_OutOfMemory(); | |
477 return(-1); | |
478 } | |
479 } | |
480 } | |
481 } | |
482 | |
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483 #ifndef ENABLE_AHI |
0 | 484 /* Start the audio thread if necessary */ |
485 switch (audio->opened) { | |
486 case 1: | |
487 /* Start the audio thread */ | |
488 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); | |
489 if ( audio->thread == NULL ) { | |
490 SDL_CloseAudio(); | |
491 SDL_SetError("Couldn't create audio thread"); | |
492 return(-1); | |
493 } | |
494 break; | |
495 | |
496 default: | |
497 /* The audio is now playing */ | |
498 break; | |
499 } | |
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500 #else |
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501 SDL_mutexV(audio->mixer_lock); |
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502 D(bug("SDL_OpenAudio USCITA...\n")); |
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503 |
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504 #endif |
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505 |
0 | 506 return(0); |
507 } | |
508 | |
509 SDL_audiostatus SDL_GetAudioStatus(void) | |
510 { | |
511 SDL_AudioDevice *audio = current_audio; | |
512 SDL_audiostatus status; | |
513 | |
514 status = SDL_AUDIO_STOPPED; | |
515 if ( audio && audio->enabled ) { | |
516 if ( audio->paused ) { | |
517 status = SDL_AUDIO_PAUSED; | |
518 } else { | |
519 status = SDL_AUDIO_PLAYING; | |
520 } | |
521 } | |
522 return(status); | |
523 } | |
524 | |
525 void SDL_PauseAudio (int pause_on) | |
526 { | |
527 SDL_AudioDevice *audio = current_audio; | |
528 | |
529 if ( audio ) { | |
530 audio->paused = pause_on; | |
531 } | |
532 } | |
533 | |
534 void SDL_LockAudio (void) | |
535 { | |
536 SDL_AudioDevice *audio = current_audio; | |
537 | |
538 /* Obtain a lock on the mixing buffers */ | |
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539 if ( audio && audio->LockAudio ) { |
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540 audio->LockAudio(audio); |
0 | 541 } |
542 } | |
543 | |
544 void SDL_UnlockAudio (void) | |
545 { | |
546 SDL_AudioDevice *audio = current_audio; | |
547 | |
548 /* Release lock on the mixing buffers */ | |
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549 if ( audio && audio->UnlockAudio ) { |
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550 audio->UnlockAudio(audio); |
0 | 551 } |
552 } | |
553 | |
554 void SDL_CloseAudio (void) | |
555 { | |
556 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
557 } | |
558 | |
559 void SDL_AudioQuit(void) | |
560 { | |
561 SDL_AudioDevice *audio = current_audio; | |
562 | |
563 if ( audio ) { | |
564 audio->enabled = 0; | |
565 if ( audio->thread != NULL ) { | |
566 SDL_WaitThread(audio->thread, NULL); | |
567 } | |
568 if ( audio->mixer_lock != NULL ) { | |
569 SDL_DestroyMutex(audio->mixer_lock); | |
570 } | |
571 if ( audio->fake_stream != NULL ) { | |
572 SDL_FreeAudioMem(audio->fake_stream); | |
573 } | |
574 if ( audio->convert.needed ) { | |
575 SDL_FreeAudioMem(audio->convert.buf); | |
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576 |
0 | 577 } |
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578 #ifndef ENABLE_AHI |
0 | 579 if ( audio->opened ) { |
580 audio->CloseAudio(audio); | |
581 audio->opened = 0; | |
582 } | |
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583 #endif |
0 | 584 /* Free the driver data */ |
585 audio->free(audio); | |
586 current_audio = NULL; | |
587 } | |
588 } | |
589 | |
590 #define NUM_FORMATS 6 | |
591 static int format_idx; | |
592 static int format_idx_sub; | |
593 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
594 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
595 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
596 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
597 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
598 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
599 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
600 }; | |
601 | |
602 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
603 { | |
604 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
605 if ( format_list[format_idx][0] == format ) { | |
606 break; | |
607 } | |
608 } | |
609 format_idx_sub = 0; | |
610 return(SDL_NextAudioFormat()); | |
611 } | |
612 | |
613 Uint16 SDL_NextAudioFormat(void) | |
614 { | |
615 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
616 return(0); | |
617 } | |
618 return(format_list[format_idx][format_idx_sub++]); | |
619 } | |
620 | |
621 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
622 { | |
623 switch (spec->format) { | |
624 case AUDIO_U8: | |
625 spec->silence = 0x80; | |
626 break; | |
627 default: | |
628 spec->silence = 0x00; | |
629 break; | |
630 } | |
631 spec->size = (spec->format&0xFF)/8; | |
632 spec->size *= spec->channels; | |
633 spec->size *= spec->samples; | |
634 } |