Mercurial > sdl-ios-xcode
annotate src/audio/disk/SDL_diskaudio.c @ 858:5db50aa5bf08
Date: Wed, 25 Feb 2004 06:41:17 -0500
From: "Ryan C. Gordon"
Subject: Re: MacOS X bugs...
This isn't an ideal patch (trying to open a joystick that has previously
been unplugged will report success, but it'll just never give any input,
etc), but it handles the worst case of deadlock in the event subsystem.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 26 Feb 2004 13:45:22 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 This file hacked^H^H^H^H^H^Hwritten by Ryan C. Gordon |
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23 (icculus@linuxgames.com) |
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24 */ |
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25 |
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26 #ifdef SAVE_RCSID |
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27 static char rcsid = |
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28 "@(#) $Id$"; |
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29 #endif |
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30 |
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31 /* Output raw audio data to a file. */ |
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32 |
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33 #include <stdlib.h> |
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34 #include <stdio.h> |
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35 #include <string.h> |
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36 #include <errno.h> |
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37 #include <unistd.h> |
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38 #include <sys/stat.h> |
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39 #include <sys/types.h> |
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40 #include <sys/stat.h> |
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41 #include <fcntl.h> |
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42 |
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43 |
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44 #include "SDL_audio.h" |
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45 #include "SDL_error.h" |
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46 #include "SDL_audiomem.h" |
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47 #include "SDL_audio_c.h" |
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48 #include "SDL_timer.h" |
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49 #include "SDL_audiodev_c.h" |
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50 #include "SDL_diskaudio.h" |
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51 |
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52 /* The tag name used by DISK audio */ |
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53 #define DISKAUD_DRIVER_NAME "disk" |
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54 |
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55 /* environment variables and defaults. */ |
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56 #define DISKENVR_OUTFILE "SDL_DISKAUDIOFILE" |
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57 #define DISKDEFAULT_OUTFILE "sdlaudio.raw" |
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58 #define DISKENVR_WRITEDELAY "SDL_DISKAUDIODELAY" |
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59 #define DISKDEFAULT_WRITEDELAY 150 |
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60 |
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61 /* Audio driver functions */ |
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62 static int DISKAUD_OpenAudio(_THIS, SDL_AudioSpec *spec); |
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63 static void DISKAUD_WaitAudio(_THIS); |
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64 static void DISKAUD_PlayAudio(_THIS); |
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65 static Uint8 *DISKAUD_GetAudioBuf(_THIS); |
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66 static void DISKAUD_CloseAudio(_THIS); |
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67 |
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68 static const char *DISKAUD_GetOutputFilename(void) |
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69 { |
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70 const char *envr = getenv(DISKENVR_OUTFILE); |
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71 return((envr != NULL) ? envr : DISKDEFAULT_OUTFILE); |
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72 } |
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73 |
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74 /* Audio driver bootstrap functions */ |
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75 static int DISKAUD_Available(void) |
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76 { |
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77 #if 0 |
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78 int fd; |
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79 int available; |
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80 int exists = 0; |
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81 struct stat statbuf; |
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82 const char *fname = DISKAUD_GetOutputFilename(); |
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83 const char *envr = getenv("SDL_AUDIODRIVER"); |
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84 available = 0; |
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85 |
86
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86 if ((envr) && (strcmp(envr, DISKAUD_DRIVER_NAME) == 0)) { |
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87 if (stat(fname, &statbuf) == 0) |
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88 exists = 1; |
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89 |
86
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90 fd = open(fname, O_WRONLY | O_CREAT | O_APPEND, S_IRUSR | S_IWUSR); |
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91 if ( fd != -1 ) { |
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92 available = 1; |
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93 close(fd); |
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94 if (!exists) { |
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95 unlink(fname); |
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96 } |
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97 } |
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98 } |
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99 return(available); |
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100 #else |
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101 const char *envr = getenv("SDL_AUDIODRIVER"); |
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102 if ((envr) && (strcmp(envr, DISKAUD_DRIVER_NAME) == 0)) { |
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103 return(1); |
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104 } |
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105 |
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106 return(0); |
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107 #endif |
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108 } |
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109 |
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110 static void DISKAUD_DeleteDevice(SDL_AudioDevice *device) |
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111 { |
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112 free(device->hidden); |
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113 free(device); |
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114 } |
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115 |
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116 static SDL_AudioDevice *DISKAUD_CreateDevice(int devindex) |
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117 { |
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118 SDL_AudioDevice *this; |
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119 const char *envr; |
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120 |
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121 /* Initialize all variables that we clean on shutdown */ |
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122 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); |
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123 if ( this ) { |
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124 memset(this, 0, (sizeof *this)); |
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125 this->hidden = (struct SDL_PrivateAudioData *) |
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126 malloc((sizeof *this->hidden)); |
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127 } |
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128 if ( (this == NULL) || (this->hidden == NULL) ) { |
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129 SDL_OutOfMemory(); |
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130 if ( this ) { |
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131 free(this); |
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132 } |
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133 return(0); |
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134 } |
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135 memset(this->hidden, 0, (sizeof *this->hidden)); |
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136 |
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137 envr = getenv(DISKENVR_WRITEDELAY); |
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138 this->hidden->write_delay = (envr) ? atoi(envr) : DISKDEFAULT_WRITEDELAY; |
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139 |
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140 /* Set the function pointers */ |
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141 this->OpenAudio = DISKAUD_OpenAudio; |
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142 this->WaitAudio = DISKAUD_WaitAudio; |
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143 this->PlayAudio = DISKAUD_PlayAudio; |
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144 this->GetAudioBuf = DISKAUD_GetAudioBuf; |
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145 this->CloseAudio = DISKAUD_CloseAudio; |
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146 |
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147 this->free = DISKAUD_DeleteDevice; |
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148 |
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149 return this; |
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150 } |
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151 |
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152 AudioBootStrap DISKAUD_bootstrap = { |
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153 DISKAUD_DRIVER_NAME, "direct-to-disk audio", |
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154 DISKAUD_Available, DISKAUD_CreateDevice |
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155 }; |
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156 |
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157 /* This function waits until it is possible to write a full sound buffer */ |
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158 static void DISKAUD_WaitAudio(_THIS) |
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159 { |
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160 SDL_Delay(this->hidden->write_delay); |
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161 } |
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162 |
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163 static void DISKAUD_PlayAudio(_THIS) |
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164 { |
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165 int written; |
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166 |
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167 /* Write the audio data, checking for EAGAIN on broken audio drivers */ |
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168 do { |
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169 written = write(this->hidden->audio_fd, |
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170 this->hidden->mixbuf, |
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171 this->hidden->mixlen); |
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172 if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) { |
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173 SDL_Delay(1); /* Let a little CPU time go by */ |
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174 } |
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175 } while ( (written < 0) && |
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176 ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) ); |
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177 |
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178 /* If we couldn't write, assume fatal error for now */ |
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179 if ( written < 0 ) { |
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180 this->enabled = 0; |
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181 } |
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182 #ifdef DEBUG_AUDIO |
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183 fprintf(stderr, "Wrote %d bytes of audio data\n", written); |
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184 #endif |
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185 } |
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186 |
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187 static Uint8 *DISKAUD_GetAudioBuf(_THIS) |
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188 { |
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189 return(this->hidden->mixbuf); |
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190 } |
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191 |
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192 static void DISKAUD_CloseAudio(_THIS) |
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193 { |
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194 if ( this->hidden->mixbuf != NULL ) { |
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195 SDL_FreeAudioMem(this->hidden->mixbuf); |
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196 this->hidden->mixbuf = NULL; |
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197 } |
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198 if ( this->hidden->audio_fd >= 0 ) { |
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199 close(this->hidden->audio_fd); |
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200 this->hidden->audio_fd = -1; |
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201 } |
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202 } |
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203 |
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204 static int DISKAUD_OpenAudio(_THIS, SDL_AudioSpec *spec) |
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205 { |
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206 const char *fname = DISKAUD_GetOutputFilename(); |
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207 |
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208 /* Open the audio device */ |
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209 this->hidden->audio_fd = open(fname, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR); |
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210 if ( this->hidden->audio_fd < 0 ) { |
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211 SDL_SetError("Couldn't open %s: %s", fname, strerror(errno)); |
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212 return(-1); |
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213 } |
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214 |
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215 fprintf(stderr, "WARNING: You are using the SDL disk writer" |
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216 " audio driver!\n Writing to file [%s].\n", fname); |
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217 |
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218 /* Allocate mixing buffer */ |
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219 this->hidden->mixlen = spec->size; |
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220 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
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221 if ( this->hidden->mixbuf == NULL ) { |
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222 return(-1); |
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223 } |
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224 memset(this->hidden->mixbuf, spec->silence, spec->size); |
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225 |
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226 /* We're ready to rock and roll. :-) */ |
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227 return(0); |
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228 } |
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229 |