Mercurial > sdl-ios-xcode
annotate include/SDL_assert.h @ 5029:5d7d48157be7
Greg Jandl to SDL
I did some digging, and I think I've found a better solution. By
including some additional .m4 macros in the acinclude directory
(http://www.gnu.org/software/autoconf-archive/ax_check_compiler_flags.html,
http://www.gnu.org/software/autoconf-archive/ax_gcc_archflag.html and
http://www.gnu.org/software/autoconf-archive/ax_gcc_x86_cpuid.html)
then using the patch below (same as previous patch + one line change
to configure.in), SDL will build correctly out of the box.
The arch can then be overridden by --with-gcc-arch=<arch> (most will
probably want to build with i686 there for general distribution) or
--without-gcc-arch, to disable setting the arch all together.
On my Atom netbook, I get -march=PentiumPro by default, which works
great, as does --with-gcc-arch=i686.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 18 Jan 2011 22:40:45 -0800 |
parents | d306007299ac |
children | c2539ff054c8 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifndef _SDL_assert_h |
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24 #define _SDL_assert_h |
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25 |
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26 #include "SDL_config.h" |
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27 |
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28 #include "begin_code.h" |
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29 /* Set up for C function definitions, even when using C++ */ |
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30 #ifdef __cplusplus |
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31 /* *INDENT-OFF* */ |
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32 extern "C" { |
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33 /* *INDENT-ON* */ |
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34 #endif |
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35 |
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36 #ifndef SDL_ASSERT_LEVEL |
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37 #ifdef SDL_DEFAULT_ASSERT_LEVEL |
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38 #define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL |
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39 #elif defined(_DEBUG) || defined(DEBUG) || \ |
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40 (defined(__GNUC__) && !defined(__OPTIMIZE__)) |
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41 #define SDL_ASSERT_LEVEL 2 |
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42 #else |
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43 #define SDL_ASSERT_LEVEL 1 |
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44 #endif |
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45 #endif /* SDL_ASSERT_LEVEL */ |
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46 |
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47 /* |
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48 These are macros and not first class functions so that the debugger breaks |
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49 on the assertion line and not in some random guts of SDL, and so each |
3665 | 50 assert can have unique static variables associated with it. |
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51 */ |
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52 |
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53 #if defined(_MSC_VER) |
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54 #include <intrin.h> |
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55 #define SDL_TriggerBreakpoint() __debugbreak() |
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56 #elif (defined(__GNUC__) && ((__i386__) || (__x86_64__))) |
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57 #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" ) |
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58 #elif defined(HAVE_SIGNAL_H) |
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59 #include <signal.h> |
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60 #define SDL_TriggerBreakpoint() raise(SIGTRAP) |
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61 #else |
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62 /* How do we trigger breakpoints on this platform? */ |
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63 #define SDL_TriggerBreakpoint() |
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64 #endif |
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65 |
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66 #if (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */ |
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67 # define SDL_FUNCTION __func__ |
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68 #elif ((__GNUC__ >= 2) || defined(_MSC_VER)) |
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69 # define SDL_FUNCTION __FUNCTION__ |
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70 #else |
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71 # define SDL_FUNCTION "???" |
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72 #endif |
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73 #define SDL_FILE __FILE__ |
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74 #define SDL_LINE __LINE__ |
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75 |
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76 /* |
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77 sizeof (x) makes the compiler still parse the expression even without |
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78 assertions enabled, so the code is always checked at compile time, but |
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79 doesn't actually generate code for it, so there are no side effects or |
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80 expensive checks at run time, just the constant size of what x WOULD be, |
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81 which presumably gets optimized out as unused. |
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82 This also solves the problem of... |
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83 |
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84 int somevalue = blah(); |
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85 SDL_assert(somevalue == 1); |
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86 |
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87 ...which would cause compiles to complain that somevalue is unused if we |
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88 disable assertions. |
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89 */ |
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90 |
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91 #define SDL_disabled_assert(condition) \ |
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92 do { (void) sizeof ((condition)); } while (0) |
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93 |
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94 #if (SDL_ASSERT_LEVEL > 0) |
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95 |
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96 typedef enum |
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97 { |
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98 SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */ |
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99 SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */ |
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100 SDL_ASSERTION_ABORT, /**< Terminate the program. */ |
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101 SDL_ASSERTION_IGNORE, /**< Ignore the assert. */ |
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102 SDL_ASSERTION_ALWAYS_IGNORE, /**< Ignore the assert from now on. */ |
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103 } SDL_assert_state; |
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104 |
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105 typedef struct SDL_assert_data |
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106 { |
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107 int always_ignore; |
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108 unsigned int trigger_count; |
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109 const char *condition; |
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110 const char *filename; |
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111 int linenum; |
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112 const char *function; |
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113 const struct SDL_assert_data *next; |
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114 } SDL_assert_data; |
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115 |
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116 /* Never call this directly. Use the SDL_assert* macros. */ |
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117 extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *, |
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118 const char *, |
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119 const char *, int); |
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120 |
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121 /* the do {} while(0) avoids dangling else problems: |
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122 if (x) SDL_assert(y); else blah(); |
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123 ... without the do/while, the "else" could attach to this macro's "if". |
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124 We try to handle just the minimum we need here in a macro...the loop, |
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125 the static vars, and break points. The heavy lifting is handled in |
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126 SDL_ReportAssertion(), in SDL_assert.c. |
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127 */ |
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128 #define SDL_enabled_assert(condition) \ |
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129 do { \ |
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130 while ( !(condition) ) { \ |
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131 static struct SDL_assert_data assert_data = { \ |
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132 0, 0, #condition, 0, 0, 0, 0 \ |
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133 }; \ |
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134 const SDL_assert_state state = SDL_ReportAssertion(&assert_data, \ |
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135 SDL_FUNCTION, \ |
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136 SDL_FILE, \ |
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137 SDL_LINE); \ |
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138 if (state == SDL_ASSERTION_RETRY) { \ |
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139 continue; /* go again. */ \ |
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140 } else if (state == SDL_ASSERTION_BREAK) { \ |
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141 SDL_TriggerBreakpoint(); \ |
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142 } \ |
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143 break; /* not retrying. */ \ |
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144 } \ |
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145 } while (0) |
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146 |
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147 #endif /* enabled assertions support code */ |
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148 |
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149 /* Enable various levels of assertions. */ |
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150 #if SDL_ASSERT_LEVEL == 0 /* assertions disabled */ |
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151 # define SDL_assert(condition) SDL_disabled_assert(condition) |
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152 # define SDL_assert_release(condition) SDL_disabled_assert(condition) |
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153 # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
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154 #elif SDL_ASSERT_LEVEL == 1 /* release settings. */ |
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155 # define SDL_assert(condition) SDL_disabled_assert(condition) |
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156 # define SDL_assert_release(condition) SDL_enabled_assert(condition) |
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157 # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
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158 #elif SDL_ASSERT_LEVEL == 2 /* normal settings. */ |
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159 # define SDL_assert(condition) SDL_enabled_assert(condition) |
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160 # define SDL_assert_release(condition) SDL_enabled_assert(condition) |
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161 # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) |
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162 #elif SDL_ASSERT_LEVEL == 3 /* paranoid settings. */ |
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163 # define SDL_assert(condition) SDL_enabled_assert(condition) |
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164 # define SDL_assert_release(condition) SDL_enabled_assert(condition) |
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165 # define SDL_assert_paranoid(condition) SDL_enabled_assert(condition) |
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166 #else |
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167 # error Unknown assertion level. |
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168 #endif |
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169 |
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170 |
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171 typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)( |
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172 const SDL_assert_data *, void *userdata); |
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173 |
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174 /** |
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175 * \brief Set an application-defined assertion handler. |
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176 * |
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177 * This allows an app to show its own assertion UI and/or force the |
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178 * response to an assertion failure. If the app doesn't provide this, SDL |
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179 * will try to do the right thing, popping up a system-specific GUI dialog, |
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180 * and probably minimizing any fullscreen windows. |
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181 * |
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182 * This callback may fire from any thread, but it runs wrapped in a mutex, so |
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183 * it will only fire from one thread at a time. |
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184 * |
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185 * Setting the callback to NULL restores SDL's original internal handler. |
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186 * |
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187 * This callback is NOT reset to SDL's internal handler upon SDL_Quit()! |
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188 * |
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189 * \return SDL_assert_state value of how to handle the assertion failure. |
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190 * |
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191 * \param handler Callback function, called when an assertion fails. |
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192 * \param userdata A pointer passed to the callback as-is. |
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193 */ |
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194 extern DECLSPEC void SDLCALL SDL_SetAssertionHandler( |
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195 SDL_AssertionHandler handler, |
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196 void *userdata); |
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197 |
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198 /** |
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199 * \brief Get a list of all assertion failures. |
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200 * |
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201 * Get all assertions triggered since last call to SDL_ResetAssertionReport(), |
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202 * or the start of the program. |
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203 * |
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204 * The proper way to examine this data looks something like this: |
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205 * |
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206 * <code> |
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207 * const SDL_assert_data *item = SDL_GetAssertionReport(); |
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208 * while (item->condition) { |
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209 * printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\n", |
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210 * item->condition, item->function, item->filename, |
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211 * item->linenum, item->trigger_count, |
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212 * item->always_ignore ? "yes" : "no"); |
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213 * item = item->next; |
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214 * } |
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215 * </code> |
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216 * |
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217 * \return List of all assertions. This never returns NULL, |
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218 * even if there are no items. |
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219 * \sa SDL_ResetAssertionReport |
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220 */ |
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221 extern DECLSPEC const SDL_assert_data * SDLCALL SDL_GetAssertionReport(void); |
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222 |
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223 /** |
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224 * \brief Reset the list of all assertion failures. |
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225 * |
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226 * Reset list of all assertions triggered. |
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227 * |
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228 * \sa SDL_GetAssertionReport |
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229 */ |
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230 extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void); |
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231 |
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232 /* Ends C function definitions when using C++ */ |
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233 #ifdef __cplusplus |
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234 /* *INDENT-OFF* */ |
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235 } |
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236 /* *INDENT-ON* */ |
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237 #endif |
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238 #include "close_code.h" |
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239 |
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240 #endif /* _SDL_assert_h */ |
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241 |
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242 /* vi: set ts=4 sw=4 expandtab: */ |