annotate Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLCocoaApp.xcodeproj/TemplateInfo.plist @ 5029:5d7d48157be7
Greg Jandl to SDL
I did some digging, and I think I've found a better solution. By
including some additional .m4 macros in the acinclude directory
(http://www.gnu.org/software/autoconf-archive/ax_check_compiler_flags.html,
http://www.gnu.org/software/autoconf-archive/ax_gcc_archflag.html and
http://www.gnu.org/software/autoconf-archive/ax_gcc_x86_cpuid.html)
then using the patch below (same as previous patch + one line change
to configure.in), SDL will build correctly out of the box.
The arch can then be overridden by --with-gcc-arch=<arch> (most will
probably want to build with i686 there for general distribution) or
--without-gcc-arch, to disable setting the arch all together.
On my Atom netbook, I get -march=PentiumPro by default, which works
great, as does --with-gcc-arch=i686.
author |
Sam Lantinga <slouken@libsdl.org> |
date |
Tue, 18 Jan 2011 22:40:45 -0800 |
parents |
232e5e00e398 |
children |
|
rev |
line source |
3329
|
1 {
|
|
2 FilesToRename = {
|
|
3 "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch";
|
|
4 };
|
|
5 FilesToMacroExpand = (
|
|
6 "ÇPROJECTNAMEÈ_Prefix.pch",
|
|
7 "Info.plist",
|
|
8 "English.lproj/InfoPlist.strings",
|
|
9 "main.c",
|
|
10 );
|
|
11 Description = "This project builds an SDL-based application with Cocoa menus.";
|
|
12 }
|