annotate README.pandora @ 5029:5d7d48157be7

Greg Jandl to SDL I did some digging, and I think I've found a better solution. By including some additional .m4 macros in the acinclude directory (http://www.gnu.org/software/autoconf-archive/ax_check_compiler_flags.html, http://www.gnu.org/software/autoconf-archive/ax_gcc_archflag.html and http://www.gnu.org/software/autoconf-archive/ax_gcc_x86_cpuid.html) then using the patch below (same as previous patch + one line change to configure.in), SDL will build correctly out of the box. The arch can then be overridden by --with-gcc-arch=<arch> (most will probably want to build with i686 there for general distribution) or --without-gcc-arch, to disable setting the arch all together. On my Atom netbook, I get -march=PentiumPro by default, which works great, as does --with-gcc-arch=i686.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 18 Jan 2011 22:40:45 -0800
parents 494559cc723b
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1 SDL 1.3 with open pandora console support ( http://openpandora.org/ )
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2 =====================================================================
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3
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4 - A pandora specific video driver was writed to allow SDL 1.3 with OpenGL ES
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5 support to work on the pandora under the framebuffer. This driver do not have
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6 input support for now, so if you use it you will have to add your own control code.
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7 The video driver name is "pandora" so if you have problem running it from
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8 the framebuffer, try to set the following variable before starting your application :
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9 "export SDL_VIDEODRIVER=pandora"
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11 - OpenGL ES support was added to the x11 driver, so it's working like the normal
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12 x11 driver one with OpenGLX support, with SDL input event's etc..
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15 David Carré (Cpasjuste)
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16 cpasjuste@gmail.com