Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11dyn.h @ 1641:5cf11b00b900
Fixed bug #197
On servers with the composite extension enabled, visuals with 32-bit depth
have an alpha mask. This is pretty neat, but SDL needs a bit more work to
handle these properly, so for now, we'll just use 24 bit depth visuals.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 17 Apr 2006 04:54:08 +0000 |
parents | ecba4bbaf9c2 |
children | 782fd950bd46 c121d94672cb b966761fef6c |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_x11dyn_h |
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25 #define _SDL_x11dyn_h |
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26 |
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27 #include <X11/Xlib.h> |
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28 #include <X11/Xutil.h> |
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29 #include <X11/Xatom.h> |
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30 #include <X11/Xlibint.h> |
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31 #include <X11/Xproto.h> |
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32 |
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33 #include "../Xext/extensions/Xext.h" |
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34 #include "../Xext/extensions/extutil.h" |
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35 |
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36 #ifndef NO_SHARED_MEMORY |
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37 #include <sys/ipc.h> |
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38 #include <sys/shm.h> |
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39 #include <X11/extensions/XShm.h> |
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40 #endif |
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41 |
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42 #if SDL_VIDEO_DRIVER_X11_XRANDR |
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43 #include <X11/extensions/Xrandr.h> |
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44 #endif |
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45 |
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46 /* |
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47 * When using the "dynamic X11" functionality, we duplicate all the Xlib |
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48 * symbols that would be referenced by SDL inside of SDL itself. |
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49 * These duplicated symbols just serve as passthroughs to the functions |
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50 * in Xlib, that was dynamically loaded. |
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51 * |
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52 * This allows us to use Xlib as-is when linking against it directly, but |
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53 * also handles all the strange cases where there was code in the Xlib |
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54 * headers that may or may not exist or vary on a given platform. |
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55 */ |
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56 #ifdef __cplusplus |
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57 extern "C" { |
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58 #endif |
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59 |
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60 /* evil function signatures... */ |
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61 typedef Bool (*SDL_X11_XESetWireToEventRetType)(Display*,XEvent*,xEvent*); |
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62 typedef int (*SDL_X11_XSynchronizeRetType)(Display*); |
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63 typedef Status (*SDL_X11_XESetEventToWireRetType)(Display*,XEvent*,xEvent*); |
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64 |
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65 int SDL_X11_LoadSymbols(void); |
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66 void SDL_X11_UnloadSymbols(void); |
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67 |
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68 /* That's really annoying...make this a function pointer no matter what. */ |
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69 #ifdef X_HAVE_UTF8_STRING |
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70 extern XIC (*pXCreateIC)(XIM,...); |
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71 #endif |
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72 |
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73 /* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */ |
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74 #define SDL_X11_MODULE(modname) extern int SDL_X11_HAVE_##modname; |
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75 #define SDL_X11_SYM(rc,fn,params,args,ret) |
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76 #include "SDL_x11sym.h" |
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77 #undef SDL_X11_MODULE |
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78 #undef SDL_X11_SYM |
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79 |
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80 |
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81 #ifdef __cplusplus |
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82 } |
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83 #endif |
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84 |
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85 #endif /* !defined _SDL_x11dyn_h */ |
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86 |