Mercurial > sdl-ios-xcode
annotate src/video/SDL_alphamult.h @ 4583:5c925d4f220f
X11_DrawRects now uses a very hacky way of drawing rectangles with XRender. This will be improved in some time.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Tue, 08 Jun 2010 19:26:32 +0530 |
parents | f7b03b6838cb |
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rev | line source |
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Fixed alpha blending textures with the GDI renderer
Sam Lantinga <slouken@libsdl.org>
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
8d93bfecb9dc
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* Functions to pre-multiply the alpha channel into the color channels */ |
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24 |
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25 #define DEFINE_PREMULTIPLY_FUNC(fmt) \ |
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26 void \ |
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27 SDL_PreMultiplyAlpha##fmt(int w, int h, Uint32 *pixels, int pitch); |
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28 |
3055 | 29 /* *INDENT-OFF* */ |
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30 DEFINE_PREMULTIPLY_FUNC(ARGB8888) |
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31 DEFINE_PREMULTIPLY_FUNC(RGBA8888) |
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32 DEFINE_PREMULTIPLY_FUNC(ABGR8888) |
8d93bfecb9dc
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33 DEFINE_PREMULTIPLY_FUNC(BGRA8888) |
3055 | 34 /* *INDENT-ON* */ |
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35 |
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36 #undef DEFINE_PREMULTIPLY_FUNC |
8d93bfecb9dc
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Sam Lantinga <slouken@libsdl.org>
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37 |
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Fixed alpha blending textures with the GDI renderer
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38 /* vi: set ts=4 sw=4 expandtab: */ |