Mercurial > sdl-ios-xcode
annotate src/video/quartz/CGS.h @ 1400:5abff0870de2
Date: Mon, 20 Feb 2006 19:54:51 -0500
From: Brian Barnes
Subject: [SDL] Fix for FSAA OS X bug -- Please fix in CVS Code
I stopped complaining and went in an fixed the bug myself :) SDL
always dies if you try to use FSAA on Mac OS X, the problem is in the
file:
SDL_QuartzGL.m
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 02:42:05 +0000 |
parents | c5b2b6d2d1fe |
children | d910939febfa |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* |
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24 Obscuring code: maximum number of windows above ours (inclusive) |
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25 |
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26 Note: this doesn't work too well in practice and should be |
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27 phased out when we add OpenGL 2D acceleration. It was never |
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28 enabled in the first place, so this shouldn't be a problem ;-) |
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29 */ |
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30 #define kMaxWindows 256 |
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31 |
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32 /* Some of the Core Graphics Server API for obscuring code */ |
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33 #define kCGSWindowLevelTop 2147483632 |
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34 #define kCGSWindowLevelDockIconDrag 500 |
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35 #define kCGSWindowLevelDockMenu 101 |
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36 #define kCGSWindowLevelMenuIgnore 21 |
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37 #define kCGSWindowLevelMenu 20 |
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38 #define kCGSWindowLevelDockLabel 12 |
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39 #define kCGSWindowLevelDockIcon 11 |
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40 #define kCGSWindowLevelDock 10 |
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41 #define kCGSWindowLevelUtility 3 |
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42 #define kCGSWindowLevelNormal 0 |
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43 |
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44 /* |
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45 For completeness; We never use these window levels, they are always below us |
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46 #define kCGSWindowLevelMBarShadow -20 |
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47 #define kCGSWindowLevelDesktopPicture -2147483647 |
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48 #define kCGSWindowLevelDesktop -2147483648 |
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49 */ |
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50 |
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51 typedef CGError CGSError; |
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52 typedef long CGSWindowCount; |
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53 typedef void * CGSConnectionID; |
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54 typedef int CGSWindowID; |
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55 typedef CGSWindowID* CGSWindowIDList; |
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56 typedef CGWindowLevel CGSWindowLevel; |
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57 typedef NSRect CGSRect; |
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58 |
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59 extern CGSConnectionID _CGSDefaultConnection (); |
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60 |
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61 extern CGSError CGSGetOnScreenWindowList (CGSConnectionID cid, |
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62 CGSConnectionID owner, |
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63 CGSWindowCount listCapacity, |
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64 CGSWindowIDList list, |
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65 CGSWindowCount *listCount); |
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66 |
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67 extern CGSError CGSGetScreenRectForWindow (CGSConnectionID cid, |
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68 CGSWindowID wid, |
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69 CGSRect *rect); |
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70 |
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71 extern CGWindowLevel CGSGetWindowLevel (CGSConnectionID cid, |
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72 CGSWindowID wid, |
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73 CGSWindowLevel *level); |
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74 |
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75 extern CGSError CGSDisplayHWFill (CGDirectDisplayID id, unsigned int x, unsigned int y, |
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76 unsigned int w, unsigned int h, unsigned int color); |
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77 |
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78 extern CGSError CGSDisplayCanHWFill (CGDirectDisplayID id); |
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79 |
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80 extern CGSError CGSGetMouseEnabledFlags (CGSConnectionID cid, CGSWindowID wid, int *flags); |
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81 |
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82 int CGSDisplayHWSync (CGDirectDisplayID id); |
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83 |