Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxgl_c.h @ 1400:5abff0870de2
Date: Mon, 20 Feb 2006 19:54:51 -0500
From: Brian Barnes
Subject: [SDL] Fix for FSAA OS X bug -- Please fix in CVS Code
I stopped complaining and went in an fixed the bug myself :) SDL
always dies if you try to use FSAA on Mac OS X, the problem is in the
file:
SDL_QuartzGL.m
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 02:42:05 +0000 |
parents | 19418e4422cb |
children | d910939febfa |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /* StormMesa implementation of SDL OpenGL support */ |
0 | 24 |
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25 #include "../SDL_sysvideo.h" |
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26 |
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27 #define _THIS SDL_VideoDevice *_this |
0 | 28 |
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29 #if SDL_VIDEO_OPENGL |
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30 #include <GL/Amigamesa.h> |
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31 extern void *AmiGetGLProc(const char *proc); |
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32 #endif /* SDL_VIDEO_OPENGL */ |
0 | 33 |
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34 struct SDL_PrivateGLData { |
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35 int gl_active; |
0 | 36 }; |
37 | |
38 /* OpenGL functions */ | |
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39 extern int CGX_GL_Init(_THIS); |
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40 extern void CGX_GL_Quit(_THIS); |
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41 extern int CGX_GL_Update(_THIS); |
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42 #if SDL_VIDEO_OPENGL |
0 | 43 extern int CGX_GL_MakeCurrent(_THIS); |
44 extern int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); | |
45 extern void CGX_GL_SwapBuffers(_THIS); | |
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46 extern void *CGX_GL_GetProcAddress(_THIS, const char *proc); |
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47 extern int CGX_GL_LoadLibrary(_THIS, const char *path); |
0 | 48 #endif |
49 | |
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50 #undef _THIS |