annotate src/video/x11/SDL_x11events.c @ 4255:5a203e2b0162 SDL-1.2

Fixed bug #716 Armin Burgmeier 2009-03-15 04:35:45 PDT When I hold a mouse button down on another (non-SDL) window, then move the mouse over an SDL window and releasing the mouse button there, then the application does not receive an SDL_ACTIVEEVENT with state SDL_APPMOUSEFOCUS and gain 1. Furthermore, SDL_GetAppState() reports the application not having mouse focus until moving the mouse out of the window and back in again.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 23:22:57 +0000
parents a1b03ba2fcd0
children d6f4cc9a5bf6
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Handle the event stream, converting X11 events into SDL events */
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25
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26 #include <setjmp.h>
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27 #include <X11/Xlib.h>
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28 #include <X11/Xutil.h>
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29 #include <X11/keysym.h>
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30 #ifdef __SVR4
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31 #include <X11/Sunkeysym.h>
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32 #endif
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33 #include <sys/types.h>
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34 #include <sys/time.h>
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35 #include <unistd.h>
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36
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37 #include "SDL_timer.h"
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38 #include "SDL_syswm.h"
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39 #include "../SDL_sysvideo.h"
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40 #include "../../events/SDL_sysevents.h"
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41 #include "../../events/SDL_events_c.h"
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42 #include "SDL_x11video.h"
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43 #include "SDL_x11dga_c.h"
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44 #include "SDL_x11modes_c.h"
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45 #include "SDL_x11image_c.h"
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46 #include "SDL_x11gamma_c.h"
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47 #include "SDL_x11wm_c.h"
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48 #include "SDL_x11mouse_c.h"
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49 #include "SDL_x11events_c.h"
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50
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51
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52 /* Define this if you want to debug X11 events */
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53 /*#define DEBUG_XEVENTS*/
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54
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55 /* The translation tables from an X11 keysym to a SDL keysym */
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56 static SDLKey ODD_keymap[256];
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57 static SDLKey MISC_keymap[256];
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58 SDLKey X11_TranslateKeycode(Display *display, KeyCode kc);
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59
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60
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61 #ifdef X_HAVE_UTF8_STRING
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62 Uint32 Utf8ToUcs4(const Uint8 *utf8)
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63 {
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64 Uint32 c;
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65 int i = 1;
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66 int noOctets = 0;
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67 int firstOctetMask = 0;
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68 unsigned char firstOctet = utf8[0];
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69 if (firstOctet < 0x80) {
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70 /*
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71 Characters in the range:
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72 00000000 to 01111111 (ASCII Range)
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73 are stored in one octet:
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74 0xxxxxxx (The same as its ASCII representation)
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75 The least 6 significant bits of the first octet is the most 6 significant nonzero bits
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76 of the UCS4 representation.
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77 */
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78 noOctets = 1;
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79 firstOctetMask = 0x7F; /* 0(1111111) - The most significant bit is ignored */
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80 } else if ((firstOctet & 0xE0) /* get the most 3 significant bits by AND'ing with 11100000 */
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81 == 0xC0 ) { /* see if those 3 bits are 110. If so, the char is in this range */
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82 /*
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83 Characters in the range:
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84 00000000 10000000 to 00000111 11111111
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85 are stored in two octets:
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86 110xxxxx 10xxxxxx
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87 The least 5 significant bits of the first octet is the most 5 significant nonzero bits
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88 of the UCS4 representation.
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89 */
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90 noOctets = 2;
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91 firstOctetMask = 0x1F; /* 000(11111) - The most 3 significant bits are ignored */
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92 } else if ((firstOctet & 0xF0) /* get the most 4 significant bits by AND'ing with 11110000 */
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93 == 0xE0) { /* see if those 4 bits are 1110. If so, the char is in this range */
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94 /*
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95 Characters in the range:
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96 00001000 00000000 to 11111111 11111111
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97 are stored in three octets:
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98 1110xxxx 10xxxxxx 10xxxxxx
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99 The least 4 significant bits of the first octet is the most 4 significant nonzero bits
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100 of the UCS4 representation.
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101 */
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102 noOctets = 3;
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103 firstOctetMask = 0x0F; /* 0000(1111) - The most 4 significant bits are ignored */
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104 } else if ((firstOctet & 0xF8) /* get the most 5 significant bits by AND'ing with 11111000 */
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105 == 0xF0) { /* see if those 5 bits are 11110. If so, the char is in this range */
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106 /*
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107 Characters in the range:
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108 00000001 00000000 00000000 to 00011111 11111111 11111111
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109 are stored in four octets:
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110 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
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111 The least 3 significant bits of the first octet is the most 3 significant nonzero bits
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112 of the UCS4 representation.
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113 */
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114 noOctets = 4;
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115 firstOctetMask = 0x07; /* 11110(111) - The most 5 significant bits are ignored */
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116 } else if ((firstOctet & 0xFC) /* get the most 6 significant bits by AND'ing with 11111100 */
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117 == 0xF8) { /* see if those 6 bits are 111110. If so, the char is in this range */
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118 /*
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119 Characters in the range:
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120 00000000 00100000 00000000 00000000 to
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121 00000011 11111111 11111111 11111111
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122 are stored in five octets:
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123 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
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124 The least 2 significant bits of the first octet is the most 2 significant nonzero bits
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125 of the UCS4 representation.
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126 */
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127 noOctets = 5;
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128 firstOctetMask = 0x03; /* 111110(11) - The most 6 significant bits are ignored */
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129 } else if ((firstOctet & 0xFE) /* get the most 7 significant bits by AND'ing with 11111110 */
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130 == 0xFC) { /* see if those 7 bits are 1111110. If so, the char is in this range */
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131 /*
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132 Characters in the range:
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133 00000100 00000000 00000000 00000000 to
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134 01111111 11111111 11111111 11111111
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135 are stored in six octets:
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136 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
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137 The least significant bit of the first octet is the most significant nonzero bit
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138 of the UCS4 representation.
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139 */
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140 noOctets = 6;
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141 firstOctetMask = 0x01; /* 1111110(1) - The most 7 significant bits are ignored */
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142 } else
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143 return 0; /* The given chunk is not a valid UTF-8 encoded Unicode character */
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diff changeset
144
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
145 /*
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diff changeset
146 The least noOctets significant bits of the first octet is the most 2 significant nonzero bits
d12a63a8d95a Resolved bug #130
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diff changeset
147 of the UCS4 representation.
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diff changeset
148 The first 6 bits of the UCS4 representation is the least 8-noOctets-1 significant bits of
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diff changeset
149 firstOctet if the character is not ASCII. If so, it's the least 7 significant bits of firstOctet.
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150 This done by AND'ing firstOctet with its mask to trim the bits used for identifying the
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151 number of continuing octets (if any) and leave only the free bits (the x's)
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diff changeset
152 Sample:
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diff changeset
153 1-octet: 0xxxxxxx & 01111111 = 0xxxxxxx
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Sam Lantinga <slouken@libsdl.org>
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154 2-octets: 110xxxxx & 00011111 = 000xxxxx
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Sam Lantinga <slouken@libsdl.org>
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155 */
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diff changeset
156 c = firstOctet & firstOctetMask;
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
157
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diff changeset
158 /* Now, start filling c.ucs4 with the bits from the continuing octets from utf8. */
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diff changeset
159 for (i = 1; i < noOctets; i++) {
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diff changeset
160 /* A valid continuing octet is of the form 10xxxxxx */
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161 if ((utf8[i] & 0xC0) /* get the most 2 significant bits by AND'ing with 11000000 */
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parents: 1312
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162 != 0x80) /* see if those 2 bits are 10. If not, the is a malformed sequence. */
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
163 /*The given chunk is a partial sequence at the end of a string that could
d12a63a8d95a Resolved bug #130
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diff changeset
164 begin a valid character */
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165 return 0;
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
166
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
167 /* Make room for the next 6-bits */
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
168 c <<= 6;
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
169
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
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170 /*
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diff changeset
171 Take only the least 6 significance bits of the current octet (utf8[i]) and fill the created room
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
172 of c.ucs4 with them.
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
173 This done by AND'ing utf8[i] with 00111111 and the OR'ing the result with c.ucs4.
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parents: 1312
diff changeset
174 */
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diff changeset
175 c |= utf8[i] & 0x3F;
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176 }
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
177 return c;
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Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
178 }
3978
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179
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180 /* Given a UTF-8 encoded string pointed to by utf8 of length length in
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181 bytes, returns the corresponding UTF-16 encoded string in the
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182 buffer pointed to by utf16. The maximum number of UTF-16 encoding
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183 units (i.e., Unit16s) allowed in the buffer is specified in
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184 utf16_max_length. The return value is the number of UTF-16
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185 encoding units placed in the output buffer pointed to by utf16.
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186
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187 In case of an error, -1 is returned, leaving some unusable partial
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188 results in the output buffer.
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189
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190 The caller must estimate the size of utf16 buffer by itself before
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191 calling this function. Insufficient output buffer is considered as
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
192 an error, and once an error occured, this function doesn't give any
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193 clue how large the result will be.
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194
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diff changeset
195 The error cases include following:
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196
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197 - Invalid byte sequences were in the input UTF-8 bytes. The caller
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198 has no way to know what point in the input buffer was the
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199 errornous byte.
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Ryan C. Gordon <icculus@icculus.org>
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200
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201 - The input contained a character (a valid UTF-8 byte sequence)
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Ryan C. Gordon <icculus@icculus.org>
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202 whose scalar value exceeded the range that UTF-16 can represent
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Ryan C. Gordon <icculus@icculus.org>
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203 (i.e., characters whose Unicode scalar value above 0x110000).
b966761fef6c Significantly improved XIM support.
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204
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
205 - The output buffer has no enough space to hold entire utf16 data.
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
206
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
207 Please note:
b966761fef6c Significantly improved XIM support.
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208
b966761fef6c Significantly improved XIM support.
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209 - '\0'-termination is not assumed both on the input UTF-8 string
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
210 and on the output UTF-16 string; any legal zero byte in the input
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diff changeset
211 UTF-8 string will be converted to a 16-bit zero in output. As a
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
212 side effect, the last UTF-16 encoding unit stored in the output
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
213 buffer will have a non-zero value if the input UTF-8 was not
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
214 '\0'-terminated.
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
215
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diff changeset
216 - UTF-8 aliases are *not* considered as an error. They are
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
217 converted to UTF-16. For example, 0xC0 0xA0, 0xE0 0x80 0xA0,
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
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218 and 0xF0 0x80 0x80 0xA0 are all mapped to a single UTF-16
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
219 encoding unit 0x0020.
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
220
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
221 - Three byte UTF-8 sequences whose value corresponds to a surrogate
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
222 code or other reserved scalar value are not considered as an
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
223 error either. They may cause an invalid UTF-16 data (e.g., those
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
224 containing unpaired surrogates).
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
225
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
226 */
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
227
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Ryan C. Gordon <icculus@icculus.org>
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228 static int Utf8ToUtf16(const Uint8 *utf8, const int utf8_length, Uint16 *utf16, const int utf16_max_length) {
b966761fef6c Significantly improved XIM support.
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diff changeset
229
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230 /* p moves over the output buffer. max_ptr points to the next to the last slot of the buffer. */
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diff changeset
231 Uint16 *p = utf16;
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232 Uint16 const *const max_ptr = utf16 + utf16_max_length;
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diff changeset
233
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
234 /* end_of_input points to the last byte of input as opposed to the next to the last byte. */
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parents: 3936
diff changeset
235 Uint8 const *const end_of_input = utf8 + utf8_length - 1;
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diff changeset
236
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
237 while (utf8 <= end_of_input) {
4094
ca992789c798 ANSI C fix (all variables need to be defined at start of block).
Ryan C. Gordon <icculus@icculus.org>
parents: 3999
diff changeset
238 Uint8 const c = *utf8;
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
239 if (p >= max_ptr) {
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
240 /* No more output space. */
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
241 return -1;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
242 }
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
243 if (c < 0x80) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
244 /* One byte ASCII. */
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
245 *p++ = c;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
246 utf8 += 1;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
247 } else if (c < 0xC0) {
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
248 /* Follower byte without preceeding leader bytes. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
249 return -1;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
250 } else if (c < 0xE0) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
251 /* Two byte sequence. We need one follower byte. */
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diff changeset
252 if (end_of_input - utf8 < 1 || (((utf8[1] ^ 0x80)) & 0xC0)) {
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diff changeset
253 return -1;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
254 }
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
255 *p++ = (Uint16)(0xCF80 + (c << 6) + utf8[1]);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
256 utf8 += 2;
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
257 } else if (c < 0xF0) {
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diff changeset
258 /* Three byte sequence. We need two follower byte. */
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diff changeset
259 if (end_of_input - utf8 < 2 || (((utf8[1] ^ 0x80) | (utf8[2] ^ 0x80)) & 0xC0)) {
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diff changeset
260 return -1;
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parents: 3936
diff changeset
261 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
262 *p++ = (Uint16)(0xDF80 + (c << 12) + (utf8[1] << 6) + utf8[2]);
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diff changeset
263 utf8 += 3;
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
264 } else if (c < 0xF8) {
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
265 int plane;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
266 /* Four byte sequence. We need three follower bytes. */
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
267 if (end_of_input - utf8 < 3 || (((utf8[1] ^ 0x80) | (utf8[2] ^0x80) | (utf8[3] ^ 0x80)) & 0xC0)) {
b966761fef6c Significantly improved XIM support.
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diff changeset
268 return -1;
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parents: 3936
diff changeset
269 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
270 plane = (-0xC8 + (c << 2) + (utf8[1] >> 4));
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diff changeset
271 if (plane == 0) {
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
272 /* This four byte sequence is an alias that
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
273 corresponds to a Unicode scalar value in BMP.
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
274 It fits in an UTF-16 encoding unit. */
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diff changeset
275 *p++ = (Uint16)(0xDF80 + (utf8[1] << 12) + (utf8[2] << 6) + utf8[3]);
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diff changeset
276 } else if (plane <= 16) {
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parents: 3936
diff changeset
277 /* This is a legal four byte sequence that corresponds to a surrogate pair. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
278 if (p + 1 >= max_ptr) {
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Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
279 /* No enough space on the output buffer for the pair. */
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diff changeset
280 return -1;
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diff changeset
281 }
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diff changeset
282 *p++ = (Uint16)(0xE5B8 + (c << 8) + (utf8[1] << 2) + (utf8[2] >> 4));
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diff changeset
283 *p++ = (Uint16)(0xDB80 + ((utf8[2] & 0x0F) << 6) + utf8[3]);
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diff changeset
284 } else {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
285 /* This four byte sequence is out of UTF-16 code space. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
286 return -1;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
287 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
288 utf8 += 4;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
289 } else {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
290 /* Longer sequence or unused byte. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
291 return -1;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
292 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
293 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
294 return p - utf16;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
295 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
296
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
297 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 /* Check to see if this is a repeated key.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 (idea shamelessly lifted from GII -- thanks guys! :)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 static int X11_KeyRepeat(Display *display, XEvent *event)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 XEvent peekevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 int repeated;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 repeated = 0;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
308 if ( XPending(display) ) {
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
309 XPeekEvent(display, &peekevent);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 if ( (peekevent.type == KeyPress) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 (peekevent.xkey.keycode == event->xkey.keycode) &&
12
34d956b20f75 Fix key repeat detection on newer X servers
Sam Lantinga <slouken@lokigames.com>
parents: 8
diff changeset
312 ((peekevent.xkey.time-event->xkey.time) < 2) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 repeated = 1;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
314 XNextEvent(display, &peekevent);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 return(repeated);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 /* Note: The X server buffers and accumulates mouse motion events, so
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 the motion event generated by the warp may not appear exactly as we
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 expect it to. We work around this (and improve performance) by only
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 warping the pointer when it reaches the edge, and then wait for it.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 #define MOUSE_FUDGE_FACTOR 8
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 static __inline__ int X11_WarpedMotion(_THIS, XEvent *xevent)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 int w, h, i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 int deltax, deltay;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 int posted;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 w = SDL_VideoSurface->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 h = SDL_VideoSurface->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 deltax = xevent->xmotion.x - mouse_last.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 deltay = xevent->xmotion.y - mouse_last.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 #ifdef DEBUG_MOTION
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 printf("Warped mouse motion: %d,%d\n", deltax, deltay);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 mouse_last.x = xevent->xmotion.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 mouse_last.y = xevent->xmotion.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 /* Get the events that have accumulated */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
349 while ( XCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 deltax = xevent->xmotion.x - mouse_last.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 deltay = xevent->xmotion.y - mouse_last.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 #ifdef DEBUG_MOTION
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 printf("Extra mouse motion: %d,%d\n", deltax, deltay);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 mouse_last.x = xevent->xmotion.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 mouse_last.y = xevent->xmotion.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 mouse_last.x = w/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 mouse_last.y = h/2;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
361 XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 mouse_last.x, mouse_last.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 for ( i=0; i<10; ++i ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
364 XMaskEvent(SDL_Display, PointerMotionMask, xevent);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 if ( (xevent->xmotion.x >
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 (mouse_last.x-MOUSE_FUDGE_FACTOR)) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 (xevent->xmotion.x <
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 (mouse_last.x+MOUSE_FUDGE_FACTOR)) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 (xevent->xmotion.y >
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 (mouse_last.y-MOUSE_FUDGE_FACTOR)) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 (xevent->xmotion.y <
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 if ( i == 10 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 printf("Warning: didn't detect mouse warp motion\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 return(posted);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 static int X11_DispatchEvent(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 int posted;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 XEvent xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1328
diff changeset
393 SDL_memset(&xevent, '\0', sizeof (XEvent)); /* valgrind fix. --ryan. */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
394 XNextEvent(SDL_Display, &xevent);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
396 /* Discard KeyRelease and KeyPress events generated by auto-repeat.
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
397 We need to do it before passing event to XFilterEvent. Otherwise,
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
398 KeyRelease aware IMs are confused... */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
399 if ( xevent.type == KeyRelease
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
400 && X11_KeyRepeat(SDL_Display, &xevent) ) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
401 return 0;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
402 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
403
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
404 #ifdef X_HAVE_UTF8_STRING
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
405 /* If we are translating with IM, we need to pass all events
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
406 to XFilterEvent, and discard those filtered events immediately. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
407 if ( SDL_TranslateUNICODE
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
408 && SDL_IM != NULL
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
409 && XFilterEvent(&xevent, None) ) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
410 return 0;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
411 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
412 #endif
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
413
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 posted = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 switch (xevent.type) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 /* Gaining mouse coverage? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 case EnterNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 #ifdef DEBUG_XEVENTS
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
420 printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 if ( xevent.xcrossing.mode == NotifyGrab )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 printf("Mode: NotifyGrab\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 if ( xevent.xcrossing.mode == NotifyUngrab )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 printf("Mode: NotifyUngrab\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 #endif
4255
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
426 if ( this->input_grab == SDL_GRAB_OFF ) {
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
427 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 }
4255
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
429 posted = SDL_PrivateMouseMotion(0, 0,
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
430 xevent.xcrossing.x,
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
431 xevent.xcrossing.y);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 /* Losing mouse coverage? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 case LeaveNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 #ifdef DEBUG_XEVENTS
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
438 printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 if ( xevent.xcrossing.mode == NotifyGrab )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 printf("Mode: NotifyGrab\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 if ( xevent.xcrossing.mode == NotifyUngrab )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 printf("Mode: NotifyUngrab\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 #endif
4255
5a203e2b0162 Fixed bug #716
Sam Lantinga <slouken@libsdl.org>
parents: 4159
diff changeset
444 if ( xevent.xcrossing.detail != NotifyInferior ) {
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
445 if ( this->input_grab == SDL_GRAB_OFF ) {
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
446 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
447 } else {
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
448 posted = SDL_PrivateMouseMotion(0, 0,
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
449 xevent.xcrossing.x,
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
450 xevent.xcrossing.y);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
451 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 /* Gaining input focus? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 case FocusIn: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 printf("FocusIn!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
463 #ifdef X_HAVE_UTF8_STRING
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
464 if ( SDL_IC != NULL ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
465 XSetICFocus(SDL_IC);
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
466 }
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
467 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 /* Queue entry into fullscreen mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 switch_waiting = 0x01 | SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 switch_time = SDL_GetTicks() + 1500;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 /* Losing input focus? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 case FocusOut: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 printf("FocusOut!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
481 #ifdef X_HAVE_UTF8_STRING
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
482 if ( SDL_IC != NULL ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
483 XUnsetICFocus(SDL_IC);
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
484 }
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
485 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 /* Queue leaving fullscreen mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 switch_waiting = 0x01;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 switch_time = SDL_GetTicks() + 200;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491
4117
dbb5f9556796 Fixed bug #502
Sam Lantinga <slouken@libsdl.org>
parents: 4094
diff changeset
492 #ifdef X_HAVE_UTF8_STRING
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
493 /* Some IM requires MappingNotify to be passed to
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
494 XRefreshKeyboardMapping by the app. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
495 case MappingNotify: {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
496 XRefreshKeyboardMapping(&xevent.xmapping);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
497 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
498 break;
4117
dbb5f9556796 Fixed bug #502
Sam Lantinga <slouken@libsdl.org>
parents: 4094
diff changeset
499 #endif /* X_HAVE_UTF8_STRING */
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
500
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 /* Generated upon EnterWindow and FocusIn */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 case KeymapNotify: {
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
503 #ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
504 printf("KeymapNotify!\n");
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
505 #endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
506 X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 /* Mouse motion? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 case MotionNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 if ( mouse_relative ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 if ( using_dga & DGA_MOUSE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 #ifdef DEBUG_MOTION
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 posted = SDL_PrivateMouseMotion(0, 1,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 xevent.xmotion.x_root,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 xevent.xmotion.y_root);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 posted = X11_WarpedMotion(this,&xevent);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 } else {
82
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
525 #ifdef DEBUG_MOTION
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
526 printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
2bddc38a9f5d When the mouse is grabbed, send the application the motion associated with
Sam Lantinga <slouken@lokigames.com>
parents: 75
diff changeset
527 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 posted = SDL_PrivateMouseMotion(0, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 xevent.xmotion.x,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 xevent.xmotion.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 /* Mouse button press? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 case ButtonPress: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 posted = SDL_PrivateMouseButton(SDL_PRESSED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 xevent.xbutton.button, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 /* Mouse button release? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 case ButtonRelease: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 posted = SDL_PrivateMouseButton(SDL_RELEASED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 xevent.xbutton.button, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 /* Key press? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 case KeyPress: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 SDL_keysym keysym;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
553 KeyCode keycode = xevent.xkey.keycode;
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
554
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
555 #ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
556 printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
557 #endif
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
558 /* If we're not doing translation, we're done! */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
559 if ( !SDL_TranslateUNICODE ) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
560 /* Get the translated SDL virtual keysym and put it on the queue.*/
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
561 keysym.scancode = keycode;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
562 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
563 keysym.mod = KMOD_NONE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
564 keysym.unicode = 0;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
565 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
566 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
567 }
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
568
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
569 /* Look up the translated value for the key event */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
570 #ifdef X_HAVE_UTF8_STRING
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
571 if ( SDL_IC != NULL ) {
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
572 Status status;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
573 KeySym xkeysym;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
574 int i;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
575 /* A UTF-8 character can be at most 6 bytes */
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
576 /* ... It's true, but Xutf8LookupString can
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
577 return more than one characters. Moreover,
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
578 the spec. put no upper bound, so we should
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
579 be ready for longer strings. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
580 char keybuf[32];
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
581 char *keydata = keybuf;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
582 int count;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
583 Uint16 utf16buf[32];
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
584 Uint16 *utf16data = utf16buf;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
585 int utf16size;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
586 int utf16length;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
587
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
588 count = Xutf8LookupString(SDL_IC, &xevent.xkey, keydata, sizeof(keybuf), &xkeysym, &status);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
589 if (XBufferOverflow == status) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
590 /* The IM has just generated somewhat long
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
591 string. We need a longer buffer in this
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
592 case. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
593 keydata = SDL_malloc(count);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
594 if ( keydata == NULL ) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
595 SDL_OutOfMemory();
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
596 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
597 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
598 count = Xutf8LookupString(SDL_IC, &xevent.xkey, keydata, count, &xkeysym, &status);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
599 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
600
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
601 switch (status) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
602
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
603 case XBufferOverflow: {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
604 /* Oops! We have allocated the bytes as
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
605 requested by Xutf8LookupString, so the
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
606 length of the buffer must be
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
607 sufficient. This case should never
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
608 happen! */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
609 SDL_SetError("Xutf8LookupString indicated a double buffer overflow!");
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
610 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
611 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
612
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
613 case XLookupChars:
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
614 case XLookupBoth: {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
615 if (0 == count) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
616 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
617 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
618
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
619 /* We got a converted string from IM. Make
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
620 sure to deliver all characters to the
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
621 application as SDL events. Note that
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
622 an SDL event can only carry one UTF-16
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
623 encoding unit, and a surrogate pair is
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
624 delivered as two SDL events. I guess
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
625 this behaviour is probably _imported_
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
626 from Windows or MacOS. To do so, we need
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
627 to convert the UTF-8 data into UTF-16
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
628 data (not UCS4/UTF-32!). We need an
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
629 estimate of the number of UTF-16 encoding
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
630 units here. The worst case is pure ASCII
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
631 string. Assume so. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
632 /* In 1.3 SDL may have a text event instead, that
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
633 carries the whole UTF-8 string with it. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
634 utf16size = count * sizeof(Uint16);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
635 if (utf16size > sizeof(utf16buf)) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
636 utf16data = (Uint16 *) SDL_malloc(utf16size);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
637 if (utf16data == NULL) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
638 SDL_OutOfMemory();
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
639 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
640 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
641 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
642 utf16length = Utf8ToUtf16((Uint8 *)keydata, count, utf16data, utf16size);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
643 if (utf16length < 0) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
644 /* The keydata contained an invalid byte
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
645 sequence. It should be a bug of the IM
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
646 or Xlib... */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
647 SDL_SetError("Oops! Xutf8LookupString returned an invalid UTF-8 sequence!");
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
648 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
649 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
650
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
651 /* Deliver all UTF-16 encoding units. At
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
652 this moment, SDL event queue has a
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
653 fixed size (128 events), and an SDL
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
654 event can hold just one UTF-16 encoding
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
655 unit. So, if we receive more than 128
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
656 UTF-16 encoding units from a commit,
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
657 exceeded characters will be lost. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
658 for (i = 0; i < utf16length - 1; i++) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
659 keysym.scancode = 0;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
660 keysym.sym = SDLK_UNKNOWN;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
661 keysym.mod = KMOD_NONE;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
662 keysym.unicode = utf16data[i];
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
663 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
664 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
665 /* The keysym for the last character carries the
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
666 scancode and symbol that corresponds to the X11
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
667 keycode. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
668 if (utf16length > 0) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
669 keysym.scancode = keycode;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
670 keysym.sym = (keycode ? X11_TranslateKeycode(SDL_Display, keycode) : 0);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
671 keysym.mod = KMOD_NONE;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
672 keysym.unicode = utf16data[utf16length - 1];
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
673 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
674 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
675 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
676 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
677
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
678 case XLookupKeySym: {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
679 /* I'm not sure whether it is possible that
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
680 a zero keycode makes XLookupKeySym
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
681 status. What I'm sure is that a
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
682 combination of a zero scan code and a non
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
683 zero sym makes SDL_PrivateKeyboard
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
684 strange state... So, just discard it.
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
685 If this doesn't work, I'm receiving bug
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
686 reports, and I can know under what
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
687 condition this case happens. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
688 if (keycode) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
689 keysym.scancode = keycode;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
690 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
691 keysym.mod = KMOD_NONE;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
692 keysym.unicode = 0;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
693 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
694 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
695 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
696 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
697
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
698 case XLookupNone: {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
699 /* IM has eaten the event. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
700 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
701 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
702
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
703 default:
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
704 /* An unknown status from Xutf8LookupString. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
705 SDL_SetError("Oops! Xutf8LookupStringreturned an unknown status");
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
706 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
707
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
708 /* Release dynamic buffers if allocated. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
709 if (keydata != NULL && keybuf != keydata) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
710 SDL_free(keydata);
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
711 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
712 if (utf16data != NULL && utf16buf != utf16data) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
713 SDL_free(utf16data);
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
714 }
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
715 }
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
716 else
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
717 #endif
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
718 {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
719 static XComposeStatus state;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
720 char keybuf[32];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
721
3999
f61a20d195f7 Fixed bug #450
Sam Lantinga <slouken@libsdl.org>
parents: 3978
diff changeset
722 keysym.scancode = keycode;
f61a20d195f7 Fixed bug #450
Sam Lantinga <slouken@libsdl.org>
parents: 3978
diff changeset
723 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
f61a20d195f7 Fixed bug #450
Sam Lantinga <slouken@libsdl.org>
parents: 3978
diff changeset
724 keysym.mod = KMOD_NONE;
f61a20d195f7 Fixed bug #450
Sam Lantinga <slouken@libsdl.org>
parents: 3978
diff changeset
725 keysym.unicode = 0;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
726 if ( XLookupString(&xevent.xkey,
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
727 keybuf, sizeof(keybuf),
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
728 NULL, &state) ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
729 /*
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
730 * FIXME: XLookupString() may yield more than one
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
731 * character, so we need a mechanism to allow for
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
732 * this (perhaps null keypress events with a
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
733 * unicode value)
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
734 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
735 keysym.unicode = (Uint8)keybuf[0];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
736 }
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
737
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
738 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
739 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 /* Key release? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 case KeyRelease: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 SDL_keysym keysym;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
746 KeyCode keycode = xevent.xkey.keycode;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
748 if (keycode == 0) {
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
749 /* There should be no KeyRelease for keycode == 0,
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
750 since it is a notification from IM but a real
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
751 keystroke. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
752 /* We need to emit some diagnostic message here. */
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
753 break;
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
754 }
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 3936
diff changeset
755
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
756 #ifdef DEBUG_XEVENTS
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
757 printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 12
diff changeset
758 #endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
759
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
760 /* Get the translated SDL virtual keysym */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
761 keysym.scancode = keycode;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
762 keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
763 keysym.mod = KMOD_NONE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
764 keysym.unicode = 0;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
765
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
766 posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 /* Have we been iconified? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771 case UnmapNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 printf("UnmapNotify!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775 /* If we're active, make ourselves inactive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 if ( SDL_GetAppState() & SDL_APPACTIVE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777 /* Swap out the gamma before we go inactive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 X11_SwapVidModeGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 /* Send an internal deactivate event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
781 posted = SDL_PrivateAppActive(0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 SDL_APPACTIVE|SDL_APPINPUTFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 /* Have we been restored? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 case MapNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 printf("MapNotify!\n");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 /* If we're not active, make ourselves active */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 /* Send an internal activate event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 /* Now that we're active, swap the gamma back */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 X11_SwapVidModeGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 if ( SDL_VideoSurface &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 X11_GrabInputNoLock(this, this->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806 }
8
5574376c451d Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
807 X11_CheckMouseModeNoLock(this);
5574376c451d Fixed relative motion checking after restore under X11
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
808
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
809 if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 X11_RefreshDisplay(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 /* Have we been resized or moved? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 case ConfigureNotify: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 if ( SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 if ((xevent.xconfigure.width != SDL_VideoSurface->w) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 (xevent.xconfigure.height != SDL_VideoSurface->h)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 /* FIXME: Find a better fix for the bug with KDE 1.2 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 if ( ! ((xevent.xconfigure.width == 32) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 (xevent.xconfigure.height == 32)) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 SDL_PrivateResize(xevent.xconfigure.width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 xevent.xconfigure.height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830 /* OpenGL windows need to know about the change */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 if ( SDL_VideoSurface->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832 SDL_PrivateExpose();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 /* Have we been requested to quit (or another client message?) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 case ClientMessage: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 if ( (xevent.xclient.format == 32) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 (xevent.xclient.data.l[0] == WM_DELETE_WINDOW) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
843 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 posted = SDL_PrivateQuit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
849 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850 wmmsg.subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 wmmsg.event.xevent = xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 posted = SDL_PrivateSysWMEvent(&wmmsg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 /* Do we need to refresh ourselves? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858 case Expose: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 printf("Expose (count = %d)\n", xevent.xexpose.count);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
862 if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) {
161
eb6b76a95f2d An expose event is now sent when using XVideo output.
Sam Lantinga <slouken@libsdl.org>
parents: 111
diff changeset
863 X11_RefreshDisplay(this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869 #ifdef DEBUG_XEVENTS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 printf("Unhandled event %d\n", xevent.type);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 /* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 wmmsg.subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 wmmsg.event.xevent = xevent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 posted = SDL_PrivateSysWMEvent(&wmmsg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 return(posted);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 /* Ack! XPending() actually performs a blocking read if no events available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 int X11_Pending(Display *display)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 /* Flush the display connection and look to see if events are queued */
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
891 XFlush(display);
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
892 if ( XEventsQueued(display, QueuedAlready) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896 /* More drastic measures are required -- see if X is ready to talk */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 static struct timeval zero_time; /* static == 0 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 int x11_fd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900 fd_set fdset;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 x11_fd = ConnectionNumber(display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903 FD_ZERO(&fdset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
904 FD_SET(x11_fd, &fdset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905 if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
906 return(XPending(display));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
907 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
908 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
909
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
910 /* Oh well, nothing is ready .. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
912 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
913
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
914 void X11_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
915 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
916 int pending;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
917
4139
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
918 /* Update activity every five seconds to prevent screensaver. --ryan. */
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
919 if (!allow_screensaver) {
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
920 static Uint32 screensaverTicks;
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
921 Uint32 nowTicks = SDL_GetTicks();
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
922 if ((nowTicks - screensaverTicks) > 5000) {
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
923 XResetScreenSaver(SDL_Display);
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
924 screensaverTicks = nowTicks;
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
925 }
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
926 }
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4117
diff changeset
927
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
928 /* Keep processing pending events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
929 pending = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
930 while ( X11_Pending(SDL_Display) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931 X11_DispatchEvent(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
932 ++pending;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
933 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
934 if ( switch_waiting ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
935 Uint32 now;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
936
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
937 now = SDL_GetTicks();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
938 if ( pending || !SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
939 /* Try again later... */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
940 if ( switch_waiting & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
941 switch_time = now + 1500;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
942 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
943 switch_time = now + 200;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
944 }
1740
db7e15a99cb3 Fixed bug #101
Sam Lantinga <slouken@libsdl.org>
parents: 1575
diff changeset
945 } else if ( (int)(switch_time-now) <= 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
946 Uint32 go_fullscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948 go_fullscreen = switch_waiting & SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
949 switch_waiting = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
950 if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
951 if ( go_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952 X11_EnterFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954 X11_LeaveFullScreen(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 /* Handle focus in/out when grabbed */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958 if ( go_fullscreen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959 X11_GrabInputNoLock(this, this->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961 X11_GrabInputNoLock(this, SDL_GRAB_OFF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 X11_CheckMouseModeNoLock(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 void X11_InitKeymap(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
970 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
971
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972 /* Odd keys used in international keyboards */
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
973 for ( i=0; i<SDL_arraysize(ODD_keymap); ++i )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
974 ODD_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
975
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
976 /* Some of these might be mappable to an existing SDLK_ code */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
977 ODD_keymap[XK_dead_grave&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
978 ODD_keymap[XK_dead_acute&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
979 ODD_keymap[XK_dead_tilde&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
980 ODD_keymap[XK_dead_macron&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
981 ODD_keymap[XK_dead_breve&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
982 ODD_keymap[XK_dead_abovedot&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
983 ODD_keymap[XK_dead_diaeresis&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
984 ODD_keymap[XK_dead_abovering&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
985 ODD_keymap[XK_dead_doubleacute&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
986 ODD_keymap[XK_dead_caron&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
987 ODD_keymap[XK_dead_cedilla&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
988 ODD_keymap[XK_dead_ogonek&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
989 ODD_keymap[XK_dead_iota&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
990 ODD_keymap[XK_dead_voiced_sound&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
991 ODD_keymap[XK_dead_semivoiced_sound&0xFF] = SDLK_COMPOSE;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
992 ODD_keymap[XK_dead_belowdot&0xFF] = SDLK_COMPOSE;
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
993 #ifdef XK_dead_hook
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
994 ODD_keymap[XK_dead_hook&0xFF] = SDLK_COMPOSE;
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
995 #endif
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
996 #ifdef XK_dead_horn
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
997 ODD_keymap[XK_dead_horn&0xFF] = SDLK_COMPOSE;
1328
27ddb06a0bca Date: Sat, 04 Feb 2006 19:47:23 +0900
Sam Lantinga <slouken@libsdl.org>
parents: 1327
diff changeset
998 #endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
999
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1000 #ifdef XK_dead_circumflex
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1001 /* These X keysyms have 0xFE as the high byte */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1002 ODD_keymap[XK_dead_circumflex&0xFF] = SDLK_CARET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1003 #endif
805
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
1004 #ifdef XK_ISO_Level3_Shift
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
1005 ODD_keymap[XK_ISO_Level3_Shift&0xFF] = SDLK_MODE; /* "Alt Gr" key */
df1a3218b468 Date: Wed, 04 Feb 2004 13:51:56 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
1006 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1008 /* Map the miscellaneous keys */
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
1009 for ( i=0; i<SDL_arraysize(MISC_keymap); ++i )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1010 MISC_keymap[i] = SDLK_UNKNOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1011
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1012 /* These X keysyms have 0xFF as the high byte */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1013 MISC_keymap[XK_BackSpace&0xFF] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1014 MISC_keymap[XK_Tab&0xFF] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1015 MISC_keymap[XK_Clear&0xFF] = SDLK_CLEAR;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1016 MISC_keymap[XK_Return&0xFF] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1017 MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1018 MISC_keymap[XK_Escape&0xFF] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1019 MISC_keymap[XK_Delete&0xFF] = SDLK_DELETE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1020
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1021 MISC_keymap[XK_KP_0&0xFF] = SDLK_KP0; /* Keypad 0-9 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1022 MISC_keymap[XK_KP_1&0xFF] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1023 MISC_keymap[XK_KP_2&0xFF] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024 MISC_keymap[XK_KP_3&0xFF] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1025 MISC_keymap[XK_KP_4&0xFF] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1026 MISC_keymap[XK_KP_5&0xFF] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1027 MISC_keymap[XK_KP_6&0xFF] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1028 MISC_keymap[XK_KP_7&0xFF] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1029 MISC_keymap[XK_KP_8&0xFF] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1030 MISC_keymap[XK_KP_9&0xFF] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1031 MISC_keymap[XK_KP_Insert&0xFF] = SDLK_KP0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1032 MISC_keymap[XK_KP_End&0xFF] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1033 MISC_keymap[XK_KP_Down&0xFF] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1034 MISC_keymap[XK_KP_Page_Down&0xFF] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1035 MISC_keymap[XK_KP_Left&0xFF] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1036 MISC_keymap[XK_KP_Begin&0xFF] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1037 MISC_keymap[XK_KP_Right&0xFF] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1038 MISC_keymap[XK_KP_Home&0xFF] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039 MISC_keymap[XK_KP_Up&0xFF] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1040 MISC_keymap[XK_KP_Page_Up&0xFF] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1041 MISC_keymap[XK_KP_Delete&0xFF] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1042 MISC_keymap[XK_KP_Decimal&0xFF] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1043 MISC_keymap[XK_KP_Divide&0xFF] = SDLK_KP_DIVIDE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1044 MISC_keymap[XK_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1045 MISC_keymap[XK_KP_Subtract&0xFF] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1046 MISC_keymap[XK_KP_Add&0xFF] = SDLK_KP_PLUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1047 MISC_keymap[XK_KP_Enter&0xFF] = SDLK_KP_ENTER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1048 MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1049
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1050 MISC_keymap[XK_Up&0xFF] = SDLK_UP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1051 MISC_keymap[XK_Down&0xFF] = SDLK_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1052 MISC_keymap[XK_Right&0xFF] = SDLK_RIGHT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1053 MISC_keymap[XK_Left&0xFF] = SDLK_LEFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1054 MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1055 MISC_keymap[XK_Home&0xFF] = SDLK_HOME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1056 MISC_keymap[XK_End&0xFF] = SDLK_END;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057 MISC_keymap[XK_Page_Up&0xFF] = SDLK_PAGEUP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1058 MISC_keymap[XK_Page_Down&0xFF] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1059
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1060 MISC_keymap[XK_F1&0xFF] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1061 MISC_keymap[XK_F2&0xFF] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1062 MISC_keymap[XK_F3&0xFF] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1063 MISC_keymap[XK_F4&0xFF] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1064 MISC_keymap[XK_F5&0xFF] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1065 MISC_keymap[XK_F6&0xFF] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1066 MISC_keymap[XK_F7&0xFF] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1067 MISC_keymap[XK_F8&0xFF] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1068 MISC_keymap[XK_F9&0xFF] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1069 MISC_keymap[XK_F10&0xFF] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1070 MISC_keymap[XK_F11&0xFF] = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1071 MISC_keymap[XK_F12&0xFF] = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1072 MISC_keymap[XK_F13&0xFF] = SDLK_F13;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1073 MISC_keymap[XK_F14&0xFF] = SDLK_F14;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1074 MISC_keymap[XK_F15&0xFF] = SDLK_F15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1075
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1076 MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1077 MISC_keymap[XK_Caps_Lock&0xFF] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1078 MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1079 MISC_keymap[XK_Shift_R&0xFF] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1080 MISC_keymap[XK_Shift_L&0xFF] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1081 MISC_keymap[XK_Control_R&0xFF] = SDLK_RCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1082 MISC_keymap[XK_Control_L&0xFF] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1083 MISC_keymap[XK_Alt_R&0xFF] = SDLK_RALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1084 MISC_keymap[XK_Alt_L&0xFF] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1085 MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1086 MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1087 MISC_keymap[XK_Super_L&0xFF] = SDLK_LSUPER; /* Left "Windows" */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1088 MISC_keymap[XK_Super_R&0xFF] = SDLK_RSUPER; /* Right "Windows */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1089 MISC_keymap[XK_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1090 MISC_keymap[XK_Multi_key&0xFF] = SDLK_COMPOSE; /* Multi-key compose */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1091
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1092 MISC_keymap[XK_Help&0xFF] = SDLK_HELP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1093 MISC_keymap[XK_Print&0xFF] = SDLK_PRINT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1094 MISC_keymap[XK_Sys_Req&0xFF] = SDLK_SYSREQ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1095 MISC_keymap[XK_Break&0xFF] = SDLK_BREAK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1096 MISC_keymap[XK_Menu&0xFF] = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1097 MISC_keymap[XK_Hyper_R&0xFF] = SDLK_MENU; /* Windows "Menu" key */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1098 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1099
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1100 /* Get the translated SDL virtual keysym */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1101 SDLKey X11_TranslateKeycode(Display *display, KeyCode kc)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1102 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1103 KeySym xsym;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1104 SDLKey key;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1105
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1106 xsym = XKeycodeToKeysym(display, kc, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1107 #ifdef DEBUG_KEYS
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1108 fprintf(stderr, "Translating key code %d -> 0x%.4x\n", kc, xsym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1109 #endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1110 key = SDLK_UNKNOWN;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1111 if ( xsym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1112 switch (xsym>>8) {
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1113 case 0x1005FF:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1114 #ifdef SunXK_F36
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1115 if ( xsym == SunXK_F36 )
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1116 key = SDLK_F11;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1117 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1118 #ifdef SunXK_F37
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1119 if ( xsym == SunXK_F37 )
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1120 key = SDLK_F12;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1121 #endif
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1122 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1123 case 0x00: /* Latin 1 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1124 key = (SDLKey)(xsym & 0xFF);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1125 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1126 case 0x01: /* Latin 2 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1127 case 0x02: /* Latin 3 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1128 case 0x03: /* Latin 4 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1129 case 0x04: /* Katakana */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1130 case 0x05: /* Arabic */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1131 case 0x06: /* Cyrillic */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1132 case 0x07: /* Greek */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1133 case 0x08: /* Technical */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1134 case 0x0A: /* Publishing */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1135 case 0x0C: /* Hebrew */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1136 case 0x0D: /* Thai */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1137 /* These are wrong, but it's better than nothing */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1138 key = (SDLKey)(xsym & 0xFF);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1139 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1140 case 0xFE:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1141 key = ODD_keymap[xsym&0xFF];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1142 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1143 case 0xFF:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1144 key = MISC_keymap[xsym&0xFF];
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1145 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1146 default:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1147 /*
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1148 fprintf(stderr, "X11: Unhandled xsym, sym = 0x%04x\n",
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1149 (unsigned int)xsym);
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1150 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1151 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1152 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1153 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1154 /* X11 doesn't know how to translate the key! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1155 switch (kc) {
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1156 /* Caution:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1157 These keycodes are from the Microsoft Keyboard
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1158 */
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1159 case 115:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1160 key = SDLK_LSUPER;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1161 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1162 case 116:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1163 key = SDLK_RSUPER;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1164 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1165 case 117:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1166 key = SDLK_MENU;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1167 break;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1168 default:
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1169 /*
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1170 * no point in an error message; happens for
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1171 * several keys when we get a keymap notify
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1172 */
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1173 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1174 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1175 }
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1176 return key;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1177 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1178
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1179 /* X11 modifier masks for various keys */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1180 static unsigned meta_l_mask, meta_r_mask, alt_l_mask, alt_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1181 static unsigned num_mask, mode_switch_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1182
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1183 static void get_modifier_masks(Display *display)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1184 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1185 static unsigned got_masks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1186 int i, j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1187 XModifierKeymap *xmods;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1188 unsigned n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1189
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1190 if(got_masks)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1191 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1192
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1193 xmods = XGetModifierMapping(display);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1194 n = xmods->max_keypermod;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1195 for(i = 3; i < 8; i++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1196 for(j = 0; j < n; j++) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1197 KeyCode kc = xmods->modifiermap[i * n + j];
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1198 KeySym ks = XKeycodeToKeysym(display, kc, 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1199 unsigned mask = 1 << i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1200 switch(ks) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1201 case XK_Num_Lock:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1202 num_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1203 case XK_Alt_L:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1204 alt_l_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1205 case XK_Alt_R:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1206 alt_r_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1207 case XK_Meta_L:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1208 meta_l_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1209 case XK_Meta_R:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1210 meta_r_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1211 case XK_Mode_switch:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1212 mode_switch_mask = mask; break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1213 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1214 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1215 }
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1216 XFreeModifiermap(xmods);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1217 got_masks = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1218 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1219
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1220
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1221 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1222 * This function is semi-official; it is not officially exported and should
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1223 * not be considered part of the SDL API, but may be used by client code
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1224 * that *really* needs it (including legacy code).
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1225 * It is slow, though, and should be avoided if possible.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1226 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1227 * Note that it isn't completely accurate either; in particular, multi-key
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1228 * sequences (dead accents, compose key sequences) will not work since the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1229 * state has been irrevocably lost.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1230 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1231 Uint16 X11_KeyToUnicode(SDLKey keysym, SDLMod modifiers)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1232 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1233 struct SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1234 char keybuf[32];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1235 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1236 KeySym xsym = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1237 XKeyEvent xkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1238 Uint16 unicode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1239
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1240 if ( !this || !SDL_Display ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1241 return 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1242 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1243
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1328
diff changeset
1244 SDL_memset(&xkey, 0, sizeof(xkey));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1245 xkey.display = SDL_Display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1246
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1247 xsym = keysym; /* last resort if not found */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1248 for (i = 0; i < 256; ++i) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1249 if ( MISC_keymap[i] == keysym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1250 xsym = 0xFF00 | i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1251 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1252 } else if ( ODD_keymap[i] == keysym ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1253 xsym = 0xFE00 | i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1254 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1255 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1256 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1257
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1258 xkey.keycode = XKeysymToKeycode(xkey.display, xsym);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1259
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1260 get_modifier_masks(SDL_Display);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1261 if(modifiers & KMOD_SHIFT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1262 xkey.state |= ShiftMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1263 if(modifiers & KMOD_CAPS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1264 xkey.state |= LockMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1265 if(modifiers & KMOD_CTRL)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1266 xkey.state |= ControlMask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1267 if(modifiers & KMOD_MODE)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1268 xkey.state |= mode_switch_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1269 if(modifiers & KMOD_LALT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1270 xkey.state |= alt_l_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1271 if(modifiers & KMOD_RALT)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1272 xkey.state |= alt_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1273 if(modifiers & KMOD_LMETA)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1274 xkey.state |= meta_l_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1275 if(modifiers & KMOD_RMETA)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1276 xkey.state |= meta_r_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1277 if(modifiers & KMOD_NUM)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1278 xkey.state |= num_mask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1279
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1280 unicode = 0;
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1281 if ( XLookupString(&xkey, keybuf, sizeof(keybuf), NULL, NULL) )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1282 unicode = (unsigned char)keybuf[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1283 return(unicode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1284 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1285
1178
9867f3d86e44 Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
1286
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1287 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1288 * Called when focus is regained, to read the keyboard state and generate
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1289 * synthetic keypress/release events.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1290 * key_vec is a bit vector of keycodes (256 bits)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1291 */
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1292 void X11_SetKeyboardState(Display *display, const char *key_vec)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1293 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1294 char keys_return[32];
412
ac59b067815b Fix uninitialized variable warning
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
1295 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1296 Uint8 *kstate = SDL_GetKeyState(NULL);
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1297 SDLMod modstate;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1298 Window junk_window;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1299 int x, y;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1300 unsigned int mask;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1301
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1302 /* The first time the window is mapped, we initialize key state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1303 if ( ! key_vec ) {
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1304 XQueryKeymap(display, keys_return);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1305 key_vec = keys_return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1306 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1307
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1308 /* Get the keyboard modifier state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1309 modstate = 0;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1310 get_modifier_masks(display);
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1402
diff changeset
1311 if ( XQueryPointer(display, DefaultRootWindow(display),
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1312 &junk_window, &junk_window, &x, &y, &x, &y, &mask) ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1313 if ( mask & LockMask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1314 modstate |= KMOD_CAPS;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1315 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1316 if ( mask & mode_switch_mask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1317 modstate |= KMOD_MODE;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1318 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1319 if ( mask & num_mask ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1320 modstate |= KMOD_NUM;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1321 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1322 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1323
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1324 /* Zero the new keyboard state and generate it */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1328
diff changeset
1325 SDL_memset(kstate, 0, SDLK_LAST);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1326 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1327 * An obvious optimisation is to check entire longwords at a time in
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1328 * both loops, but we can't be sure the arrays are aligned so it's not
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1329 * worth the extra complexity
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1330 */
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1331 for ( i = 0; i < 32; i++ ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1332 int j;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1333 if ( !key_vec[i] )
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1334 continue;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1335 for ( j = 0; j < 8; j++ ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1336 if ( key_vec[i] & (1 << j) ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1337 SDLKey key;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1338 KeyCode kc = (i << 3 | j);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1339 key = X11_TranslateKeycode(display, kc);
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1340 if ( key == SDLK_UNKNOWN ) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1341 continue;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1342 }
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1343 kstate[key] = SDL_PRESSED;
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1344 switch (key) {
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1345 case SDLK_LSHIFT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1346 modstate |= KMOD_LSHIFT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1347 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1348 case SDLK_RSHIFT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1349 modstate |= KMOD_RSHIFT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1350 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1351 case SDLK_LCTRL:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1352 modstate |= KMOD_LCTRL;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1353 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1354 case SDLK_RCTRL:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1355 modstate |= KMOD_RCTRL;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1356 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1357 case SDLK_LALT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1358 modstate |= KMOD_LALT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1359 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1360 case SDLK_RALT:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1361 modstate |= KMOD_RALT;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1362 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1363 case SDLK_LMETA:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1364 modstate |= KMOD_LMETA;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1365 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1366 case SDLK_RMETA:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1367 modstate |= KMOD_RMETA;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1368 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1369 default:
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1370 break;
1327
d12a63a8d95a Resolved bug #130
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1371 }
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1372 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1373 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1374 }
111
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1375
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1376 /* Hack - set toggle key state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1377 if ( modstate & KMOD_CAPS ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1378 kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1379 } else {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1380 kstate[SDLK_CAPSLOCK] = SDL_RELEASED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1381 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1382 if ( modstate & KMOD_NUM ) {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1383 kstate[SDLK_NUMLOCK] = SDL_PRESSED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1384 } else {
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1385 kstate[SDLK_NUMLOCK] = SDL_RELEASED;
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1386 }
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1387
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1388 /* Set the final modifier state */
53e3d8ba4321 Now gets correct keyboard state when starting up on X11
Sam Lantinga <slouken@lokigames.com>
parents: 88
diff changeset
1389 SDL_SetModState(modstate);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1390 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1391
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1392 void X11_InitOSKeymap(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1393 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1394 X11_InitKeymap();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1395 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1396