annotate docs/man3/SDL_JoystickNumAxes.3 @ 4255:5a203e2b0162 SDL-1.2

Fixed bug #716 Armin Burgmeier 2009-03-15 04:35:45 PDT When I hold a mouse button down on another (non-SDL) window, then move the mouse over an SDL window and releasing the mouse button there, then the application does not receive an SDL_ACTIVEEVENT with state SDL_APPMOUSEFOCUS and gain 1. Furthermore, SDL_GetAppState() reports the application not having mouse focus until moving the mouse out of the window and back in again.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 27 Sep 2009 23:22:57 +0000
parents 4e3b250c950e
children 1238da4a7112
rev   line source
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e5bc29de3f0a Updated from the SDL Documentation Project
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1 .TH "SDL_JoystickNumAxes" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_JoystickNumAxes \- Get the number of joystick axes
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBint \fBSDL_JoystickNumAxes\fP\fR(\fBSDL_Joystick *joystick\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Return the number of axes available from a previously opened \fBSDL_Joystick\fR\&.
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12 .SH "RETURN VALUE"
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13 .PP
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14 Number of axes\&.
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15 .SH "SEE ALSO"
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16 .PP
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17 \fI\fBSDL_JoystickGetAxis\fP\fR, \fI\fBSDL_JoystickOpen\fP\fR
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18 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00