annotate src/video/windib/SDL_dibvideo.h @ 441:598b25b9bffe

Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
author Sam Lantinga <slouken@libsdl.org>
date Sat, 17 Aug 2002 19:17:01 +0000
parents 518ffd98a8f6
children b8d311d90021
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #ifndef _SDL_dibvideo_h
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29 #define _SDL_dibvideo_h
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30
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31 #include <windows.h>
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32
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33 /* Private display data */
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34 struct SDL_PrivateVideoData {
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35 HBITMAP screen_bmp;
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36 HPALETTE screen_pal;
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37
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38 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
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39 int SDL_nummodes[NUM_MODELISTS];
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40 SDL_Rect **SDL_modelist[NUM_MODELISTS];
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41 };
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42 /* Old variable names */
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43 #define screen_bmp (this->hidden->screen_bmp)
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44 #define screen_pal (this->hidden->screen_pal)
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45 #define SDL_nummodes (this->hidden->SDL_nummodes)
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46 #define SDL_modelist (this->hidden->SDL_modelist)
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47
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48 #endif /* _SDL_dibvideo_h */