Mercurial > sdl-ios-xcode
annotate src/video/dummy/Makefile.am @ 441:598b25b9bffe
Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 17 Aug 2002 19:17:01 +0000 |
parents | cf2af46e9e2a |
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Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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1 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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2 ## Makefile.am for SDL using the null video driver |
cf2af46e9e2a
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Sam Lantinga <slouken@lokigames.com>
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3 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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4 noinst_LTLIBRARIES = libvideo_null.la |
cf2af46e9e2a
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Sam Lantinga <slouken@lokigames.com>
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5 libvideo_null_la_SOURCES = $(NULL_SRCS) |
cf2af46e9e2a
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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6 |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
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7 # The SDL null video driver sources |
cf2af46e9e2a
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Sam Lantinga <slouken@lokigames.com>
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8 NULL_SRCS = \ |
cf2af46e9e2a
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Sam Lantinga <slouken@lokigames.com>
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9 SDL_nullvideo.h \ |
cf2af46e9e2a
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Sam Lantinga <slouken@lokigames.com>
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10 SDL_nullevents.c \ |
cf2af46e9e2a
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Sam Lantinga <slouken@lokigames.com>
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11 SDL_nullevents_c.h \ |
cf2af46e9e2a
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Sam Lantinga <slouken@lokigames.com>
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12 SDL_nullmouse.c \ |
cf2af46e9e2a
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Sam Lantinga <slouken@lokigames.com>
parents:
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13 SDL_nullmouse_c.h \ |
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14 SDL_nullvideo.c |
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15 |