Mercurial > sdl-ios-xcode
annotate src/main/linux/SDL_main.c @ 672:5955fa16d4b8
Date: Mon, 28 Jul 2003 18:30:50 +0300
From: "Mike Gorchak"
Subject: New test for overlays
While writting QNX Photon Overlay code I've found that the existent overlay test application is not enough, it performs too artificial tests - it always moves/resizes the overlay's viewport, but in the real life that happens very rare. So I decided to write new test (commonly base on testoverlay.c code) and called it testoverlay2 :)
moose.dat - raw 8 bit paletted data of the small movie. (It was a moose.gif, also included in the attachment as reference, but not needed for this test, it is just for information). I cannot find, who created this .gif, so no credits this time :) But over inet I saw this gif zillion times, so I think we do not infringing somebody rights :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 08 Aug 2003 21:31:18 +0000 |
parents | 25dfe480c75e |
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0 | 1 |
2 /* Include the SDL main definition header */ | |
3 #include "SDL_main.h" | |
4 #ifdef main | |
5 #undef main | |
6 #endif | |
7 | |
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25dfe480c75e
Added MacOS X Project Builder projects
Sam Lantinga <slouken@lokigames.com>
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8 extern int SDL_main(int argc, char *argv[]); |
0 | 9 |
10 int main(int argc, char *argv[]) | |
11 { | |
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Added MacOS X Project Builder projects
Sam Lantinga <slouken@lokigames.com>
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12 return(SDL_main(argc, argv)); |
0 | 13 } |