Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_GetAudioStatus.3 @ 672:5955fa16d4b8
Date: Mon, 28 Jul 2003 18:30:50 +0300
From: "Mike Gorchak"
Subject: New test for overlays
While writting QNX Photon Overlay code I've found that the existent overlay test application is not enough, it performs too artificial tests - it always moves/resizes the overlay's viewport, but in the real life that happens very rare. So I decided to write new test (commonly base on testoverlay.c code) and called it testoverlay2 :)
moose.dat - raw 8 bit paletted data of the small movie. (It was a moose.gif, also included in the attachment as reference, but not needed for this test, it is just for information). I cannot find, who created this .gif, so no credits this time :) But over inet I saw this gif zillion times, so I think we do not infringing somebody rights :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 08 Aug 2003 21:31:18 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_GetAudioStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_GetAudioStatus\- Get the current audio state | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBSDL_audiostatus\fBSDL_GetAudioStatus\fP\fR(\fBvoid\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 .nf | |
12 \f(CWtypedef enum{ | |
13 SDL_AUDIO_STOPPED, | |
14 SDL_AUDIO_PAUSED, | |
15 SDL_AUDIO_PLAYING | |
16 } SDL_audiostatus;\fR | |
17 .fi | |
18 .PP | |
19 .PP | |
20 Returns either \fBSDL_AUDIO_STOPPED\fP, \fBSDL_AUDIO_PAUSED\fP or \fBSDL_AUDIO_PLAYING\fP depending on the current audio state\&. | |
21 .SH "SEE ALSO" | |
22 .PP | |
23 \fI\fBSDL_PauseAudio\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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24 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |