annotate src/video/nanox/SDL_nxmodes.c @ 30:57bf11a5efd7

Added initial support for Nano-X (thanks Hsieh-Fu!)
author Sam Lantinga <slouken@lokigames.com>
date Fri, 11 May 2001 01:13:35 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4 Copyright (C) 2001 Hsieh-Fu Tsai
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5
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6 This library is free software; you can redistribute it and/or
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7 modify it under the terms of the GNU Library General Public
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8 License as published by the Free Software Foundation; either
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9 version 2 of the License, or (at your option) any later version.
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10
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11 This library is distributed in the hope that it will be useful,
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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14 Library General Public License for more details.
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15
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16 You should have received a copy of the GNU Library General Public
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17 License along with this library; if not, write to the Free
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18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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19
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20 Sam Lantinga
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21 slouken@devolution.com
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22
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23 Hsieh-Fu Tsai
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24 clare@setabox.com
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25 */
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26
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27 #include <stdlib.h>
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28
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29 #include "SDL_nxmodes_c.h"
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30
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31 SDL_Rect ** NX_ListModes (_THIS, SDL_PixelFormat * format, Uint32 flags)
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32 {
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33 if (flags & SDL_FULLSCREEN)
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34 return SDL_modelist ;
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35
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36 if (SDL_Visual.bpp == format -> BitsPerPixel) {
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37 return ((SDL_Rect **) -1) ;
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38 } else {
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39 return ((SDL_Rect **) 0) ;
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40 }
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41 }
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42
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43 void NX_FreeVideoModes (_THIS)
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44 {
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45 int i ;
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46
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47 if (SDL_modelist) {
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48 for (i = 0; SDL_modelist [i]; ++ i) {
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49 free (SDL_modelist [i]) ;
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50 }
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51 free (SDL_modelist) ;
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52 SDL_modelist = NULL;
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53 }
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54 }
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55
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56 int NX_EnterFullScreen (_THIS)
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57 {
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58 if (! currently_fullscreen) {
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59 GR_SCREEN_INFO si ;
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60
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61 GrGetScreenInfo (& si) ;
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62 GrResizeWindow (FSwindow, si.cols, si.rows) ;
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63 GrUnmapWindow (SDL_Window) ;
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64 GrMapWindow (FSwindow) ;
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65 GrRaiseWindow (FSwindow) ;
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66 GrSetFocus (FSwindow) ;
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67 currently_fullscreen = 1 ;
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68 }
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69
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70 return 1 ;
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71 }
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72
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73 int NX_LeaveFullScreen (_THIS)
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74 {
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75 if (currently_fullscreen) {
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76 GrUnmapWindow (FSwindow) ;
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77 GrMapWindow (SDL_Window) ;
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78 GrRaiseWindow (SDL_Window) ;
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79 GrSetFocus (SDL_Window) ;
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80 currently_fullscreen = 0 ;
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81 }
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82
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83 return 0 ;
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84 }