Mercurial > sdl-ios-xcode
annotate test/testblitspeed.c @ 4139:568c9b3c0167 SDL-1.2
* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
* Use XResetScreenSaver() instead of disabling screensaver entirely.
Full discussion summary from Erik on the SDL mailing list:
Current behaviour
=================
SDL changes the user's display power management settings without
permission from the user and without telling the user.
The interface that it uses to do so is DPMSDisable/DPMSEnable, which
should only ever be used by configuration utilities like KControl, never
by normal application programs, let alone by the libraries that they
use. Using an interface that is not at all intended for what SDL tries
to achieve means that it will not work as it should. Firstly, the power
management is completely disabled during the whole lifetime of the SDL
program, not only when it should be. Secondly, it makes SDL
non-reentrant, meaning that things will break when multiple SDL programs
are clients of the same X server simultaneously. Thirdly, no cleanup
mechanism ensures that the setting is restored if the client does not do
that (for example if it crashes).
In addition to that, this interface is broken on xorg,
[http://bugs.freedesktop.org/show_bug.cgi?id=13962], so what SDL tries
to do does not work at all on that implementation of the X Window
System. (The reason that the DPMSEnable works in KControl is that it
calls DPMSSetTimeout immediately after,
[http://websvn.kde.org/tags/KDE/3.5.9/kdebase/kcontrol/energy/energy.cpp?annotate=774532#l343]).
The problems that the current behaviour causes
==============================================
1. Information leak. When the user is away, someone might see what the
user has on the display when the user counts on the screensaver
preventing this. This does not even require physical access to the
workstation, it is enough to see it from a distance.
2. Draining battery. An SDL program that runs on a laptop will quickly
drain the battery while the user is away. The system will soon shut down
and require recharging before being usable again, while it should in
fact have consumed very little energy if the user's settings would have
been obeyed.
3. Wasting energy. Even if battery issues are not considered, energy as
such is wasted.
4. Display wear. The display may be worn out.
The problems that the current behaviour tries to solve
======================================================
1. Preventing screensaver while playing movies.
Many SDL applications are media players. They have reasons to prevent
screensavers from being activated while a movie is being played. When a
user clicks on the play button it can be interpreted as saying "play
this movie, but do not turn off the display while playing it, because I
will watch it even though I do not interact with the system".
2. Preventing screensaver when some input bypasses X.
Sometimes SDL uses input from another source than the X server, so
that the X server is bypassed. This obviously breaks the screensaver
handling. SDL tries to work around that.
3. Preventing screensaver when all input bypasses X.
There is something called Direct Graphics Access mode, where a
program takes control of both the display and the input devices from the
X server. This obviously means that the X server can not handle the
screensaver alone, since screensaver handling depends on input handling.
SDL does not do what it should to help the X server to handle the
screensaver. Nor does SDL take care of screeensaver handling itself. SDL
simply disables the screensaver completely.
How the problems should be solved
=================================
The correct way for an application program to prevent the screensaver
under X is to call XResetScreenSaver. This was recently discovered and
implemented by the mplayer developers,
[http://svn.mplayerhq.hu/mplayer?view=rev&revision=25637]. SDL needs to
wrap this in an API call (SDL_ResetScreenSaver) and implement it for the
other video targets (if they do not have a corresponding call, SDL
should do what it takes on that particular target, for example sending
fake key events).
1. When a movie is played, the player should reset the screensaver when
the animation is advanced to a new frame. The same applies to anything
similar, like slideshows.
2. When the X server is handling input, it must handle all input
(keyboards, mice, gamepads, ...). This is necessary, not only to be able
to handle the screensaver, but also so that it can send the events to
the correct (the currently active) client. If there is an input device
that the X server can not handle for some reason (such as lack of Plug
and Play capability), the program that handles the device as a
workaround must simulate what would happen if the X server would have
handled the device, by calling XResetScreenSaver when input is received
from the device.
3. When the X server is not handling the input, it depends on the
program that does to call XResetScreenSaver whenever an input event
occurs. Alternatively the program must handle the screensaver countdown
internally and call XActivateScreenSaver.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 29 Feb 2008 13:55:44 +0000 |
parents | cf59e7b91ed4 |
children | e49147870aac c121d94672cb |
rev | line source |
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1 /* |
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2 * Benchmarks surface-to-surface blits in various formats. |
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3 * |
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4 * Written by Ryan C. Gordon. |
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5 */ |
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6 |
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7 #include <stdio.h> |
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8 #include <stdlib.h> |
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9 #include <string.h> |
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10 |
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11 #include "SDL.h" |
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12 |
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13 static SDL_Surface *dest = NULL; |
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14 static SDL_Surface *src = NULL; |
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15 static int testSeconds = 10; |
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16 |
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17 |
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18 static int percent(int val, int total) |
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19 { |
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20 return((int) ((((float) val) / ((float) total)) * 100.0f)); |
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21 } |
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22 |
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23 static int randRange(int lo, int hi) |
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24 { |
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25 return(lo + (int) (((double) hi)*rand()/(RAND_MAX+1.0))); |
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26 } |
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27 |
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28 static void copy_trunc_str(char *str, size_t strsize, const char *flagstr) |
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29 { |
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30 if ( (strlen(str) + strlen(flagstr)) >= (strsize - 1) ) |
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31 strcpy(str + (strsize - 5), " ..."); |
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32 else |
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33 strcat(str, flagstr); |
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34 } |
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35 |
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36 static void __append_sdl_surface_flag(SDL_Surface *_surface, char *str, |
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37 size_t strsize, Uint32 flag, |
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38 const char *flagstr) |
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39 { |
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40 if (_surface->flags & flag) |
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41 copy_trunc_str(str, strsize, flagstr); |
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42 } |
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43 |
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44 |
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45 #define append_sdl_surface_flag(a, b, c, fl) __append_sdl_surface_flag(a, b, c, fl, " " #fl) |
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46 #define print_tf_state(str, val) printf("%s: {%s}\n", str, (val) ? "true" : "false" ) |
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47 |
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48 static void output_videoinfo_details(void) |
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49 { |
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50 const SDL_VideoInfo *info = SDL_GetVideoInfo(); |
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51 printf("SDL_GetVideoInfo():\n"); |
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52 if (info == NULL) |
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53 printf(" (null.)\n"); |
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54 else |
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55 { |
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56 print_tf_state(" hardware surface available", info->hw_available); |
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57 print_tf_state(" window manager available", info->wm_available); |
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58 print_tf_state(" accelerated hardware->hardware blits", info->blit_hw); |
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59 print_tf_state(" accelerated hardware->hardware colorkey blits", info->blit_hw_CC); |
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60 print_tf_state(" accelerated hardware->hardware alpha blits", info->blit_hw_A); |
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61 print_tf_state(" accelerated software->hardware blits", info->blit_sw); |
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62 print_tf_state(" accelerated software->hardware colorkey blits", info->blit_sw_CC); |
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63 print_tf_state(" accelerated software->hardware alpha blits", info->blit_sw_A); |
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64 print_tf_state(" accelerated color fills", info->blit_fill); |
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65 printf(" video memory: (%d)\n", info->video_mem); |
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66 } |
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67 |
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68 printf("\n"); |
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69 } |
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70 |
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71 static void output_surface_details(const char *name, SDL_Surface *surface) |
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72 { |
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73 printf("Details for %s:\n", name); |
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74 |
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75 if (surface == NULL) |
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76 { |
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77 printf("-WARNING- You've got a NULL surface!"); |
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78 } |
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79 else |
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80 { |
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81 char f[256]; |
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82 printf(" width : %d\n", surface->w); |
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83 printf(" height : %d\n", surface->h); |
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84 printf(" depth : %d bits per pixel\n", surface->format->BitsPerPixel); |
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85 printf(" pitch : %d\n", (int) surface->pitch); |
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86 printf(" alpha : %d\n", (int) surface->format->alpha); |
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87 printf(" colorkey : 0x%X\n", (unsigned int) surface->format->colorkey); |
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88 |
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89 printf(" red bits : 0x%08X mask, %d shift, %d loss\n", |
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90 (int) surface->format->Rmask, |
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91 (int) surface->format->Rshift, |
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92 (int) surface->format->Rloss); |
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93 printf(" green bits : 0x%08X mask, %d shift, %d loss\n", |
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94 (int) surface->format->Gmask, |
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95 (int) surface->format->Gshift, |
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96 (int) surface->format->Gloss); |
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97 printf(" blue bits : 0x%08X mask, %d shift, %d loss\n", |
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98 (int) surface->format->Bmask, |
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99 (int) surface->format->Bshift, |
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100 (int) surface->format->Bloss); |
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101 printf(" alpha bits : 0x%08X mask, %d shift, %d loss\n", |
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102 (int) surface->format->Amask, |
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103 (int) surface->format->Ashift, |
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104 (int) surface->format->Aloss); |
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105 |
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106 f[0] = '\0'; |
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107 |
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108 /*append_sdl_surface_flag(surface, f, sizeof (f), SDL_SWSURFACE);*/ |
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109 if ((surface->flags & SDL_HWSURFACE) == 0) |
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110 copy_trunc_str(f, sizeof (f), " SDL_SWSURFACE"); |
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111 |
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112 append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWSURFACE); |
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113 append_sdl_surface_flag(surface, f, sizeof (f), SDL_ASYNCBLIT); |
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114 append_sdl_surface_flag(surface, f, sizeof (f), SDL_ANYFORMAT); |
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115 append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWPALETTE); |
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116 append_sdl_surface_flag(surface, f, sizeof (f), SDL_DOUBLEBUF); |
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117 append_sdl_surface_flag(surface, f, sizeof (f), SDL_FULLSCREEN); |
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118 append_sdl_surface_flag(surface, f, sizeof (f), SDL_OPENGL); |
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119 append_sdl_surface_flag(surface, f, sizeof (f), SDL_OPENGLBLIT); |
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120 append_sdl_surface_flag(surface, f, sizeof (f), SDL_RESIZABLE); |
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121 append_sdl_surface_flag(surface, f, sizeof (f), SDL_NOFRAME); |
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122 append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWACCEL); |
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123 append_sdl_surface_flag(surface, f, sizeof (f), SDL_SRCCOLORKEY); |
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124 append_sdl_surface_flag(surface, f, sizeof (f), SDL_RLEACCELOK); |
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125 append_sdl_surface_flag(surface, f, sizeof (f), SDL_RLEACCEL); |
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126 append_sdl_surface_flag(surface, f, sizeof (f), SDL_SRCALPHA); |
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127 append_sdl_surface_flag(surface, f, sizeof (f), SDL_PREALLOC); |
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128 |
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129 if (f[0] == '\0') |
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130 strcpy(f, " (none)"); |
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131 |
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132 printf(" flags :%s\n", f); |
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133 } |
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134 |
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135 printf("\n"); |
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136 } |
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137 |
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138 static void output_details(void) |
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139 { |
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140 output_videoinfo_details(); |
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141 output_surface_details("Source Surface", src); |
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142 output_surface_details("Destination Surface", dest); |
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143 } |
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144 |
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145 static Uint32 blit(SDL_Surface *dst, SDL_Surface *src, int x, int y) |
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146 { |
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147 Uint32 start = 0; |
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148 SDL_Rect srcRect; |
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149 SDL_Rect dstRect; |
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150 |
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151 srcRect.x = 0; |
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152 srcRect.y = 0; |
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153 dstRect.x = x; |
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154 dstRect.y = y; |
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155 dstRect.w = srcRect.w = src->w; /* SDL will clip as appropriate. */ |
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156 dstRect.h = srcRect.h = src->h; |
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157 |
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158 start = SDL_GetTicks(); |
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159 SDL_BlitSurface(src, &srcRect, dst, &dstRect); |
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160 return(SDL_GetTicks() - start); |
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161 } |
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162 |
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163 static void blitCentered(SDL_Surface *dst, SDL_Surface *src) |
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164 { |
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165 int x = (dst->w - src->w) / 2; |
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166 int y = (dst->h - src->h) / 2; |
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167 blit(dst, src, x, y); |
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168 } |
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169 |
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170 static int atoi_hex(const char *str) |
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171 { |
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172 if (str == NULL) |
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173 return 0; |
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174 |
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175 if (strlen(str) > 2) |
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176 { |
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177 int retval = 0; |
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178 if ((str[0] == '0') && (str[1] == 'x')) |
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179 sscanf(str + 2, "%X", &retval); |
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180 return(retval); |
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181 } |
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182 |
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183 return(atoi(str)); |
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184 } |
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185 |
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186 |
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187 static int setup_test(int argc, char **argv) |
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188 { |
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189 const char *dumpfile = NULL; |
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190 SDL_Surface *bmp = NULL; |
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191 Uint32 dstbpp = 32; |
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192 Uint32 dstrmask = 0x00FF0000; |
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193 Uint32 dstgmask = 0x0000FF00; |
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194 Uint32 dstbmask = 0x000000FF; |
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195 Uint32 dstamask = 0x00000000; |
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196 Uint32 dstflags = 0; |
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197 int dstw = 640; |
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198 int dsth = 480; |
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199 Uint32 srcbpp = 32; |
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200 Uint32 srcrmask = 0x00FF0000; |
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201 Uint32 srcgmask = 0x0000FF00; |
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202 Uint32 srcbmask = 0x000000FF; |
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203 Uint32 srcamask = 0x00000000; |
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204 Uint32 srcflags = 0; |
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205 int srcw = 640; |
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206 int srch = 480; |
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207 Uint32 origsrcalphaflags = 0; |
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208 Uint32 origdstalphaflags = 0; |
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209 Uint32 srcalphaflags = 0; |
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210 Uint32 dstalphaflags = 0; |
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211 int srcalpha = 255; |
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212 int dstalpha = 255; |
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213 int screenSurface = 0; |
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214 int i = 0; |
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215 |
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216 for (i = 1; i < argc; i++) |
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217 { |
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218 const char *arg = argv[i]; |
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219 |
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220 if (strcmp(arg, "--dstbpp") == 0) |
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221 dstbpp = atoi(argv[++i]); |
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222 else if (strcmp(arg, "--dstrmask") == 0) |
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223 dstrmask = atoi_hex(argv[++i]); |
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224 else if (strcmp(arg, "--dstgmask") == 0) |
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225 dstgmask = atoi_hex(argv[++i]); |
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226 else if (strcmp(arg, "--dstbmask") == 0) |
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227 dstbmask = atoi_hex(argv[++i]); |
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228 else if (strcmp(arg, "--dstamask") == 0) |
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229 dstamask = atoi_hex(argv[++i]); |
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230 else if (strcmp(arg, "--dstwidth") == 0) |
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231 dstw = atoi(argv[++i]); |
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232 else if (strcmp(arg, "--dstheight") == 0) |
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233 dsth = atoi(argv[++i]); |
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234 else if (strcmp(arg, "--dsthwsurface") == 0) |
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235 dstflags |= SDL_HWSURFACE; |
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236 else if (strcmp(arg, "--srcbpp") == 0) |
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237 srcbpp = atoi(argv[++i]); |
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238 else if (strcmp(arg, "--srcrmask") == 0) |
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239 srcrmask = atoi_hex(argv[++i]); |
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240 else if (strcmp(arg, "--srcgmask") == 0) |
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241 srcgmask = atoi_hex(argv[++i]); |
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242 else if (strcmp(arg, "--srcbmask") == 0) |
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243 srcbmask = atoi_hex(argv[++i]); |
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244 else if (strcmp(arg, "--srcamask") == 0) |
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245 srcamask = atoi_hex(argv[++i]); |
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246 else if (strcmp(arg, "--srcwidth") == 0) |
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247 srcw = atoi(argv[++i]); |
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248 else if (strcmp(arg, "--srcheight") == 0) |
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249 srch = atoi(argv[++i]); |
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250 else if (strcmp(arg, "--srchwsurface") == 0) |
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251 srcflags |= SDL_HWSURFACE; |
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252 else if (strcmp(arg, "--seconds") == 0) |
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253 testSeconds = atoi(argv[++i]); |
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254 else if (strcmp(arg, "--screen") == 0) |
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255 screenSurface = 1; |
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256 else if (strcmp(arg, "--dumpfile") == 0) |
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257 dumpfile = argv[++i]; |
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258 /* !!! FIXME: set colorkey. */ |
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259 else if (0) /* !!! FIXME: we handle some commandlines elsewhere now */ |
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260 { |
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261 fprintf(stderr, "Unknown commandline option: %s\n", arg); |
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262 return(0); |
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263 } |
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264 } |
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265 |
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266 if (SDL_Init(SDL_INIT_VIDEO) == -1) |
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267 { |
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268 fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError()); |
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269 return(0); |
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270 } |
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271 |
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272 bmp = SDL_LoadBMP("sample.bmp"); |
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273 if (bmp == NULL) |
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274 { |
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275 fprintf(stderr, "SDL_LoadBMP failed: %s\n", SDL_GetError()); |
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276 SDL_Quit(); |
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277 return(0); |
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278 } |
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279 |
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280 if ((dstflags & SDL_HWSURFACE) == 0) dstflags |= SDL_SWSURFACE; |
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281 if ((srcflags & SDL_HWSURFACE) == 0) srcflags |= SDL_SWSURFACE; |
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282 |
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283 if (screenSurface) |
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284 dest = SDL_SetVideoMode(dstw, dsth, dstbpp, dstflags); |
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285 else |
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286 { |
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287 dest = SDL_CreateRGBSurface(dstflags, dstw, dsth, dstbpp, |
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288 dstrmask, dstgmask, dstbmask, dstamask); |
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289 } |
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290 |
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291 if (dest == NULL) |
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292 { |
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293 fprintf(stderr, "dest surface creation failed: %s\n", SDL_GetError()); |
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294 SDL_Quit(); |
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295 return(0); |
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296 } |
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297 |
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298 src = SDL_CreateRGBSurface(srcflags, srcw, srch, srcbpp, |
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299 srcrmask, srcgmask, srcbmask, srcamask); |
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300 if (src == NULL) |
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301 { |
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302 fprintf(stderr, "src surface creation failed: %s\n", SDL_GetError()); |
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303 SDL_Quit(); |
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304 return(0); |
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305 } |
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306 |
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307 /* handle alpha settings... */ |
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308 srcalphaflags = (src->flags&SDL_SRCALPHA) | (src->flags&SDL_RLEACCEL); |
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309 dstalphaflags = (dest->flags&SDL_SRCALPHA) | (dest->flags&SDL_RLEACCEL); |
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310 origsrcalphaflags = srcalphaflags; |
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311 origdstalphaflags = dstalphaflags; |
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312 srcalpha = src->format->alpha; |
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313 dstalpha = dest->format->alpha; |
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314 for (i = 1; i < argc; i++) |
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315 { |
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316 const char *arg = argv[i]; |
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317 |
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318 if (strcmp(arg, "--srcalpha") == 0) |
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319 srcalpha = atoi(argv[++i]); |
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320 else if (strcmp(arg, "--dstalpha") == 0) |
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321 dstalpha = atoi(argv[++i]); |
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322 else if (strcmp(arg, "--srcsrcalpha") == 0) |
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323 srcalphaflags |= SDL_SRCALPHA; |
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324 else if (strcmp(arg, "--srcnosrcalpha") == 0) |
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325 srcalphaflags &= ~SDL_SRCALPHA; |
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326 else if (strcmp(arg, "--srcrleaccel") == 0) |
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327 srcalphaflags |= SDL_RLEACCEL; |
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328 else if (strcmp(arg, "--srcnorleaccel") == 0) |
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329 srcalphaflags &= ~SDL_RLEACCEL; |
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330 else if (strcmp(arg, "--dstsrcalpha") == 0) |
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331 dstalphaflags |= SDL_SRCALPHA; |
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332 else if (strcmp(arg, "--dstnosrcalpha") == 0) |
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333 dstalphaflags &= ~SDL_SRCALPHA; |
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334 else if (strcmp(arg, "--dstrleaccel") == 0) |
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335 dstalphaflags |= SDL_RLEACCEL; |
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336 else if (strcmp(arg, "--dstnorleaccel") == 0) |
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337 dstalphaflags &= ~SDL_RLEACCEL; |
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338 } |
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339 if ((dstalphaflags != origdstalphaflags) || (dstalpha != dest->format->alpha)) |
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340 SDL_SetAlpha(dest, dstalphaflags, (Uint8) dstalpha); |
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341 if ((srcalphaflags != origsrcalphaflags) || (srcalpha != src->format->alpha)) |
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342 SDL_SetAlpha(src, srcalphaflags, (Uint8) srcalpha); |
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343 |
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344 /* set some sane defaults so we can see if the blit code is broken... */ |
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345 SDL_FillRect(dest, NULL, SDL_MapRGB(dest->format, 0, 0, 0)); |
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346 SDL_FillRect(src, NULL, SDL_MapRGB(src->format, 0, 0, 0)); |
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347 |
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348 blitCentered(src, bmp); |
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349 SDL_FreeSurface(bmp); |
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350 |
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351 if (dumpfile) |
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352 SDL_SaveBMP(src, dumpfile); /* make sure initial convert is sane. */ |
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353 |
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354 output_details(); |
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355 |
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356 return(1); |
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357 } |
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358 |
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359 |
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360 static void test_blit_speed(void) |
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361 { |
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362 Uint32 clearColor = SDL_MapRGB(dest->format, 0, 0, 0); |
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363 Uint32 iterations = 0; |
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364 Uint32 elasped = 0; |
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365 Uint32 end = 0; |
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366 Uint32 now = 0; |
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367 Uint32 last = 0; |
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368 int testms = testSeconds * 1000; |
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369 int wmax = (dest->w - src->w); |
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370 int hmax = (dest->h - src->h); |
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371 int isScreen = (SDL_GetVideoSurface() == dest); |
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372 SDL_Event event; |
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373 |
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374 printf("Testing blit speed for %d seconds...\n", testSeconds); |
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375 |
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376 now = SDL_GetTicks(); |
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377 end = now + testms; |
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378 |
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379 do |
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380 { |
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381 /* pump the event queue occasionally to keep OS happy... */ |
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382 if (now - last > 1000) |
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383 { |
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384 last = now; |
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385 while (SDL_PollEvent(&event)) { /* no-op. */ } |
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386 } |
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387 |
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388 iterations++; |
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389 elasped += blit(dest, src, randRange(0, wmax), randRange(0, hmax)); |
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390 if (isScreen) |
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391 { |
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392 SDL_Flip(dest); /* show it! */ |
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393 SDL_FillRect(dest, NULL, clearColor); /* blank it for next time! */ |
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394 } |
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395 |
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396 now = SDL_GetTicks(); |
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397 } while (now < end); |
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398 |
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399 printf("Non-blitting crap accounted for %d percent of this run.\n", |
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400 percent(testms - elasped, testms)); |
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401 |
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402 printf("%d blits took %d ms (%d fps).\n", |
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403 (int) iterations, |
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404 (int) elasped, |
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405 (int) (((float)iterations) / (((float)elasped) / 1000.0f))); |
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406 } |
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407 |
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408 int main(int argc, char **argv) |
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409 { |
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410 int initialized = setup_test(argc, argv); |
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411 if (initialized) |
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412 { |
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413 test_blit_speed(); |
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414 SDL_Quit(); |
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415 } |
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416 return(!initialized); |
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417 } |
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418 |
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419 /* end of testblitspeed.c ... */ |
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420 |