annotate src/video/x11/SDL_x11sym.h @ 4139:568c9b3c0167 SDL-1.2

* Added configure option --enable-screensaver, to allow enabling the screensaver by default. * Use XResetScreenSaver() instead of disabling screensaver entirely. Full discussion summary from Erik on the SDL mailing list: Current behaviour ================= SDL changes the user's display power management settings without permission from the user and without telling the user. The interface that it uses to do so is DPMSDisable/DPMSEnable, which should only ever be used by configuration utilities like KControl, never by normal application programs, let alone by the libraries that they use. Using an interface that is not at all intended for what SDL tries to achieve means that it will not work as it should. Firstly, the power management is completely disabled during the whole lifetime of the SDL program, not only when it should be. Secondly, it makes SDL non-reentrant, meaning that things will break when multiple SDL programs are clients of the same X server simultaneously. Thirdly, no cleanup mechanism ensures that the setting is restored if the client does not do that (for example if it crashes). In addition to that, this interface is broken on xorg, [http://bugs.freedesktop.org/show_bug.cgi?id=13962], so what SDL tries to do does not work at all on that implementation of the X Window System. (The reason that the DPMSEnable works in KControl is that it calls DPMSSetTimeout immediately after, [http://websvn.kde.org/tags/KDE/3.5.9/kdebase/kcontrol/energy/energy.cpp?annotate=774532#l343]). The problems that the current behaviour causes ============================================== 1. Information leak. When the user is away, someone might see what the user has on the display when the user counts on the screensaver preventing this. This does not even require physical access to the workstation, it is enough to see it from a distance. 2. Draining battery. An SDL program that runs on a laptop will quickly drain the battery while the user is away. The system will soon shut down and require recharging before being usable again, while it should in fact have consumed very little energy if the user's settings would have been obeyed. 3. Wasting energy. Even if battery issues are not considered, energy as such is wasted. 4. Display wear. The display may be worn out. The problems that the current behaviour tries to solve ====================================================== 1. Preventing screensaver while playing movies. Many SDL applications are media players. They have reasons to prevent screensavers from being activated while a movie is being played. When a user clicks on the play button it can be interpreted as saying "play this movie, but do not turn off the display while playing it, because I will watch it even though I do not interact with the system". 2. Preventing screensaver when some input bypasses X. Sometimes SDL uses input from another source than the X server, so that the X server is bypassed. This obviously breaks the screensaver handling. SDL tries to work around that. 3. Preventing screensaver when all input bypasses X. There is something called Direct Graphics Access mode, where a program takes control of both the display and the input devices from the X server. This obviously means that the X server can not handle the screensaver alone, since screensaver handling depends on input handling. SDL does not do what it should to help the X server to handle the screensaver. Nor does SDL take care of screeensaver handling itself. SDL simply disables the screensaver completely. How the problems should be solved ================================= The correct way for an application program to prevent the screensaver under X is to call XResetScreenSaver. This was recently discovered and implemented by the mplayer developers, [http://svn.mplayerhq.hu/mplayer?view=rev&revision=25637]. SDL needs to wrap this in an API call (SDL_ResetScreenSaver) and implement it for the other video targets (if they do not have a corresponding call, SDL should do what it takes on that particular target, for example sending fake key events). 1. When a movie is played, the player should reset the screensaver when the animation is advanced to a new frame. The same applies to anything similar, like slideshows. 2. When the X server is handling input, it must handle all input (keyboards, mice, gamepads, ...). This is necessary, not only to be able to handle the screensaver, but also so that it can send the events to the correct (the currently active) client. If there is an input device that the X server can not handle for some reason (such as lack of Plug and Play capability), the program that handles the device as a workaround must simulate what would happen if the X server would have handled the device, by calling XResetScreenSaver when input is received from the device. 3. When the X server is not handling the input, it depends on the program that does to call XResetScreenSaver whenever an input event occurs. Alternatively the program must handle the screensaver countdown internally and call XActivateScreenSaver.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 29 Feb 2008 13:55:44 +0000
parents 5368d56af4da
children a1b03ba2fcd0
rev   line source
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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1 /*
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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4
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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5 This library is free software; you can redistribute it and/or
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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6 modify it under the terms of the GNU Library General Public
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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7 License as published by the Free Software Foundation; either
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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8 version 2 of the License, or (at your option) any later version.
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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9
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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10 This library is distributed in the hope that it will be useful,
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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13 Library General Public License for more details.
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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14
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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15 You should have received a copy of the GNU Library General Public
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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16 License along with this library; if not, write to the Free
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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18
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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19 Sam Lantinga
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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20 slouken@libsdl.org
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21 */
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22
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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23 SDL_X11_MODULE(BASEXLIB)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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24 SDL_X11_SYM(XClassHint*,XAllocClassHint,(void),(),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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25 SDL_X11_SYM(Status,XAllocColor,(Display* a,Colormap b,XColor* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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26 SDL_X11_SYM(XSizeHints*,XAllocSizeHints,(void),(),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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27 SDL_X11_SYM(XWMHints*,XAllocWMHints,(void),(),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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28 SDL_X11_SYM(int,XChangePointerControl,(Display* a,Bool b,Bool c,int d,int e,int f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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29 SDL_X11_SYM(int,XChangeProperty,(Display* a,Window b,Atom c,Atom d,int e,int f,_Xconst unsigned char* g,int h),(a,b,c,d,e,f,g,h),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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30 SDL_X11_SYM(int,XChangeWindowAttributes,(Display* a,Window b,unsigned long c,XSetWindowAttributes* d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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31 SDL_X11_SYM(Bool,XCheckTypedEvent,(Display* a,int b,XEvent* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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32 SDL_X11_SYM(int,XClearWindow,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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33 SDL_X11_SYM(int,XCloseDisplay,(Display* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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34 SDL_X11_SYM(Colormap,XCreateColormap,(Display* a,Window b,Visual* c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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35 SDL_X11_SYM(Cursor,XCreatePixmapCursor,(Display* a,Pixmap b,Pixmap c,XColor* d,XColor* e,unsigned int f,unsigned int g),(a,b,c,d,e,f,g),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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36 SDL_X11_SYM(GC,XCreateGC,(Display* a,Drawable b,unsigned long c,XGCValues* d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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37 SDL_X11_SYM(XImage*,XCreateImage,(Display* a,Visual* b,unsigned int c,int d,int e,char* f,unsigned int g,unsigned int h,int i,int j),(a,b,c,d,e,f,g,h,i,j),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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38 SDL_X11_SYM(Pixmap,XCreatePixmap,(Display* a,Drawable b,unsigned int c,unsigned int d,unsigned int e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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39 SDL_X11_SYM(Pixmap,XCreatePixmapFromBitmapData,(Display* a,Drawable b,char* c,unsigned int d,unsigned int e,unsigned long f,unsigned long g,unsigned int h),(a,b,c,d,e,f,g,h),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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40 SDL_X11_SYM(Window,XCreateSimpleWindow,(Display* a,Window b,int c,int d,unsigned int e,unsigned int f,unsigned int g,unsigned long h,unsigned long i),(a,b,c,d,e,f,g,h,i),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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41 SDL_X11_SYM(Window,XCreateWindow,(Display* a,Window b,int c,int d,unsigned int e,unsigned int f,unsigned int g,int h,unsigned int i,Visual* j,unsigned long k,XSetWindowAttributes* l),(a,b,c,d,e,f,g,h,i,j,k,l),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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42 SDL_X11_SYM(int,XDefineCursor,(Display* a,Window b,Cursor c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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43 SDL_X11_SYM(int,XDeleteProperty,(Display* a,Window b,Atom c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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44 SDL_X11_SYM(int,XDestroyWindow,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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45 SDL_X11_SYM(char*,XDisplayName,(_Xconst char* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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46 SDL_X11_SYM(int,XEventsQueued,(Display* a,int b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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47 SDL_X11_SYM(Bool,XFilterEvent,(XEvent *event, Window w),(event,w),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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48 SDL_X11_SYM(int,XFlush,(Display* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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49 SDL_X11_SYM(int,XFree,(void*a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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50 SDL_X11_SYM(int,XFreeColormap,(Display* a,Colormap b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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51 SDL_X11_SYM(int,XFreeColors,(Display* a,Colormap b,unsigned long* c,int d,unsigned long e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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52 SDL_X11_SYM(int,XFreeCursor,(Display* a,Cursor b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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53 SDL_X11_SYM(int,XFreeGC,(Display* a,GC b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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54 SDL_X11_SYM(int,XFreeModifiermap,(XModifierKeymap* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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55 SDL_X11_SYM(int,XFreePixmap,(Display* a,Pixmap b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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56 SDL_X11_SYM(int,XGetErrorDatabaseText,(Display* a,_Xconst char* b,_Xconst char* c,_Xconst char* d,char* e,int f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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57 SDL_X11_SYM(XModifierKeymap*,XGetModifierMapping,(Display* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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58 SDL_X11_SYM(int,XGetPointerControl,(Display* a,int* b,int* c,int* d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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59 SDL_X11_SYM(XVisualInfo*,XGetVisualInfo,(Display* a,long b,XVisualInfo* c,int* d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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60 SDL_X11_SYM(XWMHints*,XGetWMHints,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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61 SDL_X11_SYM(Status,XGetWindowAttributes,(Display* a,Window b,XWindowAttributes* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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62 SDL_X11_SYM(int,XGrabKeyboard,(Display* a,Window b,Bool c,int d,int e,Time f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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63 SDL_X11_SYM(int,XGrabPointer,(Display* a,Window b,Bool c,unsigned int d,int e,int f,Window g,Cursor h,Time i),(a,b,c,d,e,f,g,h,i),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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64 SDL_X11_SYM(Status,XIconifyWindow,(Display* a,Window b,int c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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65 SDL_X11_SYM(int,XInstallColormap,(Display* a,Colormap b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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66 SDL_X11_SYM(KeyCode,XKeysymToKeycode,(Display* a,KeySym b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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67 SDL_X11_SYM(Atom,XInternAtom,(Display* a,_Xconst char* b,Bool c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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68 SDL_X11_SYM(XPixmapFormatValues*,XListPixmapFormats,(Display* a,int* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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69 SDL_X11_SYM(int,XLookupString,(XKeyEvent* a,char* b,int c,KeySym* d,XComposeStatus* e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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70 SDL_X11_SYM(int,XMapRaised,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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71 SDL_X11_SYM(int,XMapWindow,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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72 SDL_X11_SYM(int,XMaskEvent,(Display* a,long b,XEvent* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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73 SDL_X11_SYM(Status,XMatchVisualInfo,(Display* a,int b,int c,int d,XVisualInfo* e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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74 SDL_X11_SYM(int,XMissingExtension,(Display* a,_Xconst char* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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75 SDL_X11_SYM(int,XMoveResizeWindow,(Display* a,Window b,int c,int d,unsigned int e,unsigned int f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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76 SDL_X11_SYM(int,XMoveWindow,(Display* a,Window b,int c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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77 SDL_X11_SYM(int,XNextEvent,(Display* a,XEvent* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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78 SDL_X11_SYM(Display*,XOpenDisplay,(_Xconst char* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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79 SDL_X11_SYM(int,XPeekEvent,(Display* a,XEvent* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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80 SDL_X11_SYM(int,XPending,(Display* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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81 SDL_X11_SYM(int,XPutImage,(Display* a,Drawable b,GC c,XImage* d,int e,int f,int g,int h,unsigned int i,unsigned int j),(a,b,c,d,e,f,g,h,i,j),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
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82 SDL_X11_SYM(int,XQueryColors,(Display* a,Colormap b,XColor* c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
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parents: 1558
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83 SDL_X11_SYM(int,XQueryKeymap,(Display* a,char *b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
84 SDL_X11_SYM(Bool,XQueryPointer,(Display* a,Window b,Window* c,Window* d,int* e,int* f,int* g,int* h,unsigned int* i),(a,b,c,d,e,f,g,h,i),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
85 SDL_X11_SYM(int,XRaiseWindow,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
86 SDL_X11_SYM(int,XReparentWindow,(Display* a,Window b,Window c,int d,int e),(a,b,c,d,e),return)
4139
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 3980
diff changeset
87 SDL_X11_SYM(int,XResetScreenSaver,(Display* a),(a),return)
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
88 SDL_X11_SYM(int,XResizeWindow,(Display* a,Window b,unsigned int c,unsigned int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
89 SDL_X11_SYM(int,XSelectInput,(Display* a,Window b,long c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
90 SDL_X11_SYM(Status,XSendEvent,(Display* a,Window b,Bool c,long d,XEvent* e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
91 SDL_X11_SYM(int,XSetClassHint,(Display* a,Window b,XClassHint* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
92 SDL_X11_SYM(XErrorHandler,XSetErrorHandler,(XErrorHandler a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
93 SDL_X11_SYM(XIOErrorHandler,XSetIOErrorHandler,(XIOErrorHandler a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
94 SDL_X11_SYM(int,XSetTransientForHint,(Display* a,Window b,Window c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
95 SDL_X11_SYM(int,XSetWMHints,(Display* a,Window b,XWMHints* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
96 SDL_X11_SYM(void,XSetTextProperty,(Display* a,Window b,XTextProperty* c,Atom d),(a,b,c,d),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
97 SDL_X11_SYM(void,XSetWMNormalHints,(Display* a,Window b,XSizeHints* c),(a,b,c),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
98 SDL_X11_SYM(Status,XSetWMProtocols,(Display* a,Window b,Atom* c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
99 SDL_X11_SYM(int,XSetWindowBackground,(Display* a,Window b,unsigned long c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
100 SDL_X11_SYM(int,XSetWindowBackgroundPixmap,(Display* a,Window b,Pixmap c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
101 SDL_X11_SYM(int,XSetWindowColormap,(Display* a,Window b,Colormap c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
102 SDL_X11_SYM(int,XStoreColors,(Display* a,Colormap b,XColor* c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
103 SDL_X11_SYM(Status,XStringListToTextProperty,(char** a,int b,XTextProperty* c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
104 SDL_X11_SYM(int,XSync,(Display* a,Bool b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
105 SDL_X11_SYM(int,XUngrabKeyboard,(Display* a,Time b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
106 SDL_X11_SYM(int,XUngrabPointer,(Display* a,Time b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
107 SDL_X11_SYM(int,XUnmapWindow,(Display* a,Window b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
108 SDL_X11_SYM(int,XWarpPointer,(Display* a,Window b,Window c,int d,int e,unsigned int f,unsigned int g,int h, int i),(a,b,c,d,e,f,g,h,i),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
109 SDL_X11_SYM(VisualID,XVisualIDFromVisual,(Visual* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
110 SDL_X11_SYM(XExtDisplayInfo*,XextAddDisplay,(XExtensionInfo* a,Display* b,char* c,XExtensionHooks* d,int e,XPointer f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
111 SDL_X11_SYM(XExtensionInfo*,XextCreateExtension,(void),(),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
112 SDL_X11_SYM(void,XextDestroyExtension,(XExtensionInfo* a),(a),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
113 SDL_X11_SYM(XExtDisplayInfo*,XextFindDisplay,(XExtensionInfo* a,Display* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
114 SDL_X11_SYM(int,XextRemoveDisplay,(XExtensionInfo* a,Display* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
115 SDL_X11_SYM(Bool,XQueryExtension,(Display* a,_Xconst char* b,int* c,int* d,int* e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
116 SDL_X11_SYM(char *,XDisplayString,(Display* a),(a),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
117 SDL_X11_SYM(int,XGetErrorText,(Display* a,int b,char* c,int d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
118 SDL_X11_SYM(void,_XEatData,(Display* a,unsigned long b),(a,b),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
119 SDL_X11_SYM(void,_XFlush,(Display* a),(a),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
120 SDL_X11_SYM(void,_XFlushGCCache,(Display* a,GC b),(a,b),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
121 SDL_X11_SYM(int,_XRead,(Display* a,char* b,long c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
122 SDL_X11_SYM(void,_XReadPad,(Display* a,char* b,long c),(a,b,c),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
123 SDL_X11_SYM(void,_XSend,(Display* a,_Xconst char* b,long c),(a,b,c),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
124 SDL_X11_SYM(Status,_XReply,(Display* a,xReply* b,int c,Bool d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
125 SDL_X11_SYM(unsigned long,_XSetLastRequestRead,(Display* a,xGenericReply* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
126 SDL_X11_SYM(SDL_X11_XSynchronizeRetType,XSynchronize,(Display* a,Bool b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
127 SDL_X11_SYM(SDL_X11_XESetWireToEventRetType,XESetWireToEvent,(Display* a,int b,SDL_X11_XESetWireToEventRetType c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
128 SDL_X11_SYM(SDL_X11_XESetEventToWireRetType,XESetEventToWire,(Display* a,int b,SDL_X11_XESetEventToWireRetType c),(a,b,c),return)
1599
ecba4bbaf9c2 More dynamic X11 mangling...should fix NetBSD builds. And hopefully doesn't
Ryan C. Gordon <icculus@icculus.org>
parents: 1589
diff changeset
129 SDL_X11_SYM(XExtensionErrorHandler,XSetExtensionErrorHandler,(XExtensionErrorHandler a),(a),return)
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
130
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
131 #if NeedWidePrototypes
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
132 SDL_X11_SYM(KeySym,XKeycodeToKeysym,(Display* a,unsigned int b,int c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
133 #else
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
134 SDL_X11_SYM(KeySym,XKeycodeToKeysym,(Display* a,KeyCode b,int c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
135 #endif
1244
a388f2b59044 More dynamic X11 work.
Ryan C. Gordon <icculus@icculus.org>
parents: 1235
diff changeset
136
1169
4b3e2294782d Date: Sun, 06 Nov 2005 18:23:03 +0900
Ryan C. Gordon <icculus@icculus.org>
parents: 1168
diff changeset
137 #ifdef X_HAVE_UTF8_STRING
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
138 SDL_X11_MODULE(UTF8)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
139 SDL_X11_SYM(int,Xutf8TextListToTextProperty,(Display* a,char** b,int c,XICCEncodingStyle d,XTextProperty* e),(a,b,c,d,e),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
140 SDL_X11_SYM(int,Xutf8LookupString,(XIC a,XKeyPressedEvent* b,char* c,int d,KeySym* e,Status* f),(a,b,c,d,e,f),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
141 /*SDL_X11_SYM(XIC,XCreateIC,(XIM, ...),return) !!! ARGH! */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
142 SDL_X11_SYM(void,XDestroyIC,(XIC a),(a),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
143 SDL_X11_SYM(void,XSetICFocus,(XIC a),(a),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
144 SDL_X11_SYM(void,XUnsetICFocus,(XIC a),(a),)
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1783
diff changeset
145 /*SDL_X11_SYM(char*,XGetICValues,(XIC a, ...),return)*/
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
146 SDL_X11_SYM(XIM,XOpenIM,(Display* a,struct _XrmHashBucketRec* b,char* c,char* d),(a,b,c,d),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
147 SDL_X11_SYM(Status,XCloseIM,(XIM a),(a),return)
3978
b966761fef6c Significantly improved XIM support.
Ryan C. Gordon <icculus@icculus.org>
parents: 1783
diff changeset
148 SDL_X11_SYM(char*,XSetLocaleModifiers,(_Xconst char* a),(a),return)
3980
5368d56af4da Added some new XIM symbols to the dynamic X11 function list.
Ryan C. Gordon <icculus@icculus.org>
parents: 3978
diff changeset
149 SDL_X11_SYM(int,XRefreshKeyboardMapping,(XMappingEvent* a),(a),return)
5368d56af4da Added some new XIM symbols to the dynamic X11 function list.
Ryan C. Gordon <icculus@icculus.org>
parents: 3978
diff changeset
150 SDL_X11_SYM(Display*,XDisplayOfIM,(XIM a),(a),return)
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
151 #endif
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
152
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
153 #ifndef NO_SHARED_MEMORY
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
154 SDL_X11_MODULE(SHM)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
155 SDL_X11_SYM(Status,XShmAttach,(Display* a,XShmSegmentInfo* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
156 SDL_X11_SYM(Status,XShmDetach,(Display* a,XShmSegmentInfo* b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
157 SDL_X11_SYM(Status,XShmPutImage,(Display* a,Drawable b,GC c,XImage* d,int e,int f,int g,int h,unsigned int i,unsigned int j,Bool k),(a,b,c,d,e,f,g,h,i,j,k),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
158 SDL_X11_SYM(XImage*,XShmCreateImage,(Display* a,Visual* b,unsigned int c,int d,char* e,XShmSegmentInfo* f,unsigned int g,unsigned int h),(a,b,c,d,e,f,g,h),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
159 SDL_X11_SYM(Bool,XShmQueryExtension,(Display* a),(a),return)
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
160 #endif
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
161
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
162 /*
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
163 * Not required...these only exist in code in headers on some 64-bit platforms,
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
164 * and are removed via macros elsewhere, so it's safe for them to be missing.
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
165 */
1586
4d1d3d5393b1 Patched to compile on 32-bit X11, I think.
Ryan C. Gordon <icculus@icculus.org>
parents: 1575
diff changeset
166 #ifdef LONG64
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
167 SDL_X11_MODULE(IO_32BIT)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
168 SDL_X11_SYM(int,_XData32,(Display *dpy,register long *data,unsigned len),(dpy,data,len),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
169 SDL_X11_SYM(void,_XRead32,(Display *dpy,register long *data,long len),(dpy,data,len),)
1586
4d1d3d5393b1 Patched to compile on 32-bit X11, I think.
Ryan C. Gordon <icculus@icculus.org>
parents: 1575
diff changeset
170 #endif
1575
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
171
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
172 /*
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
173 * These only show up on some variants of Unix.
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
174 */
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
175 #if defined(__osf__)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
176 SDL_X11_MODULE(OSF_ENTRY_POINTS)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
177 SDL_X11_SYM(void,_SmtBufferOverflow,(Display *dpy,register smtDisplayPtr p),(dpy,p),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
178 SDL_X11_SYM(void,_SmtIpError,(Display *dpy,register smtDisplayPtr p, int i),(dpy,p,i),)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
179 SDL_X11_SYM(int,ipAllocateData,(ChannelPtr a, IPCard b, IPDataPtr * c),(a,b,c),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
180 SDL_X11_SYM(int,ipUnallocateAndSendData,(ChannelPtr a, IPCard b),(a,b),return)
3ba88cb7eb1b Updated dynamic X11 code. See details in Bugzilla #170.
Ryan C. Gordon <icculus@icculus.org>
parents: 1558
diff changeset
181 #endif
1168
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
182
1589
34cca785be57 Xrandr support in the X11 target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1586
diff changeset
183 /* Xrandr support. */
34cca785be57 Xrandr support in the X11 target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1586
diff changeset
184 #if SDL_VIDEO_DRIVER_X11_XRANDR
34cca785be57 Xrandr support in the X11 target.
Ryan C. Gordon <icculus@icculus.org>
parents: 1586
diff changeset
185 SDL_X11_MODULE(XRANDR)
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186 SDL_X11_SYM(Status,XRRQueryVersion,(Display *dpy,int *major_versionp,int *minor_versionp),(dpy,major_versionp,minor_versionp),return)
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187 SDL_X11_SYM(XRRScreenConfiguration *,XRRGetScreenInfo,(Display *dpy,Drawable draw),(dpy,draw),return)
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188 SDL_X11_SYM(SizeID,XRRConfigCurrentConfiguration,(XRRScreenConfiguration *config,Rotation *rotation),(config,rotation),return)
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189 SDL_X11_SYM(XRRScreenSize *,XRRConfigSizes,(XRRScreenConfiguration *config, int *nsizes),(config,nsizes),return)
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190 SDL_X11_SYM(Status,XRRSetScreenConfig,(Display *dpy, XRRScreenConfiguration *config, Drawable draw, int size_index, Rotation rotation, Time timestamp),(dpy,config,draw,size_index,rotation,timestamp),return)
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191 SDL_X11_SYM(void,XRRFreeScreenConfigInfo,(XRRScreenConfiguration *config),(config),)
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192 #endif
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193
1168
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194 /* end of SDL_x11sym.h ... */
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195