Mercurial > sdl-ios-xcode
annotate src/video/Xext/README @ 643:564716cfb502
Removed direct dependency on OpenGL (call current_video->glGetString() instead
of glGetString() directly)...otherwise we'd have to explicitly link to a
libGL. --ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 01 Jul 2003 16:35:54 +0000 |
parents | eadc0746dfaf |
children | b87d8d4c205d |
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292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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1 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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2 The reason these libraries are built outside of the standard XFree86 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
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3 tree is so that they can be linked as shared object code directly into |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
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4 SDL without causing any symbol collisions with code in the application. |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
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5 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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6 You can't link static library code into shared libraries on non-x86 |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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7 Linux platforms. Since these libraries haven't become standard yet, |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
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8 we'll just include them directly. |
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
9 |