Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11shape.c @ 4822:55f32099a4b5
Worked on Windows implementation and the quad-trees.
author | egottlieb |
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date | Mon, 02 Aug 2010 01:54:59 -0400 |
parents | c68e7490e4cf |
children | 0c82f20327ec 1f9915666afd |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 2010 Eli Gottlieb |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Eli Gottlieb |
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20 eligottlieb@gmail.com |
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21 */ |
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22 |
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23 #include <assert.h> |
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24 #include "SDL_x11video.h" |
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25 #include "SDL_x11shape.h" |
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26 #include "SDL_x11window.h" |
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27 |
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28 SDL_Window* X11_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) { |
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29 return SDL_CreateWindow(title,x,y,w,h,flags); |
329708ffe2a7
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30 } |
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31 |
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32 SDL_WindowShaper* X11_CreateShaper(SDL_Window* window) { |
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33 SDL_WindowShaper* result = NULL; |
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34 |
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35 #if SDL_VIDEO_DRIVER_X11_XSHAPE |
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36 if (SDL_X11_HAVE_XSHAPE) { /* Make sure X server supports it. */ |
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37 result = malloc(sizeof(SDL_WindowShaper)); |
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38 result->window = window; |
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39 result->mode.mode = ShapeModeDefault; |
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40 result->mode.parameters.binarizationCutoff = 1; |
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41 result->usershownflag = 0; |
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42 SDL_ShapeData* data = malloc(sizeof(SDL_ShapeData)); |
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43 result->driverdata = data; |
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44 data->bitmapsize = 0; |
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45 data->bitmap = NULL; |
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46 window->shaper = result; |
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47 int resized_properly = X11_ResizeWindowShape(window); |
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48 assert(resized_properly == 0); |
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49 } |
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50 #endif |
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51 |
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52 return result; |
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53 } |
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54 |
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55 int X11_ResizeWindowShape(SDL_Window* window) { |
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56 SDL_ShapeData* data = window->shaper->driverdata; |
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57 assert(data != NULL); |
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58 |
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59 unsigned int bitmapsize = window->w / 8; |
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60 if(window->w % 8 > 0) |
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61 bitmapsize += 1; |
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62 bitmapsize *= window->h; |
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63 if(data->bitmapsize != bitmapsize || data->bitmap == NULL) { |
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64 data->bitmapsize = bitmapsize; |
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65 if(data->bitmap != NULL) |
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66 free(data->bitmap); |
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67 data->bitmap = malloc(data->bitmapsize); |
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68 if(data->bitmap == NULL) { |
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69 SDL_SetError("Could not allocate memory for shaped-window bitmap."); |
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70 return -1; |
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71 } |
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72 } |
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Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
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73 memset(data->bitmap,0,data->bitmapsize); |
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74 |
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Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
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75 window->shaper->usershownflag |= window->flags & SDL_WINDOW_SHOWN; |
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76 |
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77 return 0; |
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78 } |
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parents:
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79 |
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80 int X11_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) { |
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81 if(shaper == NULL || shape == NULL || shaper->driverdata == NULL) |
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82 return -1; |
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83 |
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84 #if SDL_VIDEO_DRIVER_X11_XSHAPE |
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85 if(!SDL_ISPIXELFORMAT_ALPHA(SDL_MasksToPixelFormatEnum(shape->format->BitsPerPixel,shape->format->Rmask,shape->format->Gmask,shape->format->Bmask,shape->format->Amask))) |
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86 return -2; |
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87 if(shape->w != shaper->window->w || shape->h != shaper->window->h) |
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88 return -3; |
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89 SDL_ShapeData *data = shaper->driverdata; |
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90 |
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Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.
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91 /* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */ |
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92 SDL_CalculateShapeBitmap(shaper->mode,shape,data->bitmap,8); |
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93 |
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94 SDL_WindowData *windowdata = (SDL_WindowData*)(shaper->window->driverdata); |
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95 Pixmap shapemask = XCreateBitmapFromData(windowdata->videodata->display,windowdata->xwindow,data->bitmap,shaper->window->w,shaper->window->h); |
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96 |
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97 XShapeCombineMask(windowdata->videodata->display,windowdata->xwindow, ShapeBounding, 0, 0,shapemask, ShapeSet); |
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98 XSync(windowdata->videodata->display,False); |
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99 |
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100 XFreePixmap(windowdata->videodata->display,shapemask); |
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101 #endif |
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102 |
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103 return 0; |
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104 } |