Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_PushEvent.3 @ 4333:55717a755897 SDL-1.2
Switched from setting the period size and count to setting the buffer size directly, based on feedback from the ALSA development list:
http://mailman.alsa-project.org/pipermail/alsa-devel/2009-October/022267.html
This has the nice side effect of reducing latency on my SBLive! card.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 13 Oct 2009 09:56:15 +0000 |
parents | 1238da4a7112 |
children |
rev | line source |
---|---|
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_PushEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
4107
4e3b250c950e
Erik Heckers fixed bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
3 SDL_PushEvent \- Pushes an event onto the event queue |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_PushEvent\fP\fR(\fBSDL_Event *event\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 The event queue can actually be used as a two way communication channel\&. Not only can events be read from the queue, but the user can also push their own events onto it\&. \fBevent\fR is a pointer to the event structure you wish to push onto the queue\&. | |
12 .PP | |
13 .RS | |
14 \fBNote: | |
15 .PP | |
16 Pushing device input events onto the queue doesn\&'t modify the state of the device within SDL\&. | |
17 .RE | |
18 .SH "RETURN VALUE" | |
19 .PP | |
20 Returns \fB0\fR on success or \fB-1\fR if the event couldn\&'t be pushed\&. | |
21 .SH "EXAMPLES" | |
22 .PP | |
23 See \fI\fBSDL_Event\fR\fR\&. | |
24 .SH "SEE ALSO" | |
25 .PP | |
26 \fI\fBSDL_PollEvent\fP\fR, \fI\fBSDL_PeepEvents\fP\fR, \fI\fBSDL_Event\fR\fR | |
4311
1238da4a7112
Debian patch: f230_manpages.diff
Sam Lantinga <slouken@libsdl.org>
parents:
4107
diff
changeset
|
27 .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59 |