annotate src/video/SDL_stretch.c @ 1192:54aa9aa32327

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Fri, 18 Nov 2005 23:39:02 +0100 Subject: [SDL] Mouse position bugs on Mac OS X The attached patch fixes a few bugs in SDL related to the mouse position in windowed mode on Mac OS X, reproduced using the attached minimal test program - at least here on 10.3.9, with SDL CVS from today. Could anyone test whether the bugs exist and are fixed by the patch on 10.2 and 10.4? 1. When using OpenGL, the vertical mouse positions obtained through events or SDL_GetMouseState() are off by one. 2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate. 3. Clicks on the topmost pixel row of the window are not recognized. 1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only occur in windowed mode, not in fullscreen. The cause for 1 and 3 is that in Cocoa, "the location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" (this is not documented, it's just what I found out here), which together with the fact that Cocoa's usual y coordinates start at the bottom and increase upwards means that the y coordinate of the mouse runs from 1 to h, not from 0 to h-1, in a window of height h. If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9), can this be applied to the CVS? -Christian To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Mon, 28 Nov 2005 10:41:51 +0100 Subject: [SDL] Re: Mouse position bugs on Mac OS X I wrote: > I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9 So, here are the results of my tests (with patched and unpatched frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9): On 10.1.5, my test program doesn't run because of "Undefined symbols: SDL undefined reference to _CGMainDisplayID expected to be defined in Carbon". I guess not supporting 10.1 was a deliberate decision then and that's OK with me. On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my original post and are fixed by my patch. That is, there is no difference between pre/post 10.3 and the patched version works correctly in all combinations of GL/non-GL and windowed/fullscreen. I therefore recommend the patch for inclusion. -Christian
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 28 Nov 2005 13:58:26 +0000
parents 10b3fb28c86b
children f4a3a4129d04
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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b8d311d90021 Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga
0
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* This a stretch blit implementation based on ideas given to me by
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29 Tomasz Cejner - thanks! :)
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30
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31 April 27, 2000 - Sam Lantinga
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32 */
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33
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34 #include "SDL_error.h"
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35 #include "SDL_video.h"
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36 #include "SDL_blit.h"
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37
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38 /* This isn't ready for general consumption yet - it should be folded
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39 into the general blitting mechanism.
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40 */
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41
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42 #if (defined(WIN32) && !defined(_M_ALPHA) && !defined(_WIN32_WCE) && \
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43 !defined(__WATCOMC__) && !defined(__LCC__) && !defined(__FREEBCC__)) || \
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44 (defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT))
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45 #define USE_ASM_STRETCH
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46 #endif
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47
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48 #ifdef USE_ASM_STRETCH
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49
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50 #if defined(WIN32) || defined(i386)
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51 #define PREFIX16 0x66
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52 #define STORE_BYTE 0xAA
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53 #define STORE_WORD 0xAB
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54 #define LOAD_BYTE 0xAC
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55 #define LOAD_WORD 0xAD
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56 #define RETURN 0xC3
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57 #else
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58 #error Need assembly opcodes for this architecture
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59 #endif
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60
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61 #if defined(__ELF__) && defined(__GNUC__)
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62 extern unsigned char _copy_row[4096] __attribute__ ((alias ("copy_row")));
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63 #endif
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64 static unsigned char copy_row[4096];
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65
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66 static int generate_rowbytes(int src_w, int dst_w, int bpp)
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67 {
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68 static struct {
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69 int bpp;
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70 int src_w;
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71 int dst_w;
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72 } last;
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73
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74 int i;
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75 int pos, inc;
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76 unsigned char *eip;
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77 unsigned char load, store;
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78
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79 /* See if we need to regenerate the copy buffer */
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80 if ( (src_w == last.src_w) &&
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81 (dst_w == last.dst_w) && (bpp == last.bpp) ) {
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82 return(0);
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83 }
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84 last.bpp = bpp;
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85 last.src_w = src_w;
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86 last.dst_w = dst_w;
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87
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88 switch (bpp) {
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89 case 1:
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90 load = LOAD_BYTE;
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91 store = STORE_BYTE;
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92 break;
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93 case 2:
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94 case 4:
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95 load = LOAD_WORD;
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96 store = STORE_WORD;
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97 break;
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98 default:
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99 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp);
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100 return(-1);
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101 }
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102 pos = 0x10000;
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103 inc = (src_w << 16) / dst_w;
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104 eip = copy_row;
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105 for ( i=0; i<dst_w; ++i ) {
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106 while ( pos >= 0x10000L ) {
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107 if ( bpp == 2 ) {
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108 *eip++ = PREFIX16;
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109 }
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110 *eip++ = load;
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111 pos -= 0x10000L;
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112 }
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113 if ( bpp == 2 ) {
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114 *eip++ = PREFIX16;
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115 }
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116 *eip++ = store;
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117 pos += inc;
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118 }
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119 *eip++ = RETURN;
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120
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121 /* Verify that we didn't overflow (too late) */
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122 if ( eip > (copy_row+sizeof(copy_row)) ) {
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123 SDL_SetError("Copy buffer overflow");
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124 return(-1);
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125 }
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126 return(0);
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127 }
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128
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129 #else
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130
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131 #define DEFINE_COPY_ROW(name, type) \
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132 void name(type *src, int src_w, type *dst, int dst_w) \
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133 { \
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134 int i; \
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135 int pos, inc; \
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136 type pixel = 0; \
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137 \
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138 pos = 0x10000; \
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139 inc = (src_w << 16) / dst_w; \
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140 for ( i=dst_w; i>0; --i ) { \
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141 while ( pos >= 0x10000L ) { \
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142 pixel = *src++; \
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143 pos -= 0x10000L; \
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144 } \
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145 *dst++ = pixel; \
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146 pos += inc; \
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147 } \
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148 }
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149 DEFINE_COPY_ROW(copy_row1, Uint8)
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150 DEFINE_COPY_ROW(copy_row2, Uint16)
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151 DEFINE_COPY_ROW(copy_row4, Uint32)
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152
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153 #endif /* USE_ASM_STRETCH */
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154
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155 /* The ASM code doesn't handle 24-bpp stretch blits */
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156 void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w)
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157 {
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158 int i;
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159 int pos, inc;
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160 Uint8 pixel[3];
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161
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162 pos = 0x10000;
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163 inc = (src_w << 16) / dst_w;
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164 for ( i=dst_w; i>0; --i ) {
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165 while ( pos >= 0x10000L ) {
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166 pixel[0] = *src++;
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167 pixel[1] = *src++;
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168 pixel[2] = *src++;
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169 pos -= 0x10000L;
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170 }
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171 *dst++ = pixel[0];
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172 *dst++ = pixel[1];
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173 *dst++ = pixel[2];
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174 pos += inc;
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175 }
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176 }
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177
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178 /* Perform a stretch blit between two surfaces of the same format.
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179 NOTE: This function is not safe to call from multiple threads!
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180 */
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181 int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect,
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182 SDL_Surface *dst, SDL_Rect *dstrect)
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183 {
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184 int src_locked;
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185 int dst_locked;
0
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186 int pos, inc;
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187 int dst_width;
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188 int dst_maxrow;
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189 int src_row, dst_row;
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190 Uint8 *srcp = NULL;
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191 Uint8 *dstp;
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192 SDL_Rect full_src;
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193 SDL_Rect full_dst;
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194 #if defined(USE_ASM_STRETCH) && defined(__GNUC__)
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195 int u1, u2;
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196 #endif
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197 const int bpp = dst->format->BytesPerPixel;
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198
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199 if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) {
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200 SDL_SetError("Only works with same format surfaces");
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201 return(-1);
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202 }
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203
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204 /* Verify the blit rectangles */
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205 if ( srcrect ) {
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206 if ( (srcrect->x < 0) || (srcrect->y < 0) ||
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207 ((srcrect->x+srcrect->w) > src->w) ||
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208 ((srcrect->y+srcrect->h) > src->h) ) {
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209 SDL_SetError("Invalid source blit rectangle");
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210 return(-1);
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211 }
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212 } else {
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213 full_src.x = 0;
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214 full_src.y = 0;
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215 full_src.w = src->w;
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216 full_src.h = src->h;
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217 srcrect = &full_src;
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218 }
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219 if ( dstrect ) {
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220 if ( (dstrect->x < 0) || (dstrect->y < 0) ||
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221 ((dstrect->x+dstrect->w) > dst->w) ||
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222 ((dstrect->y+dstrect->h) > dst->h) ) {
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223 SDL_SetError("Invalid destination blit rectangle");
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224 return(-1);
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225 }
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226 } else {
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227 full_dst.x = 0;
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228 full_dst.y = 0;
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229 full_dst.w = dst->w;
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230 full_dst.h = dst->h;
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231 dstrect = &full_dst;
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232 }
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233
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234 /* Lock the destination if it's in hardware */
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235 dst_locked = 0;
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236 if ( SDL_MUSTLOCK(dst) ) {
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237 if ( SDL_LockSurface(dst) < 0 ) {
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238 SDL_SetError("Unable to lock destination surface");
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239 return(-1);
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240 }
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241 dst_locked = 1;
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242 }
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243 /* Lock the source if it's in hardware */
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244 src_locked = 0;
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245 if ( SDL_MUSTLOCK(src) ) {
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246 if ( SDL_LockSurface(src) < 0 ) {
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247 if ( dst_locked ) {
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248 SDL_UnlockSurface(dst);
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249 }
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250 SDL_SetError("Unable to lock source surface");
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251 return(-1);
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252 }
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253 src_locked = 1;
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254 }
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255
0
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256 /* Set up the data... */
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257 pos = 0x10000;
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258 inc = (srcrect->h << 16) / dstrect->h;
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259 src_row = srcrect->y;
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260 dst_row = dstrect->y;
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261 dst_width = dstrect->w*bpp;
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262
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263 #ifdef USE_ASM_STRETCH
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264 /* Write the opcodes for this stretch */
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265 if ( (bpp != 3) &&
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266 (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0) ) {
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267 return(-1);
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268 }
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269 #endif
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270
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271 /* Perform the stretch blit */
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272 for ( dst_maxrow = dst_row+dstrect->h; dst_row<dst_maxrow; ++dst_row ) {
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273 dstp = (Uint8 *)dst->pixels + (dst_row*dst->pitch)
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274 + (dstrect->x*bpp);
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diff changeset
275 while ( pos >= 0x10000L ) {
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276 srcp = (Uint8 *)src->pixels + (src_row*src->pitch)
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diff changeset
277 + (srcrect->x*bpp);
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diff changeset
278 ++src_row;
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diff changeset
279 pos -= 0x10000L;
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diff changeset
280 }
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diff changeset
281 #ifdef USE_ASM_STRETCH
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diff changeset
282 switch (bpp) {
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diff changeset
283 case 3:
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284 copy_row3(srcp, srcrect->w, dstp, dstrect->w);
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diff changeset
285 break;
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diff changeset
286 default:
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287 #ifdef __GNUC__
627
8b9ac38381d0 Fixed compile problem in SDL_stretch.c with gcc 3.3
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diff changeset
288 __asm__ __volatile__ (
8b9ac38381d0 Fixed compile problem in SDL_stretch.c with gcc 3.3
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parents: 297
diff changeset
289 "call _copy_row"
0
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diff changeset
290 : "=&D" (u1), "=&S" (u2)
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diff changeset
291 : "0" (dstp), "1" (srcp)
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diff changeset
292 : "memory" );
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diff changeset
293 #else
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diff changeset
294 #ifdef WIN32
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295 { void *code = &copy_row;
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diff changeset
296 __asm {
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diff changeset
297 push edi
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diff changeset
298 push esi
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diff changeset
299
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diff changeset
300 mov edi, dstp
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parents:
diff changeset
301 mov esi, srcp
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diff changeset
302 call dword ptr code
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parents:
diff changeset
303
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parents:
diff changeset
304 pop esi
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parents:
diff changeset
305 pop edi
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parents:
diff changeset
306 }
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diff changeset
307 }
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diff changeset
308 #else
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diff changeset
309 #error Need inline assembly for this compiler
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diff changeset
310 #endif
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diff changeset
311 #endif /* __GNUC__ */
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parents:
diff changeset
312 break;
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parents:
diff changeset
313 }
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diff changeset
314 #else
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parents:
diff changeset
315 switch (bpp) {
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parents:
diff changeset
316 case 1:
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diff changeset
317 copy_row1(srcp, srcrect->w, dstp, dstrect->w);
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parents:
diff changeset
318 break;
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parents:
diff changeset
319 case 2:
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diff changeset
320 copy_row2((Uint16 *)srcp, srcrect->w,
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321 (Uint16 *)dstp, dstrect->w);
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322 break;
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323 case 3:
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324 copy_row3(srcp, srcrect->w, dstp, dstrect->w);
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325 break;
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326 case 4:
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327 copy_row4((Uint32 *)srcp, srcrect->w,
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328 (Uint32 *)dstp, dstrect->w);
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329 break;
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330 }
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331 #endif
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332 pos += inc;
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333 }
894
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334
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335 /* We need to unlock the surfaces if they're locked */
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336 if ( dst_locked ) {
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337 SDL_UnlockSurface(dst);
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338 }
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339 if ( src_locked ) {
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340 SDL_UnlockSurface(src);
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341 }
0
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342 return(0);
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343 }
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344