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annotate docs/html/sdlwmgrabinput.html @ 1192:54aa9aa32327
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Fri, 18 Nov 2005 23:39:02 +0100
Subject: [SDL] Mouse position bugs on Mac OS X
The attached patch fixes a few bugs in SDL related to the mouse position
in windowed mode on Mac OS X, reproduced using the attached minimal test
program - at least here on 10.3.9, with SDL CVS from today. Could anyone
test whether the bugs exist and are fixed by the patch on 10.2 and 10.4?
1. When using OpenGL, the vertical mouse positions obtained through
events or SDL_GetMouseState() are off by one.
2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate.
3. Clicks on the topmost pixel row of the window are not recognized.
1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only
occur in windowed mode, not in fullscreen.
The cause for 1 and 3 is that in Cocoa, "the location of the mouse"
seems to be defined as "the location of the top left corner of the mouse
pointer's hot pixel" (this is not documented, it's just what I found out
here), which together with the fact that Cocoa's usual y coordinates
start at the bottom and increase upwards means that the y coordinate of
the mouse runs from 1 to h, not from 0 to h-1, in a window of height h.
If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can,
but at the moment all I have at hand is 10.3.9), can this be applied to
the CVS?
-Christian
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Mon, 28 Nov 2005 10:41:51 +0100
Subject: [SDL] Re: Mouse position bugs on Mac OS X
I wrote:
> I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9
So, here are the results of my tests (with patched and unpatched
frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9):
On 10.1.5, my test program doesn't run because of "Undefined symbols:
SDL undefined reference to _CGMainDisplayID expected to be defined in
Carbon". I guess not supporting 10.1 was a deliberate decision then and
that's OK with me.
On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my
original post and are fixed by my patch. That is, there is no difference
between pre/post 10.3 and the patched version works correctly in all
combinations of GL/non-GL and windowed/fullscreen.
I therefore recommend the patch for inclusion.
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 28 Nov 2005 13:58:26 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_WM_GrabInput</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Window Management" | |
14 HREF="wm.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_WM_ToggleFullScreen" | |
17 HREF="sdlwmtogglefullscreen.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="Events" | |
20 HREF="event.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlwmtogglefullscreen.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="event.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLWMGRABINPUT" | |
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74 ></A |
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75 >SDL_WM_GrabInput</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN3663" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_WM_GrabInput -- Grabs mouse and keyboard input.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN3666" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN3667" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >SDL_GrabMode <B | |
106 CLASS="FSFUNC" | |
107 >SDL_WM_GrabInput</B | |
108 ></CODE | |
109 >(SDL_GrabMode mode);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN3673" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Grabbing means that the mouse is confined to the application window, | |
124 and nearly all keyboard input is passed directly to the application, | |
125 and not interpreted by a window manager, if any.</P | |
126 ><P | |
127 >When <TT | |
128 CLASS="PARAMETER" | |
129 ><I | |
130 >mode</I | |
131 ></TT | |
132 > is <TT | |
133 CLASS="LITERAL" | |
134 >SDL_GRAB_QUERY</TT | |
135 > the grab mode is not changed, but the current grab mode is returned.</P | |
136 ><P | |
137 ><PRE | |
138 CLASS="PROGRAMLISTING" | |
139 >typedef enum { | |
140 SDL_GRAB_QUERY, | |
141 SDL_GRAB_OFF, | |
142 SDL_GRAB_ON | |
143 } SDL_GrabMode;</PRE | |
144 > | |
145 </P | |
146 ></DIV | |
147 ><DIV | |
148 CLASS="REFSECT1" | |
149 ><A | |
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150 NAME="AEN3681" |
0 | 151 ></A |
152 ><H2 | |
153 >Return Value</H2 | |
154 ><P | |
155 >The current/new <SPAN | |
156 CLASS="STRUCTNAME" | |
157 >SDL_GrabMode</SPAN | |
158 >.</P | |
159 ></DIV | |
160 ><DIV | |
161 CLASS="NAVFOOTER" | |
162 ><HR | |
163 ALIGN="LEFT" | |
164 WIDTH="100%"><TABLE | |
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165 SUMMARY="Footer navigation table" |
0 | 166 WIDTH="100%" |
167 BORDER="0" | |
168 CELLPADDING="0" | |
169 CELLSPACING="0" | |
170 ><TR | |
171 ><TD | |
172 WIDTH="33%" | |
173 ALIGN="left" | |
174 VALIGN="top" | |
175 ><A | |
176 HREF="sdlwmtogglefullscreen.html" | |
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177 ACCESSKEY="P" |
0 | 178 >Prev</A |
179 ></TD | |
180 ><TD | |
181 WIDTH="34%" | |
182 ALIGN="center" | |
183 VALIGN="top" | |
184 ><A | |
185 HREF="index.html" | |
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186 ACCESSKEY="H" |
0 | 187 >Home</A |
188 ></TD | |
189 ><TD | |
190 WIDTH="33%" | |
191 ALIGN="right" | |
192 VALIGN="top" | |
193 ><A | |
194 HREF="event.html" | |
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195 ACCESSKEY="N" |
0 | 196 >Next</A |
197 ></TD | |
198 ></TR | |
199 ><TR | |
200 ><TD | |
201 WIDTH="33%" | |
202 ALIGN="left" | |
203 VALIGN="top" | |
204 >SDL_WM_ToggleFullScreen</TD | |
205 ><TD | |
206 WIDTH="34%" | |
207 ALIGN="center" | |
208 VALIGN="top" | |
209 ><A | |
210 HREF="wm.html" | |
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211 ACCESSKEY="U" |
0 | 212 >Up</A |
213 ></TD | |
214 ><TD | |
215 WIDTH="33%" | |
216 ALIGN="right" | |
217 VALIGN="top" | |
218 >Events</TD | |
219 ></TR | |
220 ></TABLE | |
221 ></DIV | |
222 ></BODY | |
223 ></HTML | |
224 > |