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annotate docs/html/sdlvideomodeok.html @ 1192:54aa9aa32327
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Fri, 18 Nov 2005 23:39:02 +0100
Subject: [SDL] Mouse position bugs on Mac OS X
The attached patch fixes a few bugs in SDL related to the mouse position
in windowed mode on Mac OS X, reproduced using the attached minimal test
program - at least here on 10.3.9, with SDL CVS from today. Could anyone
test whether the bugs exist and are fixed by the patch on 10.2 and 10.4?
1. When using OpenGL, the vertical mouse positions obtained through
events or SDL_GetMouseState() are off by one.
2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate.
3. Clicks on the topmost pixel row of the window are not recognized.
1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only
occur in windowed mode, not in fullscreen.
The cause for 1 and 3 is that in Cocoa, "the location of the mouse"
seems to be defined as "the location of the top left corner of the mouse
pointer's hot pixel" (this is not documented, it's just what I found out
here), which together with the fact that Cocoa's usual y coordinates
start at the bottom and increase upwards means that the y coordinate of
the mouse runs from 1 to h, not from 0 to h-1, in a window of height h.
If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can,
but at the moment all I have at hand is 10.3.9), can this be applied to
the CVS?
-Christian
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Mon, 28 Nov 2005 10:41:51 +0100
Subject: [SDL] Re: Mouse position bugs on Mac OS X
I wrote:
> I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9
So, here are the results of my tests (with patched and unpatched
frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9):
On 10.1.5, my test program doesn't run because of "Undefined symbols:
SDL undefined reference to _CGMainDisplayID expected to be defined in
Carbon". I guess not supporting 10.1 was a deliberate decision then and
that's OK with me.
On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my
original post and are fixed by my patch. That is, there is no difference
between pre/post 10.3 and the patched version works correctly in all
combinations of GL/non-GL and windowed/fullscreen.
I therefore recommend the patch for inclusion.
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 28 Nov 2005 13:58:26 +0000 |
parents | 355632dca928 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_VideoModeOK</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_ListModes" | |
17 HREF="sdllistmodes.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SetVideoMode" | |
20 HREF="sdlsetvideomode.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdllistmodes.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlsetvideomode.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLVIDEOMODEOK" | |
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74 ></A |
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75 >SDL_VideoModeOK</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN1202" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_VideoModeOK -- Check to see if a particular video mode is supported.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN1205" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN1206" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_VideoModeOK</B | |
108 ></CODE | |
109 >(int width, int height, int bpp, Uint32 flags);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN1212" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 ><TT | |
124 CLASS="FUNCTION" | |
125 >SDL_VideoModeOK</TT | |
126 > returns <SPAN | |
127 CLASS="RETURNVALUE" | |
128 >0</SPAN | |
129 > | |
130 if the requested mode is not supported under any bit depth, or returns the | |
131 bits-per-pixel of the closest available mode with the given width, height and requested <A | |
132 HREF="sdlsurface.html" | |
133 >surface</A | |
134 > flags (see <A | |
135 HREF="sdlsetvideomode.html" | |
136 ><TT | |
137 CLASS="FUNCTION" | |
138 >SDL_SetVideoMode</TT | |
139 ></A | |
140 >).</P | |
141 ><P | |
142 >The bits-per-pixel value returned is only a suggested mode. You can usually request and bpp you want when <A | |
143 HREF="sdlsetvideomode.html" | |
144 >setting</A | |
145 > the video mode and SDL will emulate that color depth with a shadow video surface.</P | |
146 ><P | |
147 >The arguments to <TT | |
148 CLASS="FUNCTION" | |
149 >SDL_VideoModeOK</TT | |
150 > are the same ones you | |
151 would pass to <A | |
152 HREF="sdlsetvideomode.html" | |
153 >SDL_SetVideoMode</A | |
154 ></P | |
155 ></DIV | |
156 ><DIV | |
157 CLASS="REFSECT1" | |
158 ><A | |
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159 NAME="AEN1225" |
0 | 160 ></A |
161 ><H2 | |
162 >Example</H2 | |
163 ><PRE | |
164 CLASS="PROGRAMLISTING" | |
165 >SDL_Surface *screen; | |
166 Uint32 bpp; | |
167 . | |
168 . | |
169 . | |
170 printf("Checking mode 640x480@16bpp.\n"); | |
171 bpp=SDL_VideoModeOK(640, 480, 16, SDL_HWSURFACE); | |
172 | |
173 if(!bpp){ | |
174 printf("Mode not available.\n"); | |
175 exit(-1); | |
176 } | |
177 | |
178 printf("SDL Recommends 640x480@%dbpp.\n", bpp); | |
179 screen=SDL_SetVideoMode(640, 480, bpp, SDL_HWSURFACE); | |
180 . | |
181 .</PRE | |
182 ></DIV | |
183 ><DIV | |
184 CLASS="REFSECT1" | |
185 ><A | |
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186 NAME="AEN1228" |
0 | 187 ></A |
188 ><H2 | |
189 >See Also</H2 | |
190 ><P | |
191 ><A | |
192 HREF="sdlsetvideomode.html" | |
193 ><TT | |
194 CLASS="FUNCTION" | |
195 >SDL_SetVideoMode</TT | |
196 ></A | |
197 >, | |
198 <A | |
199 HREF="sdlgetvideoinfo.html" | |
200 ><TT | |
201 CLASS="FUNCTION" | |
202 >SDL_GetVideoInfo</TT | |
203 ></A | |
204 ></P | |
205 ></DIV | |
206 ><DIV | |
207 CLASS="NAVFOOTER" | |
208 ><HR | |
209 ALIGN="LEFT" | |
210 WIDTH="100%"><TABLE | |
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211 SUMMARY="Footer navigation table" |
0 | 212 WIDTH="100%" |
213 BORDER="0" | |
214 CELLPADDING="0" | |
215 CELLSPACING="0" | |
216 ><TR | |
217 ><TD | |
218 WIDTH="33%" | |
219 ALIGN="left" | |
220 VALIGN="top" | |
221 ><A | |
222 HREF="sdllistmodes.html" | |
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223 ACCESSKEY="P" |
0 | 224 >Prev</A |
225 ></TD | |
226 ><TD | |
227 WIDTH="34%" | |
228 ALIGN="center" | |
229 VALIGN="top" | |
230 ><A | |
231 HREF="index.html" | |
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232 ACCESSKEY="H" |
0 | 233 >Home</A |
234 ></TD | |
235 ><TD | |
236 WIDTH="33%" | |
237 ALIGN="right" | |
238 VALIGN="top" | |
239 ><A | |
240 HREF="sdlsetvideomode.html" | |
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241 ACCESSKEY="N" |
0 | 242 >Next</A |
243 ></TD | |
244 ></TR | |
245 ><TR | |
246 ><TD | |
247 WIDTH="33%" | |
248 ALIGN="left" | |
249 VALIGN="top" | |
250 >SDL_ListModes</TD | |
251 ><TD | |
252 WIDTH="34%" | |
253 ALIGN="center" | |
254 VALIGN="top" | |
255 ><A | |
256 HREF="video.html" | |
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257 ACCESSKEY="U" |
0 | 258 >Up</A |
259 ></TD | |
260 ><TD | |
261 WIDTH="33%" | |
262 ALIGN="right" | |
263 VALIGN="top" | |
264 >SDL_SetVideoMode</TD | |
265 ></TR | |
266 ></TABLE | |
267 ></DIV | |
268 ></BODY | |
269 ></HTML | |
270 > |