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annotate docs/html/sdlshowcursor.html @ 1192:54aa9aa32327
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Fri, 18 Nov 2005 23:39:02 +0100
Subject: [SDL] Mouse position bugs on Mac OS X
The attached patch fixes a few bugs in SDL related to the mouse position
in windowed mode on Mac OS X, reproduced using the attached minimal test
program - at least here on 10.3.9, with SDL CVS from today. Could anyone
test whether the bugs exist and are fixed by the patch on 10.2 and 10.4?
1. When using OpenGL, the vertical mouse positions obtained through
events or SDL_GetMouseState() are off by one.
2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate.
3. Clicks on the topmost pixel row of the window are not recognized.
1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only
occur in windowed mode, not in fullscreen.
The cause for 1 and 3 is that in Cocoa, "the location of the mouse"
seems to be defined as "the location of the top left corner of the mouse
pointer's hot pixel" (this is not documented, it's just what I found out
here), which together with the fact that Cocoa's usual y coordinates
start at the bottom and increase upwards means that the y coordinate of
the mouse runs from 1 to h, not from 0 to h-1, in a window of height h.
If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can,
but at the moment all I have at hand is 10.3.9), can this be applied to
the CVS?
-Christian
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Mon, 28 Nov 2005 10:41:51 +0100
Subject: [SDL] Re: Mouse position bugs on Mac OS X
I wrote:
> I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9
So, here are the results of my tests (with patched and unpatched
frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9):
On 10.1.5, my test program doesn't run because of "Undefined symbols:
SDL undefined reference to _CGMainDisplayID expected to be defined in
Carbon". I guess not supporting 10.1 was a deliberate decision then and
that's OK with me.
On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my
original post and are fixed by my patch. That is, there is no difference
between pre/post 10.3 and the patched version works correctly in all
combinations of GL/non-GL and windowed/fullscreen.
I therefore recommend the patch for inclusion.
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 28 Nov 2005 13:58:26 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ShowCursor</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_GetCursor" | |
17 HREF="sdlgetcursor.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GL_LoadLibrary" | |
20 HREF="sdlglloadlibrary.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlgetcursor.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlglloadlibrary.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLSHOWCURSOR" | |
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74 ></A |
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75 >SDL_ShowCursor</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2615" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ShowCursor -- Toggle whether or not the cursor is shown on the screen.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2618" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2619" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_ShowCursor</B | |
108 ></CODE | |
109 >(int toggle);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2625" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Toggle whether or not the cursor is shown on the screen. Passing <TT | |
124 CLASS="LITERAL" | |
125 >SDL_ENABLE</TT | |
126 > displays the cursor and passing <TT | |
127 CLASS="LITERAL" | |
128 >SDL_DISABLE</TT | |
129 > hides it. The current state of the mouse cursor can be queried by passing <TT | |
130 CLASS="LITERAL" | |
131 >SDL_QUERY</TT | |
132 >, either <TT | |
133 CLASS="LITERAL" | |
134 >SDL_DISABLE</TT | |
135 > or <TT | |
136 CLASS="LITERAL" | |
137 >SDL_ENABLE</TT | |
138 > will be returned.</P | |
139 ><P | |
140 >The cursor starts off displayed, but can be turned off.</P | |
141 ></DIV | |
142 ><DIV | |
143 CLASS="REFSECT1" | |
144 ><A | |
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145 NAME="AEN2634" |
0 | 146 ></A |
147 ><H2 | |
148 >Return Value</H2 | |
149 ><P | |
150 >Returns the current state of the cursor.</P | |
151 ></DIV | |
152 ><DIV | |
153 CLASS="REFSECT1" | |
154 ><A | |
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155 NAME="AEN2637" |
0 | 156 ></A |
157 ><H2 | |
158 >See Also</H2 | |
159 ><P | |
160 ><A | |
161 HREF="sdlcreatecursor.html" | |
162 ><TT | |
163 CLASS="FUNCTION" | |
164 >SDL_CreateCursor</TT | |
165 ></A | |
166 >, | |
167 <A | |
168 HREF="sdlsetcursor.html" | |
169 ><TT | |
170 CLASS="FUNCTION" | |
171 >SDL_SetCursor</TT | |
172 ></A | |
173 ></P | |
174 ></DIV | |
175 ><DIV | |
176 CLASS="NAVFOOTER" | |
177 ><HR | |
178 ALIGN="LEFT" | |
179 WIDTH="100%"><TABLE | |
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180 SUMMARY="Footer navigation table" |
0 | 181 WIDTH="100%" |
182 BORDER="0" | |
183 CELLPADDING="0" | |
184 CELLSPACING="0" | |
185 ><TR | |
186 ><TD | |
187 WIDTH="33%" | |
188 ALIGN="left" | |
189 VALIGN="top" | |
190 ><A | |
191 HREF="sdlgetcursor.html" | |
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192 ACCESSKEY="P" |
0 | 193 >Prev</A |
194 ></TD | |
195 ><TD | |
196 WIDTH="34%" | |
197 ALIGN="center" | |
198 VALIGN="top" | |
199 ><A | |
200 HREF="index.html" | |
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201 ACCESSKEY="H" |
0 | 202 >Home</A |
203 ></TD | |
204 ><TD | |
205 WIDTH="33%" | |
206 ALIGN="right" | |
207 VALIGN="top" | |
208 ><A | |
209 HREF="sdlglloadlibrary.html" | |
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210 ACCESSKEY="N" |
0 | 211 >Next</A |
212 ></TD | |
213 ></TR | |
214 ><TR | |
215 ><TD | |
216 WIDTH="33%" | |
217 ALIGN="left" | |
218 VALIGN="top" | |
219 >SDL_GetCursor</TD | |
220 ><TD | |
221 WIDTH="34%" | |
222 ALIGN="center" | |
223 VALIGN="top" | |
224 ><A | |
225 HREF="video.html" | |
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226 ACCESSKEY="U" |
0 | 227 >Up</A |
228 ></TD | |
229 ><TD | |
230 WIDTH="33%" | |
231 ALIGN="right" | |
232 VALIGN="top" | |
233 >SDL_GL_LoadLibrary</TD | |
234 ></TR | |
235 ></TABLE | |
236 ></DIV | |
237 ></BODY | |
238 ></HTML | |
239 > |