annotate docs/html/sdlremovetimer.html @ 1192:54aa9aa32327

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Fri, 18 Nov 2005 23:39:02 +0100 Subject: [SDL] Mouse position bugs on Mac OS X The attached patch fixes a few bugs in SDL related to the mouse position in windowed mode on Mac OS X, reproduced using the attached minimal test program - at least here on 10.3.9, with SDL CVS from today. Could anyone test whether the bugs exist and are fixed by the patch on 10.2 and 10.4? 1. When using OpenGL, the vertical mouse positions obtained through events or SDL_GetMouseState() are off by one. 2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate. 3. Clicks on the topmost pixel row of the window are not recognized. 1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only occur in windowed mode, not in fullscreen. The cause for 1 and 3 is that in Cocoa, "the location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" (this is not documented, it's just what I found out here), which together with the fact that Cocoa's usual y coordinates start at the bottom and increase upwards means that the y coordinate of the mouse runs from 1 to h, not from 0 to h-1, in a window of height h. If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9), can this be applied to the CVS? -Christian To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Mon, 28 Nov 2005 10:41:51 +0100 Subject: [SDL] Re: Mouse position bugs on Mac OS X I wrote: > I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9 So, here are the results of my tests (with patched and unpatched frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9): On 10.1.5, my test program doesn't run because of "Undefined symbols: SDL undefined reference to _CGMainDisplayID expected to be defined in Carbon". I guess not supporting 10.1 was a deliberate decision then and that's OK with me. On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my original post and are fixed by my patch. That is, there is no difference between pre/post 10.3 and the patched version works correctly in all combinations of GL/non-GL and windowed/fullscreen. I therefore recommend the patch for inclusion. -Christian
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 28 Nov 2005 13:58:26 +0000
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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40 >SDL Library Documentation</TH
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61 ><A
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62 HREF="sdlsettimer.html"
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72 ><A
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73 NAME="SDLREMOVETIMER"
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74 ></A
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75 >SDL_RemoveTimer</H1
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81 ><H2
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82 >Name</H2
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83 >SDL_RemoveTimer&nbsp;--&nbsp;Remove a timer which was added with
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84 <A
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85 HREF="sdladdtimer.html"
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86 >SDL_AddTimer</A
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87 >.</DIV
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94 >Synopsis</H2
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103 CLASS="FUNCSYNOPSISINFO"
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104 >#include "SDL.h"</PRE
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111 >SDL_RemoveTimer</B
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112 ></CODE
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113 >(SDL_TimerID id);</CODE
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115 ><P
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124 ><H2
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125 >Description</H2
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126 ><P
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127 >Removes a timer callback previously added with
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128 <A
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129 HREF="sdladdtimer.html"
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130 >SDL_AddTimer</A
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131 >.</P
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132 ></DIV
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135 ><A
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138 ><H2
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139 >Return Value</H2
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140 ><P
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141 >Returns a boolean value indicating success.</P
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142 ></DIV
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143 ><DIV
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144 CLASS="REFSECT1"
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147 ></A
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148 ><H2
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149 >Examples</H2
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150 ><P
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151 ><PRE
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152 CLASS="PROGRAMLISTING"
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153 >SDL_RemoveTimer(my_timer_id);</PRE
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154 ></P
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155 ></DIV
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156 ><DIV
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158 ><A
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160 ></A
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161 ><H2
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162 >See Also</H2
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163 ><P
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164 ><A
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165 HREF="sdladdtimer.html"
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166 ><TT
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167 CLASS="FUNCTION"
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168 >SDL_AddTimer</TT
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169 ></A
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170 ></P
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171 ></DIV
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172 ><DIV
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173 CLASS="NAVFOOTER"
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174 ><HR
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175 ALIGN="LEFT"
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176 WIDTH="100%"><TABLE
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177 SUMMARY="Footer navigation table"
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178 WIDTH="100%"
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179 BORDER="0"
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180 CELLPADDING="0"
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181 CELLSPACING="0"
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182 ><TR
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183 ><TD
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184 WIDTH="33%"
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185 ALIGN="left"
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186 VALIGN="top"
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187 ><A
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188 HREF="sdladdtimer.html"
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189 ACCESSKEY="P"
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190 >Prev</A
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191 ></TD
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192 ><TD
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193 WIDTH="34%"
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194 ALIGN="center"
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195 VALIGN="top"
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196 ><A
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197 HREF="index.html"
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198 ACCESSKEY="H"
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199 >Home</A
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200 ></TD
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201 ><TD
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202 WIDTH="33%"
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203 ALIGN="right"
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204 VALIGN="top"
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205 ><A
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206 HREF="sdlsettimer.html"
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207 ACCESSKEY="N"
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208 >Next</A
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209 ></TD
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210 ></TR
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211 ><TR
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212 ><TD
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213 WIDTH="33%"
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214 ALIGN="left"
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215 VALIGN="top"
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216 >SDL_AddTimer</TD
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217 ><TD
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218 WIDTH="34%"
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219 ALIGN="center"
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220 VALIGN="top"
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221 ><A
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222 HREF="time.html"
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223 ACCESSKEY="U"
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224 >Up</A
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225 ></TD
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226 ><TD
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227 WIDTH="33%"
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228 ALIGN="right"
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229 VALIGN="top"
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230 >SDL_SetTimer</TD
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231 ></TR
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232 ></TABLE
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233 ></DIV
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234 ></BODY
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235 ></HTML
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236 >