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annotate docs/html/sdllockyuvoverlay.html @ 1192:54aa9aa32327
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Fri, 18 Nov 2005 23:39:02 +0100
Subject: [SDL] Mouse position bugs on Mac OS X
The attached patch fixes a few bugs in SDL related to the mouse position
in windowed mode on Mac OS X, reproduced using the attached minimal test
program - at least here on 10.3.9, with SDL CVS from today. Could anyone
test whether the bugs exist and are fixed by the patch on 10.2 and 10.4?
1. When using OpenGL, the vertical mouse positions obtained through
events or SDL_GetMouseState() are off by one.
2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate.
3. Clicks on the topmost pixel row of the window are not recognized.
1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only
occur in windowed mode, not in fullscreen.
The cause for 1 and 3 is that in Cocoa, "the location of the mouse"
seems to be defined as "the location of the top left corner of the mouse
pointer's hot pixel" (this is not documented, it's just what I found out
here), which together with the fact that Cocoa's usual y coordinates
start at the bottom and increase upwards means that the y coordinate of
the mouse runs from 1 to h, not from 0 to h-1, in a window of height h.
If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can,
but at the moment all I have at hand is 10.3.9), can this be applied to
the CVS?
-Christian
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Mon, 28 Nov 2005 10:41:51 +0100
Subject: [SDL] Re: Mouse position bugs on Mac OS X
I wrote:
> I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9
So, here are the results of my tests (with patched and unpatched
frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9):
On 10.1.5, my test program doesn't run because of "Undefined symbols:
SDL undefined reference to _CGMainDisplayID expected to be defined in
Carbon". I guess not supporting 10.1 was a deliberate decision then and
that's OK with me.
On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my
original post and are fixed by my patch. That is, there is no difference
between pre/post 10.3 and the patched version works correctly in all
combinations of GL/non-GL and windowed/fullscreen.
I therefore recommend the patch for inclusion.
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 28 Nov 2005 13:58:26 +0000 |
parents | 355632dca928 |
children |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_LockYUVOverlay</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CreateYUVOverlay" | |
17 HREF="sdlcreateyuvoverlay.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_UnlockYUVOverlay" | |
20 HREF="sdlunlockyuvoverlay.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcreateyuvoverlay.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlunlockyuvoverlay.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLLOCKYUVOVERLAY" | |
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74 ></A |
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75 >SDL_LockYUVOverlay</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2844" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_LockYUVOverlay -- Lock an overlay</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2847" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2848" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_LockYUVOverlay</B | |
108 ></CODE | |
109 >(SDL_Overlay *overlay);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2854" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Much the same as <A | |
124 HREF="sdllocksurface.html" | |
125 ><TT | |
126 CLASS="FUNCTION" | |
127 >SDL_LockSurface</TT | |
128 ></A | |
129 >, <TT | |
130 CLASS="FUNCTION" | |
131 >SDL_LockYUVOverlay</TT | |
132 > locks the <A | |
133 HREF="sdloverlay.html" | |
134 ><TT | |
135 CLASS="PARAMETER" | |
136 ><I | |
137 >overlay</I | |
138 ></TT | |
139 ></A | |
140 > for direct access to pixel data.</P | |
141 ></DIV | |
142 ><DIV | |
143 CLASS="REFSECT1" | |
144 ><A | |
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145 NAME="AEN2862" |
0 | 146 ></A |
147 ><H2 | |
148 >Return Value</H2 | |
149 ><P | |
150 >Returns <SPAN | |
151 CLASS="RETURNVALUE" | |
152 >0</SPAN | |
153 > on success, or <SPAN | |
154 CLASS="RETURNVALUE" | |
155 >-1</SPAN | |
156 > on an error.</P | |
157 ></DIV | |
158 ><DIV | |
159 CLASS="REFSECT1" | |
160 ><A | |
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161 NAME="AEN2867" |
0 | 162 ></A |
163 ><H2 | |
164 >See Also</H2 | |
165 ><P | |
166 ><A | |
167 HREF="sdlunlockyuvoverlay.html" | |
168 ><TT | |
169 CLASS="FUNCTION" | |
170 >SDL_UnlockYUVOverlay</TT | |
171 ></A | |
172 >, | |
173 <A | |
174 HREF="sdlcreateyuvoverlay.html" | |
175 ><TT | |
176 CLASS="FUNCTION" | |
177 >SDL_CreateYUVOverlay</TT | |
178 ></A | |
179 >, | |
180 <A | |
181 HREF="sdloverlay.html" | |
182 ><SPAN | |
183 CLASS="STRUCTNAME" | |
184 >SDL_Overlay</SPAN | |
185 ></A | |
186 ></P | |
187 ></DIV | |
188 ><DIV | |
189 CLASS="NAVFOOTER" | |
190 ><HR | |
191 ALIGN="LEFT" | |
192 WIDTH="100%"><TABLE | |
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193 SUMMARY="Footer navigation table" |
0 | 194 WIDTH="100%" |
195 BORDER="0" | |
196 CELLPADDING="0" | |
197 CELLSPACING="0" | |
198 ><TR | |
199 ><TD | |
200 WIDTH="33%" | |
201 ALIGN="left" | |
202 VALIGN="top" | |
203 ><A | |
204 HREF="sdlcreateyuvoverlay.html" | |
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205 ACCESSKEY="P" |
0 | 206 >Prev</A |
207 ></TD | |
208 ><TD | |
209 WIDTH="34%" | |
210 ALIGN="center" | |
211 VALIGN="top" | |
212 ><A | |
213 HREF="index.html" | |
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214 ACCESSKEY="H" |
0 | 215 >Home</A |
216 ></TD | |
217 ><TD | |
218 WIDTH="33%" | |
219 ALIGN="right" | |
220 VALIGN="top" | |
221 ><A | |
222 HREF="sdlunlockyuvoverlay.html" | |
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223 ACCESSKEY="N" |
0 | 224 >Next</A |
225 ></TD | |
226 ></TR | |
227 ><TR | |
228 ><TD | |
229 WIDTH="33%" | |
230 ALIGN="left" | |
231 VALIGN="top" | |
232 >SDL_CreateYUVOverlay</TD | |
233 ><TD | |
234 WIDTH="34%" | |
235 ALIGN="center" | |
236 VALIGN="top" | |
237 ><A | |
238 HREF="video.html" | |
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239 ACCESSKEY="U" |
0 | 240 >Up</A |
241 ></TD | |
242 ><TD | |
243 WIDTH="33%" | |
244 ALIGN="right" | |
245 VALIGN="top" | |
246 >SDL_UnlockYUVOverlay</TD | |
247 ></TR | |
248 ></TABLE | |
249 ></DIV | |
250 ></BODY | |
251 ></HTML | |
252 > |