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annotate docs/html/sdlinitsubsystem.html @ 1192:54aa9aa32327
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Fri, 18 Nov 2005 23:39:02 +0100
Subject: [SDL] Mouse position bugs on Mac OS X
The attached patch fixes a few bugs in SDL related to the mouse position
in windowed mode on Mac OS X, reproduced using the attached minimal test
program - at least here on 10.3.9, with SDL CVS from today. Could anyone
test whether the bugs exist and are fixed by the patch on 10.2 and 10.4?
1. When using OpenGL, the vertical mouse positions obtained through
events or SDL_GetMouseState() are off by one.
2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate.
3. Clicks on the topmost pixel row of the window are not recognized.
1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only
occur in windowed mode, not in fullscreen.
The cause for 1 and 3 is that in Cocoa, "the location of the mouse"
seems to be defined as "the location of the top left corner of the mouse
pointer's hot pixel" (this is not documented, it's just what I found out
here), which together with the fact that Cocoa's usual y coordinates
start at the bottom and increase upwards means that the y coordinate of
the mouse runs from 1 to h, not from 0 to h-1, in a window of height h.
If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can,
but at the moment all I have at hand is 10.3.9), can this be applied to
the CVS?
-Christian
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Mon, 28 Nov 2005 10:41:51 +0100
Subject: [SDL] Re: Mouse position bugs on Mac OS X
I wrote:
> I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9
So, here are the results of my tests (with patched and unpatched
frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9):
On 10.1.5, my test program doesn't run because of "Undefined symbols:
SDL undefined reference to _CGMainDisplayID expected to be defined in
Carbon". I guess not supporting 10.1 was a deliberate decision then and
that's OK with me.
On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my
original post and are fixed by my patch. That is, there is no difference
between pre/post 10.3 and the patched version works correctly in all
combinations of GL/non-GL and windowed/fullscreen.
I therefore recommend the patch for inclusion.
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 28 Nov 2005 13:58:26 +0000 |
parents | 355632dca928 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_InitSubSystem</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="General" | |
14 HREF="general.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_Init" | |
17 HREF="sdlinit.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_QuitSubSystem" | |
20 HREF="sdlquitsubsystem.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlinit.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlquitsubsystem.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLINITSUBSYSTEM" | |
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74 ></A |
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75 >SDL_InitSubSystem</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN510" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_InitSubSystem -- Initialize subsystems</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN513" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN514" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_InitSubSystem</B | |
108 ></CODE | |
109 >(Uint32 flags);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN520" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >After SDL has been initialized with <A | |
124 HREF="sdlinit.html" | |
125 ><TT | |
126 CLASS="FUNCTION" | |
127 >SDL_Init</TT | |
128 ></A | |
129 > you may initialize uninitialized subsystems with <TT | |
130 CLASS="FUNCTION" | |
131 >SDL_InitSubSystem</TT | |
132 >. The <TT | |
133 CLASS="PARAMETER" | |
134 ><I | |
135 >flags</I | |
136 ></TT | |
137 > parameter is the same as that used in <A | |
138 HREF="sdlinit.html" | |
139 ><TT | |
140 CLASS="FUNCTION" | |
141 >SDL_Init</TT | |
142 ></A | |
143 >.</P | |
144 ></DIV | |
145 ><DIV | |
146 CLASS="REFSECT1" | |
147 ><A | |
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148 NAME="AEN529" |
0 | 149 ></A |
150 ><H2 | |
151 >Examples</H2 | |
152 ><PRE | |
153 CLASS="PROGRAMLISTING" | |
154 >/* Seperating Joystick and Video initialization. */ | |
155 SDL_Init(SDL_INIT_VIDEO); | |
156 . | |
157 . | |
158 SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); | |
159 . | |
160 /* Do Some Video stuff */ | |
161 . | |
162 . | |
163 /* Initialize the joystick subsystem */ | |
164 SDL_InitSubSystem(SDL_INIT_JOYSTICK); | |
165 | |
166 /* Do some stuff with video and joystick */ | |
167 . | |
168 . | |
169 . | |
170 /* Shut them both down */ | |
171 SDL_Quit();</PRE | |
172 ></DIV | |
173 ><DIV | |
174 CLASS="REFSECT1" | |
175 ><A | |
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176 NAME="AEN532" |
0 | 177 ></A |
178 ><H2 | |
179 >Return Value</H2 | |
180 ><P | |
181 >Returns <SPAN | |
182 CLASS="RETURNVALUE" | |
183 >-1</SPAN | |
184 > on an error or <SPAN | |
185 CLASS="RETURNVALUE" | |
186 >0</SPAN | |
187 > on success.</P | |
188 ></DIV | |
189 ><DIV | |
190 CLASS="REFSECT1" | |
191 ><A | |
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192 NAME="AEN537" |
0 | 193 ></A |
194 ><H2 | |
195 >See Also</H2 | |
196 ><P | |
197 ><A | |
198 HREF="sdlinit.html" | |
199 ><TT | |
200 CLASS="FUNCTION" | |
201 >SDL_Init</TT | |
202 ></A | |
203 >, | |
204 <A | |
205 HREF="sdlquit.html" | |
206 ><TT | |
207 CLASS="FUNCTION" | |
208 >SDL_Quit</TT | |
209 ></A | |
210 >, | |
211 <A | |
212 HREF="sdlquitsubsystem.html" | |
213 ><TT | |
214 CLASS="FUNCTION" | |
215 >SDL_QuitSubSystem</TT | |
216 ></A | |
217 ></P | |
218 ></DIV | |
219 ><DIV | |
220 CLASS="NAVFOOTER" | |
221 ><HR | |
222 ALIGN="LEFT" | |
223 WIDTH="100%"><TABLE | |
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224 SUMMARY="Footer navigation table" |
0 | 225 WIDTH="100%" |
226 BORDER="0" | |
227 CELLPADDING="0" | |
228 CELLSPACING="0" | |
229 ><TR | |
230 ><TD | |
231 WIDTH="33%" | |
232 ALIGN="left" | |
233 VALIGN="top" | |
234 ><A | |
235 HREF="sdlinit.html" | |
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236 ACCESSKEY="P" |
0 | 237 >Prev</A |
238 ></TD | |
239 ><TD | |
240 WIDTH="34%" | |
241 ALIGN="center" | |
242 VALIGN="top" | |
243 ><A | |
244 HREF="index.html" | |
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245 ACCESSKEY="H" |
0 | 246 >Home</A |
247 ></TD | |
248 ><TD | |
249 WIDTH="33%" | |
250 ALIGN="right" | |
251 VALIGN="top" | |
252 ><A | |
253 HREF="sdlquitsubsystem.html" | |
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254 ACCESSKEY="N" |
0 | 255 >Next</A |
256 ></TD | |
257 ></TR | |
258 ><TR | |
259 ><TD | |
260 WIDTH="33%" | |
261 ALIGN="left" | |
262 VALIGN="top" | |
263 >SDL_Init</TD | |
264 ><TD | |
265 WIDTH="34%" | |
266 ALIGN="center" | |
267 VALIGN="top" | |
268 ><A | |
269 HREF="general.html" | |
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270 ACCESSKEY="U" |
0 | 271 >Up</A |
272 ></TD | |
273 ><TD | |
274 WIDTH="33%" | |
275 ALIGN="right" | |
276 VALIGN="top" | |
277 >SDL_QuitSubSystem</TD | |
278 ></TR | |
279 ></TABLE | |
280 ></DIV | |
281 ></BODY | |
282 ></HTML | |
283 > |