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annotate docs/html/sdlfillrect.html @ 1192:54aa9aa32327
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Fri, 18 Nov 2005 23:39:02 +0100
Subject: [SDL] Mouse position bugs on Mac OS X
The attached patch fixes a few bugs in SDL related to the mouse position
in windowed mode on Mac OS X, reproduced using the attached minimal test
program - at least here on 10.3.9, with SDL CVS from today. Could anyone
test whether the bugs exist and are fixed by the patch on 10.2 and 10.4?
1. When using OpenGL, the vertical mouse positions obtained through
events or SDL_GetMouseState() are off by one.
2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate.
3. Clicks on the topmost pixel row of the window are not recognized.
1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only
occur in windowed mode, not in fullscreen.
The cause for 1 and 3 is that in Cocoa, "the location of the mouse"
seems to be defined as "the location of the top left corner of the mouse
pointer's hot pixel" (this is not documented, it's just what I found out
here), which together with the fact that Cocoa's usual y coordinates
start at the bottom and increase upwards means that the y coordinate of
the mouse runs from 1 to h, not from 0 to h-1, in a window of height h.
If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can,
but at the moment all I have at hand is 10.3.9), can this be applied to
the CVS?
-Christian
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Mon, 28 Nov 2005 10:41:51 +0100
Subject: [SDL] Re: Mouse position bugs on Mac OS X
I wrote:
> I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9
So, here are the results of my tests (with patched and unpatched
frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9):
On 10.1.5, my test program doesn't run because of "Undefined symbols:
SDL undefined reference to _CGMainDisplayID expected to be defined in
Carbon". I guess not supporting 10.1 was a deliberate decision then and
that's OK with me.
On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my
original post and are fixed by my patch. That is, there is no difference
between pre/post 10.3 and the patched version works correctly in all
combinations of GL/non-GL and windowed/fullscreen.
I therefore recommend the patch for inclusion.
-Christian
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 28 Nov 2005 13:58:26 +0000 |
parents | 355632dca928 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_FillRect</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_BlitSurface" | |
17 HREF="sdlblitsurface.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_DisplayFormat" | |
20 HREF="sdldisplayformat.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlblitsurface.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdldisplayformat.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLFILLRECT" | |
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74 ></A |
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75 >SDL_FillRect</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2351" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_FillRect -- This function performs a fast fill of the given rectangle with some color</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2354" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2355" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_FillRect</B | |
108 ></CODE | |
109 >(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2361" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >This function performs a fast fill of the given rectangle with | |
124 <TT | |
125 CLASS="PARAMETER" | |
126 ><I | |
127 >color</I | |
128 ></TT | |
129 >. If <TT | |
130 CLASS="PARAMETER" | |
131 ><I | |
132 >dstrect</I | |
133 ></TT | |
134 > | |
135 is <TT | |
136 CLASS="LITERAL" | |
137 >NULL</TT | |
138 >, the whole surface will be filled with | |
139 <TT | |
140 CLASS="PARAMETER" | |
141 ><I | |
142 >color</I | |
143 ></TT | |
144 >.</P | |
145 ><P | |
146 >The color should be a pixel of the format used by the surface, and | |
147 can be generated by the | |
148 <A | |
149 HREF="sdlmaprgb.html" | |
150 >SDL_MapRGB</A | |
181
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151 > or <A |
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152 HREF="sdlmaprgba.html" |
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153 >SDL_MapRGBA</A |
0 | 154 > |
181
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155 functions. If the color value contains an alpha value then the |
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156 destination is simply "filled" with that alpha information, no blending |
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157 takes place.</P |
0 | 158 ><P |
159 >If there is a clip rectangle set on the destination (set via | |
160 <A | |
161 HREF="sdlsetcliprect.html" | |
162 >SDL_SetClipRect</A | |
163 >) then this | |
164 function will clip based on the intersection of the clip rectangle and | |
165 the <TT | |
166 CLASS="PARAMETER" | |
167 ><I | |
168 >dstrect</I | |
169 ></TT | |
181
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170 > rectangle and the dstrect rectangle |
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171 will be modified to represent the area actually filled.</P |
0 | 172 ></DIV |
173 ><DIV | |
174 CLASS="REFSECT1" | |
175 ><A | |
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176 NAME="AEN2374" |
0 | 177 ></A |
178 ><H2 | |
179 >Return Value</H2 | |
180 ><P | |
181 >This function returns <SPAN | |
182 CLASS="RETURNVALUE" | |
183 >0</SPAN | |
184 > on success, or | |
185 <SPAN | |
186 CLASS="RETURNVALUE" | |
187 >-1</SPAN | |
188 > on error.</P | |
189 ></DIV | |
190 ><DIV | |
191 CLASS="REFSECT1" | |
192 ><A | |
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193 NAME="AEN2379" |
0 | 194 ></A |
195 ><H2 | |
196 >See Also</H2 | |
197 ><P | |
198 ><A | |
199 HREF="sdlmaprgb.html" | |
200 ><TT | |
201 CLASS="FUNCTION" | |
202 >SDL_MapRGB</TT | |
203 ></A | |
204 >, | |
205 <A | |
181
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206 HREF="sdlmaprgb.html" |
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207 ><TT |
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208 CLASS="FUNCTION" |
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209 >SDL_MapRGBA</TT |
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210 ></A |
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211 >, |
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212 <A |
0 | 213 HREF="sdlblitsurface.html" |
214 ><TT | |
215 CLASS="FUNCTION" | |
216 >SDL_BlitSurface</TT | |
217 ></A | |
218 >, | |
219 <A | |
220 HREF="sdlrect.html" | |
221 ><SPAN | |
222 CLASS="STRUCTNAME" | |
223 >SDL_Rect</SPAN | |
224 ></A | |
225 ></P | |
226 ></DIV | |
227 ><DIV | |
228 CLASS="NAVFOOTER" | |
229 ><HR | |
230 ALIGN="LEFT" | |
231 WIDTH="100%"><TABLE | |
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232 SUMMARY="Footer navigation table" |
0 | 233 WIDTH="100%" |
234 BORDER="0" | |
235 CELLPADDING="0" | |
236 CELLSPACING="0" | |
237 ><TR | |
238 ><TD | |
239 WIDTH="33%" | |
240 ALIGN="left" | |
241 VALIGN="top" | |
242 ><A | |
243 HREF="sdlblitsurface.html" | |
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244 ACCESSKEY="P" |
0 | 245 >Prev</A |
246 ></TD | |
247 ><TD | |
248 WIDTH="34%" | |
249 ALIGN="center" | |
250 VALIGN="top" | |
251 ><A | |
252 HREF="index.html" | |
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253 ACCESSKEY="H" |
0 | 254 >Home</A |
255 ></TD | |
256 ><TD | |
257 WIDTH="33%" | |
258 ALIGN="right" | |
259 VALIGN="top" | |
260 ><A | |
261 HREF="sdldisplayformat.html" | |
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262 ACCESSKEY="N" |
0 | 263 >Next</A |
264 ></TD | |
265 ></TR | |
266 ><TR | |
267 ><TD | |
268 WIDTH="33%" | |
269 ALIGN="left" | |
270 VALIGN="top" | |
271 >SDL_BlitSurface</TD | |
272 ><TD | |
273 WIDTH="34%" | |
274 ALIGN="center" | |
275 VALIGN="top" | |
276 ><A | |
277 HREF="video.html" | |
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278 ACCESSKEY="U" |
0 | 279 >Up</A |
280 ></TD | |
281 ><TD | |
282 WIDTH="33%" | |
283 ALIGN="right" | |
284 VALIGN="top" | |
285 >SDL_DisplayFormat</TD | |
286 ></TR | |
287 ></TABLE | |
288 ></DIV | |
289 ></BODY | |
290 ></HTML | |
291 > |