annotate docs/html/sdlcreatecond.html @ 1192:54aa9aa32327

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Fri, 18 Nov 2005 23:39:02 +0100 Subject: [SDL] Mouse position bugs on Mac OS X The attached patch fixes a few bugs in SDL related to the mouse position in windowed mode on Mac OS X, reproduced using the attached minimal test program - at least here on 10.3.9, with SDL CVS from today. Could anyone test whether the bugs exist and are fixed by the patch on 10.2 and 10.4? 1. When using OpenGL, the vertical mouse positions obtained through events or SDL_GetMouseState() are off by one. 2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate. 3. Clicks on the topmost pixel row of the window are not recognized. 1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only occur in windowed mode, not in fullscreen. The cause for 1 and 3 is that in Cocoa, "the location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" (this is not documented, it's just what I found out here), which together with the fact that Cocoa's usual y coordinates start at the bottom and increase upwards means that the y coordinate of the mouse runs from 1 to h, not from 0 to h-1, in a window of height h. If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9), can this be applied to the CVS? -Christian To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Mon, 28 Nov 2005 10:41:51 +0100 Subject: [SDL] Re: Mouse position bugs on Mac OS X I wrote: > I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9 So, here are the results of my tests (with patched and unpatched frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9): On 10.1.5, my test program doesn't run because of "Undefined symbols: SDL undefined reference to _CGMainDisplayID expected to be defined in Carbon". I guess not supporting 10.1 was a deliberate decision then and that's OK with me. On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my original post and are fixed by my patch. That is, there is no difference between pre/post 10.3 and the patched version works correctly in all combinations of GL/non-GL and windowed/fullscreen. I therefore recommend the patch for inclusion. -Christian
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 28 Nov 2005 13:58:26 +0000
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6 NAME="GENERATOR"
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40 >SDL Library Documentation</TH
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65 ></TD
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71 ><H1
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72 ><A
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73 NAME="SDLCREATECOND"
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74 ></A
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75 >SDL_CreateCond</H1
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77 CLASS="REFNAMEDIV"
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78 ><A
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82 >Name</H2
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83 >SDL_CreateCond&nbsp;--&nbsp;Create a condition variable</DIV
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84 ><DIV
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85 CLASS="REFSYNOPSISDIV"
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86 ><A
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90 >Synopsis</H2
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91 ><DIV
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92 CLASS="FUNCSYNOPSIS"
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99 CLASS="FUNCSYNOPSISINFO"
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100 >#include "SDL.h"
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101 #include "SDL_thread.h"</PRE
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102 ><P
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103 ><CODE
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104 ><CODE
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105 CLASS="FUNCDEF"
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106 >SDL_cond *<B
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107 CLASS="FSFUNC"
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108 >SDL_CreateCond</B
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109 ></CODE
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110 >(void);</CODE
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111 ></P
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112 ><P
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114 ></DIV
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116 ><DIV
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117 CLASS="REFSECT1"
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118 ><A
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121 ><H2
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122 >Description</H2
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123 ><P
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124 >Creates a condition variable.</P
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125 ></DIV
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126 ><DIV
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128 ><A
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130 ></A
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131 ><H2
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132 >Examples</H2
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133 ><PRE
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134 CLASS="PROGRAMLISTING"
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135 >SDL_cond *cond;
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136
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137 cond=SDL_CreateCond();
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138 .
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139 .
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140 /* Do stuff */
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141
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142 .
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143 .
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144 SDL_DestroyCond(cond);</PRE
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145 ></DIV
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146 ><DIV
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147 CLASS="REFSECT1"
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148 ><A
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150 ></A
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151 ><H2
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152 >See Also</H2
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153 ><P
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154 ><A
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155 HREF="sdldestroycond.html"
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156 ><TT
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157 CLASS="FUNCTION"
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158 >SDL_DestroyCond</TT
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159 ></A
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160 >,
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161 <A
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162 HREF="sdlcondwait.html"
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163 ><TT
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164 CLASS="FUNCTION"
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165 >SDL_CondWait</TT
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166 ></A
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167 >,
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168 <A
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169 HREF="sdlcondsignal.html"
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170 ><TT
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171 CLASS="FUNCTION"
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172 >SDL_CondSignal</TT
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173 ></A
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174 ></P
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175 ></DIV
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176 ><DIV
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177 CLASS="NAVFOOTER"
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178 ><HR
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179 ALIGN="LEFT"
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180 WIDTH="100%"><TABLE
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181 SUMMARY="Footer navigation table"
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182 WIDTH="100%"
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183 BORDER="0"
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184 CELLPADDING="0"
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185 CELLSPACING="0"
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186 ><TR
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187 ><TD
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188 WIDTH="33%"
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189 ALIGN="left"
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190 VALIGN="top"
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191 ><A
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192 HREF="sdlsemvalue.html"
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193 ACCESSKEY="P"
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194 >Prev</A
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195 ></TD
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196 ><TD
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197 WIDTH="34%"
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198 ALIGN="center"
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199 VALIGN="top"
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200 ><A
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201 HREF="index.html"
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202 ACCESSKEY="H"
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203 >Home</A
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204 ></TD
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205 ><TD
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206 WIDTH="33%"
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207 ALIGN="right"
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208 VALIGN="top"
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209 ><A
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210 HREF="sdldestroycond.html"
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211 ACCESSKEY="N"
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212 >Next</A
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213 ></TD
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214 ></TR
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215 ><TR
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216 ><TD
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217 WIDTH="33%"
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218 ALIGN="left"
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219 VALIGN="top"
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220 >SDL_SemValue</TD
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221 ><TD
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222 WIDTH="34%"
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223 ALIGN="center"
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224 VALIGN="top"
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225 ><A
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226 HREF="thread.html"
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227 ACCESSKEY="U"
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228 >Up</A
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229 ></TD
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230 ><TD
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231 WIDTH="33%"
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232 ALIGN="right"
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233 VALIGN="top"
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234 >SDL_DestroyCond</TD
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235 ></TR
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236 ></TABLE
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237 ></DIV
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238 ></BODY
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239 ></HTML
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240 >