annotate docs/html/sdlcdpause.html @ 1192:54aa9aa32327

To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Fri, 18 Nov 2005 23:39:02 +0100 Subject: [SDL] Mouse position bugs on Mac OS X The attached patch fixes a few bugs in SDL related to the mouse position in windowed mode on Mac OS X, reproduced using the attached minimal test program - at least here on 10.3.9, with SDL CVS from today. Could anyone test whether the bugs exist and are fixed by the patch on 10.2 and 10.4? 1. When using OpenGL, the vertical mouse positions obtained through events or SDL_GetMouseState() are off by one. 2. When using OpenGL, SDL_WarpMouse() inverts the y coordinate. 3. Clicks on the topmost pixel row of the window are not recognized. 1 and 2 do not occur in non-OpenGL mode, while 3 does. All three only occur in windowed mode, not in fullscreen. The cause for 1 and 3 is that in Cocoa, "the location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" (this is not documented, it's just what I found out here), which together with the fact that Cocoa's usual y coordinates start at the bottom and increase upwards means that the y coordinate of the mouse runs from 1 to h, not from 0 to h-1, in a window of height h. If it does work on 10.2 and 10.4 (I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9), can this be applied to the CVS? -Christian To: sdl@libsdl.org From: Christian Walther <cwalther@gmx.ch> Date: Mon, 28 Nov 2005 10:41:51 +0100 Subject: [SDL] Re: Mouse position bugs on Mac OS X I wrote: > I'll try to test it as soon as I can, but at the moment all I have at hand is 10.3.9 So, here are the results of my tests (with patched and unpatched frameworks compiled with Xcode 1.5 (gcc 3.3) on 10.3.9): On 10.1.5, my test program doesn't run because of "Undefined symbols: SDL undefined reference to _CGMainDisplayID expected to be defined in Carbon". I guess not supporting 10.1 was a deliberate decision then and that's OK with me. On 10.2.8, 10.3.9, and 10.4.0, the bugs exist as described in my original post and are fixed by my patch. That is, there is no difference between pre/post 10.3 and the patched version works correctly in all combinations of GL/non-GL and windowed/fullscreen. I therefore recommend the patch for inclusion. -Christian
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 28 Nov 2005 13:58:26 +0000
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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40 >SDL Library Documentation</TH
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72 ><A
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73 NAME="SDLCDPAUSE"
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74 ></A
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75 >SDL_CDPause</H1
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76 ><DIV
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82 >Name</H2
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83 >SDL_CDPause&nbsp;--&nbsp;Pauses a CDROM</DIV
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84 ><DIV
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90 >Synopsis</H2
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91 ><DIV
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99 CLASS="FUNCSYNOPSISINFO"
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100 >#include "SDL.h"</PRE
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101 ><P
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106 CLASS="FSFUNC"
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107 >SDL_CDPause</B
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108 ></CODE
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109 >(SDL_CD *cdrom);</CODE
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111 ><P
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120 ><H2
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121 >Description</H2
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122 ><P
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123 >Pauses play on the given <TT
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125 ><I
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126 >cdrom</I
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127 ></TT
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128 >.</P
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129 ></DIV
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131 CLASS="REFSECT1"
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132 ><A
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135 ><H2
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136 >Return Value</H2
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137 ><P
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138 >Returns <SPAN
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140 >0</SPAN
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141 > on success, or <SPAN
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142 CLASS="RETURNVALUE"
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143 >-1</SPAN
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144 > on an error.</P
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145 ></DIV
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146 ><DIV
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147 CLASS="REFSECT1"
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148 ><A
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150 ></A
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151 ><H2
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152 >See Also</H2
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153 ><P
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154 ><A
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155 HREF="sdlcdplay.html"
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156 ><TT
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157 CLASS="FUNCTION"
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158 >SDL_CDPlay</TT
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159 ></A
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160 >,
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161 <A
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162 HREF="sdlcdresume.html"
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163 ><TT
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164 CLASS="FUNCTION"
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165 >SDL_CDResume</TT
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166 ></A
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167 ></P
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168 ></DIV
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169 ><DIV
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170 CLASS="NAVFOOTER"
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171 ><HR
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172 ALIGN="LEFT"
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173 WIDTH="100%"><TABLE
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174 SUMMARY="Footer navigation table"
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175 WIDTH="100%"
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176 BORDER="0"
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177 CELLPADDING="0"
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178 CELLSPACING="0"
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179 ><TR
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180 ><TD
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181 WIDTH="33%"
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182 ALIGN="left"
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183 VALIGN="top"
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184 ><A
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185 HREF="sdlcdplaytracks.html"
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186 ACCESSKEY="P"
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187 >Prev</A
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188 ></TD
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189 ><TD
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190 WIDTH="34%"
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191 ALIGN="center"
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192 VALIGN="top"
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193 ><A
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194 HREF="index.html"
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195 ACCESSKEY="H"
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196 >Home</A
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197 ></TD
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198 ><TD
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199 WIDTH="33%"
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200 ALIGN="right"
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201 VALIGN="top"
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202 ><A
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203 HREF="sdlcdresume.html"
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204 ACCESSKEY="N"
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205 >Next</A
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206 ></TD
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207 ></TR
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208 ><TR
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209 ><TD
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210 WIDTH="33%"
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211 ALIGN="left"
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212 VALIGN="top"
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213 >SDL_CDPlayTracks</TD
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214 ><TD
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215 WIDTH="34%"
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216 ALIGN="center"
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217 VALIGN="top"
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218 ><A
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219 HREF="cdrom.html"
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220 ACCESSKEY="U"
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221 >Up</A
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222 ></TD
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223 ><TD
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224 WIDTH="33%"
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225 ALIGN="right"
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226 VALIGN="top"
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227 >SDL_CDResume</TD
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228 ></TR
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229 ></TABLE
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230 ></DIV
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231 ></BODY
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232 ></HTML
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233 >