Mercurial > sdl-ios-xcode
annotate docs/html/eventfunctions.html @ 111:53e3d8ba4321
Now gets correct keyboard state when starting up on X11
author | Sam Lantinga <slouken@lokigames.com> |
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date | Sat, 14 Jul 2001 20:37:24 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >Event Functions.</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Events" | |
14 HREF="event.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDLKey" | |
17 HREF="sdlkey.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_PumpEvents" | |
20 HREF="sdlpumpevents.html"></HEAD | |
21 ><BODY | |
22 CLASS="SECT1" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlkey.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 >Chapter 8. Events</TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlpumpevents.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><DIV | |
69 CLASS="SECT1" | |
70 ><H1 | |
71 CLASS="SECT1" | |
72 ><A | |
73 NAME="EVENTFUNCTIONS" | |
74 >Event Functions.</A | |
75 ></H1 | |
76 ><DIV | |
77 CLASS="TOC" | |
78 ><DL | |
79 ><DT | |
80 ><B | |
81 >Table of Contents</B | |
82 ></DT | |
83 ><DT | |
84 ><A | |
85 HREF="sdlpumpevents.html" | |
86 >SDL_PumpEvents</A | |
87 > — Pumps the event loop, gathering events from the input devices.</DT | |
88 ><DT | |
89 ><A | |
90 HREF="sdlpeepevents.html" | |
91 >SDL_PeepEvents</A | |
92 > — Checks the event queue for messages and optionally returns them.</DT | |
93 ><DT | |
94 ><A | |
95 HREF="sdlpollevent.html" | |
96 >SDL_PollEvent</A | |
97 > — Polls for currently pending events.</DT | |
98 ><DT | |
99 ><A | |
100 HREF="sdlwaitevent.html" | |
101 >SDL_WaitEvent</A | |
102 > — Waits indefinitely for the next available event.</DT | |
103 ><DT | |
104 ><A | |
105 HREF="sdlpushevent.html" | |
106 >SDL_PushEvent</A | |
107 > — Pushes an event onto the event queue</DT | |
108 ><DT | |
109 ><A | |
110 HREF="sdlseteventfilter.html" | |
111 >SDL_SetEventFilter</A | |
112 > — Sets up a filter to process all events before they are posted | |
113 to the event queue.</DT | |
114 ><DT | |
115 ><A | |
116 HREF="sdlgeteventfilter.html" | |
117 >SDL_GetEventFilter</A | |
118 > — Retrieves a pointer to he event filter</DT | |
119 ><DT | |
120 ><A | |
121 HREF="sdleventstate.html" | |
122 >SDL_EventState</A | |
123 > — This function allows you to set the state of processing certain events.</DT | |
124 ><DT | |
125 ><A | |
126 HREF="sdlgetkeystate.html" | |
127 >SDL_GetKeyState</A | |
128 > — Get a snapshot of the current keyboard state</DT | |
129 ><DT | |
130 ><A | |
131 HREF="sdlgetmodstate.html" | |
132 >SDL_GetModState</A | |
133 > — Get the state of modifier keys.</DT | |
134 ><DT | |
135 ><A | |
136 HREF="sdlsetmodstate.html" | |
137 >SDL_SetModState</A | |
138 > — Set the current key modifier state</DT | |
139 ><DT | |
140 ><A | |
141 HREF="sdlgetkeyname.html" | |
142 >SDL_GetKeyName</A | |
143 > — Get the name of an SDL virtual keysym</DT | |
144 ><DT | |
145 ><A | |
146 HREF="sdlenableunicode.html" | |
147 >SDL_EnableUNICODE</A | |
148 > — Enable UNICODE translation</DT | |
149 ><DT | |
150 ><A | |
151 HREF="sdlenablekeyrepeat.html" | |
152 >SDL_EnableKeyRepeat</A | |
153 > — Set keyboard repeat rate.</DT | |
154 ><DT | |
155 ><A | |
156 HREF="sdlgetmousestate.html" | |
157 >SDL_GetMouseState</A | |
158 > — Retrieve the current state of the mouse</DT | |
159 ><DT | |
160 ><A | |
161 HREF="sdlgetrelativemousestate.html" | |
162 >SDL_GetRelativeMouseState</A | |
163 > — Retrieve the current state of the mouse</DT | |
164 ><DT | |
165 ><A | |
166 HREF="sdlgetappstate.html" | |
167 >SDL_GetAppState</A | |
168 > — Get the state of the application</DT | |
169 ><DT | |
170 ><A | |
171 HREF="sdljoystickeventstate.html" | |
172 >SDL_JoystickEventState</A | |
173 > — Enable/disable joystick event polling</DT | |
174 ></DL | |
175 ></DIV | |
176 ></DIV | |
177 ><DIV | |
178 CLASS="NAVFOOTER" | |
179 ><HR | |
180 ALIGN="LEFT" | |
181 WIDTH="100%"><TABLE | |
182 WIDTH="100%" | |
183 BORDER="0" | |
184 CELLPADDING="0" | |
185 CELLSPACING="0" | |
186 ><TR | |
187 ><TD | |
188 WIDTH="33%" | |
189 ALIGN="left" | |
190 VALIGN="top" | |
191 ><A | |
192 HREF="sdlkey.html" | |
193 >Prev</A | |
194 ></TD | |
195 ><TD | |
196 WIDTH="34%" | |
197 ALIGN="center" | |
198 VALIGN="top" | |
199 ><A | |
200 HREF="index.html" | |
201 >Home</A | |
202 ></TD | |
203 ><TD | |
204 WIDTH="33%" | |
205 ALIGN="right" | |
206 VALIGN="top" | |
207 ><A | |
208 HREF="sdlpumpevents.html" | |
209 >Next</A | |
210 ></TD | |
211 ></TR | |
212 ><TR | |
213 ><TD | |
214 WIDTH="33%" | |
215 ALIGN="left" | |
216 VALIGN="top" | |
217 >SDLKey</TD | |
218 ><TD | |
219 WIDTH="34%" | |
220 ALIGN="center" | |
221 VALIGN="top" | |
222 ><A | |
223 HREF="event.html" | |
224 >Up</A | |
225 ></TD | |
226 ><TD | |
227 WIDTH="33%" | |
228 ALIGN="right" | |
229 VALIGN="top" | |
230 >SDL_PumpEvents</TD | |
231 ></TR | |
232 ></TABLE | |
233 ></DIV | |
234 ></BODY | |
235 ></HTML | |
236 > |