Mercurial > sdl-ios-xcode
annotate docs/html/sdlsetcolors.html @ 1368:533567cbb576
More fixes for building on BeOS
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 18 Feb 2006 06:51:00 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_SetColors</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_Flip" | |
17 HREF="sdlflip.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SetPalette" | |
20 HREF="sdlsetpalette.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlflip.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlsetpalette.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLSETCOLORS" | |
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74 ></A |
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75 >SDL_SetColors</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN1462" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_SetColors -- Sets a portion of the colormap for the given 8-bit surface.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN1465" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN1466" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_SetColors</B | |
108 ></CODE | |
109 >(SDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN1472" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Sets a portion of the colormap for the given 8-bit surface.</P | |
124 ><P | |
125 >When <TT | |
126 CLASS="PARAMETER" | |
127 ><I | |
128 >surface</I | |
129 ></TT | |
130 > is the surface associated with the current | |
131 display, the display colormap will be updated with the requested colors. If | |
132 <TT | |
133 CLASS="LITERAL" | |
134 >SDL_HWPALETTE</TT | |
135 > was set in <A | |
136 HREF="sdlsetvideomode.html" | |
137 >SDL_SetVideoMode</A | |
138 > flags, | |
139 <TT | |
140 CLASS="FUNCTION" | |
141 >SDL_SetColors</TT | |
142 > will always return <SPAN | |
143 CLASS="RETURNVALUE" | |
144 >1</SPAN | |
145 >, | |
146 and the palette is guaranteed to be set the way you desire, even if the window | |
147 colormap has to be warped or run under emulation.</P | |
148 ><P | |
149 >The color components of a | |
150 <A | |
151 HREF="sdlcolor.html" | |
152 ><SPAN | |
153 CLASS="STRUCTNAME" | |
154 >SDL_Color</SPAN | |
155 ></A | |
156 > | |
157 structure are 8-bits in size, giving you a total of 256<SUP | |
158 >3</SUP | |
159 > | |
160 =16777216 colors.</P | |
161 ><P | |
162 >Palettized (8-bit) screen surfaces with the <TT | |
163 CLASS="LITERAL" | |
164 >SDL_HWPALETTE</TT | |
165 > | |
166 flag have two palettes, a logical palette that is used for mapping blits | |
167 to/from the surface and a physical palette (that determines how the | |
168 hardware will map the colors to the display). <TT | |
169 CLASS="FUNCTION" | |
170 >SDL_SetColors</TT | |
171 > | |
172 modifies both palettes (if present), and is equivalent to calling | |
173 <A | |
174 HREF="sdlsetpalette.html" | |
175 >SDL_SetPalette</A | |
176 > with the | |
177 <TT | |
178 CLASS="PARAMETER" | |
179 ><I | |
180 >flags</I | |
181 ></TT | |
182 > set to | |
183 <TT | |
184 CLASS="LITERAL" | |
185 >(SDL_LOGPAL | SDL_PHYSPAL)</TT | |
186 >.</P | |
187 ></DIV | |
188 ><DIV | |
189 CLASS="REFSECT1" | |
190 ><A | |
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191 NAME="AEN1491" |
0 | 192 ></A |
193 ><H2 | |
194 >Return Value</H2 | |
195 ><P | |
196 >If <TT | |
197 CLASS="PARAMETER" | |
198 ><I | |
199 >surface</I | |
200 ></TT | |
201 > is not a palettized surface, this function | |
202 does nothing, returning <SPAN | |
203 CLASS="RETURNVALUE" | |
204 >0</SPAN | |
205 >. If all of the colors were set | |
206 as passed to <TT | |
207 CLASS="FUNCTION" | |
208 >SDL_SetColors</TT | |
209 >, it will return | |
210 <SPAN | |
211 CLASS="RETURNVALUE" | |
212 >1</SPAN | |
213 >. If not all the color entries were set exactly as | |
214 given, it will return <SPAN | |
215 CLASS="RETURNVALUE" | |
216 >0</SPAN | |
217 >, and you should look at the | |
218 surface palette to determine the actual color palette.</P | |
219 ></DIV | |
220 ><DIV | |
221 CLASS="REFSECT1" | |
222 ><A | |
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223 NAME="AEN1499" |
0 | 224 ></A |
225 ><H2 | |
226 >Example</H2 | |
227 ><PRE | |
228 CLASS="PROGRAMLISTING" | |
229 >/* Create a display surface with a grayscale palette */ | |
230 SDL_Surface *screen; | |
231 SDL_Color colors[256]; | |
232 int i; | |
233 . | |
234 . | |
235 . | |
236 /* Fill colors with color information */ | |
237 for(i=0;i<256;i++){ | |
238 colors[i].r=i; | |
239 colors[i].g=i; | |
240 colors[i].b=i; | |
241 } | |
242 | |
243 /* Create display */ | |
244 screen=SDL_SetVideoMode(640, 480, 8, SDL_HWPALETTE); | |
245 if(!screen){ | |
246 printf("Couldn't set video mode: %s\n", SDL_GetError()); | |
247 exit(-1); | |
248 } | |
249 | |
250 /* Set palette */ | |
251 SDL_SetColors(screen, colors, 0, 256); | |
252 . | |
253 . | |
254 . | |
255 .</PRE | |
256 ></DIV | |
257 ><DIV | |
258 CLASS="REFSECT1" | |
259 ><A | |
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260 NAME="AEN1502" |
0 | 261 ></A |
262 ><H2 | |
263 >See Also</H2 | |
264 ><P | |
265 ><A | |
266 HREF="sdlcolor.html" | |
267 ><SPAN | |
268 CLASS="STRUCTNAME" | |
269 >SDL_Color</SPAN | |
270 ></A | |
271 > | |
272 <A | |
273 HREF="sdlsurface.html" | |
274 ><SPAN | |
275 CLASS="STRUCTNAME" | |
276 >SDL_Surface</SPAN | |
277 ></A | |
278 >, | |
279 <A | |
280 HREF="sdlsetpalette.html" | |
281 ><TT | |
282 CLASS="FUNCTION" | |
283 >SDL_SetPalette</TT | |
284 ></A | |
285 >, | |
286 <A | |
287 HREF="sdlsetvideomode.html" | |
288 ><TT | |
289 CLASS="FUNCTION" | |
290 >SDL_SetVideoMode</TT | |
291 ></A | |
292 ></P | |
293 ></DIV | |
294 ><DIV | |
295 CLASS="NAVFOOTER" | |
296 ><HR | |
297 ALIGN="LEFT" | |
298 WIDTH="100%"><TABLE | |
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299 SUMMARY="Footer navigation table" |
0 | 300 WIDTH="100%" |
301 BORDER="0" | |
302 CELLPADDING="0" | |
303 CELLSPACING="0" | |
304 ><TR | |
305 ><TD | |
306 WIDTH="33%" | |
307 ALIGN="left" | |
308 VALIGN="top" | |
309 ><A | |
310 HREF="sdlflip.html" | |
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311 ACCESSKEY="P" |
0 | 312 >Prev</A |
313 ></TD | |
314 ><TD | |
315 WIDTH="34%" | |
316 ALIGN="center" | |
317 VALIGN="top" | |
318 ><A | |
319 HREF="index.html" | |
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320 ACCESSKEY="H" |
0 | 321 >Home</A |
322 ></TD | |
323 ><TD | |
324 WIDTH="33%" | |
325 ALIGN="right" | |
326 VALIGN="top" | |
327 ><A | |
328 HREF="sdlsetpalette.html" | |
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329 ACCESSKEY="N" |
0 | 330 >Next</A |
331 ></TD | |
332 ></TR | |
333 ><TR | |
334 ><TD | |
335 WIDTH="33%" | |
336 ALIGN="left" | |
337 VALIGN="top" | |
338 >SDL_Flip</TD | |
339 ><TD | |
340 WIDTH="34%" | |
341 ALIGN="center" | |
342 VALIGN="top" | |
343 ><A | |
344 HREF="video.html" | |
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345 ACCESSKEY="U" |
0 | 346 >Up</A |
347 ></TD | |
348 ><TD | |
349 WIDTH="33%" | |
350 ALIGN="right" | |
351 VALIGN="top" | |
352 >SDL_SetPalette</TD | |
353 ></TR | |
354 ></TABLE | |
355 ></DIV | |
356 ></BODY | |
357 ></HTML | |
358 > |